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[Super Mario] Too much to handle…

Here is the extracted text from the image: “` OD2 NINTENDO SWITCH MARIOKART WORLD Mario Kart World CERO A Suitable for all ages “`

1: Japan Otaku ReviewsYeahx14

This is enough for the launch of the new hardware.

2: Japan Otaku ReviewsYeahx6

The amount of information… the amount of information is vast…!

3: Japan Otaku Reviews

With the money earned from 8DX, let’s make a larger-scale Mario Kart!

4: Japan Otaku ReviewsYeahx25

Sounds good, right? It’s a fighting game up to switch 3.

99: Japan Otaku Reviews

>>4

It really seems like that will happen…

5: Japan Otaku ReviewsYeahx2

The WiiU’s version 8 never had battle modes introduced from the beginning.

8: Japan Otaku Reviews

>>5

What are you?

6: Japan Otaku Reviews

I think I’ll try my hand at the handle.

7: Japan Otaku ReviewsYeahx2

I want to do it soon, haha.

10: Japan Otaku ReviewsYeahx16

>>7

Shoot.

9: Japan Otaku ReviewsYeahx1

I’m looking forward to Mario Kart, lol!

11: Japan Otaku ReviewsYeahx1

Personally, the future of Mario Kart that I imagine is a world completed by islands that expands infinitely like Minecraft, powered by semi-automatic generation, deep learning, and Nintendo’s mysterious quality assurance.

12: Japan Otaku ReviewsYeahx2

8 is relatively an ordinary unfinished product, isn’t it?

13: Japan Otaku Reviews

It’s already airing commercials.

Can I purchase it…?

14: Japan Otaku Reviews

In the end, I didn’t buy it and haven’t played, but I wonder if I would enjoy it…

15: Japan Otaku Reviews

I know it’s late, but was 8 released 11 years ago…?

16: Japan Otaku Reviews

It wasn’t a super Switch.

17: Japan Otaku ReviewsYeahx2

It’s amazing that a new Mario Kart hasn’t come out for the Switch, which sold so well.

19: Japan Otaku Reviews

>>17

Unless they change the hardware, it’s definitely more profitable to continue releasing DLC than to launch a new title, so that’s why they keep putting out DLC.

24: Japan Otaku Reviews

>>19

Isn’t the talk that 8DX is just an updated version of 8?

27: Japan Otaku Reviews

>>24

That’s because the WiiU was essentially a void…

20: Japan Otaku Reviews

>>17

There were times when I was mostly satisfied with a method that was akin to illegal extensions of 8DX.

75: Japan Otaku Reviews

>>17

Ho, home circuit…

78: Japan Otaku Reviews

>>75

I thought it was quite a bundle of possibilities, but it ended up staying just a possibility…

81: Japan Otaku ReviewsYeahx2

>>78

It’s a big hit in the remote control world.

86: Japan Otaku Reviews

>>78

It’s important to take on challenges like that…

It may just be that the era was too early.

108: Japan Otaku Reviews

>>78

There are a lot of things like that with the Switch, right? The infrared camera was not really utilized and ended up being omitted in the Switch 2.

I feel like Nintendo Labo was on the right track, but it ended its run quickly…

18: Japan Otaku Reviews

I’m really looking forward to free-run mode.

21: Japan Otaku Reviews

On the contrary, why did Splatoon come out so frequently?

23: Japan Otaku ReviewsYeahx1

>>21

If we don’t keep releasing consistently, it will be forgotten, just like with Pokémon, to make it stick in kids’ minds.

22: Japan Otaku Reviews

I’m now regretting not participating in the reservation lottery for the bundled edition.

25: Japan Otaku ReviewsYeahx1

>>22

I had no choice because it was necessary to make it multilingual.

110: Japan Otaku ReviewsYeahx7

>>25

Could it be an RTA runner…?

26: Japan Otaku Reviews

There were at most 32 courses until 7.

It’s 96 courses in 8DX.

33: Japan Otaku Reviews

>>26

It’s sad to see the game being negatively criticized for having few stages in the world, ignoring the long-term updates and DLC.

