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Even though I only have the Tomahawk as a weapon in SSR.
The SD-ified appearance is quite cute, isn’t it?
Having two chance steps and then riding on them applies a buff; it’s Matyu that’s bad, it’s Matyu.
The goods that are out basically have this character Matsu with a big smile sliding in!
Partners will be distributed at the event!
I only have proximity physics, so please forgive me.
The drawbacks are clear, but the strengths are even more evident, making it perfect for distribution.
It’s becoming a game where Zeke Aks and Stokas are battling in my G Generation.
Three actions are extraordinary.
There’s no voice, and on top of that, the lines don’t quite match!
Air Pamchuu
The defeated voice is kind of interesting.
“Somehow, I continue to be in the starting lineup despite being pushed by UR.”
In one turn, the barbarian Haruna hunts the heads of three weak enemies.
Don’t disturb me.
Am I… going to die?
The short range and difficulty in counterattacking aren’t as bothersome as I expected.
The fact that you can act three times means you also absorb the number of surrounding support attack attempts.
I want to attach a mega booster.
I want to install a high-performance radar.
If it were a normal operation, it would have been set to range 1.
Movement 5 is strong too…
Flying is too convenient.
I must say that even though it’s just an axe, it has indeed been decorated with various embellishments as a kind of congratulatory gesture.
If it had range, that would be unfair.
You will naturally become stronger because you will be trained through panel missions.
I thought the panel mission was just a tutorial.
Heavier than expected.
Well, when all is said and done, it’s about as strong as something that’s given away for free.
With an effective range of 7, you can cut in aggressively.
Too much recklessness leads to dying from lack of support.
Being able to fly and having a range of 3 in close combat makes it strong, you know.
Ultimately, it will come out, but even so, Machu is normally strong, so it can still be used.
What will happen when I become UR?
Acustamachu
The barbarian who perplexedly slaughters three people in dialogue.
Being able to ride the first buff is impressive.
What will happen to UR Jikakusu and UR Machu…
Having great firepower and acting three times from the very start is too lawless.
In the first turn, I suddenly take down the enemy mothership.
It can boldly blend in as part of the Mobile Suit Gundam series.
Jump into the enemy’s midst, take down three foes, and then get beaten to death.
While doing a reroll, if you pull Setsuna and Char, one person will unleash the Jet Stream Attack of the Jet Stream Attack.
Don’t mess around in the URs, free distribution.
At the first event, Shuji will come, but we’re also short on materials, so there’s a risk of having a voiceless and air-headed Shuji.
In the first place, Shuji has few lines even in the movie.
In a scenario where Domon battles three illusions of the Devil Gundam.
I couldn’t help but laugh when Machi suddenly defeated three Devil Gundams in a row all by herself and cleared the game.
I’m double-bancing with Mizuki and Mav.
It’s unfair that the red gun comes with the original tag even though it’s flyable and has a bit.
Is it really okay for free distribution to be this powerful!?
The weakness is range.
To encourage users to continue, we can strengthen the distribution as much as we want…
I started today, but I don’t really understand the confirmed UR, so I wonder if choosing the ν Gundam was a good idea.
On the contrary, if I had participated normally with a range of 4, I don’t think I would have received such bonus firepower.
I planned to play by strengthening the pre-gacha tornado, but Quax was too strong and I stumbled.
There is a possibility that it’s not Shuji, but the Char from the beginning…
If they’re saying Amuro’s lines a lot, then I kind of want it…
Everyone might be numb to it because they start by pulling several URs through rerolling.
By the way, I got Gundam NT from the gacha, but do I have no choice but to make use of Yona?
ν Gundam is excellent as a support role, so it will be fine.
I will make you understand through violence.
Range 2 is difficult.
The performance boost when augmented is incredible.
I hope it doesn’t become a difficulty that requires a limited unit or a bump in front.
It’s probably true that being easy to raise means being strong.
On the contrary, UR is too difficult to level up.
Due to being fully awakened, it’s strong with high base specs…
If you rush forward and misplace your position, getting beaten up and dying can only be described as barbaric.
The map is narrow and densely packed, so the short range isn’t much of a disadvantage.
Come to Inibu too!
Just throw the main axe.
The support with the MAP is quite convenient, one way or another.
There are a lot of weak enemies, and they generally don’t evade, so I need to reduce their numbers anyway.
I pulled the Ez-8, but I thought it was somewhat lacking, and then I ended up going a bit wild with a somewhat fabricated dance technique.
A single armed unit, huh… Well, it’s a distribution after all… I thought that and used it, and it went on a rampage.
Entering Exvs. might really turn into air play, so stop it.
I wonder if they could let us change the placement after deploying in stages like in Super Robot Wars or Fire Emblem.
If you can’t reach the enemy on your first move, you end up finishing without having anything to do.
The only weakness is that there is only one motion, so it gets boring halfway through.
It’s easy up to around level 80, but I’m wondering whether to level up from there…
If you’re going to support this level of distribution all the way to complete maxing out and give it out every time, it seems like you don’t need to pull gacha.
If I hadn’t pulled the firepower UR, this guy would still be the highest in firepower in my army.
Once the full completion of the development SSRs is gathered, will they finally be able to stand out?
Neither side is dodging at all, is it?
I wonder if it won’t be like that once the level goes up.
Eventually, the formation will be filled with swimsuit Sazabi, right?
It feels like the only one who really avoids it is the old man riding Amuro.