
I am playing the remake of SaGa Frontier 2.
After clearing the ruins of Han, the next step for growth and the enlightenment dojo is…
Is it the fossil cave from the Rich chapter?
…or rather, doesn’t it feel like we need to train intensively during this year’s scenario?
SaGa Frontier 2 Remastered
Hurry up and clear it.
It would be more fun to do it without looking at that kind of thing.
If it’s Muji, I have to get fired up and train here!
You don’t have to try so hard with the remaster…
If you just focus on nurturing in the ruins of Han, it will make progress much easier.
Unlike before the remake, you can earn in the last dungeon and inherit abilities, so you won’t get stuck even if you play casually, so feel free to do what you like.
It’s fine to progress through Saga casually and get stuck towards the end.
>>5
At that time, I got stuck at the Flame Demon Lord of the Star Megalith in Muji and threw in the towel…
I don’t want to be in checkmate anymore…
>>8
It’s one thing to get stuck at the egg, but getting stuck before reaching the egg—that’s probably because you were playing somewhat randomly.
That said, there were no recovery points, so, Star Megalith.
Because there is ability inheritance, the significance of training early members is greater.
Will… please die…
I got stuck at Hellwinger because I did it without looking at anything.
Do you understand that the event won’t progress if the aunt isn’t included?
>>7
So, it was necessary to kill Cody, wasn’t it?
>>7
If Cody is dead, then the aunt should automatically be in charge at the front, right?
>>7
You can’t know if Cody isn’t dead around there.
Why is that?
Alexei’s henchmen are in a furious three-way combo…
At first, it’s fine to just go with the flow.
It hasn’t been properly packed except for the famously known battles in history.
The ones who don’t die, just because dying is part of history, are treated harshly.
Even if you’re training, you won’t really grasp how much and where until you actually go, so it’s good to have a mindset of tasting regret during the first week.
After clearing it, I can train as much as I want in the Demon Lord Dungeon.
It’s fun to struggle in the same way as everyone else does when they’re having a tough time.
>>18
I’ve already enjoyed that enough back in the MUJI days, so it’s fine!
I tried about three times and got stuck on the star megalith every time!
I hope you can tackle South Mound without looking at any strategies.
>>19
Rather, South Mound is probably the best place to look for strategies.
It’s more enjoyable not to look at guides for anywhere else.
If it’s a remaster, it should be manageable even if it’s not perfect.
Because there is inheritance, you can win by proceeding normally.
In the original version, if you persist until you learn the Song of Souls, the Egg becomes so strong on its own that it becomes an easy win.
Even if you haven’t raised them, it’s balanced enough that if you pull off a combo with high-level skills, you can win, Egg.
It can be tough if you haven’t read the strategy magazines that cover collecting those high-level skills.
The barrier stone is a precious full recovery item, so it’s a good idea to save it until just before the final boss!
>>24
I didn’t use a single one!
Doing it three times and failing each time shows a lack of learning ability…
At that time, I also failed twice, so I’m similar in that regard.
South Mound Top depends on whether you are accustomed to SRPGs or not.
It’s not that difficult for that genre, but the difficulty suddenly increases, so you need to be prepared to retry several times.
It felt like an event battle up to that point, but the fake Gyus was just too much of a difficulty spike.
The steel soldier is really scary.
Isn’t there anything that can be done?
>>31
The South Mound Top is essentially expected to endure.
If you want to defeat it, hit it while it is forced to have 88 stamina in continuous combat.
The key is whether you can create a situation where only the opponent’s reserves are depleted in the initial defense.
Did the activation conditions for the fake Gyus in South Mound Top change?
I feel like it has become really easy to close in on my opponent in the fourth turn.
Although I understand that it’s not necessary in terms of difficulty, the combination of inheritance and double speed makes training even more enjoyable than the original, so I can’t stop.
>>33
Even the rich couple who trained uselessly in the fossil cave
This time wasn’t in vain…! That’s intense.
>>51
Thanks to this, Johan has become the main earner.
The starting conditions until the 3rd turn are
Once you entered the action range of the steel soldier, it was a charge.
When adjacent to the steel soldier, the charge begins, making preparations easier.
>>34
I learned about it for the first time.
You’ve become gentler, huh…
>>55
It’s important to note that the diagonal 1 square is in the adjacent range.
There aren’t that many inspirations for techniques, and is there really time to practice swings against strong opponents?
There are many reasons why techniques tend to become weaker during a first playthrough!
>>35
It’s easier to come up with ideas when you’re not just practicing your swings.
There are many derivations from the beginner techniques, so they are somewhat similar…
I think I can somehow clear it without looking at anything, just with OOO Retsuuken! Fire Storm!
The steel soldiers are fast and powerful, so what the heck are these guys?
