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[My Hero Academia] How was crossplay?

1: Japan Otaku Reviews

So far, I’m having a lot of fun playing normally.

I’m not sure if it’s due to cross-play or if it’s because it’s just starting this time, but I feel like I’ve been encountering more people who really feel like beginners.

7: Japan Otaku Reviews

>>1

The Switch has quite a few casual players.

If you keep bullying too much, I think the off recommendation will become popular.

17: Japan Otaku Reviews

>>7

Is that really how it feels?

It seems like they intentionally placed themselves quite far from the team right from the starting point, and I encountered a lot of people like that yesterday who, once downed, would spam for help and then leave immediately after dying.

At least it would be different if you could stay close to the starting point.

19: Japan Otaku Reviews

>>17

In other words, unless it’s a full party or something, players who are more serious tend to dislike having teammates come close to them at the start.

There might be someone waiting by your side to snatch it while you’re opening the gold box.

20: Japan Otaku Reviews

>>17

It’s incredibly abundant on any hardware.

This is almost what foreigners think.

2: Japan Otaku Reviews

By the way, the difficulty has decreased immensely due to Switch hunting.

3: Japan Otaku Reviews

Shinsou-kun hasn’t been causing too much trouble so far, but I think he has a good character.

4: Japan Otaku Reviews

I had so much fun matching in the late night and morning that I ended up playing for 12 hours.

5: Japan Otaku Reviews

I’m turning it off because it’s a Switch.

There are no elements that would be beneficial.

6: Japan Otaku Reviews

I cut it because the single junk increased.

8: Japan Otaku ReviewsYeahx2

Games like this can be quite disadvantageous if the hardware specifications are simply low…

9: Japan Otaku Reviews

>>8

Furthermore, the switch is not deserted outside of the late-night and morning slots, so there’s really nothing good about it.

12: Japan Otaku ReviewsYeahx2

>>9

Being able to interact with various hardware people is an advantage, right?

13: Japan Otaku Reviews

>>12

Is it still one-sidedly advantageous for the opponent, aside from issues like skill level?

57: Japan Otaku ReviewsYeahx1

>>8

This game has a better aim assist with higher FPS values, so even with a controller, it’s the strongest on PC.

10: Japan Otaku Reviews

I mean, it changes enough to affect character evaluations…

Twisted senpai is notable.

14: Japan Otaku ReviewsYeahx1

>>10

The movements of the Switch kids are so overwhelming that they get twisted and trampled on, and I finally understand why there’s all this chatter about nerfing…

15: Japan Otaku ReviewsYeahx2

>>14

The difference in speed between fps and auto-aim makes a huge difference in flavor.

Even if it’s somewhat serious, shooting down in mid-air is quite difficult, so even if it’s nerfed, it will still be quite troublesome.

11: Japan Otaku Reviews

I was playing on PS4, but the movement on PC is completely different.

16: Japan Otaku Reviews

>>11

There was a streamer who said that the behavior of the yellow β in the thread image itself is different.

I used to play on PC too, but that was a long time ago, so I can’t tell the difference.

18: Japan Otaku Reviews

What I often heard on the Switch was that Twisted, Kitaro Island, and Red Thunder were amazing.

Although the average firepower of Kiryushima has increased considerably now, it’s still not at its peak, so it’s dragging quite a bit.

21: Japan Otaku Reviews

I’ve only encountered about a handful of instances of stealing, but there are so many casual players on Switch that it’s like a hellish place.

Well, it’s better than having no one around.

22: Japan Otaku Reviews

>>21

As expected, there are hardly any in ranked matches, but in free matches, there are.

23: Japan Otaku Reviews

When you get near the Switch kids, they get angry.

26: Japan Otaku ReviewsYeahx1

>>23

I guess it’s because there’s no assurance that they will cooperate just because we’ve formed a team, regardless of whether they are kids or not…

24: Japan Otaku Reviews

I’m the last one standing in the final two teams at 50%, and in about three teams, I’m at around 70%. My skills are at that level, but in free matches, I play with the mindset of a solo player.

25: Japan Otaku Reviews

Speaking of which, students are on spring break now, so in that sense, there might be an increase in players.

27: Japan Otaku Reviews

To put it simply, as the level of seriousness increases too much, the platforms that are being filtered out are experiencing a decline in users, while those with a still relatively steady influx of users are mixed in, and that’s just how it is.

28: Japan Otaku ReviewsYeahx1

There are sometimes people who seem to not know the meaning of a revival card.

