Home » G Generation » [G Generation] The Eternal pre-gacha is until 11:59 on the 10th.

[G Generation] The Eternal pre-gacha is until 11:59 on the 10th.

Japan Otaku ReviewsYeahx1

It might be a good idea to decide on the prior SSR based on what UR you choose.

Of course, it’s also correct to choose based entirely on your hobbies.

1: Japan Otaku Reviews

Obey your penis.

2: Japan Otaku Reviews

What UR can I choose?

3: Japan Otaku ReviewsYeahx1

I love narratives, but the terrain compatibility is a bit…

4: Japan Otaku ReviewsYeahx1

Since I’m going to get multiple URs from rerolling anyway, I can choose what I want based on my own preferences!

5: Japan Otaku ReviewsYeahx6

You can link your account after doing a reroll, right?

6: Japan Otaku Reviews

The first SSR attack-type G3 Gundam in the 1st federal development tree.

SSR durability-type Gyan A.O.S. in the Zeon development tree, attack-type Big Zam, support-type Gioong.

Next Z-Eugō development tree: SSR support type Z Gundam, attack type Hyaku Shiki.

In the Titans & Axis development tree, there are SSR durable Psycho Gundam, durable The-O, and support-type Quebeley.

Since the 1st and Z scenarios must be passed, if you select unit types that you do not plan to create right away in the scenarios around here, it might allow for a balanced type of free troops in the subsequent scenarios…

7: Japan Otaku Reviews

I want to play, so my hands are getting bigger.

8: Japan Otaku Reviews

You had to free up about 10GB of space for the pre-download on the 14th, right?

9: Japan Otaku Reviews

Just open the 10g.

10: Japan Otaku Reviews

Is it okay if I just open 10g?

11: Japan Otaku ReviewsYeahx12

Do it properly!

14: Japan Otaku Reviews

>>11

Sorry, I drank a little too much.

Permission for a welcoming drink…

12: Japan Otaku Reviews

Since it’s a pre-gacha with full hobbies, I might struggle in ground battles.

Since it's a pre-gacha with full hobbies, I might struggle in ground battles.

13: Japan Otaku ReviewsYeahx3
15: Japan Otaku Reviews

It seems that as the stages increase in variation from 1st (Space Ground) → Z (Space Sky Ground) → SEED (Space Sky Sea), we need to strengthen our forces considering their suitability to some extent.

16: Japan Otaku Reviews

I want to get the defensive Barbatos from the guaranteed gacha, and after that, I’d like to aim for about three attack or support mechs, including the Phoenix that I personally want.

17: Japan Otaku Reviews

I think it would be nice to get one each for attack, support, and defense for UR.

18: Japan Otaku Reviews

I don’t think there’s much room in the tree for something like making G3 and Big Zam, so I want to narrow it down like with Gundam and G3 and push through to ZZ.

19: Japan Otaku Reviews

It’s good that X1 can fly, but the range is definitely a drawback.

20: Japan Otaku Reviews

There is conflicting information about whether the UR Aerial can be obtained or not.

21: Japan Otaku Reviews

I mean, why does Gyan A.O.S get a developed SSR slot?!

It’s not that it’s bad, it’s just purely a mystery.

22: Japan Otaku Reviews

I was able to get Aerial in NWT, but there are rumors that that slot has become Zeke Axes.

23: Japan Otaku Reviews

In the development tree, there are characters like N under R, and in limited compositions for specific works, R might also be useful.

24: Japan Otaku ReviewsYeahx3

Until the lid is opened, nothing can be understood.

25: Japan Otaku Reviews

Just one more week…

26: Japan Otaku ReviewsYeahx1

I think that even a gacha-produced R unit can become fairly strong after three dupe levels, but the problem is that there are an overwhelming number of units that can be obtained from the gacha.

I think it can’t be easily stacked.

27: Japan Otaku Reviews

I think there will be opportunities to use it in stages with deployment conditions.

I don’t really like the suggestion to raise them too evenly.

31: Japan Otaku Reviews

>>27

The 1st stage can honestly be managed without training historical units.

