
– SD Gundam G GENERATION ETERNAL – I can’t move now, but that is my fate.
Who is this… who?
>>1
A bulb that cannot move right now.
I wonder if there is still no prototype Zeta that resembles the Voltus V heads.
The theory of Turn A having shaved facial hair.
Just to let you know, the rough design of Proto Zeta looks something like this for the head.
I’m trying to gather the blueprints for ZZ, but I can’t get any through hard auto farming.
Desire sensor? Or is it that it won’t come out after a certain number of tries?
Looking at the performance, the development justice has a maximum of 10% at close range with POWER 6000…
Isn’t this guy pretty amazing?
The satellite cannon is more difficult to use than I expected, or rather, the range is way too limited…
Development Justice and Development Freedom have incredibly high firepower.
The difference between when the blueprints come out and when they don’t is quite drastic; I wonder what percentage it actually is.
The first companions.
Mikero is a good guy who also appears in the epilogue…
At least give me Sai Sai Shi and Algo!
Michelo and Chapman should be dead, right…?!
Because I saw Michel die using the late Chapman’s rifle to protect Domon’s daughter and the child of the undefeated East.
I think they were indeed my companions.
Mikero is acceptable to some extent, but Chapman is too much of a mystery.
The scene where the Nelos Gundam uses the deceased John Bull Gundam’s rifle to take a shot is a legendary moment.
The postscript of Mikero had such a delicious role that it makes you want a Neross Gundam equipped with a John Bull rifle, doesn’t it?
Is there an explanation of what each of the icons for the armed equipment means?
At first, I thought they separated things like fighting and shooting, but upon closer inspection, it didn’t seem related at all.
What were you feeling friendship for in that zombie Chapman who doesn’t even give off a sense of intelligence…? This will be a later story, Michel.
Jikuwasa has been fully leveled up!!
The Shirocco demon was incredibly strong and terrifying…
Chapman was also the one who taught Domon the harshness of battle…
It’s not overlapping, so I won’t use it, but the Graze Ritter has an attack that never misses…
Mikero, who defeated the Zeus Gundam with the Heaven’s Sword transformation, was really cool.
Is Stokas strong?
I’ve been rerolling and I have a good lineup, and I’m trying to decide whether to definitely include Exia or Stulkas.
In the ZZ story, Puru says, “You are me! A person cannot kill themselves! Me, die!” and I laughed at the rhythm of it.
I was feeling really great and managed to do two Eternal Road Hard runs.
The scenario is progressing rapidly and it’s fun!
While Exia and Unicorn are racking up a little over 30,000 damage…
The striker custom can be around 55,000.
I realized while farming Hard about 50 times for the full enhancement of Big Zam that I only have one technical book for Gyan.
I don’t particularly want the Gyan, but can’t it drop like this?
I didn’t ask for the satellite to have a range of 5, but I at least wanted it to be 3-4…
The full burst of the same SR freedom has an additional 500 power, can be fired without any conditions, and has a power-up ability, so it’s even more advantageous.
If you don’t want it right now, basically just skip and collect it, I guess.
It’s cheap for technical books when using Skip.
I became so fond of the Trifecta version of John Bull Rifle SSR Heaven’s Sword that I want to make it SP if it comes.
Shuffle-type machines are produced starting from Nobushi.
The Mandala Gundam and the Mermaid Gundam were produced starting from the Nether Gundam.
The development system of G Gundam is too amusing.
Even SR requires too many materials, so development isn’t really progressing, and the G-Gun series units ended up being a burden until the end…
I might have found a hidden strong unit.
The S Gundam isn’t UR, but it can still hold its own, you know?
It feels like the usual G Generation, determining the numbers that won’t die.
I want to know about strong SSRs.
It may be that I’m just keeping it unused.
I think there is a very high possibility that gacha SSRs are mostly unused due to the overwhelming number of them, regardless of the strong SSRs from development.
I wonder who is the best pilot for the S Gundam… I’m operating it in the first team, but it’s hard to decide who the pilot should be; it’s quite unstable.
Looking at the amount of development materials for the second half of the series, it feels like there’s not that much…
Depending on the item, it might require over 100 pieces to complete…
When I get hit with deployment restrictions or speed limits, I feel down.
