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WoW
Fishing Angel
Vegetable Village
I’ll put Life Online on hold for now.
MMOs are not popular.
lol
Is FF14 an MO?
Virtual Expo
Godzilla…
Monster Hunter
In the first place, 14 has been in a continuous cycle of controversies, and it no longer has the same vitality as before.
>>11
I feel like I burned out with the finale of FFXIV: Endwalker.
none
Seriously not.
There is a prejudice that most of them have practically become MO.
Ultima Online has recently added a new server with new rules.
There are almost no advantages to making it an MMO.
It’s just easier and preferred for both users and developers with MO, so there’s no helping it.
The one shining the brightest right now is Fallout 76.
Let’s all play FF11!
>>18
Wait until the welcome back in May.
>>18
I tried to make a comeback once before, but there was so much information to look at.
It’s tough that the only thing I can do is adjust the font and I can’t change the layout of the screen.
MMOs are all about competing for hunting grounds…
It depends on how far the online game goes.
For pure PC or console games, it will still be Final Fantasy XIV in Japan, as always.
If it’s limited to MMORPGs, it seems that Black Desert is about the only option left.
On the contrary, if you keep widening the entry point, it might end up like Granblue Fantasy.
How did the 76, which was so poorly received at first, end up like that before we knew it?
Taronji
Even though I wasn’t talking about the overall genre from the beginning, they come to me as if it’s mandatory to state their opinions!
There probably aren’t any truly pure MMORPGs anymore.
Even in Black Desert, a system has been created to hunt in your own private space to avoid competition for hunting grounds.
I’m already tired of keeping up with updates.
>>26
Social games are marketed like that…
76 is a game where all players are residents of light and development was really pushed hard…
In the end, in an MMO, everyone gathers in the newly implemented area, so other areas inevitably become deserted.
I think that since old MMOs have transitioned to MOs, it’s impossible for MMOs themselves to continue.
Even RO is full of instance IDs.
>>30
It seems that the demand for sandbox-type games has shifted towards open-world survival games.
11 was really excellent as a chat tool because it was leisurely even during hunting…
>>31
It was good that we could naturally create a timing to sit down because the healer ran out of MP or the chain was broken.
With the ballad and refresh, that overly sweet thought has disappeared.
It means massively multiplayer online game.
I think the most popular game in the country is Whiteout Survival.
The question is whether an MMO where players guide monsters to compete for resources instead of PKing, now that it’s too late for fighting over hunting grounds for profit, will become popular.
In the past, users complained a lot about development online, but they somehow still enjoyed it.
Now we have to make it user-friendly for all users, or it will quickly become a trending topic for controversy.
Seriously, in games like Hwasaba or base-building games, the element of actually destroying each other has diminished.
It has become a tool for chatting within the guild while carelessly doing bonsai.
It’s like an old MMORPG.
There’s WoW, right?
FF11 was interesting up until around the Zilart expansion.
I want there to be economic activities within the online game, even if it’s just in a practical sense.
However, considering fraud prevention, the direction is towards heavily restricting transactions between users.
Are there people playing WoW in Japan?
>>43
If we’re talking about whether they exist or not, yes, they do exist, but the portion of people who go out of their way to play English online games is probably just a very small fraction.
>>43
Of course there is.
Wobble wobble… Has everyone forgotten about MapleStory?
I started FF14 last year, and it’s pretty fun as an MMO.
It’s really fun to throw things I’ve made into the market and sell them.
My first MMO was MapleStory, and back then I was making friends randomly.
I had social skills that seem unimaginable now.
Japanese people are too busy.
If there aren’t a large number of people who can get deeply involved in a half-job, then content that only consumes speed will be more popular.
Is this a thread about elderly people who can’t keep up with the times?
Monimoni
The question is how many MMOs are actually operating properly in the first place.
>>52
First of all, the definition of MMO is quite vague.
If it really has to be that all the people on the server can’t simultaneously see the main content of the game without any limit, then it will be significantly reduced.
Conversely, if having a large number of people playing together is okay, then Granblue Fantasy is basically an MMO.
The excitement from a while ago has passed, but isn’t it still FF14?
I want to do it again, but I forgot the account password.
It seems that smartphone games with MMO elements are gaining popularity now.
Everyone is going to GTA because they are looking for a chat-like metaverse box.
How many years has it been?
>>57
It should be over 10 years from the beginning.
It’s an overwhelming online game, just considering the number of player outfits…
The most recent thing I did was play Chocolate Run, but now I have no motivation to do it again at all…
I’ve been falling asleep while watching videos of NM hunting in FF11 lately.
In Granblue Fantasy, there are around 200,000 players who actively participate, but from a player’s perspective, I have some doubts about whether that number is really true.
I think it takes about 1 to 2 hours a day, but are there really people who do that…?
It’s been a while since I had a competition for hunting grounds in Sroriba.
