Home » Game » Super Mario » [Super Mario] At 50 years old, I’m playing a Mario game other than the Super Famicom for the first time, and the 3D Mario is really difficult!

[Super Mario] At 50 years old, I’m playing a Mario game other than the Super Famicom for the first time, and the 3D Mario is really difficult!

Japan Otaku ReviewsYeahx1

It doesn’t move at all as I want it to.

I find it terrifying that kids these days are playing this normally.

SUPER 64 MARIO Super Mario SUP ER MAR IO SUNSHIN SUPER SUPER MARIO 3D COLLECTION Super Mario 3D Collection NINTENDO SWITCH PER THEM SUPER SUPER MARIO GALAXY Super Mario Galaxy

1: Japan Otaku ReviewsYeahx68

I want you to feel at ease because kids these days don’t play this normally.

2: Japan Otaku ReviewsYeahx2

But kids nowadays are used to 3D.

3: Japan Otaku Reviews

The thread picture is not a game made for the Switch’s controller, so that’s obviously difficult.

4: Japan Otaku ReviewsYeahx22

Isn’t everyone from that generation in the thread already an old man?

5: Japan Otaku ReviewsYeahx6

Old man, don’t play Mario.

6: Japan Otaku Reviews

Today’s Mario makes it sound like an uncle generation is playing a game where they control an uncle…

7: Japan Otaku Reviews

At that time, I was really into it, but now when I play on the left, the camera gets pretty suspicious.

I want to grab attention.

8: Japan Otaku Reviews

The 64 has poor handling.

9: Japan Otaku Reviews

Sunshine is really difficult if you aim to obtain Aloha.

10: Japan Otaku Reviews

Can you buy the thread image now?

12: Japan Otaku Reviews

When I bought the Sunshine picture, I thought, “Isn’t this difficult?”

13: Japan Otaku Reviews

It’s me, old man. I got into an accident, so give me some money.

14: Japan Otaku ReviewsYeahx2

Let’s play Odyssey.

I will be moved.

15: Japan Otaku ReviewsYeahx7

When Mario 64 came out, both kids and adults struggled to control it well.

That’s just how it is at first.

16: Japan Otaku Reviews

Galaxy is probably the current new working generation.

17: Japan Otaku Reviews

I completed 64, but Sunshine is difficult.

I couldn’t understand intuitively that as I get older, I would hit the chili peppers, and I played with Teresa for about 10 hours.

I’m unsure whether to skip and do it from the galaxy.

18: Japan Otaku ReviewsYeahx8

I thought 64 was tough, but playing Odyssey made the controls really easy.

I think 64 is just difficult to handle.

19: Japan Otaku Reviews

The other day, there was an old man who just bought a 64 and Mario with his first paycheck…

20: Japan Otaku ReviewsYeahx1

Is the generation for GC around 30, while 64 is around 35?

22: Japan Otaku Reviews

We will send you a special offer just for you.

Don’t miss this opportunity.

23: Japan Otaku Reviews

It was super hard to control 64’s Wing Mario back then, so when I tried it again after a long time, I couldn’t do it at all and found it hilarious.

24: Japan Otaku ReviewsYeahx6

LOL!?

Null pointer exception.

26: Japan Otaku Reviews

Only players who were deeply involved back then will be able to adapt to 64 Mario now…

27: Japan Otaku Reviews

I was 10 years old during Super Mario.

28: Japan Otaku ReviewsYeahx12

Only old men still say that it’s usable; the operability and camera are not just poor, they’re terrible.

29: Japan Otaku ReviewsYeahx3

You should definitely play Odyssey… it’s really interesting and the controls are really good.

30: Japan Otaku Reviews

At the time, I didn’t mind it, but now that I play 64, it feels quite unkind.

31: Japan Otaku Reviews

I think buying the thread image is surprisingly expensive.