>>38
Give that charge to our spearmen too.
I mean, David should have about one squad of steel soldiers, right!
>>38
It’s one thing to forgive the hardness and pain, but it’s really something how fast the actions are because of Chargeman…
There is an LP recovery cube in Lasdan, so it’s fine if you don’t level up.
You can earn a decent amount even in rocky wilderness areas.
Even if you don’t know the strategies, if you’ve played the series, you can somewhat guess the commands in Blue Crush.
It’s become quite easy to earn money in the worst-case dungeon.
>>43
Relative to that, it seems like that, but if you think about it calmly, it’s strange that you can’t do it.
Don’t shoot things like Flame Naga! Idiot!
>>46
“Let me at least fire something like a bushfire!”
This game can be cleared even if you play it casually, right?
>>47
Once I got stuck, I could progress by cultivating or just twisting my head a bit with what I had on hand.
If you call that appropriate, then I suppose that’s true.
To be honest, you could say that the final boss isn’t that strong in the remaster.
On first glance, the South Mound Top is probably the most difficult challenge.
Since you can recover in the last dungeon, you won’t get stuck unless you really don’t have your equipment ready.
Gustav and Meteor’s weapons don’t break, you know.
In the remaster, you can challenge the Egg without knowing much and manage to win after losing just once or twice.
Much easier than South Mound Top.
The battle at South Mound Top has made David’s unit of soldiers a little stronger, for now.
Other than that, nothing has changed, so the difficulty remains the same.
Diana Raymond Patrick from the rich edition is the embodiment of talent…!
>>57
Rich has some strange qualities, right!
>>57
Fist Saint Raymond!
Since the growth inheritance adjusts the skill level to about 30, the firepower is sufficient even without synergy.
South Mound Top also has a David soldier with 150 HP, so it’s quite different, right?
I didn’t realize it before, but Firestorm was the most amazing in this game.
>>62
Compared to that, bushfires have a poor tempo.
>>65
Do you have any complaints about your initial special move, Naruhiko?
That’s really slow, isn’t it…?
David’s unit is strong, so it’s become easier to eliminate the fake Gustav by forcing him to retreat.
The original version of the cave was one that developed purely for the sake of items…
The fossil cave is more of a hard rock (and stone beast tag) mining site rather than a breeding ground.
If you’re just going to grow decently, go somewhere else if you’re serious about proper training.
Given that power and range, Firestorm actually feels relatively inexpensive.
Medal
Tsun
I remember that enemy units use Flame Naga.
Did you originally use things like thunder calling and burners?
>>71
It depends on the learning level.
It seems that the opportunities to see it have increased because the training is progressing too well.
David, at least bring a Naga like your father did for your military branch.
The South Mound Top has a terrible hidden Edelritter behind a generic icon.
If you run excavations, you can also dig for equipment in the final dungeon and replenish some of the strongest class weapons, so you won’t really get stuck.
The bushfire feels incredibly slow even at triple speed… it’s amazing.
If you play this game without any prior knowledge, you will probably get stuck.
The concept that actions are influenced by techniques and abilities in terms of turn order.
Seika is strong, but since the entire piece is Firestorm, she tends to be overshadowed.
>>78
Basically, no matter how strong the weak enemies in this game are, you can defeat them if you reduce their health by 2500.
🤜🏻🦵
🦵🤛🏻
In a party battle, unless the opponent is extremely strong, it usually only goes up to around 30.
Securing multiple tags is absolutely hellish due to the order of the lottery.
Hard rock can also be found in excavations.
If you’re just starting out, the Bushfire is probably the strongest technique by far…!
>>82
When Will accidentally learns Firestorm at Han’s ruins, it’s like, “Oh…”
The digger brought the Ouroboros, Golden Axe, and Valeria with 90 durability all at once.
I didn’t really level up much until the end when I was playing the original.
I was told that the ant nest in the Genie chapter was the last training point, and I have memories of training there for several hours.
What are the Nor soldiers who are stronger than the steel soldiers?
Seika has three attributes, and it’s great that it can be used in duels.
It’s for training…
>>87
Casually, it’s one of the techniques with high firepower.
>>97
When JP decreases, the firepower increases significantly, so if you’re holed up in one area, it’s faster than Fire Storm.
I think it would be about half the number of times I used the techniques for immolation and firestorm.
I’m trying to learn the vitality enhancement for dueling, but I can’t remember it at all, and I’m wondering if it was this difficult to learn.
It might be difficult in the early stages.
If it’s just about defeating the original Egg, then a rocky wasteland would be sufficient.
The large earthworm has a high upper limit.
The original seems to have overwhelmingly more firepower from Seika, but in the remaster, I don’t feel the difference.
