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[Xenoblade] I can’t let go of my dual swords.

Xenoblade Xenoblade Chronicles X

2: Japan Otaku Reviews

I have only used those two.

3: Japan Otaku ReviewsYeahx7

Photon Sabers are fun!

4: Japan Otaku Reviews

>>3

Exceed Slash! Meteor Sword! Meteor Cherry Blossom! Meteor Rondo!

5: Japan Otaku ReviewsYeahx4

The Rising Blade is an initial skill that can be used continuously.

It’s good that the recast is short and can hit three times.

6: Japan Otaku Reviews

A longsword really feels like a protagonist, doesn’t it…

7: Japan Otaku Reviews

Aggressive mode ☜ Blade Cyclone is too convenient.

8: Japan Otaku Reviews

>>7

When you also add Yamato Soul, the TP fills up in an instant, allowing for Burning Sword and Sakura Dance.

After that, I want to do Blade Cyclone again to collect, but the enemies keep dying.

9: Japan Otaku Reviews

Is it okay that this Inside Breaker only mentions strong things?

19: Japan Otaku Reviews

>>9

I haven’t used it, but I get the impression it’s geared towards people who are really advanced since parts get broken on their own if you don’t have allies.

48: Japan Otaku Reviews

>>9

In the original version, it was an easy method among the means to destroy battles.

I’ve heard that it was adjusted downward in DE, but the exploration is so much fun that I haven’t been able to check up to that point, so I don’t know.

10: Japan Otaku Reviews

When I went to the Elite bond at level 12, I was crushed by a level 15 mob in the forest, so I started leveling up.

Should we raise it to about 20?

11: Japan Otaku ReviewsYeahx3

It’s nice that Irina is the support while Guin is the attacker, despite how they look.

12: Japan Otaku Reviews

With the double triple recast meteor dance, I can take down higher-tier small enemies and level up a lot.

13: Japan Otaku Reviews

The knife is super supportive, you know…

It gives off a strong impression of a soldier with a knife and a gun.

14: Japan Otaku Reviews

Isn’t it unfair that there are unavoidable enemies over level 40 in a quest meant for level 30?

16: Japan Otaku ReviewsYeahx4

>>14

There are things like going deep into a narrow base crowded with 50 enemies at recommended level 21…

17: Japan Otaku ReviewsYeahx2

>>14

The vision of visually-oriented enemies is quite poor, so feel free to pass by them without worry.

Birds and Zig will not be forgiven.

15: Japan Otaku Reviews

I’ve become able to ride the doll, but when I use Phoenix, it’s either that I get surrounded and almost die from pulling in a ton of enemies around me, or I wipe them all out at once and level up, making it fun.

18: Japan Otaku Reviews

I swam far to a remote area for the saint’s quest, but was crushed by a high-level monster before I could discover the landmark…

20: Japan Otaku Reviews

Come on, black steel shouldn’t be required from the early quests, at least until we reach the white tree!

24: Japan Otaku ReviewsYeahx4

>>20

That was avoided because it left a strong impression in the Wii U version.

I forgot about Rin-chan’s Kizuna white comet ore and couldn’t avoid it.

21: Japan Otaku Reviews

I’ve just been doing stream H with Elma-san all the time.

22: Japan Otaku Reviews

No matter the level difference, the guts of the mimicry flower that attacks is impressive.

32: Japan Otaku Reviews

>>22

The enemy’s preemptive battle music is really hard on the heart.

Unlike the number series, there are too many patterns like mimicry and things falling from above, so I can’t let my guard down.

23: Japan Otaku Reviews

I had almost forgotten the story, but seeing the word “saint” on the map instantly brought back trauma; of course, I haven’t accepted the quest.

25: Japan Otaku Reviews

Fog has the same weapon setup as Eruma, but does it have strengths that Eruma lacks?

30: Japan Otaku Reviews

>>25

Didn’t you have a special move or something?

Like the one that makes everyone invincible, like Eruma-san.

33: Japan Otaku ReviewsYeahx2

>>25

Has extremely specialized arts for perverts.

When mastered, it can basically allow you to fight enemies in the air that you can’t normally engage with in person.

38: Japan Otaku ReviewsYeahx2

>>25

A living deity in the TOZAN club.