33: Japan Otaku ReviewsYeahx1

I decided to get to know the characters while playing the new Mario Kart for the first time in decades on Switch2, and when I casually touched on past titles, I realized that I’m not good at action games.

35: Japan Otaku ReviewsYeahx1

I thought that doing it without a sensor bar is not the way to go for the Galaxy.

36: Japan Otaku ReviewsYeahx2

It is a genuine masterpiece, but the history of improvements over the past 30 years is stronger.

37: Japan Otaku ReviewsYeahx1

On the contrary, if you try to play 64 with the feeling of having done Odyssey, it really feels impossible.

38: Japan Otaku ReviewsYeahx2

I’m glad I bought it…

39: Japan Otaku ReviewsYeahx1

Why didn’t you seriously choose Odyssey…?

40: Japan Otaku Reviews

I think that Sunshine’s hover nozzle is just so excellent, but the controls have always been terrible both then and now.

41: Japan Otaku Reviews

The handling of the Odyssey is just too good.

Release Mario on Switch2 too! Why is Donkey Kong the first up?

42: Japan Otaku Reviews

Can you no longer buy the soft with three pieces?

43: Japan Otaku Reviews

Odyssey makes the camera spin so much it’s really dizzying…

44: Japan Otaku ReviewsYeahx1

But Odyssey is full of 64 references, so if you haven’t played 64, the enjoyment will be halved… halved?

47: Japan Otaku Reviews

I forgot that I reserved the package version and bought the digital version, so I’m displaying the package in a big frame like decoration.

48: Japan Otaku Reviews

I used to think that walking straight was difficult in 64 because I wasn’t used to 3D space and stick controls back then.

The difficulty has increased significantly just because I have to adjust the stick to match the camera instead of being able to change the camera angle on my own and move in the same direction while playing.

I believe that the expression of complete free space and the balance of fixed and variable camera movements in recent works are really well done.

49: Japan Otaku Reviews

64 is super fun, and I’ve collected 120 star tokens.

I have cleared Sunshine for now.

I thought that playing Galaxy on the Wii is the only way to make it interesting…

50: Japan Otaku ReviewsYeahx2

…Are there many people in their 50s without a name?

I thought we were the same generation…

51: Japan Otaku Reviews

The prices are skyrocketing at the store right now.

52: Japan Otaku Reviews

Since the camera in 64 only moves at fixed angles, if you get used to it, the control is reproducible and it’s easy to do time attacks, or so it seems, but it’s actually difficult to play normally!

54: Japan Otaku ReviewsYeahx1

It’s been about 8 years since Odyssey.

It’s been well over the years from the release of the Super Famicom to the release of the 64.

55: Japan Otaku Reviews

I’m just stagnating without graduating.

56: Japan Otaku Reviews

I thought Sunshine had quite a peculiar behavior for Mario.

I played 64 so much that it didn’t particularly bother me.

57: Japan Otaku Reviews

Usually, guys who start threads like “I’m 50 years old” are about 10 years older than they claim and are actually in their late 30s.

58: Japan Otaku ReviewsYeahx1

I think Remake Galaxy is really easy to play, what do you think? You can spin with one button and the Joy-Con is light.

59: Japan Otaku Reviews

I think only the kids who were good at games could clear it back then.

I remember my younger brother and his friends spending hours trying to break the wooden boxes in Sunshine, but they never managed to clear it.

60: Japan Otaku ReviewsYeahx4

Isn’t it normal for an old man to leave a game he bought sitting for 5 years?

61: Japan Otaku Reviews

Sunshine is particularly difficult among the 3D Mario games.

I don’t think there are many kids who can watch the ending by themselves.

62: Japan Otaku Reviews

Sunshine has its controls quite hidden.

63: Japan Otaku Reviews

64 deaths from falls and drowning are too many.

64: Japan Otaku Reviews

It’s been since Mario 2, but I have vinegared kelp, so I’m thinking of swapping one.