>>94
If I send you to Isis, you will become strong.
>>100
But if we don’t make this guy go dongadonga, it would be a waste.
>>100
Is there any element that makes you stronger?
>>119
Isn’t it the effect of the roll?
Could it be that being able to use the practical magic infinitely is an artistic expression of the world view?
Indeed, it would be difficult without an anima.
The bushfire is slow… but since Naruses-san brings it from the beginning, for now, if we just break through Han’s ruins to open the back entrance, we can do it with everyone holding tools and just keep burning, it’s a mindless technique.
When I was a kid, I assumed that techniques were weak and thought they were the best! So, I ended up having a pretty tough time.
Saga Frontier 2’s random battles are all about magic.
Thanks to Mi-chan’s stone axe, even the Ancient Curse of Egg Soil can avoid total annihilation.
Huh? You put Mii-chan in the demon battle? Ah, yeah…
>>99
That axe doesn’t have a petrification immunity effect.
In other words, when trying to deal a lot of damage with techniques in a boss battle, managing JP becomes tough since you have to reduce the current JP.
>>101
Even if I want to reduce it in advance, the system that guarantees a minimum JP with equipment is getting in the way…!
The firestorm is definitely brought by Patrick.
There are many scenarios where Patrick appears, so it’s strong because you can’t overlook it.
SaGa was relatively a magic game, but it has a balance that makes it a magic game in terms of its world view as well.
>>103
I see, someone who is unable to use techniques has no place in this world, that’s how strong it is.
>>108
It is also easy to understand why the steel soldier rampaged.
If you thoroughly lay out meta strategies and charge with a lance, conventional tactics will collapse.
>>117
In the future, it will be a deployment where one is wrapped in steel while meta-ing the technique and using the technique as a supplementary tool.
It’s terrible that even the identity that an incapable person finally gained disappears.
Well, the cold reality is that there’s no difference in physical abilities between a person who can’t use techniques and an ordinary person, so those who can use techniques are stronger.
There was an unknown egg, but there wasn’t a complete South Mound Top where Bors-kun and Mika joined up.
>>104
The original difficulty is already sufficient, so…
If I do it again, this is way too painful to use at the beginning of Volcano Crush…
>>105
If Cordelia is dead and you overlook Labelle, it will just be the three of us.
I think bushfires contribute to the impression that this game has a slow tempo.
I’m currently having Johan do a string barrage at three times speed, so I’m going for a quick run.
If you bring it in the second half of the collaboration, then you need to have skills, right?
I like the bushfire itself; it has a sense of synthesis.
The double-speed firestorm goes boom boom boom and is done quickly.
It’s so nice to see the enemy disappear perfectly that I just want to keep this as it is.
Use Firestorm and Seika according to the skills you want to raise.
Whoa whoa whoa whoa whoa whoa LP1 Kamui!!!!!!!!!!!!!
>>123
What is that? I don’t know…
I’m ignoring Isis-chan…
There are also ones where the power increases dramatically due to the effect of the roll.
Since the destination is the Ghoul Tower, the meta is extremely impactful.
Hunting stone beasts in the fossil cave, getting four shields, and finishing off by aiming for the Titus Greaves.
…It’s not over!
>>126
Is it a shield of lava? Do we really need that many…?
>>127
If I have a water mirror, I might not need it…
It’s strong.
There is the possibility of a one-hit kill.
Easy to connect and collaborate.
It feels like arson is causing quite a lot of trouble.
>>128
There are even crying heavenly thunders!
Strong is strong, but…
Well, if a user of magic can wield iron, the advantage of steel decreases, huh…
Whether or not to do it…
>>129
Don’t you know Mr. Ome Patrick’s combat style?
>>133
At first glance, it’s a weird style, just like Patrick.
>>129
In the game, once you reach the enhanced demon, the steel armor is quite effective.
It is because the increase in magical power can be secured through inheritance or by using magic accessories.
Are you a lover of abnormal lava shields…?
Collecting rares is not about whether you need them or not…
If you work hard on the road, you can get four Lava Shields… Well, I don’t think I’ll use them that much, though…
Was there really a situation where the lava shield was that essential?
When I see burning, I keep recalling it over and over.
For now, strip Van’s equipment and defeat the unchallenged demon with the last Megalith.
One more round.
Infinite Titus can significantly reduce the time per round if you stack sound level guns and do Kiyoka.
>>142
The war god lich, possessed by an assassin, wiped everything out with a single punch using the phantom blade.
For now, I feel like it was a balance where we could manage by just hitting with Gustav.
In the Unknown Egg battle, I was getting my face blocked by the ironclad Roberto in a Fort suit, so I guess I can manage this time around.
Well, the lava shield is valuable before the round…
There’s only one Glacier Shield, right?