28: Japan Otaku Reviews

When the commercial comes on, it really feels like the time has finally arrived.

29: Japan Otaku ReviewsYeahx3

The 8DX was originally intended to be released as a temporary solution.

It just exploded unexpectedly.

31: Japan Otaku Reviews

>>29

The ability to hold two items feels like a subtle change, but it surprisingly seems to be quite innovative.

30: Japan Otaku Reviews

All the commercials are good!

36: Japan Otaku Reviews

>>30

The intro sound of the theme song is so catchy, isn’t it? lol

32: Japan Otaku Reviews

I wonder if Mr. Yabuki is making Mario Kart.

34: Japan Otaku Reviews

It turns out that 2 items were from 8.

37: Japan Otaku Reviews

>>34

No, it starts from 8DX!

35: Japan Otaku Reviews

It feels like there are already quite a lot of things that have been revealed.

38: Japan Otaku Reviews

In fact, it’s been casually referred to as the race course, so it looks like course 26, but that’s not really the case, right?

39: Japan Otaku Reviews

The main theme of the world is really good, isn’t it?

40: Japan Otaku ReviewsYeahx9

Double Dash…

41: Japan Otaku Reviews

The last character in the commercial is Mario, Peach, and Rosalina.

In other words…

42: Japan Otaku Reviews

It looks like they’re going to unlock the aerial area under the guise of opening Rainbow Road…!?

43: Japan Otaku Reviews

In the first place, it’s nonsense to say there is a lack of courses for freelancers.

46: Japan Otaku Reviews

>>43

But it seems that the land will likely increase in the future.

44: Japan Otaku Reviews

When I think of GTA mode, it reminds me of those Choro-Q toys.

45: Japan Otaku Reviews

I think it’s quite amazing that you’re properly responding to “What comes after 8?” and drowning them in information.

47: Japan Otaku Reviews

There was an underground world! With dark and mirror courses.

49: Japan Otaku Reviews

It seems that the sky and underground will also be expanded with DLC.

50: Japan Otaku Reviews

It seems that a commercial for Switch 2 is playing before the screening of a Conan movie or something like that.

52: Japan Otaku Reviews

>>50

Is there going to be another crappy Conan game on Switch 2!?

51: Japan Otaku Reviews

I wonder if Link will show up again in this installment.

53: Japan Otaku ReviewsYeahx5

It would be a bit funny if an entire continent was added as DLC.

58: Japan Otaku Reviews

>>53

I want to run on a big bridge that connects the continents.

73: Japan Otaku Reviews

>>53

The continent has risen!

54: Japan Otaku ReviewsYeahx3

Really.

Mario Kart’s

The new work is essential.

It’s a check.

w

55: Japan Otaku Reviews

This time, it’s advertised as being all connected.

If additional courses are added, it seems like it will head in the direction of discovering new islands.

56: Japan Otaku Reviews

I’ve never played Mario Kart since the first generation, but I wonder what would happen if I played W.

57: Japan Otaku Reviews

The results will be out in a week.

63: Japan Otaku Reviews

>>57

Even if I fall, I will continue after 4 days.

59: Japan Otaku Reviews

Maybe more courses will be added with DLC.

60: Japan Otaku Reviews

Mario Kart 64 was the last one, but I wanted to give it a try, so I got the bundled version.

61: Japan Otaku Reviews

A sea-bottom tunnel to another continent!

62: Japan Otaku Reviews

When Princess Zelda takes the killer, she turns into a white dragon and charges in!

64: Japan Otaku Reviews

I really think it’s totally possible to have things like floating islands or space in DLC.

65: Japan Otaku Reviews

Battles are also interesting to do.

It’s probably best to do it with friends.

66: Japan Otaku Reviews

I will buy it.

70: Japan Otaku Reviews

>>66

I see, you’re buying it.

67: Japan Otaku Reviews

I’m secretly looking forward to wave racing.