39: Japan Otaku ReviewsYeahx1

>>25

Founder of TOZAN

43: Japan Otaku Reviews

>>39

That plain young man?!

130: Japan Otaku ReviewsYeahx3

>>25

Do not insist on close combat.

26: Japan Otaku Reviews

I enjoyed exploring, so the saintess quest wasn’t really that difficult.

I thought the alien rescue mission was more brutal.

35: Japan Otaku Reviews

>>26

Even though it’s called exploration, it’s mostly just running in a straight line, so it’s difficult or rather empty.

27: Japan Otaku Reviews

It’s not as bad as it sounds, because it’s easier later if you insert the probe first.

28: Japan Otaku ReviewsYeahx2

I thought, “Don’t let Kuroko go from the beginning!” but…

I realized this time while playing that it’s more fun to run around various regions from the beginning to fill in the simple quests as much as possible.

29: Japan Otaku Reviews

It was a bit different, but when we were forced to charge into the Grose base with the thought of going to a nice scenery, I was like, are you out of your mind?

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>>29

The scenery is nice, isn’t it?

37: Japan Otaku Reviews

>>34

There are safer and better places, right…!

31: Japan Otaku Reviews

After correcting Mother Fortun’s personality, she became a bratty girl…

36: Japan Otaku ReviewsYeahx1

>>31

It’s cute, isn’t it…?

40: Japan Otaku Reviews

Equipping a ramjet and doing Triple Last Elite with HB Irina is so much fun because managing TP is so challenging!

41: Japan Otaku Reviews

The reason to use Fog has disappeared because of older brother’s influence.

44: Japan Otaku Reviews

>>41

Wakka borrows techniques just to attack in bulk with the Gatling when he wants to.

42: Japan Otaku Reviews

During the battle, the Overdrive battle music suddenly began to play!

For now, I’m getting off the doll!

45: Japan Otaku ReviewsYeahx3

I feel like no matter how much my level increases, I’m being forced to take a route where there are swarms of enemies that will kill me if I get spotted before I go on a quest!

46: Japan Otaku Reviews

Mia’s final quest isn’t triggering… I’ve raised the black steel above 65% and completed the required quests…

51: Japan Otaku Reviews

>>46

Did you check the prefab shed with the door closed inside the cave?

60: Japan Otaku ReviewsYeahx1

>>51

If I had seen it, I would have known that the event had started…

54: Japan Otaku Reviews

>>46

That quest doesn’t show up on the map! So if you go to the cave base and enter the prefab hut, the quest will automatically start and you’ll meet the smelly, smelly Meera.

47: Japan Otaku ReviewsYeahx2

Even though it’s called TOZAN, the fog is Rising TOZAN, so it’s a very special school.

49: Japan Otaku Reviews

The situation at the Diphynia base is the worst, with the bus gear water station there and everyone just dragging me down.

53: Japan Otaku Reviews

>>49

So, it was necessary to lock on to the shoulder cannon and shoot through to Ares outside the cave.

I feel like a range extender device is necessary.

52: Japan Otaku Reviews

Insides are strong, but the enemies up top drop rare materials from body destruction, so I want to break as much as possible.

55: Japan Otaku Reviews

Fog may have a higher contribution to those who seek inner battles than to the TOZAN group.

Now we can fight in the sky too.

56: Japan Otaku Reviews

The investigation rate was 100%.

57: Japan Otaku Reviews

It’s nice how the name Rising Sky has no exaggeration at all, reflecting its true rising sky nature.

58: Japan Otaku Reviews

Is Rising not fixed…?

59: Japan Otaku Reviews

Flying backward at Flesberg was so much fun that I went crazy.

61: Japan Otaku ReviewsYeahx1

I’m playing while reviving past memories in small bits.

There wasn’t a reset for art enhancement before, right?

It was really strange back then that you had to go to a specific place for every time change and party formation…

I used to endure so much back in the day…

65: Japan Otaku Reviews

>>61

At that time, it was pretty normal in that regard.

The font size was too small even by the standards of the time.

62: Japan Otaku Reviews

It’s not often used, but actually, the art of the Racist Bald Man’s spear has the same specifications.

63: Japan Otaku Reviews

There are a lot of flags that make me think, “Oh, I remember this.”

