
It’s because I was learning techniques and rolls with copies, playing with my teacher through trials and challenge letters, and collecting souls I hadn’t obtained yet, and taking detours.
I’m glad we were able to spend time with family since the third round felt like a bad ending…
Diva Number 5
The problem is not the rock cave.
Tsunag is really a good guy.
The challenge letter has a drop rate, but you don’t know which one will come out, and you have to defeat the one with the changed personality in order to target it, which is exhausting…
What, is it okay to speak Emerald today?
The uncle of Tsunoki is too suggestive but nothing happens.
>>5
After all, they are just a politician from Miyako City…
>>5
No matter how you look at it, the cover of the strategy guide looks like the mastermind…
No matter what kind of ending we face, Kugutsu will always be our ally.
When it comes to being the protagonist, that’s me! I truly feel that I played the role of the protagonist in this crazy game.
It feels like there is only one person facing the setting of the connected world…
Why was Bow wandering around the city in the Ameya arc?
Isn’t Kugutsu managed by the Mido family…?
I still have to go to Hokkaido.
>>12
I was thinking it might be something like that, but it turned out to be a nickname… that’s how it was.
Kouki-kun’s limited defeat route in the second week is wonderful.
>>14
You’re not a diva, you’re a bard!
>>14
There are souls that can only be obtained this way, so that’s what God is.
But it’s rich in flavor.
Yesterday, I finally cleared each protagonist’s route!
The equipment is coming together, and when I set the final Bonifor to carry over the battle rank, the enemies suddenly became much stronger, and I got wiped out several times… it’s so much fun!!
It’s interesting that transferring ranks can be fun.
If your status is high, starting without a transfer will ultimately just make you catch up to the enemy’s strength quickly anyway.
The most enjoyable experience is playing with the thread image from the beginning while having the battle rank maxed out.
If I don’t do it without a handover, I won’t be able to achieve the trial.
Is it possible to achieve a one-turn kill at maximum rank?
>>20
Leeway
Once I get the items I want, I’ll ignore the teacher.
I managed to clear Teacher’s Final Trial 8 with good luck in a solo performance, but with my current strength, I don’t feel like I can defeat it again…
It seems that this is the weakest at level 8, so the others will probably be quite tough unless I really get into them… I’m starting to get excited!
>>23
When coordinating with an electric gun, if we take the lead, we can win consistently.
If it’s my style, I have Week + Mecha Special Attack.
>>28
I haven’t leveled up my shock gun… and since I haven’t used wood techniques, I don’t have sky lightning either… In fact, my lightning techniques are only about sparkling mist and lightning blitz…
Thanks to that, I was able to achieve a spectacular turnaround victory with an incredibly romantic way of winning, using a mechanical special attack and an anti-material shot! It was an exhilarating experience!
>>37
Once you become a command tower, switching to an electric gun is the right path for a dual-wielding gun’s life…
The mech is easier to deal with because it gets hit by electric guns quite clearly.
Magnetic destruction is really convenient.
Thunderbolt in the machine
The electrical system of machinery is truly easy to understand.
Just being aware of things like guard direction and unavoidable weaknesses makes a huge difference, doesn’t it?
>>27
(I didn’t know there were guard directions… I know that it’s hard to deal damage if the haniwa is not on the second turn.)
>>29
When you learn that you can use the interrupt to crush, your tactics change.
>>30
The hell cross-section is nice, isn’t it?
>>29
I think there are things like ◇ and ◇ in the equipment.
The diamond shape allows you to guard or evade in the direction the arrow indicates an attack is coming from, and for enemies, there is a specific attack for each.
The enemy’s is a memorization game.
I’m primarily aiming for a preemptive strike, so I’ll end up using mostly guard weapons after acting.
I still have no idea about the enemy’s actions before and after the guard, regardless of the allies.
>>32
For now, one fall, one.
It had been a while since I experienced Saga, but the monologue completely messed with my brain.
That’s a romancing manufacturing machine!
Attribute guns only have guard on the strongest weapon from the boss rare drop of intestinal cleansing, so it’s common to not level them up at all, which is quite troublesome.
>>38
Isn’t there a guard on the ones you can get with Delta Base and Crow?
I think parries in this game have a romantic aspect to them.
It’s also subtly important that with 0 damage, status ailments, buffs, and debuffs don’t get through at all.
I think the debuff from the chemical gun is quite strong.
The chemical gun’s unique technique is such a complete superior upgrade that the normal techniques have no place.
Isn’t the challenge with the color variant of Dr. Aresa, who has no weaknesses, unusually difficult?
>>45
Personally, I find that without individual strategies, dragons and horses are too painful to attack and it becomes really tough.
>>46
The first one I cleared was a horse, and I think it’s the weakest…
Dragons tend to rely heavily on their own stage, but…
It’s me! Mido Koki!
I thought that if I waited for a long time at the end of the drum can section, Haniwa might appear in Kordicep even without a transfer, so I stuck it out for 2 hours, but there was no sign of it!
>>47
It spawns at battle rank 100, so it appears at a lower rank than when you bring out the dragon for Grellon.
>>48
What!?
The woman who’s peeping like it’s on TV is way too strong, what’s up with that?!
>>51
Alright! Do your best and defeat them to receive the clock!
That aunt clearly starts to slack off when I keep retrying because I can’t defeat her.
The event is silly, but the lady is too strong…
A two-handed gun is a heavy firearm that you hold in both hands, so it definitely has a certain level of power.
There aren’t many guns that deal such brutal damage in an RPG.
I don’t really care, but please do it elsewhere! It seems that if you have a lot of event successes, you’ll be strengthened.
Since I’ll defend with deflects, it’s fine if there are no guards.
What’s up with cooking shows and stories about taking hostages?
>>58
Kouki-kun, it’s one thing for the older sister, but why reusing Waka’s graphics too? It’s playable!
>>58
It feels like the originally chaotic world view has become even stronger.
Provi is a king. It’s going to be too funny.
The peek-a-boo girl is cute when she starts doing body presses after casting her spells.
Erotic
This is a twin guessing game, right?
It’s best to let the cooking fail with the thread image.
It’s a twin guessing game, right?
It’s wonderful!
I wanted to make the monitor my companion.
Tsuki, the fact that you have opened this thread means