
Anyway, soon there will only be Mile-chan, Aoi Ruby, and Flight left.
>>1
Damn it, it’s going to be a same-character showdown.
Is this not going to lead somewhere?
It’s because of Gran that the safety lead doesn’t exist.
It’s a mile marathon meeting, wahaha!
I got beaten up by the UB Zephyr UC6 Zephyr.
I felt warm and fuzzy seeing a character that I thought was no longer around making a comeback thanks to the implementation of the guide function.
I see, it is indeed the Oka Sho.
If it’s a runaway, I can somehow suppress the blue ruby, but there’s nothing I can do about those who come up with their own rules, wahaha.
It’s a good thing that I won’t be put in a position where I have to bluff my way through the final stretch of the 2000m dirt race… po wa wa.
If you compromise, it will only end up reaching a level where it’s uncertain if you can make it to the upper bound.
Once I carefully selected my skills, the gacha elements were too overwhelming and stressful, it’s driving me to death.
What on earth should I do?
Though many strong characters have emerged, it’s frustrating that the new Helios, which should have been a rival to the boosted Ruby, is completely non-existent. The fact that its unique ability does not activate unless you have 4 or more escapes makes me want to crack open the creator’s head and see what they were thinking.
Dance Helios is active as a successor to the predecessor.
It feels good to win against the new costume Zephyr with the normal Zephyr.
Miles will be greeted with “Good morning.”
It’s tough that the unique ability of the red helicopter doesn’t activate properly.
Where did the adjustment go?
Even if the leader accelerates and fails, for some reason, they win.
Mile-chan is too resilient, as no matter how much you try to sink her, she just keeps floating back up.
If you make a mistake in positioning Ruby during the mid-game, it won’t come up in the late game, so it’s still somewhat appealing, but no, it’s really not appealing at all.
Last year, I often saw Line Craft at the Mile, but this year I haven’t seen them at all.
Is it just my imagination?
>>19
The North Flight, which has similar performance, has replaced it because it is stronger.
I think that kind of flight is also being pushed by things like Valzephyr.
If you can’t hold on at the end, it’s tough in the current environment.
For now, we have passed the preliminaries.
This time, if I can seriously make it to A, that would be great.
After about three rounds of training, I managed to create something that seemed decent, and I thought it would be fine, but I was surprised by how high the level actually was.
It feels like it’s at the night sky level in Round 1.
Wahaha
I’m not quite sure what the best mid-range skills for a pass are…
Every time I run on the outside, I don’t take off.
>>24
The wise diamond is there…
Rather, it means that unless you suppress the front of the back group from the beginning or make the chasing group at the back start to spread out on the outside, it won’t go inside.
The second and third places in the back tend to choose lanes that are wider on the outside.
I feel like it was definitely the right choice to let Durra come in.
It’s based on the premise of being a sharp thinker.
In middle to long distances, the gap between inside and outside can still be closed.
The short mac is too fatal.
It seemed like a mile-chan exhibition today…
Miler!
I want to update Gran.
I’m thinking of trying for wisdom level 2, but since I don’t have either Power Crystal or Wise Ikuno, I’m struggling with the rental…
>>29
If you have the smart president, you can also get another one with Ramone.
Sisterly demeanor is something to give up on.
>>32
Ramo-tan isn’t really inferior in terms of performance either.
It’s surprisingly powerful to get it without hesitation with Scenario Link.
I’m worried about next month because I don’t have enough stamina support characters.
In the past, lane selection was tight inside, making it easier to hit the front wall, but the difference between inside and outside wasn’t that significant.
Currently, despite the incomprehensible gaps and the wide turns, the turf conditions haven’t changed inside or outside, so losing the lane selection lottery directly leads to losses. I demand that this be corrected.
I thought the true value of Power Aldan might be realized next month, so I tried making it and running it, but it turned out to be a complete failure, haha.
Valefor is strong, and isn’t it true that the early game characters are doing quite well?
The win rates were Durandal 4 – Gran Alegria 6 – Bubble 0.
When we win, we win overwhelmingly, which feels great, Durandal.
Is Durandal really that strong?