Which is better, Odyssey or Wonder?

65: Japan Otaku Reviews

I really struggled with the stage where you fly looking up at the sun in 3D Collection’s 64 because the controller is different.

66: Japan Otaku Reviews

I played Mario 64 so intensely that I got completely nauseous.

After that, there’s nothing in particular that stands out.

67: Japan Otaku Reviews

Was the 64 really that bad in terms of usability…?

68: Japan Otaku ReviewsYeahx1

It seems that there are many people who say, “I play Mario Kart and Mario Party, but I’ve never played an action Mario game.”

70: Japan Otaku ReviewsYeahx3

Odyssey and Wonder are so different in lineage that I’m at a loss as to which one to choose!

71: Japan Otaku Reviews

Doing it now makes me super dizzy.

72: Japan Otaku ReviewsYeahx1

I think those who were able to quickly adapt to Mario 64 at the time were like new types, as the gameplay up until then was no longer effective.

73: Japan Otaku Reviews

I’m 40 years old, but when I was 20, I couldn’t defeat Bowser in Super Mario 64 and gave up playing.

75: Japan Otaku Reviews

In 64, Mario’s movements are poor, and you can fall due to unreasonable collision detection…

Sunshine moves briskly and can recover the pump, so even if it’s difficult, it’s not unreasonable.

76: Japan Otaku Reviews

I’m dissatisfied that the usability is such that I slip off immediately on my stomach, as if covered in lotion.

Also, the camera doesn’t really move the way I want it to.

78: Japan Otaku Reviews

You can tell by looking at the content of the thread, but the main demographic is in their early 50s, right?

80: Japan Otaku Reviews

At that time, it was necessary to adapt to the unfamiliar 3D spatial coordinate understanding and the new device that responds sensitively.

Moreover, I had to react immediately while applying internal corrections to follow the movement of the camera…

Moreover, the required actions are quite severe…

83: Japan Otaku ReviewsYeahx1

64 was incredibly well-made for its time, but compared to now, it’s hard to operate, right?

85: Japan Otaku Reviews

Personally, I thought that Sunshine requires too delicate controls for our generation, who were just little brats at the time.

86: Japan Otaku ReviewsYeahx1

There’s no irreparable element like in Mario RPG, so just play without researching anything.

87: Japan Otaku Reviews

I think the hardest to control in the thread image is Sunshine.

89: Japan Otaku Reviews

I played Sunshine and Galaxy for the first time and it was difficult.

Wonder and Odyssey were clearly easier.

91: Japan Otaku Reviews

It’s easy if it’s just Odyssey or Clear, but it becomes hell when you delve deeper; the design becomes quite challenging if you try to master it.

92: Japan Otaku Reviews

When walking across spherical stars in the galaxy, for example.

I remember getting frustrated when putting back the stick that had been left in place changed the direction of movement.

93: Japan Otaku ReviewsYeahx3

I have a memory that in Sunshine, Mario had more inertia when going down slopes compared to others.

I still vividly remember trying to drop down from the block at the athletics event (kind of like to the right) and just falling straight down.

94: Japan Otaku Reviews

3D Mario games have a look that appeals to the general public, yet they are all quite challenging.

That’s what makes it interesting, though.

95: Japan Otaku Reviews

Even just visualizing the blue coins would have made a big difference in impression.

96: Japan Otaku Reviews

Mario in Sunshine felt very bouncy.

It’s more likely to bounce than others, or rather.

97: Japan Otaku Reviews

I remember that the part where you use Yoshi to cross the sea in Sunshine was really difficult.

Also, the large sandbird.

99: Japan Otaku Reviews

Is the current thread image over 10,000!?

100: Japan Otaku Reviews

The images in the thread are all late versions that have had the bugs fixed, so you can’t do things like butt warping.

The camera has switched from reverse to normal fixed, so the feeling is quite different even if I was playing it back then.