So I fully upgraded the Psycho Gundam to level 3 and gave it to Yona.
Machu is surprisingly strong, isn’t he?
I don’t know if it’s strong.
The advanced Jinx of SSR is a support unit with movement 5, flying capability, two types of debuffs, and EN recovery, making it quite reliable.
Joniko Gapuran has HP recovery for some reason.
Are you also using DG cells?
Filling out the development tree is so fun! After completing two or three titles, I thought that if I poured all this experience into the main members, it would become much easier… and then I realized.
But isn’t developing the tree complete fun?
I can’t go against that.
The white Gundam I received for sure is…?
I wonder if Spellbeard Jinx is strong.
It was left unused at our place.
Is Harl good too?
I realized that when I put a unit made up of inexperienced members in front of the UR group with full force, it stabilizes.
I want more experience points! 1!! 11!! 1!
There are all sorts of mobile suits, so isn’t it a lie to say this one is strong?! I want a category like that. Even if they say the S Gundam is strong, the feeling of acceptance is stronger.
Even if the aircraft isn’t great, there are good SSR pilots.
Hello is nice…
The terrain being perfect except for lust is also wonderful…
Lust!?
Compared to the S Gundam, the Zekuain feels a bit lackluster even when used… it feels like it falls more easily.
Too lewd…
The Federation’s Gundam is just right for Def and Shiro to loot.
I wonder if Adin will come somewhere.
It’s a little lonely with just Odell.
The benefit of stacking in this game, especially the first constellation, is really huge…
I didn’t realize that it can be filtered from gacha items…
My collection is filled with gacha-produced SSR Mobile Suits from the Universal Century.
It’s a 20% increase with one enhancement, you know.
With this much firepower, 02 can be operated effectively in an offensive or support role without needing to mount a defensive pilot.
I want to 1-duplicate Exia…
Blue Destiny also goes crazy with an EXAM system of 6000 on a skill composition of attack buffs, attack buffs, and attack buffs.
The problem is that it can only be resolved on the ground…
Development is fun, so it can’t be helped.
We are not efficiency-focused machines (mobile dolls)!
Basically, since it’s mostly late-game space, it’s tough for units that can’t go into space.
The founding level of Lio is amazing…
Why can I only skip three times?
It looks like the Casval Gundam, the red Zeta, the Red Warrior, and the red Gundam are all gathered… The red Gundam event is coming soon as well.
By the way, the Type Zero is also red.
The Red Warrior is quite good.
The Halo-style unit has a strong impact, but it also has strong performance.
I like unicorns, but I’m unsure if I should buy the materials for upgrades and proceed.
I feel like it doesn’t have a particular strength compared to other attack URs.
Units with special moves like PX and NOLICE become extremely strong when they are transcended, but the lack of guaranteed hits makes it somewhat troublesome.
Commander Shigoo, what is it about you being purely strong even though you don’t have a special move…?
I want a support battleship for the red one.
It seems like Zeke Axes won’t show its true power until the anime ends, and it raises the question of how many years it will take for a proper machine to be released.
Putting aside whether AGE1 is strong or not, it’s certainly being used a lot.
The ending of the movie is cool…
I developed a meteor with the momentum of “Yatta ze!” but having a large target is quite a disadvantage, isn’t it…?
Wodom has long-range firepower and even comes with a pilot, so I rely on it quite a bit.
The PX system moving from 4500 to 5400 is probably certain, so it’s nice that the firepower is guaranteed, especially for G-UNIT systems.
I’m looking forward to Barunrepo.
Please do not provide defensive support for useless attacks.
In the scenes featuring Char’s Z’gok.
I’m bothered that they used a still image of a scene with a deliberate animation error.
Speaking of which, when it comes to build types like K9, they often have the EXAM system attached.
Can someone who has a Trans-Am fire the Trans-Am?
It looks powerful and is guaranteed to have strong effects around there.
Just because it doesn’t correspond to the sky, it was branded with the label of category F.
It would be nice if the MUJI Geminus 01 could at least have an OZ attribute!
It’s unstable, sometimes flying and sometimes not, that generic MS from X…
Could it be that Olga is mediocre among the UR supports?
Speaking of which, I wonder how to divide the AGE scenario into two parts, the first half and the second half.
It seems like they could be easily divided into three generations: Flit, Asem, and Ki.