I haven’t encountered a strong holy sword so far.
>>39
If you can pull off the ideal development, it will be superior, and you can surpass everyone.
I thought only Barezefa would win, but it seems Nomachiyo-chan has started winning too.
I thought Ms. Pearl was already outdated, but she continued to win.
Indeed, world-class women are amazing.
It’s good that there are no practice restrictions, which is the biggest barrier to training Pearl.
>>43
I just found out now.
Has Taishin’s lack of motivation disappeared too?
>>44
There are no specific special specifications.
Miracle doesn’t die easily, and Shion can easily achieve a triple crown.
>>44
Rivals that are close to being a losing event will also disappear, and there is no forced period of practice failure for Creek’s training at 2%.
Chiyo-chan at Windy-chan’s place and the prince are doing their best.
Relative to what Gran thought, it is more indecent than expected.
In the race 3, my three characters couldn’t display their unique abilities or skills properly and ended up sinking… it’s a terrible accident…
Even though our Mile-chan was a last-minute preparation, she still hasn’t come up with her butt stuck down…
I feel like there’s nothing I can do about running behind in the final stretch.
If there were no scenarios and only the disadvantages remained, there would have been three times as many harsh responses.
It doesn’t seem like there’s any intention to revise this scenario, so I guess we’re going with this.
I want at least the goal gauge to be guaranteed to have 3 pieces.
During the UAF, the scenario event had restrictions on the number of times it could be played and the link issue was fixed, but this time, with Amor and automatic training acting as a cover, it’s probably going to remain as is since it isn’t causing much of a stir.
Seriously, I haven’t trained since URA.
I won’t even do it 15 times…
I was thinking that thanks to the friendship gacha, I’m renting 15 every day more than I expected.
Wahaha
It seems that Ruby has a lower win rate than expected and is likely to require retraining… at this time…?
Does Orphe need to receive a shadow from Taishin after all?
Considering that TP consumption will double, I feel it would be better to do the rounds for next month now.
Power Aldan is incredibly strong, but there’s no opportunity to use it.
It wasn’t supposed to be like this…
Power Dan was quite useful this time.
It was just that the leading part was weak…
I feel like the completion rate for this scenario event is way too low, even though it’s incredibly late.
There are patterns where the leader wins in a chase comparison against the followers.
Isn’t running away with 3 the best? In the end, I think the difference in firepower for a counterattack is the strongest.
I feel like I’m continuously fighting against Mile and Ruby, to be precise, when I say that my offense is strong…
The blue lady is racing with Valzephyr flying by.
Although it’s a lead and a front-runner…?
Since neither of the two are in good form and don’t want to lose, we will send out three people for the qualifiers.
If everyone is in top form for the finals, and status debuffs don’t work, then I will send out three people, only using speed debuffs instead.
I don’t know when to apply the debuff.
By the time Power Support makes a comeback, it seems like Power Dan himself will be outdated…
If we continue to use compromised individuals as before, we won’t be able to win in merges.
I don’t understand why Valzepher is so strong, but that’s okay.
I ended up going to A with a blue ruby from the field.
After that, we could only win once, and it gives me a really bad feeling.
From the outside, it’s Gran Alegría in one go.
The legs were from a different dimension.
I dove in around noon and lost 3 times mostly in the second half of UC, but after 6 PM, I won all my matches, so I feel like the gap between serious players and casual players has widened even more this time.
The acceleration in the latter part of the race is pleasing to watch.
>>72
I went from 7th place to 1st place after blinking and was like, “Wait, what?”
When I did it immediately during lunchtime, there were so many blue rubies and ohai miles that I was like, “Where are all the different characters…?” Wahaha!
>>73
It’s the same even if we do it at night, wahaha!
Well, it’s only natural that it’s strong during the day.
The opponent that falls in the nighttime is actually the first day.
Windi-chan faced Baralayan and her bride Sweep, and since she lost to both, she was deemed impressive.
If the blue ruby is pushed to the outside, there is still a chance of winning.
The miler can overtake even from the outside… what in the world is this guy…
The win rate of Normal Zephyr is 30%.
Something feels strange.