>>145
I think that might have been the case.
They said it was the first time Kantar had come to the bedroom since Marie got married.
In other words, does it mean that they have made an attempt at least once?
>>146
For now, it seems like it’s just a formality to see it once.
It’s like proof that I submitted to the one who killed my father.
If I can take everything, that’s what a collector does…
Titus Greeve is just too exhausting.
The growth rate is high because of the thunder.
Unlike martial arts, just increasing the skill level doesn’t really boost the damage, so it’s difficult to operate.
This time, I feel that Infinite Titus falls into a relatively easy category.
>>151
I’m glad the auto-save didn’t kick in.
Auto and Yarde are hole brothers.
The beast bone armor is surprisingly cumbersome…
>>154
Even if I get that… it’s such a hassle…
>>154
I think it could even be the rarest of all…
>>154
I don’t know the source because I obtained it from an excavation.
There’s a part of Cantarel’s move that feels like it’s a jab at Finney.
If I were to get involved with Marie and a child were to be born, there’s a possibility I could use that as an excuse to take away even more territory, so I absolutely cannot embrace that.
The effort to isolate Marie extends even to the maid.
>>160
I don’t like the saintly act of Anima.
>>160
Isn’t this practical but not a hobby?
Wasn’t padded mail also somewhat rare?
In the past, I used to persist with this rare mining work solely relying on sluggish combat speed and quick saves.
Marie shouldn’t have been touched by Kantar even once.
>>163
Were you humiliated to the extent that someone like Kantar, who is like the embodiment of lust, didn’t make a move at all? Well, yeah…
Is there a lap?
It’s helpful that securing multiple items has become much easier with excavation and repeated play.
The red stone armor is only obtainable from gargoyle drops, so it’s a rare equipment.
There’s not much point in aiming for it since the black stone armor is stronger anyway.
The Golden Axe that worked so hard on the rocky terrain…
After that, two were found through excavation at the old battlefield.
>>170
If you’re going to use Tyler as an axe user extensively, an infinite-use golden axe isn’t a bad choice…
It gives the impression of ending with a stop.
Wasn’t there a time when the origin of beast bone armor was unknown?
Thanks to Digger, it’s huge that we don’t have to force ourselves to dig for Ouroboros from the dragon.
>>172
No way, I’m going to aim for it.
Now, ordinary Titas are rarer than infinite Titas.
>>173
When hunting the Titan Beast as a Beast General, it drops quite a bit.
For party leveling, Titus Beast is easier than the Night Peg army.
For the time being, the black stone armor is mass-producible, right?
>>176
Tigger brings a lot.
If anything, from the perspective of item completion, red has become rarer.
>>176
The gargoyle in the monster’s nest is guaranteed, along with the rare drop from the gargoyle in the ghoul’s tower.
But you can increase them by going to the monster’s nest in the rounds, so there’s no benefit in sticking around the ghoul tower.
>>176
In the scenario of investigating Eleanor’s mine, there are guaranteed drops, so it can be easily secured by farming.
Regular Titans will drop multiple items into your hands while you’re leveling up by hunting Titan Beasts after clearing.
Kantar is surprisingly amazing.
No matter how young I am, handling three people at the same time is impossible…
Well, if you really want to use it, it would probably be Mii-chan’s mysterious axe…
What is that axe really?
>>181
The stone axe that embodies Mr. Tyler’s anger towards the egg.
>>181
Excuse me!
The Ouroboros was the last Megalith to utilize situation reproduction, and it was the most efficient, so it was hellishly difficult.
>>183
By the way, I haven’t tried it, but is it impossible to replicate this time?
>>191
Impossible
So I think they’ve prepared spots where you can easily encounter rare monsters after clearing the game.
Kantar is too magical with his Jr.
Diggers only bring junk, but are there any conditions for rare drops?
>>189
Increasing the number of diggers you have and after clearing, rare items become easier to obtain.
>>189
It probably depends on the type of digger you have.
The real deal begins after gathering all the varieties.
>>189
Increase the diggers.
I want to produce mass quantities of Last Leaf.
There are concerns about the black stone armor’s physical and light defense, so having just one might be enough.
I think the one that has started to shine with the most unusual brilliance in the remaster is Mee-chan.
>>196
It’s just that unknown relics and additional events have emerged…
>>200
Don’t forget Tyler’s anima.
Thanks to the increased speed, Ouroboros can be run sufficiently in the old battlefield Sargon.
I feel like it’s the first time I’ve seen the face of Duke Raupholtz, but was he in the previous work?
>>199
I think their face was shown in the Nuviehm thing.
Usually Titus as well.
Infinite Titus too
Together.
A dull ring, a last leaf, a keepsake axe, Roberto’s anima…!