64: Japan Otaku Reviews

The combination of a knife and dual guns is fun.

You can easily defeat the weak ones around there, and the OCG’s firepower is quite impressive as well.

66: Japan Otaku Reviews

I heard that there is a possibility of deaths in the hunting quests, so I tried to choose carefully, but two people were eaten by a grouse…

I thought it would be safe if I took charge of the clearly irregular cake retrieval, but maybe I missed something.

71: Japan Otaku Reviews

>>66

No matter what, there are those who will die.

Because it’s a terrible world.

72: Japan Otaku Reviews

>>66

Hunting is impossible because two people will die no matter what.

67: Japan Otaku Reviews

It’s so unhelpful to begin with that even after becoming DE, it still feels unhelpful!

It’s already incredibly convenient even like this, you know.

69: Japan Otaku Reviews

Something like… a nice level-up or something…

75: Japan Otaku Reviews

>>69

You too can become a phoenix.

70: Japan Otaku Reviews

A sniper needs to have all the arts ready, right…

73: Japan Otaku ReviewsYeahx1

Failing and dying is all part of the game experience, you know.

74: Japan Otaku Reviews

>>68

I’ve redone it several times, but I always make sure to start with the sniper.

At the beginning, it’s still bearable to use a sniper for fun!

76: Japan Otaku Reviews

It’s too flexible, so without information, I have no idea what’s strong or anything at all.

77: Japan Otaku Reviews

>>68

When a sniper reaches their peak, they can achieve a one-shot kill.

78: Japan Otaku Reviews

Let’s think this way.

BB is basically garbage, so there was a chance to thin them out.

79: Japan Otaku ReviewsYeahx1

I feel like even selling a phoenix in stores can change the world.

80: Japan Otaku Reviews

It’s wonderful hunting that leaves behind only the psycho launcher along with standard drops without clearly stating what happened to the two who died.

81: Japan Otaku Reviews

I wonder if that psycho launcher is just a psycho launcher that looks like it does in the game.

Or maybe that has a filter that makes it look like a taxidermy cat drone?

82: Japan Otaku Reviews

The feeling of using something amazing for the first time when I fired the Phoenix Wing was incredible.

Enemies inside the tower are dying without coming out, and a lot of experience points are coming in…

83: Japan Otaku Reviews

I’ve heard that Ronso is strong as the Galaxy Boss, but is it okay that he doesn’t have the Heat attribute?

87: Japan Otaku Reviews

>>83

Since the Burning Sword is heat-fixed, it doesn’t matter which one you use to deal damage with TP Arts.

91: Japan Otaku Reviews

>>87

I was thinking that the fact that the Burning Sword is heat-fixed might be why the normal arts turn into gravity and get all scattered, but I wonder if normal arts are simply not calculated as damage at all.

98: Japan Otaku Reviews

>>91

If you’re going to specialize in TP, then the usual arts become just an accompaniment.

If it’s a Ronso, that would definitely be easier.

Moreover, the galaxy boss is easy to dig.

90: Japan Otaku Reviews

>>83

It depends on the arts and skills used.

The reason for aligning the ether attributes is because of the inside breaker.

84: Japan Otaku Reviews

The drawback of the sniper rifle is that it’s difficult to rack up hits.

86: Japan Otaku Reviews

“Is it really that strong…? When I used it, all the enemies around were burned, and this is… violence…”

88: Japan Otaku Reviews

Once you start spinning the OCG, even a sniper becomes strong.

But basically, it’s better to start after you receive the afterburner.

89: Japan Otaku Reviews

I think infiltrating Dryland Fortress is a bit of a bad idea.

You won’t be able to defeat the key guy before finding others at the recommended level.

92: Japan Otaku ReviewsYeahx2

The inside breaker seems like cheating, but it’s surprisingly troublesome.

93: Japan Otaku Reviews

Other than arts that can produce firepower, it will ultimately be used for preparations or soul voice.

94: Japan Otaku Reviews

The fortress infiltration type is to go without being found.

95: Japan Otaku Reviews

I’ve been carrying a long sword and an assault rifle all along, so battling with a photon saber and a psycho launcher looks really sci-fi and fun…

96: Japan Otaku Reviews

If you have Rising, Ghostwalker, OCG, and Tough Enemy, you can climb to heights that require a flight pack; Fog is the Messiah.

