
Flip the 3DS upside down.
>>1
I noticed this on my own.
What was the condition again?
>>2
Go under a specific rock arch in the Wild Area while having taken damage of 49 or more.
Evolve by passing under the arch-shaped stone monument in the Wild Area with HP 49 or below.
Without knowing the background information about the British archaeology that served as the original inspiration, it makes no sense at all.
There is almost no specific information in the main text.
I wish they would at least leave one hint in the work.
I’m pretty sure self-harm damage is not good, right?
The unusual evolution of SV was the most challenging in terms of level-up through communication from Nami Dolphin to Dolphin Man, as it involved intruding into the opponent’s area.
It’s like with the white-striped bass laos; the conditions are strict, and if it becomes critical, it’s impossible by chance, and even if you understand that, it’s a hassle.
>>8
Idaito is hard to understand, but I think it’s still better since the Arceus Pokédex tasks provide hints.
I don’t really understand what that arch is, and I also don’t really get why it takes more than 49 damage; it’s just something I don’t understand at all.
It’s getting annoying that there are more things I should have realized on my own but didn’t.
The specific technical evolution of Legial is practically a hint in the Pokedex tasks.
No images at all.
Parmott is near the pond close to Champuru Town, where a woman will give you some hints.
It seems they understood that abolishing location evolution was troublesome, so why are they adding new ones…
>>12
The method of evolution has not actually been abolished.
De facto addition
Location evolution is still possible in BDSP and Legends: Arceus.
Milotic still has the contest status in its internal mask, so if the conditions are met, it will evolve when level-up occurs in Sword and Shield or Scarlet and Violet.
It’s not abolishment, but rather an addition.
>>12
I think there is a sense of acceptance that they’ll just have item evolution or prepare alternative locations in future works anyway.
Evolve in a place where you seem to evolve a bit more.
“Don’t combine the daytime evolution conditions with the sun stone conditions…?”
The evolution conditions for the thread image are just too much like a fake technique.
Is it really possible to understand the thread image on your own without analysis?
>>19
I think it’s way too rare for someone to want to include Galarian Yamask in their party…
I can still forgive the evolution caused by the cursed clay tablet that has taken damage, but I really don’t understand the connection between this guy and that stone at all.
I had Pamottanokusahira in my party, but even after reaching nearly level 40, it couldn’t evolve, so I sadly looked it up online.
Place an old NPC who tells you the evolution conditions.
I definitely wouldn’t have noticed if I hadn’t looked into it at the Parmott level.
I wish they would stop having such unnecessarily complicated evolution conditions.
Without hints or any threads, there’s no enjoyment in guessing, and I struggle to understand the purpose of doing it.
I think it’s silly to assume that the evolution conditions will change in a different generation like in the thread image.
>>24
It’s a title that has been well-received through word-of-mouth, so I believe it’s aimed at online word-of-mouth.
It’s also an element that’s easy to cover as a topic in magazine information, etc.
>>30
What’s the point of discussing unnecessarily complicated evolution conditions…
To be honest, it still makes sense to me that Anokusa evolves through being walked around based on its motif.
Why is Pamott like that?
>>25
The cover of the Parmot Encyclopedia is effectively the answer.
It has completely become bipedal.
Well, you can’t see this cover until you evolve and get it, though. Hehehehe.
It’s impossible to know that the evolution condition for Dodogezan is to level up after defeating three Kirikizan with the head emblem.
Due to the location-specific evolution in the later stages of Sun and Moon, I thought that Kekenkani and Kuwagannon didn’t evolve at all during my first playthrough, even though it wasn’t a stone evolution.
At this point, it feels like we’re already at the level of analysis or something like that.
I wonder if everyone is analyzing things since these kinds of obvious evolutions get revealed right after release.
>>31
Everyone, or rather, the people who analyze compile information on the internet.
>>31
It’s not something I can say myself, but there were quite a few anonymous people who seemed to be looking at the leaks before the SV release.
I want to do something where information spreads from someone who discovered something like Maboroshi Island.
There are hidden elements that you wouldn’t understand if you just act normally and think you can look it up online.