68: Japan Otaku Reviews

I’m grateful for the abundance of assists since I’m bad at racing games…

69: Japan Otaku Reviews

DLC Course Planet Mira

94: Japan Otaku Reviews

>>69

Racing with a difficult-to-control doll vehicle form!?

71: Japan Otaku ReviewsYeahx4

I truly believe that removing the cart customization was a bold decision.

93: Japan Otaku Reviews

>>71

When you prioritize performance, it ends up looking bulky with mini tires and a fancy kite attached, which is quite lame…

72: Japan Otaku Reviews

Maybe this version of Rainbow Road will resemble the one that appeared in the movie version of Mario.

74: Japan Otaku Reviews

Character + a map themed around that character in DLC.

I wish they would do that.

76: Japan Otaku Reviews

It seems like you can enjoy just by freelancing, and it’s okay to bring Planet Mira as it is.

90: Japan Otaku Reviews

>>76

The world is predicted to be wider than Mira in terms of map size, just based on the assumption of running in a cart.

91: Japan Otaku Reviews

>>76

I wonder if you want to see Elma falling over on a cart with a banana!?

I want to see it…

77: Japan Otaku ReviewsYeahx2

Didn’t you say that there’s a noticeable performance difference in a direct comparison?

88: Japan Otaku Reviews

>>77

There are performance differences between carts.

There’s talk that the customization options for tire and glider selection have been removed.

79: Japan Otaku Reviews

I wonder if they already know whether there is a turbo value in the trial play.

I hope it’s gone.

80: Japan Otaku Reviews

Well, the Mario Kart staff probably started working on this about two years ago…

I think illegal construction would definitely have been fun.

82: Japan Otaku Reviews

I can’t be the only one who thought of Woohoo Island when I saw the direct.

83: Japan Otaku Reviews

You were saying there are differences in character.

The information about the experience event is false.

96: Japan Otaku Reviews

>>83

The character difference is probably weight, and it seems there won’t be any metal outfits for Mario, but is there really none?

84: Japan Otaku Reviews

First, can I buy it?

85: Japan Otaku Reviews

I want to do it quickly.

I’m going with Metal Cow.

87: Japan Otaku Reviews

I’m happy that you will come again because I was using Isabelle.

89: Japan Otaku Reviews

I wonder how many anonymous people have experienced the chaos of a race in Wave Race on the GC when a storm hits… That world is seriously hell, so be prepared.

92: Japan Otaku Reviews

With that many characters, I thought it would be difficult to create character differentiation, but it was there as usual.

100: Japan Otaku Reviews

>>92

Well, if I prepare a few different kinds, it should work out somehow.

95: Japan Otaku Reviews

It’s okay to have custom differences, but I want the character differences to be eliminated.

97: Japan Otaku Reviews

It seems like there are a lot of ruthless shortcuts, and once the research progresses, it looks like no one will be running properly on the ground.

102: Japan Otaku Reviews

>>97

Being able to run on walls greatly expands the possibilities for exploration.

98: Japan Otaku Reviews

It’s unfair that they’re doing a Mario version of FH.

101: Japan Otaku Reviews

I thought they might go for a Nintendo All-Star kind of approach, but it ended up being quite solidly focused around the Mario family.

105: Japan Otaku Reviews

>>101

Because it disturbs the world view, it feels like there will be only a few guests like that in the future.

113: Japan Otaku Reviews

>>101

Aren’t there still characters you can put in the cart before going over there?

Yes… I will put on the crab and the cow…

103: Japan Otaku ReviewsYeahx1

If there were no character differences in the first place, it would just be a game where larger characters end up at a disadvantage.

Everyone will end up using only small characters.

104: Japan Otaku ReviewsYeahx2

I think it’s good that it was almost like 8, but the Nintendo All-Stars characters are also good.

106: Japan Otaku Reviews

I feel a sense of madness in the Gabon that is casually mixed in.

112: Japan Otaku Reviews

>>106

There are officially Gabbo believers, right?

120: Japan Otaku Reviews

>>112

Gabon is great, right!?

