
I received something in the update!
…Is the SP chip this good!?
I came inside her!
My name is Last Elixir Preservation Man.
There’s no way a SP chip can be used!!
It seems like everyone is making great progress in development, but where are you leveling up your machines and characters?
>>4
Skipping, development filling, and various other things.
>>4
There’s no way around it!
Let’s proceed with the main!
Throw in the materials!
What are you doing, 1000 Gremmy?!
Who is the one that can level up a character to level 100…?
I guess the Airp Matu is round after all… Its face is also round.
Isn’t the existence of the game in the world of Gik Axus pointless?
The Zhaut Festival starts at 3 o’clock!
I still haven’t raised it that much before going SP!
Is it correct to understand that SP chips are items for people who want to use low rarity for a long time?
I wonder if I should use it on Forbidden.
>>10
I have a good feeling about being able to use the crazy development SSR for a long time.
Z, P Strike, and Psycho.
Barzam!
Game!
The Zaut!
We!
It’s not about the ν Gundam; I haven’t really heard much about Amuro during the One Year War or the UR Gundam, but isn’t he not that strong?
>>14
It’s hard, avoids things, and is tough.
>>14
It was mentioned in the previous thread, demon endurance.
>>24
It’s a reproduction of the original work!
>>14
Recently, top-tier players have started tackling the endgame content, and their evaluations have skyrocketed.
I don’t understand why ∀ is underwater △, though?
What is that blue thing with 2 million downloads?
>>16
An item that raises the upper limit so that low rarity levels can be increased up to 100.
>>36
I think they might be asking about Deep Arms.
>>58
Since the model is YFX-200, it’s properly related.
I wish they had also distributed about 200 reinforcement data along with it.
Finally, Sazabi and Karta have been drawn…
Is the best suit for the shield role really one with PS armor and a shield, like in Seed?
>>18
“Vic Zamu and Psycho that have I-field and MAP.”
>>27
Stop talking bad about Big Zam.
>>27
Hmm, the level of understanding when I was told I would be a wall is amazing.
The development of the ZZ series is not progressing at all.
At this rate, we’ll end up going through the entire scenario with just Z, Z II, and the Hyaku Shiki!
>>19
Honestly, isn’t the real development just starting after clearing the scenario and entering hard mode?
>>19
The original work managed to get by mainly with ZZ, Z, the Rick Dias, and Mark II…
The image of a counterfeit-like Machu overwhelming everything is too funny.
Why isn’t ZZ red when the red Gundam and the red Z came out?
>>25
There’s not that much variation.
>>25
It was not produced because it was too expensive.
Anyway, just stuff in as much stamina as you can to keep spinning!
Gather the collected items and pour them into one person to make them a formidable warrior and charge into battle!
If this weren’t stamina-based, it would have been terrible… I would have had no time to sleep.
I’ve poured too much into Z, and now all the series troops for the seed scenario are stuck at level 30. Help me!
>>29
I’m already running away with the guest squad instead of the series squad.
It’s a game where SSR fully awakened units can shine, and I can’t get enough of it.
To be precise, it’s irresistible to be able to progress steadily using my favorite aircraft!!!
Is the Casval-specific Gundam strong?
>>32
I haven’t made it yet because I’m too tired to create it.
>>32
The Ultimate type has special effects against specific works, so it excels in stages with restrictions based on works.
It should be like that, but this red Z is just too strong.
I was thinking while watching the scenario of Z that surviving in the Zeta with the Shirocco and Hamarn’s Qubeley sandwiching him really shows that Char is still Char…
Even though Haman wasn’t serious.
The character request (extortion) where the voice doesn’t match the situation at all has become strangely addictive.
Machu writhing in the mobile trace system.
Machu continues to strike the axe silently.
Yona, who can use Psycho Gundam the best.
Kira Yamato and Mu La Flaga’s SEED Steel Trio
>>40
Kira-kun! You shouldn’t appear too much in people’s dreams!
>>48
Kira-kun! You still have a future! I will take care of this!