Once you learn certain moves of Nokocotchi and Rikikirin, evolution becomes nostalgic and easy, which is helpful.
Rather, it’s scary to think that it would be exposed by collective knowledge right away.
The blueberry Wazap was almost revealed immediately after its release.
I don’t think Meloetta would have appeared at all if it weren’t for the analysis.
>>37
Meloletta has quite a few hints within the story, so those with knowledge of past works can reach it.
>>37
Wasn’t that thing about SVDLC reached by collective intelligence on some forum?
It’s not evolution, but the conditions for Arceus to appear in Meloetta are pretty much a walkthrough.
I think it was set with the assumption that the thread image would be analyzed.
I really think it’s impossible to immediately solidify conditions, no matter how many Pokémon players there are, like this guy or Wazap.
It seems like this guy wasn’t that strong despite the trouble it took to evolve him…
The troublesome part of the analysis is that people casually discuss it as if everyone knows it even before the release or announcement.
Galarian Yamask held onto its evolution stone until the very end…
I quite like the appearance.
I want it to be at least at the level where using it normally would accidentally lead to evolution, like with Ne Gigant.
In the case of rolling and primal power, can Beloringa and Inomuu learn it even at the Gold and Silver RS point?
>>51
I think new techniques were added after the evolution was added.
At the development stage, they probably only think, “It’s fine because it will spread quickly on social media!”
It’s easy to guess that Roggenrola evolves through trading like Machoke.
Eevee is a type where the evolution method was changed rather than added, as its friendship level and affection level have been integrated.
So, when I tried to evolve into Sylveon, I forgot the Fairy move, and it ended up being Espeon or Umbreon instead, which has been happening frequently since Sword and Shield.
It’s definitely a level evolution, Kaburumo!!
>>56
It’s better than nothing that there’s a hint in the encyclopedia that it evolves with electrical signals.
>>58
Isn’t that written only in the Choromaki version, and wasn’t it a limited edition?
>>58
Thunderstone… no, is it the Cave of Electric Stones…?
Karamanelo still doesn’t know at which stage it should be flipped, so it keeps getting flipped over and over.
Even with stone evolution, there are times I won’t notice it for a while.
I didn’t understand that I needed stones in Scoville during the journey, so I kept leveling up to about level 50.
>>60
I think it’s hard to understand because it’s a special type that requires a stone for its evolved form.
The evolution condition for Dolphin Man is said to be reading Superman comics in rotation or something like that.
I think it’s quite significant that back when social media hadn’t developed, they made the defense and attack values the same for Bulky and Capoeira when leveling up.
In SV, because there’s a distance after the battle, there isn’t much opportunity to talk and ask for hints afterward.
>>65
In the first place, even if I ask, I won’t reach evolution because the walking companion’s specifications are terrible.
>>75
When you move away a bit and it automatically returns, that’s one thing, but the walking distance reset when you are removed from the front doesn’t make sense…
It was said that Meloetta only appears if you change the BGM, so I think I was quite seriously trying every possible method to get it.
It is known that Meloetta appears in the analysis, but since the conditions are unknown, wasn’t it just a matter of trying all possibilities?
It’s strange that it’s the ground and not a rock with this appearance.
Evolution conditions aren’t just about flaunting quirks.
>>69
The original source is a clay tablet, so it’s the ground, isn’t it?
Sword and Shield have a lot of elements based on the original source material.
The fossil chimera group also has original sources.
In Sword and Shield, and in Scarlet and Violet, stop allowing Pokémon that have evolved through stone to remember all their pre-evolution moves, as it disrupts game balance.
Even if it evolves, please make it so that I can learn it normally.
With SV, you can suddenly create a level 10 Windie and dominate for a while with Flare Drive!
SV actually had fewer local specialty Pokémon than expected.
I love the brand and characters as Pokémon, but I have no expectations for the quality and fun of the games anymore!
>>74
It was interesting, so that’s not the case at all…
>>78
It’s from the side, but considering it’s a global IP, it’s cheap, so it could have been made better.
I hope that not only the graphics but also the game design related to evolution will be next-generation games.
I heard it’s good to take it with me, so I took it along and leveled up Let’s Go, but it’s not evolving, huh? That’s what I was thinking.
