Home » Game » Summon Night » [Summon Night] I feel like Summon Night could make a comeback if it threw away the SRPG elements.

[Summon Night] I feel like Summon Night could make a comeback if it threw away the SRPG elements.

1: Japan Otaku ReviewsYeahx20

It’s fine to play dating sims because the characters and voices are cute.

2: Japan Otaku ReviewsYeahx37

Since I couldn’t do that and died twice, it’s impossible now…

3: Japan Otaku ReviewsYeahx16

Do you have the intention to evangelize?

4: Japan Otaku ReviewsYeahx32

Outs outs!

Changing genres and making a comeback is a no-go!

5: Japan Otaku ReviewsYeahx5

Well… I was enjoying summoning magic for better or worse, so I guess it’s there…

6: Japan Otaku ReviewsYeahx3

It’s not that… the excitement of the key visual that’s still in development was off the charts…

7: Japan Otaku ReviewsYeahx4

No… the character is good…!

It seems like everyone is already a seductress, while designing this…

8: Japan Otaku ReviewsYeahx2

It looked like the usual corrupted flight plan where the protagonist gets assaulted and resolves it.

9: Japan Otaku Reviews

Well, wasn’t Ichijo-san saying that the gal game part was the main focus in the past?

10: Japan Otaku ReviewsYeahx1

It’s not that you should watch the scenario… more like you don’t need to watch it…

12: Japan Otaku ReviewsYeahx4

It’s not a series that has been evaluated based on its scenario until now, right…? I like it though…

13: Japan Otaku Reviews

I wonder if we should have pushed the boundaries and made the UX a game, even if it meant taking some risks.

14: Japan Otaku Reviews

It’s different… Probably the worst are the flight plan and Alt Plus…

15: Japan Otaku Reviews

I’ve only ever played Craft Story, so I always thought it was just an action RPG series…

16: Japan Otaku Reviews

Craft Sword… isn’t it a bad work?

It’s fine, but…

17: Japan Otaku Reviews

The user probably wanted something from the Remé lineage, and it was good that places without resources didn’t have to force it into CG.

19: Japan Otaku ReviewsYeahx16

Isn’t it true that it has never really been evaluated as an SRPG? It was just an SRPG.

20: Japan Otaku Reviews

The next is the scenario after character design, and the rest isn’t really…

To be honest, it seems like the creators themselves aren’t really concerned about it either…

21: Japan Otaku Reviews

Which game in the series had the most interesting gameplay?

25: Japan Otaku Reviews

You can’t even see the probability of hitting or dodging in the old games…

27: Japan Otaku ReviewsYeahx6

Auu Auu Auu…!

If all I can do is complain about the company, then it’s already over…!

28: Japan Otaku Reviews

If you do it carelessly, it ends up having a strange difficulty, and if you do it properly, it mostly tastes the same as a task game. Mini-games aren’t interesting, but if you skip them, the difficulty obviously changes, so you can’t just ignore them.

29: Japan Otaku ReviewsYeahx1

Isn’t the best way to enhance the experience of a social game as an RPG by deepening the romantic interactions with each character?

31: Japan Otaku Reviews

I think the outtakes are more interesting than the main story.

32: Japan Otaku Reviews

Are we going to talk about things like being filled with ZOC in the second half or starting from unfavorable terrain every time?

34: Japan Otaku ReviewsYeahx4

1. Level up one character and that’s it.

2. Iai should have been strong.

Battery Man is strong and colorless is annoying. Golem is tough.

Stop making me do it every time I circle the garden.

I only have that much memory.

35: Japan Otaku Reviews

Just honestly release the Zico version, and that would be enough.

37: Japan Otaku Reviews

I want to see Disgaea vs Summon Night.

38: Japan Otaku Reviews

I liked the unit summoned beasts…

40: Japan Otaku ReviewsYeahx3

It’s not fun that if you aim for a class change, you have to distribute your stats evenly…

41: Japan Otaku Reviews

I only played Black Matrix Zero, but I have no memory of it.

42: Japan Otaku Reviews

I’ve occasionally thought about creating a nice action RPG where you can give your companions some instructions.

44: Japan Otaku ReviewsYeahx1

To be honest, there are so many similar ones on Narou that for the general public, the only weapon left is the character design by Kuroboshi.

46: Japan Otaku Reviews

The scenario and gameplay are disastrous, but the characters are great.

It’s a revival in the social game!

47: Japan Otaku Reviews

I don’t remember anything about the conversation.

The only thing is that Sheeda was sexy.

53: Japan Otaku ReviewsYeahx1

Well, I actually liked the character.

54: Japan Otaku Reviews

It’s different… With each new work, it was getting better as an SRPG…

55: Japan Otaku Reviews

In the past 20 years, gal games and otome games in CS have significantly diminished…

56: Japan Otaku Reviews

Isn’t 5 the one with the strange scenario where the protagonist is surrounded by others from the start, like in that PSP game?

