
It seems like this won’t make it to the finals…
If you’re going to complain, say it after you’ve lost all.
>>1
It’s frustrating to be compared to a total loss when it can’t be helped if we can’t win the finals.
Anyway, it’s the usual Tabondi-chan who bites back no matter what is said, wahaha!
I remember seeing about 2 to 3 people, Mira-ko.
Is Windy-chan not here because she couldn’t go to the good butt?
Wahaha…
Champions Meeting LONG Grade League Group A Round 2 22:40:06 until the end of Round 2 Race 1 Race 2 Race 3 Race 4 Race 5 LOSE LOSE LOSE WIN WIN Qualification for the Group A final round confirmed! Race results Rewards obtained 2 wins reward GET! Reward list Acquire rewards Return Event information Campaign ongoing – Gacha Enhancement Formation Story Home Event ongoing!
The training for Chanmi is complete, and it’s decided that they will go to the A finals with 4 completed sessions.
It’s good that it went well, but I have a slight feeling of uncertainty about whether this is really okay.
Once I participated in the matching project, my win rate suddenly plummeted, haha.
But it’s quite fun.
Why didn’t you tell Windy-chan that Autumn Inari is strong?
If I had known, I would have taken more time to develop it…
I’ve managed to do some UB with Spirit Power Ken 2 Legend, and I’m pushing through in Champion’s Meeting.
Even with Speed 2, Stamina 2, Power 1, and Legend, I was able to achieve UC9, so it seems like as long as you have enough support card power, you can make it work, right?
It was close, but with 72 wins, I finally achieved a winning percentage of 90%.
I’m happy because I swallowed my tears with 71 wins last month!
Even if Akainari can fight, it is not recommended because it is inferior to Orphe and New Year’s CB.
The same goes for Zion.
I’ve seen several times here where someone suggested Inari for the extra CB and one more person.
I completely didn’t see any Inari.
I feel like there aren’t many people who are into autumn Inari.
You’ve never seen Inari, huh…
Even Shion finds it quite tough, so I don’t think I’ll use it.
I’ve seen Tama several times, but I definitely haven’t seen Inari.
If you see Mira in Kyoto, be careful.
After all, debuffs really “work.”
In Round 2, it became blatantly increased and Windy-chan’s win rate plummeted.
Even though it’s just a flavor, it seems like Mira-chan has a hard time adjusting her popularity.
If there’s a non-escaping dango environment, then perhaps… But I don’t really feel that this current environment fits that.
There are only two races left.
Is it better to create 2 debuffs?
I achieved 70 victories in Devil 2.
Isn’t Deva 2 good?
It’s a “Gimmie a Break.”
If it’s Debadeba, can it defeat the strong cat Maya?
Oh? Is it time for Uima? But it seems there are few people who can bring out Shion and Akinari.
I haven’t seen hatake rice either.
Mamechin is the one who watches.
Round 2 seriously has too many Deva 2s…
The biggest drawback of Debuff 2 Ol is the block.
In long-distance races, the beginning of the final stretch is a straight line, so if you are coming from behind and there are other characters in front and on the outside, there is always a possibility of being blocked.
If you ignore that, then it’s fine to be all over the place.
The rest depends on luck.
Debuff 2 is more about being easy than being strong or weak, and that’s the biggest point.
Windi-chan also played Deba 2, but 90% of the reason is that I didn’t have the motivation to raise her.
You can become happy by wrapping Deba 2 Orphe in Tabojiri.
There are hardly any debuffs here, and even though it’s round 2, there are so many hobby formations that I’m wondering if we’re even playing the same game.
Is it possible to get first place in a good position by luck?
I mean, there are a lot of skills that can’t fail, so it’s pretty unstable.
The races we lose tend to stay in our memory, so we often end up thinking about them strongly.
“`Race Results CHAMPIONS MEETING LONG Round 2 Race 2 Kyoto Turf 3200m (Long Distance) Right, Outer Number of Runners: 9 1st Place: Turf Champion – Mr. C.B. – 3:13.6 – 2nd favorite 2nd Place: Golden Tyrant – Orfevre – 1/2 length – 3rd favorite 3rd Place: Golden Tyrant – Orfevre – 1 1/4 lengths – 1st favorite 4th Place: Golden Tyrant – Orfevre – 2 1/2 lengths – 5th favorite 5th Place: Fenomeno – 1/2 length – 4th favorite 6th Place: Genius Engineer – Grass Wonder – Large margin – 6th favorite 7th Place: Golden Boots – Nice Nature – Large margin – 8th favorite 8th Place: Emperor – Symboli Rudolf – Large margin – 7th favorite 9th Place: Golden Boots – Grass Wonder – Large margin.“`
Well, no matter how much you try to manipulate things, it will turn out as it will.
I feel like I have watched them in the order of Hata Rice, Mecha Hide, Mizumaku, and Phenomeno more often when it comes to precedence.
It’s like a game of mahjong.
There are many things that players can do, even though luck plays a strong role.
Isn’t it simply that if you can win even after taking four hits of overwhelming power, you’re not just a lower-tier opponent?