The electrode bug won’t evolve…
>>79
Even though it appears early enough to be called an early game bug, its final evolution being at the last trial location is just ridiculous…
>>81
If you’re just going to change to stone evolution in the next generation, you should have done it that way from the start…
>>104
Not the next generation.
The evolution of Kuwagamon has been considerably eased since the time of USM.
I wonder if they can find the conditions for special evolution on their own.
I’m suspicious that the official might be leaking information while pretending to be a customer or that it’s being discovered through analysis.
I know that you can find it out quickly if you look it up, but the timing when you want to know the evolution conditions is usually right after the release.
I’m worried about spoilers, so I don’t want to use the internet.
The electric bug can surprisingly hold its own without evolving.
“I’m going to learn acrobatics by myself!”
If you have the miracle of evolution, it will last until the end.
The thread image is caught and immediately added to my party, and after recovering with a camp or items, it won’t evolve with just 49 damage.
It’s a subtly annoying feature that you have to heal at a Poké Center once.
Even in the case of stone evolution, there are many things you wouldn’t understand if you didn’t know the past works.
I was working hard to level up the Denjimushi for a while.
As long as you’re browsing the internet, don’t complain about spoilers is something that a certain number of people think.
The Galarian Slowpoke I caught at the station just won’t evolve…
>>87
There are hints in the game, so it’s not a big problem.
The image is impossible to understand without knowing about British history.
The system and UI are too inconvenient.
>>89
Compared to Xenoblade, it’s still better.
Since I skipped a generation, I didn’t know about the existence of the Ice Stone and thought that Alcremie wouldn’t evolve, so I missed out.
When the box was heavy in SV, couldn’t it have been managed a bit better…?
>>91
It somehow worked out…
Hey, look at my gecko!
Male Yato-mori, Level 40
>>92
It’s a different story from being unkind, but when it comes to gender-specific evolution, it makes you feel sorry, so just stop…
At least give it a branching choice like Yukiwakame or Kirlia…
In the first place, it’s a game where I couldn’t understand how to obtain Mew, and I found it hilarious.
>>95
Since data that shouldn’t be accessible has appeared, we distributed it with the understanding that it’s an illusion.
>>95
It’s not about understanding; it was supposed to be unattainable!
>>95
That’s off the mark because bugs are a different story…
>>95
Isn’t it a different story if the data was never intended to be obtained in the first place?
>>95
The complicated method of obtaining it is different from the bug technique!
>>95
I don’t think it’s a game that got a lot of laughs for how to obtain Mew.
>>95
Do you think that the surfing bug is the way to obtain Shaymin and Darkrai?
Looking at it from the perspective of finding select bugs, the procedure is quite complicated, isn’t it?
I don’t want to see spoilers, but I want to know how to evolve in the travel party.
But you probably did it because you like this kind of thing, right? Mysterious place.
Diverse evolution seems to be a commitment of Game Freak, so it won’t end.
Relaxation has started with each generation, so I’m looking forward to it.
In other words, the new Pokémon will continue to have a high level of difficulty as before!
Mew’s implementation process is excessively messy.
At least if I knew there was a special evolution method, I could search for it.
If you’re not even aware of special evolution, you just end up leveling up a lot.
I’ve started to research whether Pokémon evolve or not.
When there are such specific evolution conditions that only a few people understand, it makes you start to doubt even Pokémon that evolve through regular level-ups.
Is it too much to ask for hints to properly exist during the game, or is that just user selfishness…?
If it connects to fun and the world view, then that’s good, but I hope they refrain from adding tedious evolution just as a requirement.
Is there no hint for the evolution of communication either?
What I hate is that I can’t make the Pokémon I brought along with the intention of traveling together actually shine.
Well, I don’t really care since I’ll just look it up on Wikipedia.
If there’s someone who reached this by themselves, they’d just be a pervert, right? There’s definitely some evolution there.
Even if they say there are hints, it’s common to miss just one and end up not understanding anything at all.
In SV, you can get by without battling mob trainers, and there are times when you can’t find trainers giving hints.