58: Japan Otaku Reviews

I like it, but when I view it as a game, my impression is that it’s messy, which is a dilemma for me…

60: Japan Otaku Reviews

I like crappy games.

61: Japan Otaku Reviews

Isn’t a 3D action route for crap a good idea?

62: Japan Otaku ReviewsYeahx2

I generally find shit amusing, and I liked Extaze pretty well.

63: Japan Otaku Reviews

Did the spirit of simple repentance not change until the end?

64: Japan Otaku Reviews

The story has already started in a place I don’t know, and it feels like it’s beginning from the middle.

65: Japan Otaku Reviews

I feel like the controls and responsiveness of that mini-game were strange even by the standards of that time…

66: Japan Otaku ReviewsYeahx2

Please forgive me for the mini-games being full of precious items.

67: Japan Otaku Reviews

I liked the system where you could obtain super strong equipment in a special dungeon at that stage.

68: Japan Otaku Reviews

It’s different… Summon is actually one of the better ones… When you play other new titles, it’s seriously terrible…

69: Japan Otaku Reviews

There are characters that become useless due to disparities in units and terrain and mobility.

70: Japan Otaku ReviewsYeahx1

The fact that the 5’s underworld spawns infinitely is one thing, but it’s not good that they start moving immediately after appearing.

72: Japan Otaku Reviews

I never used the later units that join under bothersome conditions.

73: Japan Otaku Reviews

Characters with fists, claws, and dagger (vertical) types that are difficult to utilize in the latter part of the map due to the steep elevation changes.

Moreover, it generally has dual-wielding capabilities, so it can easily be excluded from the starting lineup.

75: Japan Otaku Reviews

Is a stage with infinite weak enemies and no experience points or a stage with a large number of bosses interesting?

76: Japan Otaku Reviews

Only major companies refine their series as they go along…

77: Japan Otaku Reviews

A few years ago, a game that was like a shitty successor came out.

Why is the gameplay deteriorating…?

81: Japan Otaku ReviewsYeahx1

The port versions 3 and 4 based on the old version 4 are really interesting…

The next release, 5, should be even more advanced…

82: Japan Otaku Reviews

Azria from the PS2 version of 3, who can become a main player even though she can’t be retrained after joining in the second half.

It seems to boil down to character popularity and whether or not they have a special move…

83: Japan Otaku Reviews

In the past, there were characters that wouldn’t join unless you properly played mini-games, as well as Brave End and such.

Honestly, I think there was a mindset of increasing the player’s workload to extend playtime.

85: Japan Otaku ReviewsYeahx1

Is it 5 for those who say the story is long?

86: Japan Otaku Reviews

Wait! The scenario for 2 is good, right!

88: Japan Otaku Reviews

You can just watch the gameplay video…

89: Japan Otaku Reviews

It’s different… The brave in 4 has a nice balance that makes it challenging without any flattery…

90: Japan Otaku Reviews

It’s different… The idyllic systems of small and medium enterprises lose their marketability as the years go by, so we have no choice but to forcibly intervene…

91: Japan Otaku Reviews

The SRPG part was lacking in depth, but this level of warmth was just right for me…

93: Japan Otaku Reviews

A world view that can’t be disguised with a cute illustration.

94: Japan Otaku Reviews

Craft a sword.

96: Japan Otaku Reviews

I did from 1 to 5, and I ended up abandoning the series at 5 because of how boring the combat was, but I realized that I actually liked the SRPG elements after all.

98: Japan Otaku Reviews

Disgaea and Super Robot Wars optimized to the limit.

Even a properly evolving FE feels quite tough to play, and I think it’s not just about the quality within the genre, but rather the times we live in.

99: Japan Otaku Reviews

It’s different… The enemy side has a one-sided advantage due to the terrain, and the bow-equipped stage is a hassle…

100: Japan Otaku ReviewsYeahx2

There are many stories involving summon beasts, factions, and evil organizations, and while the story around the protagonist may reach some sort of conclusion, nothing is resolved when viewed as a whole, giving a strong impression that similar stories will be revisited in the next installment.

103: Japan Otaku Reviews

I don’t want to watch or do things like playing mini-games for quotas or endlessly using stones in free maps…

105: Japan Otaku Reviews

As expected… a new Craft Sword release…!

106: Japan Otaku Reviews

Craft sword is good, right?!

109: Japan Otaku ReviewsYeahx4

Why are you trying to watch the boring parts of the video in full instead of skipping them?

110: Japan Otaku Reviews

The remakes of Summon Night 3 and 4 are looking good…

111: Japan Otaku Reviews

Because only the dragon and the maid resonated with me.

I’ve only done it once, but I quite like it.