107: Japan Otaku Reviews

I thought I could only do the wall run for a moment, but it turns out I can run on it for quite a long time in one go.

It seems that serious players will start running along the course sides as if it were normal.

109: Japan Otaku ReviewsYeahx1

The lightweight class in this game is so weak that there’s no reason to use it…

115: Japan Otaku ReviewsYeahx5

>>109

Haven’t you ever played Mario Kart?

119: Japan Otaku Reviews

>>109

There are also lightweight games like 64 and DS, though.

111: Japan Otaku Reviews

The serious players can no longer be hit by red shells.

Is the red shell running on the wall?

116: Japan Otaku Reviews

>>111

I’ll avoid the blue shell too.

114: Japan Otaku Reviews

It seems that the bundled version has a higher shipment quantity.

118: Japan Otaku Reviews

>>114

That’s just a rumor.

117: Japan Otaku Reviews

Isn’t there a mysterious force lately promoting Gabon, like Maripa?

121: Japan Otaku Reviews

I wonder which racing game first featured rewind.

Forza?

122: Japan Otaku Reviews

Is Donkey still alone?

126: Japan Otaku Reviews

>>122

It can be said to be a return to the origin.

123: Japan Otaku ReviewsYeahx4

In this game, the existence of the middleweight class has been meaningless for a long time.

124: Japan Otaku Reviews

Can you jump higher by stepping on other characters’ heads with a boost jump?

125: Japan Otaku Reviews

Something as lightweight as me is easier to handle for a klutz like me.

127: Japan Otaku ReviewsYeahx3

What’s rare about taking the environment is not light or heavy, but medium weight.

So the current 8DX is a rare environment.

128: Japan Otaku Reviews

I can imagine something like humanoid or Yoshi, but I wonder what the dress-up would be like for dolphins or Sanbo…

129: Japan Otaku Reviews

>>128

One-point accessories, etc…

136: Japan Otaku Reviews

>>128

It seems unlikely in the first place, but maybe snow sambos…

130: Japan Otaku Reviews

Will the DLC include Hyrule?

131: Japan Otaku Reviews

I didn’t buy 8DX because I had trigger finger in my index finger.

135: Japan Otaku Reviews

>>131

An auto-accelerate function for you.

132: Japan Otaku Reviews

They’re slowly releasing information even though I’ve already decided to buy it.

I feel like I’m being pushed even though I’m already at my peak.

137: Japan Otaku Reviews

>>132

You’re really hyped up! I’m looking forward to Mario Kart, haha!

133: Japan Otaku Reviews

I wonder what a feeling like the background of the package in the thread image would be like…

It’s different from a wide-angle, right?

139: Japan Otaku Reviews

>>133

Isn’t it a fisheye lens?

134: Japan Otaku Reviews

I liked being able to play casually with nameless characters in 8DX’s tournament mode, so I hope there will be a similar feature.

138: Japan Otaku ReviewsYeahx3

w

140: Japan Otaku Reviews

Is the bundled version just a changed package with a download code included? If so, it wouldn’t be strange to have a lot of them, I guess.

141: Japan Otaku Reviews

A dolphin is riding on another dolphin, and it’s terrible during mating.

149: Japan Otaku Reviews

>>141

Do you know, Anonymous?

Dolphin mating involves docking bellies together.

154: Japan Otaku Reviews

>>149

Isn’t it a normal position?

142: Japan Otaku Reviews

When heavyweights are strong, it’s relatively normal, but when lightweights are strong, their way of breaking is strange.

The galloping Karon Cannon on the dirt is strange.

143: Japan Otaku Reviews

It would be nice if accessories could be reused.

144: Japan Otaku Reviews

By the way, where’s Chico?

171: Japan Otaku Reviews

>>144

It seems to be in the background of the observatory.

I hope there are hidden characters in the DLC…

145: Japan Otaku Reviews

Today, I received the detailed schedule for the experience event, and it seems that everyone is guaranteed to experience the Mario Kart race!

They’re really trying to make this a trend.