97: Japan Otaku ReviewsYeahx4

I’m going to take down the commander!

(Should I kill them all…?)

You must not defeat anyone other than the commander!

(tch…)

109: Japan Otaku Reviews

>>97

This is me…

99: Japan Otaku ReviewsYeahx1

I wish the enemy’s detection range was a bit clearer.

100: Japan Otaku Reviews

Against medium-sized opponents or smaller, it’s faster to get off the doll and use Yamato spirit and aggressiveness as weapons, spinning out while spewing fire.

I think it’s really good to differentiate between inner and dolls.

101: Japan Otaku Reviews

I know the Phoenix is strong, but I want to ride the Fresberg… Should I load it onto my teammate’s doll?

107: Japan Otaku Reviews

>>101

If you’ve decided to ride the Fresberg, forget about efficiency.

102: Japan Otaku Reviews

Since I will have two more attributes, I can diversify my usage, so it’s something like “Galaxy Boss.”

It’s hard for machines to get heat through.

103: Japan Otaku Reviews

TP arts, or rather, the appearance of its potential seems bad at first glance.

It seems like if you want to use martial arts TP arts, you should increase your fighting strength before raising your potential power.

105: Japan Otaku Reviews

>>103

Wait a minute, does TP Arts completely depend on potential alone!?

110: Japan Otaku Reviews

>>105

Yes.

113: Japan Otaku Reviews

>>105

Roughly speaking, it should be TP Arts attack power times potential.

By the way, it finally reaches the damage level written at around 200.

119: Japan Otaku Reviews

>>113

Thanks to this reasoning, Rin-chan and others have become powerful class characters.

104: Japan Otaku Reviews

Is infiltration tough?

For now, go get Elma from home.

106: Japan Otaku Reviews

While I was fighting a guy like a fighter jet at the cliff on the upper right edge of the canyon, suddenly the doll exploded…

111: Japan Otaku ReviewsYeahx1

>>106

(I see you used either G Buster or G2 Buster…)

112: Japan Otaku Reviews

>>106

It’s cool, isn’t it?

G Buster

108: Japan Otaku ReviewsYeahx1

Since General has few skill slots, I figured if I’m going to take one, it’s better to do it at the beginning, and ended up being cursed by Ronso as a result.

114: Japan Otaku Reviews

It properly branches based on whether or not you defeated someone other than the commander…

115: Japan Otaku Reviews

Therefore, the Makoto Heart Hall equipment is firepower equipment.

116: Japan Otaku Reviews

I think the source of Ronso’s magical power is the Aggressive Mode.

117: Japan Otaku Reviews

If there are no issues with the dryland rescue operation with Elma, then there’s no trouble at all.

118: Japan Otaku Reviews

Since TP1000 is also an attack art, I thought it would be really powerful, so I excitedly used it, but then I realized it seemed weak… I think this happens to anyone.

143: Japan Otaku Reviews

>>118

The Burning Sword is strong, huh… but maybe it’s not?

148: Japan Otaku Reviews

>>143

Elevating potential makes you stronger.

120: Japan Otaku Reviews

In other words, Wild Down is a firepower art…?

125: Japan Otaku Reviews

>>120

In terms of making someone unable to move and then beating them up, that’s true.

121: Japan Otaku Reviews

While I was doing the NLA defense battle, a bald woman suddenly struck a pose like Beast-senpai and it was no good.

122: Japan Otaku Reviews

TP is mainly used with Aura Arts…

123: Japan Otaku Reviews

That Neil Neil has only six skills in total.

124: Japan Otaku Reviews

Even though everyone has quite a few falling arts, aren’t there too few breaking arts?

126: Japan Otaku ReviewsYeahx2

The protagonist’s position is quite advantageous.

There’s no particularly outstanding background or anything special about me, but…

On the contrary, that’s delicious.

127: Japan Otaku ReviewsYeahx2

By the way, doesn’t the cross fall art sometimes not activate even when you haven’t broken it?

131: Japan Otaku Reviews

>>127

I’m coming in.

132: Japan Otaku Reviews

>>127

Sometimes it can be accessed with Soul Voice support.

128: Japan Otaku Reviews

I tried infinite OCG for the first time with Elma-san, but…

Isn’t it difficult…?