101: Japan Otaku Reviews

I saw it selling for around 9000 yen at GEO recently…

103: Japan Otaku ReviewsYeahx1

Did you not think it was strange that a mere NPC raccoon was hiding dozens of Shine?

105: Japan Otaku Reviews

I wonder what other sets could be included in the Mario Galaxy 2 collection.

106: Japan Otaku Reviews

The old ones are slippery, so places with cliffs are more difficult than I expected.

The newer ones have evolved properly and move just as I want, which is really impressive.

107: Japan Otaku ReviewsYeahx1

Even though I’m the type to give up on things like the back of Odyssey, I was able to complete 64 and Sunshine, so it’s not that difficult.

108: Japan Otaku Reviews

Considering that the camera operation in 64 gradually changes the angle using the C button.

I think the feeling of not being able to adjust well is more pronounced with something like Joy-Con sticks.

109: Japan Otaku Reviews

It was Mario from the DS version of 64, but anyway, the inertia makes me slide, wall kicks bounce off in unexpected directions, the jumps feel unsatisfying because they’re low and slippery, so the hip drop has become the main move instead of the stomp.

It was as fun as shortcutting with the slider and running around on a shell in the lava stage.

111: Japan Otaku Reviews

Due to the operation of side somersaults, it was around Mario 3D World that…

Even if I try to change direction, inertia should be at work.

112: Japan Otaku Reviews

It really sucks that if you die now, you have to start over from the beginning.

113: Japan Otaku Reviews

I think Mario has a good way of setting a line that you can eventually clear if you don’t give up.

I completed all the crap in Odyssey’s Moon as well.

114: Japan Otaku Reviews

It seems to be about the increase in controls for regaining control in the air in Sunshine, Galaxy, and Odyssey.

115: Japan Otaku Reviews

Sunshine is a memory of despair from my childhood as a desert bird.

116: Japan Otaku Reviews

Sunshine is ridiculously difficult.

Mainly operations are

118: Japan Otaku Reviews

64 has a strong quirk, but the controls are limited, so the upper limit of requirements feels low.

119: Japan Otaku Reviews

Mario is also a regular death game.

There are many newcomers who think Dark Souls is the pioneer.

120: Japan Otaku Reviews

It’s natural that doing the series in order is difficult.

Start with the latest work.

121: Japan Otaku Reviews

Isn’t it only old men and women who haven’t even touched 64… like fossils?

122: Japan Otaku Reviews

Mario 64 has a camera that feels awkward, typical of its early days, but since you can set it to a relatively distant viewpoint, I didn’t have too much trouble with it.

123: Japan Otaku Reviews

It’s really unfortunate that I couldn’t adjust the water flow with the R button press on the Sunshine pump.

If you say that’s unreasonable, then I guess it is.

124: Japan Otaku Reviews

It’s amazing that that came out as the first 3D game, but if you play it now, there are definitely a lot of tough aspects.

The Ocarina of Time, with its nearly completed control system, feels somewhat strange.

125: Japan Otaku Reviews

Recent kids (in their 30s)

126: Japan Otaku ReviewsYeahx1

The 100 coins from the Rainbow Cruise were easier than I remembered.

It feels easy when you can collect blue coins.

Conversely, the cove and the submarine were difficult.

128: Japan Otaku Reviews

The inertia of the 64 is quite unique, and it took some time to get used to it.

131: Japan Otaku Reviews

I can’t start a thread on the bulletin board because it gets overrun, but Astro Bot feels like a proper evolution of 3D Mario and perfectly showcases the controller’s capabilities. I highly recommend it.

It felt better to play than any of the images in the thread.

132: Japan Otaku Reviews

Are there really Astro Bot adhesive anti-fans…?

134: Japan Otaku Reviews

I’m interested in Astro Bot, but it’s pretty expensive just for that…

I can’t play until the used price drops or the next Sarugecchu comes out.

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