147: Japan Otaku ReviewsYeahx6

>>145

You don’t need to do something like that for it to become popular…

150: Japan Otaku Reviews

>>145

There is no hardware that has succeeded after a failed launch…

146: Japan Otaku Reviews

Isn’t Baby Rosetta too erotic?

Is it okay to put something like this out in public?

152: Japan Otaku ReviewsYeahx3

>>146

It’s to smoke out someone like you.

173: Japan Otaku Reviews

>>146

I want to become a mushroom empire…

148: Japan Otaku Reviews

The truck operation in the commercial is probably some kind of mini-game.

155: Japan Otaku ReviewsYeahx3

>>148

It seems that getting on the 🚁 directly is likely a gimmick.

161: Japan Otaku Reviews

>>155

It’s nostalgic, isn’t it, Criminal Termination?

158: Japan Otaku Reviews

>>148

It seems that it is seated normally during the race, and once you get on, you can operate it for a certain amount of time.

I think the helicopter shown in yesterday’s direct is probably of the same type.

151: Japan Otaku ReviewsYeahx2

Because it won’t lead to sales even if we keep rubbing 8DX, we need to transition.

156: Japan Otaku Reviews

>>151

Well… even after all this time, it’s still selling well…

153: Japan Otaku Reviews

I want you to collaborate here and there.

I want to ride a Mini 4WD!

160: Japan Otaku Reviews

>>153

8 collaborated with Mercedes.

157: Japan Otaku Reviews

Anonymous user’s profile

Most played character: Baby Rosalina

159: Japan Otaku ReviewsYeahx1

It feels like I could at least get back the value of one game just from completing hidden elements as a freelancer.

162: Japan Otaku Reviews

I’m even considering buying 8DX right now because I can’t stand it anymore.

I didn’t buy it because I already had it on the WiiU…

170: Japan Otaku ReviewsYeahx1

>>162

The gameplay is completely different, so I don’t think there are any problems with not numbering it.

163: Japan Otaku Reviews

You can do a character usage ranking once a month.

164: Japan Otaku Reviews

Of course, there’s Rainbow Road too, right!?

175: Japan Otaku Reviews

>>164

Well, there have been hints and it’s probably there, but won’t this add a whole continent’s worth of courses to the sky?

165: Japan Otaku Reviews

8DX was also quite a festival game, but it was added later.

This was designed as a festival game from the start and is way too much of a head festival.

166: Japan Otaku Reviews

I will buy it if I win the pre-sale lottery; if I don’t win, I won’t buy it.

167: Japan Otaku Reviews

Regarding the discussion about past works, even now, fans of Mario Kart Wii are still creating new courses and setting up servers on their own, keeping the excitement going…

As long as it is commercialized, we have no choice but to create new works.

168: Japan Otaku Reviews

It’s really exciting, but can I buy it?

169: Japan Otaku Reviews

Even if you go the wrong way, you won’t be scolded by Jugemu.

172: Japan Otaku Reviews

The regular price is 10,000 yen.

There is probably about 30,000 yen worth of content packed in.

174: Japan Otaku ReviewsYeahx1

It seems that there are only a few people who end up not being able to run on Rainbow Road.

176: Japan Otaku Reviews

I want to try a race that goes around the entire course at least once.

180: Japan Otaku Reviews

>>176

It seems like the first race will take about an hour…

177: Japan Otaku Reviews

Everyone in the third party, please consider this as a standard for Switch 2 exclusive software.

178: Japan Otaku Reviews

Speaking of which, I feel like in the past it was treated as a heavyweight because Chiko was around, but recently Rosetta has been treated as a heavyweight even in Chiko’s absence.

179: Japan Otaku Reviews

I want to drive the Freelander at a slower speed.

181: Japan Otaku Reviews

This time, the Rainbow Road seems like it’s going to be extremely long.

187: Japan Otaku ReviewsYeahx1

>>181

It seems there are four Rainbow Roads.

182: Japan Otaku Reviews

If the Special Cup is the same as usual, it seems like it will take the form of having Rainbow Road and Bowser Castle in the sky, along with two additional courses.