112: Japan Otaku Reviews

It’s not praised much in the thread, but it’s interesting, so there are five works out, right?

113: Japan Otaku Reviews

Craft swords are great…

115: Japan Otaku ReviewsYeahx1

I honestly thought that the series was dead, but I could forgive it because it has made a comeback and the characters were the best they’ve ever been.

Why did you have 6 (children)?

116: Japan Otaku Reviews

I can’t tell anymore whether you want to praise the good parts or just criticize them.

122: Japan Otaku Reviews

The character’s appearance is definitely good…

124: Japan Otaku Reviews

Everyone is playing mobile games now… wouldn’t a mobile game of Summon Night catch on?

125: Japan Otaku Reviews

I liked the Anago group because they were cute.

126: Japan Otaku Reviews

Leaving aside mini-games, what is left when you take the hassle out of SRPGs?

129: Japan Otaku Reviews

I feel like there’s potential for a revival, especially in recent years with all the isekai summonings and reincarnations being done.

Thinking back, this series has always been limited to its potential…!

130: Japan Otaku Reviews

Even the early works I received had quite a few parts that were somewhat… off.

132: Japan Otaku ReviewsYeahx7

I feel like the character design is everything in this series.

133: Japan Otaku Reviews

In episode 4, the adults’ late-night conversation in the latter part is touching because of all the struggles that Raifea has gone through during the main story…

It’s not interesting just to watch the nighttime conversations…

134: Japan Otaku Reviews

The ones that had a strong impact in the series were probably 2 or 3, right?

135: Japan Otaku Reviews

Sometimes when a thread is created, it tends to grow quite a bit, and there are many anonymous users who have childhood memories associated with Craft Sword.

136: Japan Otaku ReviewsYeahx1

There are definitely places I could play at back then because I was a student…

137: Japan Otaku Reviews

It’s like I halted my potential or rather shattered my own worldview.

Having a novel about an apocalyptic war, organizing it into a new world, and turning it into a game is an outrageous act, no matter how you look at it.

139: Japan Otaku Reviews

If you just look at the settings and world-building, this series is incredibly suited for mobile games.

140: Japan Otaku Reviews

Isn’t it good to outsource the combat part?

If anything, couldn’t we just leave everything to external contractors and keep only the black star design?

141: Japan Otaku ReviewsYeahx3

The fact that 1 and 2 were successful despite not being particularly interesting games is surprising.

At that time, it was also rare to have general games for otaku that appealed to both men and women.

144: Japan Otaku Reviews

There are so many great characters that I’m wondering which character’s route to choose!

The accumulated motivation drops significantly after just 2 or 3 rounds.

145: Japan Otaku ReviewsYeahx2

It may be a bit of a minor trend, but it has a solid fanbase.

The popularity skyrocketed all at once with 2.

The series popularity became solid with 3.

I thought that at the time…

147: Japan Otaku Reviews

Even the old me, who had time and enthusiasm, might have only completed 2 rounds, excluding the extra chapters…

150: Japan Otaku ReviewsYeahx1

2 has extremely high popularity among capsule toys, and 3 seems to have the top character design popularity.

151: Japan Otaku Reviews

SRPG is bothersome, or rather, the common routes and replaying are tedious.

I can’t deal with elements that don’t get unlocked unless you complete multiple laps anymore.

If you can gain a different gaming experience by looping, then that’s one thing, but what you’re doing is almost the same.

152: Japan Otaku Reviews

Even with the experience boost in the DS version, it takes more than 10 hours for one playthrough…

153: Japan Otaku Reviews

I think 2 has gained quite a bit of recognition through commercials.

I like Mr. Paffel who spins.

154: Japan Otaku Reviews

I think this game is designed such that when you get stronger, the enemies become about 1.2 times stronger, so it generally doesn’t get easier. Once you fall out of the starting lineup, you tend to fade away.

155: Japan Otaku Reviews

But memories are romanticized; there were a lot worse SRPGs during the PS era than this one, and the fact that it had full voice acting and character endings meant it was actually doing well.

157: Japan Otaku Reviews

I recently watched a stream playing 3 and 4, and while they completed 2 playthroughs and a side story in 3, I understand why they gave up after just one playthrough in 4…

158: Japan Otaku Reviews

There are choices with both good and bad outcomes, and since you accumulate favorability over a long time, you can’t save before the individual ending branches.

159: Japan Otaku Reviews

First of all, there weren’t many games that properly do reincarnation fantasy and have a solid world-building foundation.

160: Japan Otaku Reviews

If you want to revive it, there’s no choice but to outsource… but even that might be tough.

I wish the FE staff would make it.

161: Japan Otaku Reviews

Different game experiences for each player through branching based on choices (in this series, night conversations) are also a possibility.

The modern culture of sharing impressions on social media and getting excited among fans is fundamentally incompatible…

162: Japan Otaku Reviews

No one was able to talk for 6.