133: Japan Otaku Reviews

>>128

To be frank, it’s easier to just grab a knife yourself like a drifter.

135: Japan Otaku Reviews

>>128

Isn’t there a device to extend the gear time?

136: Japan Otaku Reviews

>>128

It’s Arts TP, TPMAX, and Gear time extension XX.

164: Japan Otaku Reviews

>>128

Cross Reload → Execution *2

Cross Reload → Side Slash

Cross Reload → Shadow Runner

Here’s the completed infinite OCG device, nothing needed.

Once you get used to it, let’s mix in the ghost stage.

129: Japan Otaku Reviews

The heart that resides in the abandoned BB…

It was you in front of the screen.

134: Japan Otaku Reviews

When using a knife for OCG, is the firepower provided by the shooting side?

138: Japan Otaku Reviews

>>134

It’s better to use a ray gun to lower weakness resistance, apply debuffs, and then perform a knife attack that deals damage based on the number of debuffs after ether down.

151: Japan Otaku Reviews

>>138

As expected, Celica-chan…

Serika-chan crushes everything…

137: Japan Otaku Reviews

This time the bond is going up rapidly, it’s so much fun…

But in the end, we are missing the Christoph brothers, and it’s incredibly troublesome.

139: Japan Otaku Reviews

What happens when the OCG ends? It looks like there’s a lot of damage.

141: Japan Otaku ReviewsYeahx1

>>139

Total damage was about this much.

140: Japan Otaku Reviews

The breakdown of the cross is fundamentally unstable because there are very few breaking arts and allies are constantly swapped in and out.

It’s better to be directly knocked down with a soul voice.

142: Japan Otaku Reviews

But I’m concerned that the bond level increases too quickly and ends too soon.

I want the limit to be raised for hardcore players.

149: Japan Otaku ReviewsYeahx4

>>142

Well, even without holding back on that, there’s a ridiculous amount to delve into…

144: Japan Otaku Reviews

Break down the resistance quick recast break down resistance quick recast break down → enter

I like it when I’m doing things that make me look foolish.

145: Japan Otaku Reviews

It collapses with the cherry blossom dance that shoots randomly, with no particular relevance…

146: Japan Otaku Reviews

This game is so busy with its controls that I don’t know what’s happening!

150: Japan Otaku Reviews

>>146

Just keep piling on with martial arts.

147: Japan Otaku Reviews

If the person who drops out after clearing Chapter 9 doesn’t raise their level to the maximum, will they continue to linger at a half-hearted level on my member change screen?

152: Japan Otaku Reviews

Is the bug where NPCs don’t use Noir Butterfly fixed this time?

160: Japan Otaku Reviews

>>152

It’s fixed.

163: Japan Otaku Reviews

>>160

Thank you.

Finally, I can let my Himery shine…

153: Japan Otaku Reviews

How do people with ramjets avoid enemy attacks?

When it comes to high-level enemies, I can’t endure it without Ghost Walk or a stage.

154: Japan Otaku Reviews

>>153

If you stack dodge and get over 400, well, you probably won’t get hit.

Considering the resistance, even if it hits, it can be limited to minimal damage.

155: Japan Otaku Reviews

>>153

There are soldiers and elites there who can wield assault rifles and distribute TP to their allies, right?

158: Japan Otaku Reviews

>>155

You’re a former soldier, right?

It seems that when he was on Earth, he was a military officer!

157: Japan Otaku Reviews

>>153

Increase evasion power.

If you raise it to 600, it can almost be avoided.

159: Japan Otaku Reviews

>>157

Naso

nin

156: Japan Otaku Reviews

I feel that in the end, the ramjet will not be used by myself but will go to my allies.

161: Japan Otaku Reviews

Is there no limit to the effective evasion rate, such as 90% or something like that, in this game?

162: Japan Otaku ReviewsYeahx1

Even if you prepare someone in the position of a tank or evasion shield, they’ll get wiped out by area attacks. Does this game not function well in that regard…?

166: Japan Otaku Reviews

>>162

A game where you impose what you want to do, rather than responding to the opponent’s attacks.

169: Japan Otaku Reviews

>>162

Elma-san has a base job modifier that gives her high evasion.