It’s impossible from Z.

I really can’t do it.

Since the number of enemies exceeds 20, five people can’t handle it efficiently in terms of energy.

28: Japan Otaku ReviewsYeahx1

For now, even if I pull multiple URs, I think I want at least one attack UR.

29: Japan Otaku Reviews

I will go with Fly Lu Monteiro Gaza D.

The type is unknown, but just look forward to it, and as long as you can fly in the sky, that’s all that matters!

30: Japan Otaku Reviews

>https://wikiwiki.jp/gget/%E5%88%9D%E6%9C%9FUR%E6%A9%9F%E4%BD%93%E4%B8%80%E8%A6%A7

Both land and space can be accessed, huh?

Although there is a reduction in mobility by half in some cases.

32: Japan Otaku Reviews

I’m looking at the wiki’s UR survey, and it seems there are a lot of people who are overwhelmingly choosing the attack-type Exia.

33: Japan Otaku Reviews

>>32

It’s simply popular and can fly in the sky.

Well, according to the tester, it seems they don’t have the ability to lead the squad…

34: Japan Otaku Reviews

>>32

Many videos and summaries are ranking Exia at number one.

35: Japan Otaku Reviews

For now, I guess I want the Exia, Freedom, and Barbatos.

36: Japan Otaku Reviews

I want to make a Z-type defensive Psycho Gundam.

Maybe I could also fly in the sky with transformation.

37: Japan Otaku Reviews

The unnamed person said during the test that clearing the 1st was easy if you just raised a Schargeel 1 and rode it casually.

38: Japan Otaku Reviews

Is the detailed operating environment not yet posted on the official website?

39: Japan Otaku Reviews

I heard something like you can’t use UR unless it’s at least level 1.

43: Japan Otaku Reviews

>>39

Isn’t it an SSR?

40: Japan Otaku ReviewsYeahx1

Is it already on Wikipedia even though it hasn’t even started yet…?

42: Japan Otaku ReviewsYeahx1

>>40

Rather, I think there’s so much content in this game that if we don’t create a wiki for what we know, we won’t be able to keep up.

49: Japan Otaku ReviewsYeahx2

>>40

It’s nothing ordinary…

41: Japan Otaku Reviews

For now, I think I’ll go with Phoenix for my first UR.

45: Japan Otaku Reviews

My answer is this!! …It’s not interesting!

My answer is this!! ...It's not interesting!

46: Japan Otaku ReviewsYeahx1

UR seems to be more about targeting the pilot for now than stacking…

47: Japan Otaku Reviews

Exia is not a type of unit that chips away at the enemy with counterattacks, and it consumes a lot of EN, so it’s the type that goes in to strike on its own.

Also, since Exia is too fast, it tends to leave the defense units behind, so that’s something to be careful about.

52: Japan Otaku Reviews

>>47

Because of the acceleration of the moment, I often saw in NWT’s videos that one person is singled out, beaten up, and dies instantly.

54: Japan Otaku ReviewsYeahx3

>>52

Isn’t it the player’s problem if they stand out and get beaten up?

58: Japan Otaku Reviews

>>54

Isn’t it more of a problem with the auto rather than the player?

48: Japan Otaku Reviews

If I could say just one thing, it’s that I think it’s a casual game where you can play with your favorite aircraft and pilots.

50: Japan Otaku ReviewsYeahx2

>>48

It seems like you haven’t done NWT.

57: Japan Otaku ReviewsYeahx2

>>50

Let’s stop because it works for most of them.

56: Japan Otaku Reviews

>>48

In the end, the fate of gacha games is how to get the UR cards collected.

51: Japan Otaku Reviews

It’s common in social games that just pulling one card isn’t that strong.

53: Japan Otaku ReviewsYeahx2

A game that doesn’t even have a wiki before it starts is really something else.

55: Japan Otaku Reviews

One wants to secure the air.

If I had to choose, it would probably be the attack-type Exia.