32: Japan Otaku Reviews

>>28

There might be some players who are struggling with recovery and have a wide range of abilities.

29: Japan Otaku Reviews

There are occasionally people who don’t really understand that picking up a card of their own color allows them to level up.

I’ll keep giving you color cards, so I really want you to remember them!

30: Japan Otaku Reviews

I still see that the numbers like 1 or 3 for the switch’s achievements being unlocked fairly often…

31: Japan Otaku Reviews

I’m a PS player, but there are always people in ranked matches, and I don’t want to be trampled by hardcore PC players who are desperate for competition, so I’ve been staying hidden.

Listening to the Switch players, I’m starting to want to go watch cross-rank matches out of curiosity!

33: Japan Otaku Reviews

You’ll feel motivated, right?

You'll feel motivated, right?

This is seriously strange?! Until now, my win rate was below 10%, but as soon as cross-play started, I have 6 wins out of 13 matches!!! Isn’t this incredibly advantageous for PlayStation? #MyHeroAcademiaUR

34: Japan Otaku Reviews

I can’t determine anything outside of my platform, but I wonder what the player ratio is like when they are cross-playing.

It seems that there are quite a few other options on PC.

36: Japan Otaku Reviews

Is it an environment where you have to team up and play with three friends, even if it’s not serious?

38: Japan Otaku Reviews

>>36

I don’t think so at all.

Solo random play is no problem at all.

37: Japan Otaku Reviews

I wonder where the information about the PC being deserted comes from… There were always people here.

40: Japan Otaku Reviews

>>37

You’ll understand if you touch all the platforms.

48: Japan Otaku ReviewsYeahx1

>>37

When watching the stream, I often hear them saying, “Is this a bot?”

39: Japan Otaku Reviews

I wonder how big the difference would be if we fought between serious players on the Switch and others who are serious.

I hear that if you can master gyro controls on the switch, it seems you can compete fairly well.

41: Japan Otaku Reviews

I feel like the flea market on PC and PS is quite lonely in comparison.

43: Japan Otaku Reviews

>>41

The flea market, if anything, is currently cross-traffic, but it was sparse after the late-night hours.

44: Japan Otaku Reviews

>>43

The late-night time slot is quite deserted on the Switch, huh…

45: Japan Otaku Reviews

>>44

The main demographic of Switch players is probably sleeping…

42: Japan Otaku Reviews

I had experience with PS and PC, but I never had trouble with people.

46: Japan Otaku Reviews

The fact that late-night hours are less populated is common across all platforms…

47: Japan Otaku Reviews

On the contrary, isn’t there anyone at the flea market during golden time?

49: Japan Otaku Reviews

Recently, bots are also randomly assigned names, so there are times when I don’t know until I try to defeat them.

54: Japan Otaku ReviewsYeahx2

>>49

It’s a BOT that can’t open profiles in the lobby.

Also, with the current specifications, if you set it to cross off, the bot will become a Earth mark.

50: Japan Otaku ReviewsYeahx3

I’m not playing it myself…

52: Japan Otaku Reviews

>>50

What is that nonsense…?

51: Japan Otaku Reviews

Most guys who only drop two cards when defeated are usually bots.

53: Japan Otaku Reviews

To be honest, the match below was hell from the start… It would be better to think of it as soloing with Mirio.

55: Japan Otaku Reviews

The fact that cross-play is being enabled now suggests that the player base has become tight everywhere.

58: Japan Otaku Reviews

>>55

There are on and off effects, but I wonder how effective they really are.

56: Japan Otaku Reviews

I think the initial PS4 was the most challenging because of the differences between the PS5 and Pro.

59: Japan Otaku Reviews

I was surprisingly moved to see kids genuinely glued to the open treasure chest in a situation where theory has become an obvious environment.

61: Japan Otaku Reviews

>>59

It’s not a story from when it became a crossover, but when I was opening a box in Black Mist and died, I was saved by a bailout, and when I opened the box, I seriously thought “Are you kidding me?” when it was snatched away.

60: Japan Otaku Reviews

People who don’t know about the lack of players on Steam might only be watching streamers.

Bots drastically decrease in a blatant attempt to snipe.

62: Japan Otaku Reviews

The worst teammate I ever had was a guy who was using a gold box and interfered by throwing down a cement block.

63: Japan Otaku Reviews

I was thinking that Shinsou-kun’s SP tuning and his big sister-like attitude would cause Hawkstwice to misbehave again.

So far, I haven’t met anyone, and I’m relieved.

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