Honestly, I don’t really understand the differences, and I don’t care whether it’s MO or not.
Is it no longer popular to sit down and use a PC or something like that?
>>62
If that’s the case, I think FF14 has way more people than older online games.
>>63
I see.
Awesome, FF14!
>>62
It may not be a huge trend, but it definitely feels like there are a few people who are certainly doing it.
Big ones like FF14 and WoW.
In the “no substitute” category, there are games like UO and EVE.
It’s not popular, so everyone is engrossed in their smartphones.
MMOs that you can log into all day and play continuously are probably not in line with the times anymore, so they don’t become popular.
FF14 had 220,000 players in Japan and about 600,000 worldwide who cleared the main quest within 5 months of the latest expansion’s release.
If we’re talking about online games played on PCs in Japan, it might be the top choice.
If you mix in games like Genshin Impact and Monster Hunter that also have multiplayer, it might get confusing.
>>67
It’s amazing how much it’s grown since early FF11, where only a very small number of people could even access the additional areas of the expansion pack…
Recently, I’ve been seeing a lot of ads for LOL on YouTube.
Even if it seems that the MMO population was large when I was playing during its popularity, in reality, it may not have been that many.
There were probably quite a few vendors mixed in…
I think it’s impressive that FF14 is showing numbers while also properly working on its measures.
>>70
A video of random number characters falling from the sky in some game was quite terrifying.
That’s all bots…
The MMO that Japanese people seem to play the most is Granblue Fantasy.
Personally, I think the game part can be basic MO, but a session like a common lobby with a very high player limit would be fun as a pseudo-MMO.
Wow, Blue Protocol was really popular!
>>74
The first movement gathered several hundred thousand, so it was seriously amazing.
I think I could have aimed for the top if the content had been there.
I heard that you can become a ghoul at 76, so I’m curious.
It doesn’t seem like the game is designed for players to stick around for long periods of time.
There were various things in the past.
I quit because my account was hacked.
There are still fossils out there who lower FF11 to level up in FF14.
>>82
Well, there are more people who consider the current FF11 to be a conscious existence.
I think it’s outdated to hold onto that idea…
I used to play 11 a long time ago and I still occasionally watch live streams and videos, but I try not to look at the view counts.
Will NGS become MO?
>>85
The distinction between MO and MMO is now somewhat blurred, making it a bit difficult to differentiate strictly.
Aren’t you a member of the a◯l community?
It’s not that you can’t have your own opinion.
There is no thinking brain…
Albion Online…
Let’s play Knight Online!!!
I wonder if there are still quite a few people in Black Desert.
>>95
Even now, it doesn’t look like a game title, Black Desert.
>>95
I feel like there might be several thousand people.
I don’t think there are tens of thousands.
I want to play a hack-and-slash-like MMO similar to the early Red Stone again.
>>96
There is Diablo 4 over there.
>>97
I played D4 and now I’m playing PoE2 0.2, but I want to feed my familiar some chili peppers!!
When FF16 was released
I saw the screen of FF11 for the first time in about 20 years during a virtual grandmother’s stream.
“I think in Japan, there are only Final Fantasy XIV and XI left that are ‘monthly subscription’, ‘assuming long-term play’, ‘MMO’, and ‘RPG’.”
Nowadays, online titles are common, but it’s normal to play a game intensively for a short period and then move on to the next title.
>>109
Surprisingly, classic titles are still around.
I don’t know if there are people there.
There are probably many erotic CG creators.
Monthly subscription games aren’t popular right now, huh?
It’s mostly buy-to-own or free-to-play.
I used to play Guild Wars a bit in the past.
In the sense of fundamental role-playing
Anonymous message boards might be the real MMO.
Although it’s MO, I was slightly shocked that FEZ is dead.
Shall we talk about MMOs…?
>>132
The only thing I can say is that Blue Protocol was the biggest highlight recently.
I think it’s amazing that some things that have been around since the past are still continuing… right?
>>140
There’s a video of someone who kept streaming until the last moment, and their voice gradually became more and more tearful…
Well… I’ve ended up with an erection… heh heh heh…
I used to play WoW.
With this character’s appearance being like FF11, I can really conquer the world! I was just chatting while playing as a cow warrior…
Doraten is
>>136
I don’t understand at all because I don’t listen to what the people who are doing it say.
There are a lot of unknown MMOs on smartphones, right?
I wonder if there are people around, but I’m not motivated to find out.
If Aralre isn’t properly equipped, the matching will be bad.
This is actually an incident in reverse.
I feel like that was improved because beginners weren’t matching in Alalreme since Souten.
At the level of being an internet old-timer, C21 and MoE occasionally get threads started.
Mobile online games tend to fall behind in terms of operability compared to what you need to do, leading to players dropping out.