There are many niche ones among gacha SSRs.
Better than not being able to pull.
In the first place, I feel that the series one-time tags are too difficult to use as support compared to special moves or breakthroughs.
If left alone, inflation is likely to occur in this area, or something limited in scope will be distributed.
It’s more common to be flying with the crab than riding on it, isn’t it, brother…?
It’s quite difficult for all the supports to activate now…
Every time I see the Orgas pattern, the outline of my face starts to look like the Orga frame, so I want it to stop.
Supporters can really change depending on the range of support they can provide…
Mr. Kenanji has a narrow support range and his abilities are quite mediocre…
It’s frustrating that in auto mode, it attacks with weapon power that barely can’t take down an enemy, and when it’s at close range with melee weapons, it should be impossible to defeat them, yet it just rushes in to hit them anyway.
Olga, don’t cling to G Gen.
I believe that there are currently gacha UR units that are eligible for support, so I think there will be more opportunities compared to Relina…
Hurry up and ride the Calamity, Captain.
The Graze Ritter duel specification states that it can inflict a guaranteed hit and apply a 25% attack debuff, which is quite impressive.
It feels like Siegax can’t fly due to high consumption, so it seems difficult to utilize.
This game feels like it’s relatively well-balanced, but the support system is not interesting.
I think the ability to break through is a bit too versatile.
That mob-faced person who’s the captain of that Cruzer is way easier to use than a poorly made UR character.
To be frank, supporters are essential for building fan decks, but the acquisition rate is so low that it feels a bit unfair… doesn’t it?
It’s fine for now since it’s not that serious yet.
Our lack of breakthrough power in our machines is causing Marina to be stuck in limbo.
The difference in correction is too large, so let’s go with a carry base!
Maybe they realized halfway through that the supporter specifications were not great, so they distributed a really wide supporter effect.
I leveled up Lilina to 100, but there’s no chance to use her right now!
It seems like it would be fine to level the carry base duo up to level 100.
The tags being unclear is a bit of a waste, isn’t it?
Well, as long as there’s Etaro, there will be opportunities to shine in the work support…
For everyday use
I understand the drain, but who is that old man you get from the beginner mission?
In G Gen, are there any other battleships besides the Carry Base?
It was in the Super Robot Wars series.
The glasses captain that can be exchanged for coins has a wide range and is great!
Since there is a battleship itself, I have a feeling it will be implemented somehow.
There are also exchange carry bases at the shop.
If the scout characters weren’t just SR, there would be more ways to utilize the work support… As it stands now, the work composition is inevitably weak in that area.
The support that needs to be dyed for the series only shines in the current series limited stages.
It would be nice to have some support distribution at events since it’s also difficult to get the original.
There might be a one-in-a-million chance if it’s during the 0083 event.
A wide range UR Carry Base Eternal may come out.
As a Cross Rays player, I preferred the Super Sonic Transporter for the battleship slot in W.
The captain is Zex.
I’m having fun with a Tifa lineup that uses UR Freedom, Stokas, Superior, and an SP-formed SR Freedom with Wing Zero, all decked out for a one-hit kill in the free slot.
As the name suggests, it’s a high-powered one-hit kill!
Representative: Stokas Freedom, Sazabi, Aerial, S Gun Geminis, etc.
Powerful, with many large features and high stability—robust!
Representative: Ez8 Narrative X1 Modified Psycho, etc.
Support and powerful breakthrough strength!
Representative: Lucinia, Exia, Phoenix, Zeek, Aks Red Zeta, etc.
A well-balanced lightning strike!
Representative: ν Gundam, Barbatos, Unicorn, Big Zam, Zeta Gundam, and others.
The support characters that aren’t part of this series are really strong when lined up like this.
With the robust Gundam and skills combined, it truly becomes very sturdy…
I think robustness deserves to be more appreciated.
As for the potential of the work support, I think Bright is clearly ahead.
The current team is strong in terms of special moves and breakthroughs.
It seems like a tag that could still be attached to the ace unit.
Well, I’m not sure if “robust” fits the image perfectly, so I might be assigning it somewhat randomly.
The value of R characters is almost non-existent…
What am I supposed to do with such low status and just one passive?
Apollo is just sniping, and his firepower remains low.