
Where do you use it when you go someplace?
>>1
Cereater
It goes faster than a fart.
The dark boss is a terrible boss, so our characters have become really strong to counter them.
This is the people of the sky.
Because Clear has more holes than Funfu, it tends to be undead → it gets recovered, but automatic revival smoothly kicks in, and this… is appreciated…
I thought that aside from Ulki, who will shield me and die for me in this series, no one else is useful.
I can fight better than I thought.
Well, everyone probably exchanged during the anniversary, but it seems you can also do Agafull Auto instead of a failed product.
It feels like I have a suitable level for Magna 3, roughly speaking.
In other words, I think the strong one is because Magna 3 is a worthless jerk.
I think Tiamat is the worst in Magna 3.
Because the HP is high, I want to use it for a test run, but stop blowing away the party.
If you had given it to me before the battlefield, we could have played.
It’s an Abidame character, but without skills for Light Magna, so it feels like it was designed with a “well, it’s okay” attitude.
If they have already transitioned to Zeus, they would use stronger gacha characters.
I know that the four elemental characters are effective against Magna 3, but can they be used in Agas as well?
I actually think Tiamat is the weakest.
Isn’t the worst one the Chevalier?!
If the Light Ancient Battlefield had been on time, wouldn’t there normally be people using this person?
Everyone is different, and everyone is crap.
I won’t forgive Maleriva for wiping us out after going full throttle on the ground battle.
For now, as long as we have Harmar for the chevalier… and then there’s also Cassius’s special reaction dispel or Boogeyman.
Recently, the formation slots for V2 have been insufficient, so I would like them to be increased a bit more.
Will it become easier with Celeste if I take a screenshot of the thread?
No, it’s not “take it,” it’s “get it.”
It’s not a big hassle anyway.
First of all, the assumption of taking it or something like that is wrong.
All four symbols should be obtained.
The filtering of the Four Saints is seriously incompetent.
It doesn’t matter whether you’re a member or not.
What I’m looking for isn’t the settings or anything, but rather characters that have the Magna Boost.
If you intend to use a filter, why not sort it by the order of acquisition?
It will get buried eventually, but for now, it’s fine to throw in the Magna setup.
Isn’t it better to check with sub abilities?
It’s okay if the light doesn’t have a specified gender.
For some reason, there is a damage contest with Feny at the side, and everyone seems to be bored.
Emilia is so cute trying her best to use a cute voice, it makes me laugh.
Stop applying a debuff of 3 with a special move when eels become unable to act at 3 and die at 4.
Wouldn’t it be good to break the frame used for the six dragons in the past and use it for Magna 3?
Emilia is quite outstanding, isn’t she?
It’s a shame that the third ability doesn’t work with full auto.
For a while, I was somehow managing to distribute to another person during the opening of Onkiss and in between.
I suddenly need to become the hero of Kvatch (not helping).
Honestly, the empty timing is helpful.
I can tell that there is someone who really doesn’t understand the conversation at all.
This was about ten times stronger than I imagined—this is Ruoh, right?
In the first place, sorting by the Four Saints when forming a milk team is unusual…
You have strong eyes, and since there aren’t many people with a similar type of face, you can find them fairly quickly without sorting.
Magna 3 isn’t really that high in difficulty, and its strength should be nothing special.
Even strong people complain a lot; it’s quite unique.
It’s not just a secret, but I’ve never gone out of my way to search for and assemble the Four Holy characters.
At most, I only formed a team for leveling up right after joining.
Well, I understand the feeling of thinking, “Aren’t they in the same series?”
I haven’t searched for it because I don’t use it.
When there are faces that look somewhat similar lined up, it often leads to thinking “Which one is it?” especially with light.
In the first place, it doesn’t get used in a godstone setup, and even in Magna, I wouldn’t go out of my way to trigger Extreme Break with just Four Saints + Boost 3…
Magna 3 isn’t high difficulty, but I think all of them fall into the quite strong category if you try to complete it with Zoro.
If the timing is bad, you can’t contribute at all during the rescue, especially in Magna 3.
