
Armored War Chronicle Dragonar DRAGONAR
These guys from A were quite pleasant.
Is Spacross no good?
>>2
I don’t dislike it, but there’s a limited interaction with others, and I can’t play anymore.
The setting where this guy’s mass-produced version is normally high-performance, unlike the gym, is nice, isn’t it?
I’m kind of happy that the main force on the Earth side has become dragoon.
>>4
Well, that’s like mass-producing Z-Gundams, isn’t it?
For its level of recognition, it hasn’t appeared much.
I think it’s a given that we will participate until the time of the free participation in the event.
I like that each of the three has a different role and is strong in their own way.
Are you going to release Cavalier (Dragoon) and Cavalier (Species) separately…?
>>8
There are also Z’gok (type) and Z’gok (UC).
>>13
Amazing Z’gok (species) Amazing Z’gok (BF) can also do it!
Only the four works of A(AP)MXGC Spaclone?
>>9
Just in case, XO.
This is also a remake of GC, so it’s technically the fourth installment.
Tap-san, Light-san, do your best!
>>10
Disgusting.
>>29
Go to hell.
>>42
Awful.
The interactions between girls are nice, but there is certainly a unique nourishment that can only be gained from the silly skits of young boys.
The OP’s suitability for Super Robot Wars is very high.
>>14
Mami Yamase’s would probably be released with premium sound now.
I really want to come out with Tane Jiyuu.
I had the impression that they had appeared more often since they were also in the ACE series.
I want Daimos to appear together too.
>>20
G Gundam is also necessary.
I think it’s valuable that all three main characters have their voices.
Dunbine, Elgaiim, Raizner, and Dragner are all gathered in Super Robot Wars.
Don’t you want to see it?
>>23
A.C.E, huh?
It was interesting to see Leviathan mixed in with Supaclo.
Although ACE doesn’t have flashiness, it was a solid protagonist machine.
>>27
In space, that’s how it is.
On the ground, it has the characteristic of automatically moving forward with a lifter, allowing for a high top speed, but it becomes slower in turning.
The Elgaim system, on the other hand, continues to capture locked-on enemies directly in front, so there’s no need for turning, which creates a balance.
In terms of gameplay, I think the D1 assembly is very user-friendly.
The length of the battle anime and the opening is just about right.
The AP dragoon sticks together with EWAC, making it tough and a bit of a resource and experience thief…
In the original work, it is a rare weapon, but in the game, it becomes a special move: the photon bazooka.
In MX, there is a Dragoon group associated with Asuka.
Compared to other robot works, both the weapons and performance are truly standard.
>>34
D-1 is equipped with armor that looks like a real robot’s model…
There are three combined attacks, and the only weakness is that it retreats in the late game.
>>17
The reason why Kane and the others have no reason to fight is something that made it enjoyable to watch until around episode 23.
In the second half, the story cannot be developed that way, so the scenario of acquaintances being abducted and then retrieved continues until the end.
I’m curious about the consistently focused purpose of the Maillot part in the fight.
>>36
When Kane’s mother was kidnapped in the space edition and the sergeant went to rescue her.
“Did the one who said ‘I am not a Mrs.’ happen to be a single mom?”
>>41
I thought it meant “I’m not that much of an old woman.”
Did Spacoro have SSRs for 2 and 3…?
Linda Rose late-stage air issues
Captain Min has the highest heroine power.
I remember the duties of our three musketeers, Tap-san, Light-san, and MX, but I don’t remember how the Dragner group from GC was crossing over.
Maiyo’s spirit 5 is too strong.
Even when they are brought down at an event, they still act nonchalant…
>>40
It’s 10! With 5, it would be almost no consumption!
It seems like we’d have good compatibility, so I’d like us to appear together next time.
The moon becomes noisy.
If D3 were released now, it seems like various electronic warfare capabilities could be implemented.
The story is quite void, so recreating the original work isn’t very enjoyable.
It will be more interesting to have a tricycle on Gilgazamune.
I wonder if there are any enemy characters from other works that would suit riding Gilgazamune.
>>48
I could only think of Azrael.
In Gundam, enemy units are filled with MS, which is good, and in Dunbine, Aura Battlers have individuality.
If we bring out Dragoon, Elguim, and Zambungle, we have to prepare a lot of enemy units similar to MS separately…
The Gunjem from Dragner and the Gothero from Rayzner are too similar with their post-apocalyptic Mohawk styles.
It’s also together with the unnecessarily strong ones.
If it were the Winky era of Super Robot Wars, it would feel like Gyuguzamu was piloted by Shirocco or Shapiro.
The performance differences among breeds are too significant…
What’s with that huge pile of features? Ease up!
>>53
The Dragooner’s Cavalier is a defective model that failed in the prototype stage because it tried to pack everything into one unit.
The species was properly made as a weapon…
One of the reasons I got hooked on Super Robot Wars was Dragooner.
HM can differentiate itself with beam coats and such.
The abbreviation for metal armor is also confusingly mobile armor.
This Cavalier over here just wanted to throw away the traditional conical hat and robe and make a flashy entrance as a swordsman…
When you like something in Super Robot Wars but then find the main story boring…
I was captivated by the animation of A charging in with a railgun.
>>61
I learned about railguns for the first time through this, and it was tough afterward.
Is this… not a machine gun?
While the Gungem team may have shattered the world’s atmosphere, they were memorable as characters as enemies.
The theme song was too good.