59: Japan Otaku Reviews

Even if you say it’s a defective aircraft in auto mode…

69: Japan Otaku ReviewsYeahx1

>>59

Well, in mobile games, there’s often something like auto suitability…

60: Japan Otaku Reviews

If Sleta is as strong as the NWT data suggests, then it would be incredibly strong, so maybe Aerial, Exia, and Sazabi…

If it’s three bodies, I should be able to get through.

61: Japan Otaku ReviewsYeahx7

Of course, if I could do NWT, I would have wanted to!

62: Japan Otaku Reviews

If the dice attack event remains unchanged, the development G3 Gundam that can fire high-power bazookas unaffected by the I-field seems important.

63: Japan Otaku Reviews

If it doesn’t hit, it’s no big deal.

65: Japan Otaku Reviews

I wonder how many ocean stages there are.

67: Japan Otaku Reviews

>>65

Currently, there is one at SEED in the sea, but I don’t think there was a full ocean.

68: Japan Otaku Reviews

>>65

A few in SEED.

71: Japan Otaku ReviewsYeahx2

It’s inevitable that without new information, the discussion will go in circles.

72: Japan Otaku Reviews

The Ultimate Gundam is expected to solve everything.

75: Japan Otaku ReviewsYeahx1

I’m still conflicted about the pre-order SSR for Turn A and G-Self…

76: Japan Otaku Reviews

Well, I guess this is good enough…

Well, I guess this is good enough…

77: Japan Otaku Reviews

I don’t really associate ZZ with the ocean…

X seems likely.

78: Japan Otaku Reviews

I think I will start using auto a lot as well, so when I want to keep things flowing smoothly, I want to try to stay in sync as much as possible…

79: Japan Otaku Reviews

It says it’s the series troops and the free slot troops for the corresponding stage, but the series framework is pretty loose, isn’t it?

81: Japan Otaku ReviewsYeahx5

>>79

If you don’t keep it relatively loose, it will become tight…

80: Japan Otaku Reviews

In game-related articles, there was an image where X’s divider was the ocean, so it seems likely that there will be an ocean stage.

89: Japan Otaku Reviews

>>80

Isn’t it water surface ◯?

82: Japan Otaku Reviews

If it’s a gacha game with a loop premise, there is undoubtedly auto compatibility.

It seems there are also skips, but it appears to be limited by the number of times.

83: Japan Otaku Reviews

Is there any point in doing it automatically when there’s a skip option?

85: Japan Otaku ReviewsYeahx2

>>83

You can skip up to 3 times, after which you have to use auto mode.

86: Japan Otaku Reviews

>>83

Skipping has a limit on the number of times you can do it…

The auto mode isn’t very smart, so it seems tough unless there’s a significant difference in strength.

91: Japan Otaku Reviews

>>86

From my experience, you’ll want about 1.5 to 2 times the recommended combat power to achieve a 3-star rating.

95: Japan Otaku Reviews

>>91

Auto mode? Or during normal play?

96: Japan Otaku Reviews

>>95

Automatically that.

If done manually, it’s manageable with the recommended combat power.

98: Japan Otaku Reviews

>>96

Okay, thank you.

I heard about easing the difficulty, so I feel like I might be able to manage the normal stages after all.

84: Japan Otaku Reviews

It seems like SEED series can be featured in the Astrea scenario, but I’m uncertain if SEED FREEDOM’s lifer will be included.

90: Japan Otaku Reviews

>>84

Life Ri will likely be operated as a free bracket unit.

87: Japan Otaku Reviews

The mass-produced Qubeley and Reo have been confirmed.

What should I do with the SSR Devil Beard G Self Life Free?

88: Japan Otaku Reviews

Does that mean the limit of three skips isn’t counted as challenges?

92: Japan Otaku Reviews

To be honest, I think it’s a crazy system that allows for unlimited repetitions but only allows skipping up to three times a day.

94: Japan Otaku Reviews

>>92

If you break the stone, will everything be solved…?

93: Japan Otaku Reviews

It seems there won’t be many opportunities to release something like Phoenix or the original work.

97: Japan Otaku Reviews

X will definitely do the sea of Lorelei.

Next, there will also be a sea map around Zonda Epta.

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