Well, that’s how the series comes to an end.

163: Japan Otaku Reviews

Since it has a social game-like structure, I can’t even dream of it becoming a hit as an all-star series.

165: Japan Otaku Reviews

I did up to 5!

I don’t understand why the SRPG part has deteriorated.

166: Japan Otaku Reviews

I understand why Teacher Nari of 3 would experience a slump after producing something with such a high level of quality…

167: Japan Otaku Reviews

What should I say about 4… I wonder what it is.

Although we could have smoothly leaned towards entertainment with 123, it turned into a case of going against the trend…

168: Japan Otaku Reviews

Since FE has evolved in the direction of gal games

Isn’t it almost a lower version if it’s revived now?

171: Japan Otaku Reviews

Games from the PS era had effects like magic that were incredibly slow… I can’t believe I didn’t mind this speed back then… I’m realizing this while playing a recently remastered one at constant double speed.

172: Japan Otaku Reviews

If you’re going to hold an All-Star event, I wanted you to show the determination to cover all the characters.

174: Japan Otaku Reviews

Counter betting was a bad habit that prevailed throughout the entire gaming industry at that time.

There hasn’t been a single good thing from that contrarian trend.

176: Japan Otaku Reviews

If you ask me where it all went wrong, I can only say it was already doomed from the moment the company went bankrupt.

There are almost no examples of being revived like in Rune Factory.

177: Japan Otaku Reviews

I gave up on 4 halfway…

I’ve seen several individual EDs for 3.

178: Japan Otaku Reviews

Actually, since there are four worlds, if we dig deeper into each worldview, there’s no limit to how far we can go.

It seems like it got merged somehow.

179: Japan Otaku ReviewsYeahx1

The fantasy feeling of the old black star designs was nice.

181: Japan Otaku Reviews

If I do it now, 3 won’t work.

I give up because Mr. Rex is too effeminate.

182: Japan Otaku Reviews

Why is there no voice in the DS version…

The charm of the game will be reduced by almost half…!

184: Japan Otaku Reviews

Looking back at Teacher Atii in the early days, she wasn’t that big-chested after all, and I wonder why I had the impression that she was.

I think it should be big breasts.

185: Japan Otaku Reviews

There are surprisingly many female fans of Summon Night… characters like Nessan are attractive, so I can understand it.

187: Japan Otaku Reviews

SRPG has a high barrier to entry.

I want to easily become attached to a character.

188: Japan Otaku Reviews

I don’t want to be flanked, so ZOC! Ignoring ZOC! Ignoring ZOC is ineffective! I honestly think it’s just wrong for the enemy to be able to do that… We don’t have anyone capable on our side, while even the enemy’s low-tier guys have it.

192: Japan Otaku Reviews

In the end of the story, choosing your favorite character for a night conversation just the two of us… it’s nice…

193: Japan Otaku ReviewsYeahx1

The life fair of 4 is already complete from the start because the circumstances are too harsh.

What’s great is that while it seems like they’re strong, the adults are actually there to support them when they’re really weak…

194: Japan Otaku Reviews

I think that the tedious problem of repeating playthroughs could generally be solved by copying from Fire Emblem Awakening.

Throw away things like difficulty.

196: Japan Otaku ReviewsYeahx1

If you turn UX into a game, it’s different…

It might be the last time, so I gave it my all, that’s what it is…

197: Japan Otaku Reviews

The setting is good, so all we need now is someone who can cook it well.

198: Japan Otaku Reviews

There were too many characters that were too valuable to let die in the series.

Well, the story has moved on so much that most of the old characters besides the immortal ones are pretty much dead…

199: Japan Otaku Reviews

To be honest, there is a Fire Emblem that has become a complete upgrade since Awakening, so it’s not in demand.

If it were an FE up until dawn, I might still have been able to compete.

200: Japan Otaku Reviews

It was supposed to be a story about the mental growth that comes from the relationship between the dragon’s child and its parent.

I thought it was a bit too much to throw someone out during the coming-of-age ceremony, right?

202: Japan Otaku Reviews

The robot girls from 4 were really cute.

Well, it’s going to be Dr. Sekutā who joins us…

203: Japan Otaku Reviews

203: Japan Otaku Reviews

Otherwise…

205: Japan Otaku ReviewsYeahx5

I always knew FE would be around, but I never expected Disgaea to last longer in the SRPG genre.

206: Japan Otaku Reviews

There were many times when we couldn’t do something, but the enemies could. On the other hand, the enemy AI is dumb, so it balances things out, but it just feels like these guys are cheating…

207: Japan Otaku Reviews

It was a style where I eliminated the opportunities for players to cheat using their own thinking in the SRPG part.

It has become increasingly cramped.

208: Japan Otaku Reviews

The group with red gloves had such high evasion that I was about to lose my temper.

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