It feels good to win against Debadeba.
Losing is frustrating; it’s always the same.
There aren’t that many debuffs, to be honest.
The reason they are making a fuss is that they are convincing themselves that what they are using is strong.
Is this debuff speed?
Yesterday was 4-4-3-4, today is 3-5-4-5.
The finals are in great shape, so it should be fine… I think.
Windy-chan is afraid of the outcome, so she always replays only the matches that interest her after checking the results. Powa!
There is an aspect of status competition, so when you’re not doing well, the weakening is significant.
Are there really that many races where you can clearly say you lost due to a debuff difference?
The elements of skill activation have a significant impact, both positively and negatively.
In long-distance events, the difference in physical abilities becomes particularly apparent, so numbers cannot be compromised over skill.
The win rate has dropped below 80%.
Wahaha
It’s frustrating to barely lose after receiving additional debuffs from someone who isn’t contributing to the win, on top of the original debuffs!
I’ve been seeing Deva Cafe a lot, but were they spreading the word somewhere?
Isn’t “deba deba” actually something that’s quite disadvantageous for escaping?
The opponents that Windy-chan lost to mostly leave an impression because they are all escape types.
I haven’t even made something like a study database.
We are simply reusing the Kaicho glass that has been around since long ago.
Our Pama-chan’s pulling Maya-chan is totally immune to debuffs!
Hayahide has a win rate of 40% despite being a distance A.
What is this guy?
If you choose the right time, you can earn a decent win rate quite easily.
When conducting environmental research in completely different time zones, you inevitably step into a hell zone 100%, which causes the black stars to increase there.
Although the towing turbo has keen eyes, it often ends up doing air shots at the front before it droops.
I encountered it many times, but the experience cafe wasn’t functioning at all.
I think the player will be absent at the end of the round because they are eager to leave quickly.
Even if it is dormant, the debuff is weak.
If it’s a spurt, then it makes sense.
There is meaning in the stamina debuff that comes after saving.
Orfe’s losing pattern is the tail of a flopped escape or a big breakaway.
We should pray that we don’t run into a runaway in this case.
Criogri Lab has become a relatively trustworthy site since being released from the curse of Criogri, but the cafe is a Wazap.
It only runs at 9 o’clock.
Is it Windie-chan peeling the skin?
Out of 20 battles, Orfeu was not performing well 15 times; it’s ridiculous.
When using a cat, I usually lose when there are a lot of escapes, typically when I get messed up in the early to mid game.
The networking event isn’t bad either.
I feel like I’m winning when the climber and the drooping horse activate in a good way at the front while I’m using it.
I hope that Muga Muchu activates at least in 3rd place…
If it’s like this in the finals, I feel like I might climax.
I feel that since there are many lower-ranked players during the Kawahagi time, my win rate is quite high.
Since nameless people like Kawahagi are generally strong, it usually ends in an even match every time.
In other words, the number of black stars increases.
I don’t know why, but I often see a lot of top-loaders.
I can honestly run infinitely with Wima, but I think it probably wouldn’t be that interesting for the other Windy-chan to run with the same group.
I want to try various things, so please stop doubling the toughness during the championship.
Even with a set of three slants, if there are many escapes, you will drop to 5th place or lower.
I can’t agree with the fact that only avoiding danger is pushing me forward.
Since there are quite a few half-enjoyment type young ladies and anonymous players mixed in, the average strength of the matching opponents tends to be slightly below that of the winner.
I have the impression that when starting exactly at 12 o’clock, there are many opponents who are not very strong, but if I start a little late, like at 12:03 or 12:05, it seems like there are more strong opponents.
Is this impression only for Windy-chan?
If you can’t win the opening dash at 12 o’clock, you can’t win the finals!
To be in the spirit of it.
At the point of entering and leaving this thread, you are quite motivated, so of course you’re strong.
I happened to win 3 matches, but after that, I was a mess and I definitely can’t win the finals…
For now, I’ve managed to create UB Kriogri, but training the swimsuit Talmay is a hassle.
It’s not that I’m going to run six times as a senior.
I think there are many trainers I want to use because this is the first championship where NTR can showcase its full power.
It was like that in the original work as well.
Kritopro’s joy probably has the highest inheritance adoption rate, so it’s something to be proud of.
In the next LoH, even if the early water barrel is a must, the remaining prominent contenders are the early Cryoguri and early Ricky?
I forgot to run the marathon yesterday.
After all, putting it off is not good.
Isn’t it possible to enter this tomorrow morning?
The Crito Pro is amazing because it can also disinfect…
My favorite Teio has secured their third victory… It’s somehow amazing that it’s not impossible to win…
I like being ahead.
Facing escape is also a match against oneself, so it’s good.
The comparison of debuff applications leads to death.
I should be able to manage with the previous digital ones as well.
Has Righy already been released?
The path to finding the theoretical values for Sandy Gorilla and White Sand Kitazan is a path of suffering.
Yesterday, I was prepared for a B rank butt (loss) at 1-2-2-2, but somehow I managed to make it, haha!