>>53
Mr. Kurze! I will provide support! Attack!
>>53
You’re going too far forward, Mu-la-Flaga!
When I sort the scouts by combat ability, Sergeant Denim is in a very high position, and I’m confused.
Extend the High Mega Cannon more…
Instead of just customizing or mass-producing Z and Gaplan, make multiple ZZs, customize them, and have them fly in the air.
I can increase the attack power of weapons, but it’s impossible for a weapon with low base power to surpass a weapon that is already strong from the start…
Why is the red Zeta getting hit by the Big Bang Punch?
>>49
It’s originally a machine designed for JR, equipped with a strange psycho-comm system and my creation of the cutest and strongest original character.
I don’t have enough stamina at all!
Give out more drinks.
>>50
Is that a drink?
A high-quality development page for the Double Zeta, featuring the silhouette of ZZ and secretly incorporating ZⅡ.
Unexpected pilots like Apolly and Thor are active in the early stages, aren’t they?
The Eternal SEED stage is difficult… Do I really have to create a level 50 Meteor?
Does that mean that since Apolly is R but has a younger brother +1, Shirocco and the three Astrea girls, Mayura, are also strong?
Only the red Zeta has such high availability; the others should learn from it.
Tomenosuke Heat Hawk charging straight ahead.
Can the G-3 Gundam fight on the front lines even in the ZZ era?
>>63
I currently have 2 dupe, but I can still take down weak enemies like ZZ or W with my bazooka.
A structure that appeals to the low inducement to charge.
Who is Tomenosuke?
The ZZ is practically a model that only has Judau in it, so that’s pretty amazing.
The original Gundam really shines more in the latter half, so I think it’s understandable that the early part, where the HP isn’t much different from others, is hard to grasp.
Once you start going over level 30, you begin to think, “Wow, this guy is tough…?” By the time you surpass level 60, it becomes a major deal, and when you exceed level 90, you turn into an old man who doesn’t take a single scratch from a Zaku machine gun.
Be careful when Machu is carrying an axe…
I lightly researched range boost, and it’s crazy… it gives a convenient +1 to range… well, it doesn’t apply to area of effect weapons though.
The UR characters also have it, but it’s only at level 60 for unlocking, while for R characters…
R Apollyon
R Shapo
R Niki
R Shield
For example, they have range boost from the start.
Z was still an F22, but ZZ is a B2.
>>66
For better or for worse, they’re a pure attacker…
I don’t know! After all, people can only provide automatic support and defense without consideration for others!
I thought this is what rerolling is like, so I started playing, but isn’t it troublesome to develop and buy at the daily shop?
>>77
Every day, free products are lined up in the store, so go buy them.
>>86
It disappeared after I bought it, but it gets restocked every day.
Thankful…
When you have Hamarn on the red Z, it’s easily strong.
Red Z and the developed SSR Z have excessively high support power.
I want a Devil Gundam other than the tank.
I want to turn various things into biological units.
The AI that defends itself when it can be killed is so annoying~
>>66
I’m being taken care of as well.
The build that only thinks about dealing crazy damage including critical hits is fun.
The CS1 attacker is a firepower monster like the Unicorn, but other than that, it becomes a strange one that lacks maneuverability…
Wow, it was thrilling to see Machu’s solo Jet Stream Attack break through the original Jet Stream Attack.
I realized I have 23 gacha tickets.
It’s a dilemma whether to spend or save.
The X1 that Kinkedu is riding is strong, but it’s too conventional and lacks humor.
Phenex 2, Le Nish 2, Rain
The confirmation is a freedom plan, but is it okay if I finish?
>>66
I can fly and it’s quite handy, but the fuel efficiency is poor and the range is short…
I think it’s impressive that Zikax has only one technique.
Go straight and break it.
It’s really simple.
Huh?! Three actions?!
I only knew that Ben had a strange haircut, but it turns out he was well-liked.
Isn’t it about time for those doing rerolling to decide on a compromise point…?
