Home » Game » [Tekken] Where did the talk about Season 2 having a stronger defense go…?

[Tekken] Where did the talk about Season 2 having a stronger defense go…?

1: Japan Otaku Reviews

I think it’s understandable since it’s a big update, but there are quite a few bugs.

2: Japan Otaku Reviews

Season 2 is scary…

3: Japan Otaku Reviews

I guess they wanted to make the update in time for the tournament…

4: Japan Otaku Reviews

Bugs and tricks will eventually be fixed, so I don’t really care.

The problem is that my performance is so bad that I can’t shake off my habits from season 1.

It doesn’t come out at all.

5: Japan Otaku Reviews

I’m struggling to get used to the changed combos too…

6: Japan Otaku ReviewsYeahx1

If it’s going to turn out like this, I don’t need a new technique.

7: Japan Otaku Reviews

I saw the video of that guy Noby freaking out, but isn’t the flexible elbow not floating anymore?

Isn’t this a bit too much for punishment…?

8: Japan Otaku Reviews

I started playing Zafina, and it’s super fun!

I recommend it!

9: Japan Otaku Reviews

There must be a lot of people who don’t know that the absolute soak club has gone from -9 to +1, and with this, we can go on a rampage without limits.

While thinking that, my hands are inputting with either Choppin or Canon.

10: Japan Otaku ReviewsYeahx1

As soon as I saw the Season 2 Fureki, I became a cell.

11: Japan Otaku Reviews

The flexible part isn’t floating and has started to roll around a bit…

12: Japan Otaku Reviews

The possibility of Dragon being weakened was probably anticipated, though.

Well, that part stays the same… It’s quite common.

13: Japan Otaku Reviews

Wall damage → I felt potential in the rolling wall peeling combo.

16: Japan Otaku Reviews

>>13

The idea of inviting once more to the wall during a sneak stand halfway through WP is too genius.

14: Japan Otaku Reviews

Azucena has started to take a lot of advantageous frames as well.

17: Japan Otaku Reviews

>>14

Has there always been a technique where you squat and drop your heel in a weird pose?

That’s advantageous, isn’t it?

15: Japan Otaku Reviews

I wonder if making it easier to guard will increase the number of advantageous moves and make it more enjoyable.

18: Japan Otaku ReviewsYeahx4

>>15

It’s fun when you’re on the attack.

When you’re being done in, it’s crap.

It’s the usual Tekken!

19: Japan Otaku Reviews

It’s not a Garuda Embrace, and the new lightning move is also pretty ridiculous.

20: Japan Otaku Reviews

It’s heartwarming to see someone making a tearful effort not to use the techniques featured in the Season 2 of the voluntary YouTube special on bad moves.

21: Japan Otaku ReviewsYeahx5

You can only use that crappy technique for now, huh?

22: Japan Otaku Reviews

By the time of Season 1, I ranked up to King of Iron Fist and burned out, but has my Asuka been strengthened?

23: Japan Otaku Reviews

>>22

I’ve become incredibly strong.

Your mouth has gotten really bad.

24: Japan Otaku Reviews

Asuka is strong.

Additional damage, etc.

25: Japan Otaku Reviews

When I’m having Anna as my opponent in Tremor, the audio is

Aaaah 💗! Aaaah 💗! Oh 💗! Aaaah 💗! Aaaah 💗! Aaaah 💗!

It will be like that.

26: Japan Otaku Reviews

It seems that when Anna is trembling, Shin-chan from the fields appears.

27: Japan Otaku Reviews

Don’t we not need Rage Arts in the first place?

If it’s a game that can be decided in seconds like this,

28: Japan Otaku ReviewsYeahx1

>>27

When I guess right, I feel like “Yay ❤️”, so I need it.

29: Japan Otaku Reviews

Isn’t it about 6 seconds for Rage Arts?

30: Japan Otaku ReviewsYeahx2

>>29

I think 4 seconds is enough.

31: Japan Otaku Reviews

Rage Arts have been said to be too long for a long time, but they haven’t changed them, and with new characters, they will probably get even longer.

32: Japan Otaku Reviews

I wish Rage would be about the same length as Heat.

33: Japan Otaku Reviews

I wish they would reduce the matching and rematch times to about 5 seconds…

34: Japan Otaku ReviewsYeahx1

I want to claim the title of a traditional Jack user, so you don’t need to change it.

35: Japan Otaku Reviews

The production is flashy and cool, but after watching it about three times, I just want to skip it.

36: Japan Otaku Reviews

I want to make the Rage Arts flashy, but they end up completely interrupted in movement.

I want someone to do something about the overall awkwardness.

There’s no need for Leo or wire action, right?

40: Japan Otaku ReviewsYeahx1

>>36

Lydia’s seated position after landing the first hit looks unnatural and lame… I understand wanting to express the form, though…

37: Japan Otaku Reviews

Kicking a corpse can be more frustrating than the time taken for Rage Arts and the option to choose a rematch.

38: Japan Otaku Reviews

Sorry for always promoting coffee. ☕️

39: Japan Otaku Reviews

If there are bazookas, then everyone might as well bring in their firearms.

41: Japan Otaku Reviews

I heard that Jack from the early days of Tekken 7 was even more amazing.

42: Japan Otaku Reviews

Fen’s rage is so uncool that it’s almost impressive.

43: Japan Otaku Reviews

Jin’s arts have a simple and uncool awkwardness that doesn’t even serve as good material.

Eddie’s awkwardness is perfect for material.

44: Japan Otaku Reviews

Is there a cool guy named Rage?

45: Japan Otaku Reviews

>>44

Yoshimitsu or something?

46: Japan Otaku Reviews

>>45

That looks somewhat cool… Raven and Zafina might also be good.

49: Japan Otaku Reviews

>>44

I think Lars is cool.

Suuuuuuh!

47: Japan Otaku Reviews

Asuka’s “Hey! Idiot!” is a new technique?

I’ve been eating well lately.

48: Japan Otaku Reviews

Brian is simple and I like him.

I really like how Paul can express any character with just one art.

50: Japan Otaku Reviews

I love Osse’s arts.

I want to say goodbye regularly.

51: Japan Otaku Reviews

I think Heihachi is cool.

52: Japan Otaku Reviews

I think Leroy shouldn’t have brought out a weird dragon.

53: Japan Otaku Reviews

I wanted a scene where Leroy’s rage is unleashed on a wooden dummy, following the original inspiration.

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