Champions Meeting LONG Grade League Group A Round 2 22:08:58 until Round 2 ends 4 WIN Race 1 WIN Race 2 WIN Race 3 WIN Race 4 WIN Race 5 LOSE Group A finals qualification secured! Race results Rewards earned 4 wins reward GET! Reward list Back Obtain rewards Event information Strengthened formation Story Home Race Gacha
It seems that if we heavily modify something like the gorilla and Ace, they could become strong, but if asked whether it’s worth it, I think we need to aim for 96.
It’s questionable whether Kritpro is stronger than Topro.
I can’t deal with something like mad modification, especially not in this scenario.
I want to relax like LoH.
No…
Riguhis can’t cheat, so they dislike that more.
Thinking back to the time when we were making sand mounds for Kawasaki, the current dirt modifications are way too easy.
Quickly bring out the white Kita with middle distance and dirt traits as genetics!
Why isn’t Windy-chan being talked about in the dirt guhi?
The match-ups in Wima are so intense that you rarely encounter opponents like these in regular matches or actual competitions! It’s like a different event altogether.
Owl cat P 20%
Half of the hobbies include orl.
Escape rate 10%
Ace Debadeba 0.1%
It feels like that.
Orphe is over 70% in acceptance rate, but…
It feels like the characters used are quite varied compared to the usual Chanmi.
If I can get a platinum 4, that’s enough.
Even a middle-distance A dirt horse like Donna will probably be able to manage it.
I haven’t been invited to Windy-chan’s party, so there’s not even a slim chance.
In Round 1, I had 80%, but in Round 2 I won 90%.
Windy-chan doesn’t understand this game anymore, wahaha.
Is it the case that when you release the digital version, it’s ahead of schedule?
Windi-chan will produce it… but I’m a little worried about getting second place.
Without question, it is the Funabashi adoption.
I feel like there are quite a few people who, since they’re doing the star marking for their favorite, might as well go ahead and modify a gorilla too.
Riguhis also wants to escape.
It’s difficult to decide who to choose other than Ricky Shirokita.
No matter how you think about it, it’s likely that someone on dirt will take second place in the next event.
I’m feeling like adding more members right now is not really a good idea.
The late-game speed and the subtle green gold skill, along with the unique conditions for chasing that don’t often occur on dirt courses, embody the essence of Windy-chan.
Isn’t the sexy version of the city coming soon?
It’s unusually a topic about our winning horse, Santatoporo.
I can eat both cats and others, wahaha!
Results Table CHAMPIONS MEETING LONG Round 1 Race 4 Kyoto Turf 3200m (Long Distance) Right/Outer Number of Participants: 9 1st Place: Legend Connecting to the Future 5 Narita Top Road Front-running 3:13.7 7th Favorite 2nd Place: Legend Connecting to the Future 1 Mayano Top Gun Leading 5 lengths 4th Favorite 3rd Place: Golden Tyrant 6 Orfevre Coming from behind 5 lengths 1st Favorite 4th Place: Legend Connecting to the Future 2 Mejiro Palmer Leading Head 5th Favorite Close
I feel like I’ve already withdrawn.
I am always impressed by Windy-chan’s enthusiasm in preparing for LOH a month in advance.
Since I’m a member of the current scenario, I think Falco will soon be made genuinely strong.
I only thought LoH was an event for distributing stones.
Windy-chan is capable of quickly finishing the preparations for loh and getting ready for the June championship.
If you prepare now, you can slack off just before and during the event!
Please go with the new Falco and the new Spica support.
Windi-chan has the advantage of not having many target races among the dirt competitors, wahaha.
To be honest, I think most of the Windy-chan here are just saying high-minded things without actually doing anything.
I think it would be nice if the limit for the title of my favorite character could be set to a certain maximum, like 10 or 20, because if you do more than that, it just becomes a chore.
I want to finish the rigging early to prepare for the next championship.
Assigning a popular voice actor to Windy-chan is quite bold of Cygames.
The June Chanmi is
1. Yasuda Memorial 2. Takarazuka 3. Derby a month late
dice1d3=
2 (2)
It is.
The Takarazuka Chanmi members are already decided, so it’s easy.
Is the acceleration of Righu going to become Sakechiyo and Shirokita?
It’s sad that I can’t use the dirt middle distance for team race updates, so after the event ends, there’s no place to use it.
I don’t understand why the inability to complete the title has been left unaddressed for so long.
I hope Takarazuka gets implemented in Dance!
Destroy Chanmi with a double-deca-breasted Donna.
Even if I collect titles, there’s no one to show them to, wahaha.
I heard that Yomesui and 🦍 are strong, but which other contenders are there?
Since the title completion and trophy slots always have gaps, it’s probably that the number of letters I’m sending in is quite small.
Even though I couldn’t make it in time for the first day with 20 missed attempts, I’ve managed to create 3 ace characters for now and I’m currently at 33/40. I’m desperately still training them.
I think Virsina has missed the best time for tasting.
There was an inexplicable existence called “Oikomi Dance Unsun.”
When we lose, it’s because a horrible thing comes to us and we lose…