This is due to the green box.
I thought that light is easy to use because it’s just one wise person, but maybe that’s not the case.
Well, if Rimi-san is there, I might leave.
Ami-nyan had the strongest feeling of special effectiveness.
I usually rely a lot on Ami-chan for everyday use.
Simple performance is good, but there are many bosses that consistently hit hard.
If it’s a sub-operation limit, there are often more cases where having a sage is better than including the four archangels, except when boosting to 280%, and it might not even be used in Magna.
Since those with a protection of 20 generally have useful limited abilities, most players with some experience are usually ahead in that regard…
The darkness has strong engravings and NieR’s persistent Disga, and there’s also SR Sewas who can continue to recover 150 if not attribute-limited, and there’s Essel too.
Ulki is surprisingly strong, even when alive.
The dilemma of inserting an image into the thread will result in removing the bogey.
In the end, it becomes a story that the strongest is the one who can operate on the surface, including the celestial beings.
There are a lot of unpleasant people in Magna 3… I would be happy if they were as straightforward as Koro or Schva.
Mr. Boga is impressive for being reliable when he comes out in front.
The problem with Boga-san is that when he’s out in front yelling “tsee eeeeee,” something around him dies.
Mr. Boga can stand at the back and defend the front if he wants.
It’s an all-rounder who can come out from the back and cause a ruckus if they can’t defend the front.
Recently, Boga has been added to aim for the damage cap.
If you want to go all-in on the light attribute, it feels like you definitely need Nehan and Gaizenboga, right?
I had a really frustrating experience at the last ancient battlefield…
I definitely used to use SR sub-systems in the past, but if you’re going to use that kind of stuff, wouldn’t it be better to just include the Four Saints?
Richard’s drop rate is very low, but it does increase, right…?
The sub for rare drop hunting should definitely be Essel and Sachiko…
When I was a baby, I was so happy just to have an SSR join me… That was a lot of fun in its own way.
I want to have another new account, but I think it’s against the rules.
Sometimes when I look at the screen in Uriel Fullo, I notice that this guy’s ability animation is really long.
If it’s serious, then take everything.
Somehow, the darkness isn’t coming strong.
Since the concept of a general-purpose formation no longer exists, I’m starting to wonder what can actually be considered strong.
If you don’t even have that level, it’s better not to take the light seriously.
If you take it seriously and form a team, it’s mostly seasonal limited characters, so it’s not an attribute that can keep up with the meta.
I feel like the sub-effect of R Bikara was surprisingly significant.
Miri, now is the time to jump out into the open.
I guess it’s fine, just sit there.
I thought the SSR would be weaker than the SR character, and that would be Jin.
Was that fixed?
In SR, swimsuit Joel still has uses for accident prevention.
Sub effects can often have no effect at all depending on the formation.
It’s quite understandable that Sebas, who activates without any attribute restrictions, is valued.
Instead of having strong seasonal limits, the 150 Tenju became incredibly strong, so I’m quite relieved…
If I didn’t have the Chōetsu Jitten members, I would have been able to clear 250 rounds with the Heisei Light composition.
I haven’t used the Wind Four Saints’ children at all…
I’m really glad that the Ten Heavenly Ones have become really strong.
It’s worth exceeding 150… it’s tough for everyone, though…
I haven’t seen Sachiko followers in a long time.
Isn’t it the same for other attributes that are mostly strong only in seasonal events?
If it’s a dead copy of the Creator God in terms of settings, then it has no weak elements.
I worked hard until I joined the Ten Celestials.
I stopped because I didn’t really understand the request to create and break again in order to gather something about a white soul.
Why do the Ten Gods destroy what they have created…? It’s really scary to do that.
I was able to get the Light Wind Earth this time, but it seems like I’m going to have a tough time with Water and Abyss enhancement…
Why can’t I even take the darkness away…
I haven’t had any Kibakiri Anima at all, and when I finally joined a co-op for the first time in forever, it was so fast that it made me laugh.