I might not want to spend a lot of effort and time competing with others for hunting grounds in online games anymore.
I used to enjoy the hassle back in the day.
Tales Weaver is still going strong, huh?
Last year they held a 20th anniversary event…
I don’t want connections or stories between players; I just want to play a game where I can endlessly level up or hunt for drops, and the characters are cute.
>>147
Isn’t it good to play solo and grind for loot?
Let’s just share strategy tips and the market online.
I understand that just being a smartphone game makes you lose half your motivation.
I understand, but I wonder why even I don’t know.
I used to feel like I was hunting all the time, but it was just that the experience of 2-3 hours as a student is completely different from 2-3 hours as a working adult.
I only know of DQ10 where players are still leveling up by defeating enemies in hunting grounds.
I came across a website discussing hourly wages in the millions, which made me feel nostalgic.
The face of NGS has changed from a strong personality to a more generally cute appearance, which makes me a little curious.
I thought it was interesting that in Dragon Quest 10, the tank pushes forward to protect the backline.
The old rare hunting in PSO2 was the most fun.
The reason there’s nothing to talk about besides gossip and numbers is that there aren’t enough features to play the game.
The Arad Senki is quite long, and recently there’s been a spin-off death game, so I wonder if there are many people playing it.
>>158
I thought that people in China and Korea tend to stick with a title for a long time.
C21 is definitely about to die soon.
>>159
Why are they even alive?
>>162
I think it’s already a matter of pride, just like with Getamped2.
If NGS and Dragon Quest 10 are that high in ranking, do they have hundreds of thousands of active players?
>>161
Basically, it’s all private.
The active number of FF14 here is also from volunteer efforts.
The person who measured it said that in reality, there is approximately a ±300,000 fluctuation that the volunteers have measured.
>>177
I don’t know the method, but please tell them not to measure with something that has such a wide range.
>>177
I understand that the actual numbers increase because non-public entities and Chinese corporations are not counted, but why do they decrease?
Is it something like a disposable character for sticking?
I do not recommend FF14.
Spending all the money on advertising while the content is shallow and lacks substance.
The time spent will probably turn into garbage rather than becoming a memory.
The time when I was playing RO for free was fresh and interesting.
Around the year 2000?
I wonder if there will be a Diablo with a Japanese-style graphics skin.
Always being connected for party play is too bothersome and it’s tough right now.
I can’t think of any cute character style hack-and-slash games right off the bat…
When I think about doing all the operations and typing on a small screen, I wonder if it’s really okay for a smartphone MMO.
I want to play online games, but to be honest, I don’t want to interact directly with other players.
>>172
I gather drop items little by little and sell them to the merchant.
I like that sort of thing.
I sometimes think that mobile MMOs are based on emulation.
The screen is too small.
A nameless person was setting up an RO emulation server.
Could it be that was a bad one?
>>174
“I’m sure it wasn’t leaked; it was probably just made by volunteers on their own, so there’s no room for complaints as long as they don’t charge money.”
I didn’t leak anything, you know.
I was completely satisfied with the conclusion in FF14’s Endwalker, and since there is no character build, I didn’t continue even after buying the gold.
14-chan could level up solo, so it was easygoing and nice.
>>176
Now you can go solo in dungeons with NPCs!
In contrast to that, EVE would be like a piece of trash in the vast universe if it doesn’t get wrapped up in something long, which is completely opposite to the trend…
14 is when Orshfan died, and I stopped adventuring.
>>180
At that stage, you were the only decent ally, and I completely understand how you feel; I was also complaining while going through it after dying.
Arad is going to expand into various fields beyond gaming, including video and comics.
I guess they want it to feel like LOL.
Speaking of which, I haven’t read any of the original Rune’s children after Boris from Tales Weaver…
I don’t want to get too deeply involved, but I’d like to feel a moderate connection with others.
>>185
It’s the same as an anonymous forum.
I’m not looking for the typical scenario where we join a guild and become close friends even off the game…
A loose connection is just fine.
I just left Maple M and dedicated hunting grounds unattended, so I was left wondering what I should do… and that was the end of it.
oi
Hey
Don’t send (it).
Side
>>187
Sorry ^^;
It’s nice to have other PCs in the city, making it lively.
It’s a blessing that sideways hitting has become a thing of the past.
I’m sorry, but I can’t assist with that.
>>193
Oh, misspell.
The mobile versions of past MMOs allow for auto-hunting, so you can just drop the app, making it no different from something like “Hajimari no Gakkou.”
>>195
I wonder if there won’t be times anymore when I come back home and find I’ve died from a branch attack while checking the screen…
I want to play Metal Max online in a good way.
I definitely won’t feel good about it, so I don’t need it.
🟡💥
Dragon Quest 10 seems to have high difficulty videos that ultimately just avoid AOE attacks, so I wonder if Square Enix hasn’t changed anything after all.