>>98
Still, keep saying it…
>>98
I finished it just now after doing it until Slemio gathered without any compromise.
A total of 381 rerolls.
>>127
Hic
>>127
You went out of your way to count it properly, huh…
>>98
I won’t stop until I have all 4 UR units and 1 support ready…
Even those weaklings are tough! Mr. Kinkedoo, who is evaluated this way, is a bundle of humility.
Isn’t the only strength of Plutone really that the pilots are cute?
Sharu looks strong when riding Exia.
The buster gun that is thrown away every time.
I wouldn’t say it’s a high-performance radar, but wouldn’t it at least have a booster?
When the Zeke Axe moves, three small machines evaporate.
>>103
Sparkle! (Carotid artery severing)
There was no explanation when the optional parts were unlocked, so I don’t even know where to obtain them.
I made a cast gun, but for now, I’m wondering if I’ll actually use it instead of the G3…
I wonder if there are any strengths.
>>105
The comp reward machine is a bonsai-themed end content.
>>119
I feel like there might be scenarios required to do Eternal Road… as I’m playing it.
This is causing the intermediate missions to be halted!
>>105
It’s already been mentioned in this thread, but the Ultimate Unit deals extra damage against certain works, so it’s a really strong unit in stages restricted to specific works.
Sparkle! Sparkle! I’m launching a jet stream attack!
>>106
Stop it, okay?
Enhancement Unit Character Supporter Dismantle 4/100 + Rarity Order Filter: OFF Home Enhancement Development Stage My Pace Gacha Menu Save Formation List NEW LV1 Lina Ismai NEW LV1 Lina Ismai NEW LV1 Ra Tyrell & NEW LV1 Drick A 2 days left
Since it’s infinitely exceeding expectations, I’ll just put in a revised Exia here and do my best.
>>66
Just now, they scored our team’s first 6-digit damage.
When I let the automatic formation do its thing, Machu was dominating with the Big Zam.
There are quite a few scenario maps for seeds, both on the water’s surface and underwater, and it’s tough.
>>114
It’s better than z.
I thought Zeke Aks was going to drop out midway, but it’s actually quite useful, and if parts that extend the range of melee weapons were to come, it seems like he could return to the front lines.
I’ve come to 1st Z and I want to go to Mercury quickly, so I’m sending out seeds and doing ZZ, but as expected, I can’t get a star 3 on auto, and clearing it is quite tight.
Even weak enemies are becoming difficult to defeat unless we surround and attack them with several units.
After ZZ, a lot will be released, but there seems to be a preferred order for things to be done within the operation.
I’m progressing through several scenarios at the same time, but whenever I launch from the home screen, I always end up going to G Gundam.
Just being able to fly makes it useful in naval battles, so it’s an advantage.
By the way, will the Unicorn Mode and the Zeke Axis before the activation of the Omega Psycomu be implemented?
>>121
Although Jikakusu is one thing, the Unicorn mode will definitely come in development.
ZZ story cleared.
The reverse Char hasn’t happened yet, has it?
>>123
Since it’s short, it’s probably going to be an event, right? Rebellion Against Char.
>>135
I see, Axis destruction raid.
I’m starting to think it’s okay to use SP on Jikax.
>>124
I went ahead and used it since the performance has increased a bit.
I can fly in the sky.
Why is the Siegrex, which just swings around a slightly long-range axe, so strong…?
>>125
It’s the latest work correction and a celebratory gift!
>>125
The map is small, so the short range isn’t a concern.
The combination with the acrylic stand is good.
Above all, you can max out for free, so the power of the stats is incredible.
I’ve come to the point of unlocking the W scenario, but are they just the initial characters and units!?
The higher the difficulty level rises, the stronger the feeling that it’s better to have Gundam (EX) or Barbatos 6 seems to be.
If you don’t properly use the defensive type, you’ll die.
>>128
I wish the narrative could be used in the atmosphere…
The red Gundam has a kick!
Machu has no voice… Was this character like this…?