If you want to use a tank that isn’t like that as a dodge shield, you’ll have to stack dodge boost guns.

172: Japan Otaku Reviews

>>162

Since there are occasional guaranteed attacks, resistance is important.

165: Japan Otaku Reviews

This game has a lot of actual value displays, and it’s hard to understand how much of an effect they have.

168: Japan Otaku Reviews

>>165

In the Xenoblade series, there are places where the damage is not visible.

167: Japan Otaku Reviews

I can’t fully trust evasion, so I use Star Protection.

170: Japan Otaku Reviews

The long sword and psycho launcher were a hot topic for dealing massive damage over time, but is it also about stacking 600 evasion and praying?

I can’t imagine having a body without a dual gun ghost.

171: Japan Otaku Reviews

If anything, they wouldn’t even realize that there are spike damages in this game.

The visibility of purple is too bad.

173: Japan Otaku ReviewsYeahx1

Mr. Elma, or rather Fullmetal Jaguar, is strong because they have all the OCG enhancement skills.

174: Japan Otaku Reviews

When I learned that the defense value calculation is of the Alterios style, I only focus on evasion and resistance.

175: Japan Otaku Reviews

Only Doll seems to have proper defensive capabilities…

That also becomes an error for some of the overdues.

176: Japan Otaku Reviews

I cleared the Saintess quest last time by swimming, so this time I conquered the White Tree and did it the right way!

It probably took about three times longer, but this thrill is irresistible.

177: Japan Otaku Reviews

Back when I used to do it, I didn’t understand the system and was struggling.

Now the enemy melts away in an instant…

178: Japan Otaku Reviews

I understand that if you set the physical resistance of the Sakuraba-made inner to 20 in one place, it results in complete physical shutdown, which isn’t good, but in that case, please balance it out by adding 5 each for heat and bolt resistance.

179: Japan Otaku ReviewsYeahx1

The conclusion reached by the rational Orphean is that evasion is the strongest! Therefore, we should enhance evasion.

180: Japan Otaku ReviewsYeahx2

Birch trees can be traversed relatively safely in their natural state, right?

182: Japan Otaku Reviews

>>180

In other words, there are way too many primitive life forms that suddenly start attacking when you get on the doll…

183: Japan Otaku Reviews

>>180

If we go at a low level, then the mimicry pulmono…

It’s against the rules to not see anything at all, right?

181: Japan Otaku Reviews

In this game, if you try to output firepower, you generally end up overwhelming it and most enemies just melt away.

I’m casually going around with evasion and gear + TP, except for when I’m defeating some endgame content enemies.

184: Japan Otaku Reviews

In the end, everyone will become a Galaxy Knight anyway.

Starlight Knee!

185: Japan Otaku Reviews

Isn’t it kind of a hassle that you can’t get all the resistances close to 100 and have to change them depending on the opponent?

187: Japan Otaku Reviews

>>185

There are very few people who go to that much trouble.

Almost wearing trehahn.

189: Japan Otaku Reviews

>>185

A psycho launcher for you.

193: Japan Otaku Reviews

>>185

The Star Protection of the Psycho Launcher distributes all resistances of 50 at maximum enhancement, so I recommend it.

196: Japan Otaku Reviews

>>193

Naso

nin

186: Japan Otaku Reviews

If Shiraki carelessly picks a fight with weaklings…

It’s troublesome when the wandering giant robot occasionally mixes in.

188: Japan Otaku Reviews

I made a stealth-type device with Drylant in a hurry.

It doesn’t have any effect unless you equip it to the character.

I managed to get close enough to hit the target enemy, but ultimately when the battle started, I got interrupted by a high-level player, so I gave up and decided to go for the rooftop key instead.

190: Japan Otaku Reviews

Reflected penetration attacks (which do not actually penetrate the reflection) are too annoying!

191: Japan Otaku Reviews

Molybdenum Zera is the embodiment of malice in this game.

192: Japan Otaku Reviews

Elite Wild Down!

194: Japan Otaku Reviews

Is the UI resolution slightly higher compared to the WiiU version?

I don’t think the minimap used to be this easy to see.

195: Japan Otaku Reviews

Over 90% is a single blow from Agasura.

Take measures for the small remainder.

197: Japan Otaku Reviews

By the way, what does a doll’s potential affect…?

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