If you don’t have the Ororo stone, you can’t do anything with this.
I think the final of Yami will be quite extravagant for Babuchan.
I don’t use characters from distribution (except for the ten heavenly ones and sages), but I hope you try out the ones in the thread image, Koku, and the girl in the Negima pants, as they’re quite useful.
Especially those who do not have a full set of seasonal items.
As long as Fedirich is around, I think all I want is a yukata from Ilza.
…or rather, there aren’t any strong characters right now at all, in the dark.
I’m definitely looking forward to Bab-chan’s final performance, of course.
I’m really looking forward to the awakening of Bab Axe.
I wonder if the awakening of Abi will come…
The final limit is quite a long time away, isn’t it?
It feels like once the Ten Ten’s transcendence element is completed, I can see a future where the star weapons become playable.
I feel like it was said that Rei would be used for a lifetime.
Rei is a unique standalone buffer, so every time a strong character comes out, she gets the spotlight.
Right now, I mostly have the image of assisting Glazi.
It’s pointless to add weird characters; it’s stronger to simply double the actions of the mana diver.
There are cases with 1T damage being 0, so it’s used manually and not often in everyday use.
Anyway, it’s convenient for clearing signs at high difficulty levels, Rei.
If you team up with Roger, you can also handle multiple dispel requests.
Ray is a character whose rating increases every time a strong attacker appears in one action.
Before the mana diver came, Berserk was the strongest, right?
After taking the Fenny rod, my fire attribute finally fell into the Berserk type.
It’s powerful to have Grassy from Nier take action twice with Reimama.
I really don’t understand what the staff for the soil god extermination battle or some kind of event is.
It feels like I’m looking at a male role in adult content aimed at women.
Seeing the strip sandwiched between Shushukuwami and richness makes me feel a great sense of gall.
It has no context, but I wonder if it would die after finishing the third turn of hitting Valentina…
Before the diver came, the Grady had decent firepower, so it was probably durable with either Reliever or Lumberjack somewhere.
I remember that the onmyoji with the demon-slaying dagger was certainly strong.
Fediel is quite remarkable as a high difficulty suitability…
I’m cramming in everything necessary for the double ultimate ability, damage debuffs, and barrier count.
I want them to add a weapon slot and character slot that only have skills on the pre-pass.
Since there are various things we can do, I’m having Fedi deploy when it’s a hassle to think about the formation even in V1.
Even with Treasure Island Uncle, the full auto of Mana Rainy Asatru can surprisingly finish quickly, so it was convenient.
It’s easier to use Urō with Roger and move twice with Ray even in Lushi Zero…
I haven’t been doing it in the dark lately, but I got a moss, so I’m looking forward to pounding away at Bokosuka again, hehehe.
I just started working on Magna 3, but it seems that characters like the Four Saints and the snake from the thread image are really impactful.
I’m really relying on it and progressing now.
Fedi’s biggest enemy is forgetting to make 3 clicks with Fluoro.
There are even people who do not allow a single-button full auto in old battlefields.
I want the swimsuit Chichiri to be released soon so that even God Stone users can casually mix in front.
Also, Halochichiri, Barechichiri, and Kurichichiri.
During the battlefield, I turned off the ability rail, so Fediel, who couldn’t activate the third ability, was relatively removed early on…
It’s now possible to toggle abilities on and off, so it’s fine to use field effects and recovery in full auto, isn’t it?
The full-chin implementation is in December 2022, and the Woof short implementation is in August 2024!
Regarding green abilities, I think it’s unlikely because there are many characters that add product value by recovering with abilities of other colors instead of using green ones.
By the way, the implementation date for Manadiver is one month after Fullchin.
I hardly do Abirel-off at the old battlefield anymore…
The stress of having no room for intervention in an emergency is greater.
I feel like luminous weapons have been around for much longer, but I’m surprised to find out they are more recent than I thought.
The luminous weapon adjustments have been recent.
Full nakedness started to gain attention from the diaspora’s fast earnings, and it’s also strong in Tengen and Luci Zero.