183: Japan Otaku ReviewsYeahx3

I think they’re going to add a course that will make you go “whoa.”

I know there are a lot of fans who will follow me.

184: Japan Otaku Reviews

Rainbow Road would be interesting if it were a gigantic course that connects each track in the air.

185: Japan Otaku Reviews

I don’t have any friends to meet up with…

191: Japan Otaku Reviews

>>185

Toshiaki has joined.

186: Japan Otaku Reviews

The performance has jumped up too much all of a sudden with Switch 2…

188: Japan Otaku Reviews

I would like them to re-import the arcade version of the course from somewhere.

You’ve never done it before, right?

189: Japan Otaku Reviews

If you want to, you could probably race all the courses on the continent with your friends.

190: Japan Otaku Reviews

The way the rainbow holds back isn’t just a single rap’s worth.

192: Japan Otaku ReviewsYeahx2

Where can I download that friend?

202: Japan Otaku Reviews

>>192

When the new squid game and the new Mario Kart are released, a big friend recruitment event will start in the thread, so don’t worry.

193: Japan Otaku Reviews

I can feel a strong determination to fight for 10 years with this one title and its DLC.

194: Japan Otaku Reviews

I have connected all the Rainbow Roads from past generations!

201: Japan Otaku Reviews

>>194

Please spare me from 64.

195: Japan Otaku Reviews

Friends sold separately.

196: Japan Otaku Reviews

Mario Kart and Mario Party have great streaming content.

197: Japan Otaku Reviews

It’s a bit hard to understand because it’s just a moment when you get on, but it seems possible to get on and operate it during a race, rather than in free run.

I wonder if having two machines and it not being first-come, first-served is a kind of relief for those who are relatively behind?

It’s a bit hard to understand because it’s just a moment when you get on, but it seems possible to get on and operate it during a race, rather than in free run. I wonder if having two machines and it not being first-come, first-served is a kind of relief for those who are relatively behind?

200: Japan Otaku Reviews

>>197

It seems there might be something for people who messed up their course selection.

198: Japan Otaku Reviews

It felt like I saw a bit of an event like a last dungeon appearing, Rainbow Road.

207: Japan Otaku Reviews

>>198

It feels like this time it’s being treated like the Star Road in Super Mario World.

199: Japan Otaku Reviews

I should have included it in the package.

203: Japan Otaku Reviews

I’m sorry, Baron.

Let’s go back to the Wii U.

204: Japan Otaku Reviews

In the official introduction video.

The scene that was played the most was with the cow.

205: Japan Otaku Reviews

Considering that it’s almost an open-world Mario Kart…

I wonder if the next Mario game will be an open world instead of a sandbox.

206: Japan Otaku Reviews

🐮

🏍️🐢

208: Japan Otaku Reviews

Isn’t it unfair that even the narration is like “Moo”?

209: Japan Otaku Reviews

With 24 people in 4 teams, it feels like they’re practically saying to hold a tournament on a stream, it’s too amazing.

210: Japan Otaku Reviews

SFC Koopa/Donkey Kong Jr. (Heavyweight)

64 Toad (Lightweight Class)

Advance Peach/Kuppa (Lightweight/Heavyweight)

Double Dash Diddy × Toad (Lightweight Class) (Character or rather Kart Class)

DS Karon/Yoshi (Lightweight Class)

Wii Funky × Bike (Heavyweight)

7 Metal Mario × Wild Tire (It’s more about the Wild Tire being ridiculously strong than being heavyweight)

8 Heavyweight Character x Beetle OR Blue Falcon

8DX semi-heavyweight characters × Hanachan Buggy (up to mid-term environment) specific group of middleweights × Kuma Ride OR Soramame (late-term environment)

211: Japan Otaku Reviews

In modes other than survival

I wonder how we can save those who are falling behind.

The gap only widens when racing on the roads between the courses.

212: Japan Otaku Reviews

My favorite Rainbow Road is only the one from GBA.

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