>>118
That’s why it would be great if players who worked hard on exploration could receive hints as rare information!
As for the thread image, there’s no hint at all from NPCs or signboards in various locations, so they have no intention of allowing any self-guided evolution…
I think there’s a possibility that the thread’s image could accidentally evolve while trying to normally raise a Galarian Yamask.
Dodogezan may not be entirely without coincidence, but the situation of trying to defeat Kirikizan with Kirikizan is too rare.
Hit and Mew aren’t really related, and while it was unavoidable at the time, the official way to obtain Mew is crazy.
I thought the shrine for SV was something to consider after clearing it.
Sun and Moon are everyone’s trauma.
The electric bug and the gecko.
I was compiling special evolutions to fill the Pokédex, but there’s no way I could understand this… There’s no way I could understand this… and while thinking that, I was filling the Pokédex.
What is the original material that the British joke is based on?
Does knowing that give you a hint?
Wasn’t it that Dodogezan also needed a specific item?
Well, since it’s selling well, people expect it to be a proper game.
If you say that it’s something I’ve been dragging on for a long time from the start as a casual game, then yes.
Did I use the mark of the champion for anyone other than Kingdra…?
>>128
Nyorotono…
>>128
Nyorotono
>>130
Ah… that’s right, I completely forgot about that…
As an IP, it’s gotten too bloated, but I can’t help but feel that the game’s bad humor from the old Game Freak days is still being passed down…
When I was forced to meticulously select based on personality traits, characteristics, and individual values, I thought, what kind of game is this?
Do you like walking, Pomott? I feel like I remember a hint conversation like that.
I had no idea that was a hint for the evolution conditions.
Since the final evolutions in SV appear in the wild and raids, I have caught many of the ones I needed directly.
In the instruction manual for Gold and Silver or Ruby and Sapphire, there’s a statement from the developers saying, “Pokémon values the connections between players,” and I think that’s also part of the intention behind having players exchange information with each other.
>>137
I’m a bit reluctant to exchange the information obtained from the analysis…
There’s no way to reach the answer in the game, so there’s no point in exchanging information…
>>137
It feels like I’m being held hostage by my parents with how positive the opinions are.
Pamochan looks too much like she should evolve through absolute level evolution or stone evolution, that’s the trap.
Gengar and Scizor have started appearing in the wild, but how do they evolve in the wild?
>>139
Breeding through egg hatching is one thing, but ultimately it is humans artificially evolving them.
It seems that nature is evolving in a different way.
>>146
Well, in Arceus it was item evolution, after all…
It’s strange that the ones that undergo special evolution can be easily obtained in raids.
Information exchange among players (strategy wiki)
Why is the UI convenience worse than in Sword and Shield?
But if there hadn’t been any raids, I might not have completed the SV Pokédex…
Is Nukenin the original of strange evolution?
>>145
As the nameless one above mentioned, I think it’s a Capoeira of gold and silver.
A quite novel method of evolution even at the present time.
Compared to ultra warp and poop, I didn’t like Snack Uncle because he was too sloppy.
Is special evolution even enhancing the fun of the game?
I can only think of it as stress.
>>151
I feel like I could still enjoy it if there were proper and clear hints scattered throughout.
So what is that other method… isn’t that the point?
Since I have no clue about the hint for the snack dad’s location, I will end up either running into him by chance or having to look up his whereabouts online.
External games like GO make it easier to obtain shiny Legendary Pokémon, while the main series has a very low drop rate for even regular Legendary Pokémon.
I think if it gives hints as clear as Mahoyip, the hate would decrease.
>>158
I think this is a nice condition that utilizes Pokémon well.
Well, if there is at least an explanation or tutorial, the feeling of not understanding decreases significantly, so that’s the key.
It’s no longer a time when having an internet connection at home is rare.
How can communication arise from an incomprehensible method of evolution?
Even kids now check the internet before asking their friends.
Since I have a smartphone in the game, could you please search for it?
When you can understand that something evolved because it did this when it evolved, that’s a good evolution.
I don’t know why, but it feels like I’ve evolved… that’s a terrible evolution.
>>163
Let’s believe in the revival of the microphone function.