>>134
The lack of voice is inevitable because it’s a rush job.
The character is like this.
I don’t understand why Calamity has water-based support, but Raider and Fobi Don don’t.
>>136
It’s probably because it’s normally flying in the original work.
>>136
Calamity can’t fly, but it hovers instead, and it will eat the remaining two machines, just like in the original.
>>149
I’ll eat…
When I set it to auto-formation, Exia was taken by the bakery!
>>137
That’s a good machine.
The white old man was doing aerial combat in the colony with Ziegax-kun after turning red…
It’s funny that Machu brought in a ridiculously powerful skill just because the original source only had the weapon of swinging an axe.
Since I casually received an SP chip, can I make it my favorite Psycho Gundam 100!?
It’s convenient or something.
>>144
That’s good, it’s strong.
It’s best to invest resources into what you love.
Anyone who can boost MP from the start is already strong just because of that.
>>66
The critical hits unexpectedly deal good or bad firepower, throwing off the calculations!
The poor fuel efficiency is concerning, but Kinkedou, who excels in both aerial combat and shooting, is extremely excellent.
Banagher-kun
If you can hear this, it’s about time you stop re-rolling.
>>151
Still…
I think Casgan is an incredibly patient guy, including how he approaches challenges, so in the end, he will be very strong.
The finely balanced adjustments made in the development so far should mean that the aircraft is anything but flimsy.
>>152
What I’m writing is pretty intense.
It feels like Kinkedoo is strong because the enemy doesn’t defend when you get a critical hit, which increases the critical hit rate.
You can retry as many times as you want for free, so it’s fine to keep going until you get it.
Being able to move three times in the early game is sneaky.
After all, Machu is still airing!
Does Jikax cause more damage with higher HP?
That’s why I became a head-hunting woman…
Development and capture are cumulative count panel missions…
>>159
It’s the same with the AP I used!
I don’t really understand the difficulty level of the Akai Hidetoshi event.
I wonder if I can finish just by clearing the beginner mission?
The anonymous wiki is already done?
>>162
It seems there is no thread image storage…
>>180
Stop it, stop it.
Stop repeating the tragedy.
>>162
Do not forget this pain.
>>162
Should I build a storage room…?
>>162
I’ve already gotten tired of that joke.
Calamity can hover, but it’s slow on foot, so it needs to ride a raider.
The Cassval Gundam has the Zieg Arkus appearing too.
I hate enemies that defend when I’m out of range!
It might be a good idea to save this for the UR guarantee.
Since I received it, maybe I’ll try turning the Zeke Axe into SP.
I don’t have any high rarity defensive types at all, so I was hoping for the Aizu Gundam while spinning, and I ended up getting UR Barbatos.
I don’t hear much about it, but the nano laminate armor seems really strong.
It seems that the voice is being abbreviated in order not to leave too strong of an impression before the main broadcast.
Hey… why has a meme already started to spread…?
>>173
I just don’t think I made it in time, that’s all…
>>173
Speaking of Machu, it’s the head-hunting tribe that attacks silently, right?
This is someone else’s, and it’s anonymous over here.
The optional parts that Amuro gave me in exchange for the Gun Tank…
As a result of randomly pulling the gacha, Red Johnny ended up piloting the Devil Gundam.
What is this…?
I’ve reached rank 21, but rank 22 feels so far away!
Thanks to completely separating the development system diagrams by work, even the aircraft that would normally just be a stepping stone can play an active role, which is great.
Sometimes there are strange ones at the end point.
I usually defeat high-difficulty bosses with a KinKedou X1, using an attack and critical boost while in the same hype as Goku when he unleashes a 20-fold Kaioken Kamehameha.
It’s quite a strange name for a nameless wiki…
So far, it’s fun to play even as a simulation, so that’s great.
The latest Gundam series features a girl who is way too scary, launching three-headed monsters every turn…
I was thinking that it might be better to have durability with an UR machine that has 3 attack and 3 support, but since I don’t think it can get any better than this, I ended my reroll.