Home » Manga » Kazuhiko Shimamoto » [Kazuhiko Shimamoto] My head is not working…

[Kazuhiko Shimamoto] My head is not working…

Big Machine Gun Hey Bebe RRR 1985′ LIVE A LIVE | Yoshihiro Togashi BG Big Machine Gun 2 Release Commemoration So BG Big Machine Gun 2 Release Commemoration I’m sorry! The meeting will come to an end. Please tell me! I can draw as you said! My head is going bad!! I will be using my body to do this work instead of me!! In three hours, everything will be completed! Smile, this guy is amazing!! He has the spotlight! If I shine it! Exactly! Well then, I understand now! Please rest assured Big Machine Gun Mekotoba 4 Just to let you know, I understand well enough 250 252 BG Big Machine Gun 2 First announcement complete!!? Huh? Uh, the first announcement is complete as of now! BG Higu, Lady Vampire’s inside Dream Edition First announcement is complete! BG Big Machine Gun 2 Release, 3 o’clock press announcement complete! Volume is on sale! Higis Lady Vampire’s inside First announcement complete Big Machine Gun Thank you, I am sexy, you know? I get it, I truly get it! If I do it right, there won’t be any problems!? Then everything is OK. No way! Why is it here? Mekotoba RRR 1985′ LIVE A LIVE | Yoshihiro Togashi Note: Please don’t contact the fire police! Please tell me! The story’s development you asked for is also possible!! It’s been completed in the same place.

1: Japan Otaku Reviews

Na

What now, all of a sudden!

2: Japan Otaku ReviewsYeahx87

The staff who can understand are amazing.

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I want to learn from this speed of switching.

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If they were really able to depict it with this development, then they must have had an outstanding production team…

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>>5

Staff who will even sing the theme song.

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As expected of Takashi-kun.

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The people who created things classified as bizarre works like Live A Live can’t be normal.

8: Japan Otaku ReviewsYeahx70

I’m struggling to successfully seize a job offer.

Before the deadline, go properly consult with the stakeholders and align on the vision.

A work attitude with a high level of professionalism.

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>>8

Say it earlier!

9: Japan Otaku ReviewsYeahx2

Implement the tin image, Takashi-kun.

10: Japan Otaku ReviewsYeahx25

Near future… what kind of image do we have of the near future…?

I understand why that would be the case.

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>>10

A future where technology is more advanced than modern times, while still preserving the Showa era!

Isn’t that an unreasonable request?

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It looks like it’s saying something amazing, but first of all, it becomes clear that it’s impossible to imagine anything with that topic.

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It’s a near future, but not that far into the future.

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>>13

You’re asking for quite a lot, aren’t you?

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Instead, I ended up having to design almost all the main characters.

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Misawa is here.

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I thought it was Sunday GX, but it turned out to be Big Gangan.

17: Japan Otaku ReviewsYeahx6

Wouldn’t it have been better to say it feels like an AKIRA-inspired future!?

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>>17

If that’s the case, AKIRA will be released…

21: Japan Otaku ReviewsYeahx21

>>17

If I say it, it seems like they’ll bring AKIRA itself…

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Primitive

Bakumatsu

Kung Fu

West

Modern

Near future

SF

Medieval

61: Japan Otaku ReviewsYeahx1

>>18

Sometimes I want to play with the members of my selection.

22: Japan Otaku ReviewsYeahx10

It’s different somehow; this one gives a clearer answer.

23: Japan Otaku ReviewsYeahx12

My older brother, who runs a taiyaki shop, is named Muhoumatsu.

24: Japan Otaku ReviewsYeahx15

I think it was also bad that the tin king was almost 99% complete with the concept illustration by the staff.

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I can’t work, but my mind is sharp, so I’ll give directions.

I want the nameless to work.

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>>25

Then give me some instructions for a response that can aim for 100 Yeahs!

26: Japan Otaku ReviewsYeahx9

Well, since it seems like I won’t make the deadline, it feels valuable to have a sociable manga artist who can discuss things before the deadline.

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Isn’t the third volume of High Score Girl from over 10 years ago?

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>>28

It’s DASH! It’s 2022!

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I like the lawless Matsu that looks like the upcoming lawless Matsu.

32: Japan Otaku ReviewsYeahx2

Instantly ready taro root

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I still have the ability to output, so please give me detailed instructions.

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>>34

First, let’s have the parakeet high priest designed!

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What is that Showa-era sci-fi worldview, is it near-future or what?

38: Japan Otaku ReviewsYeahx9

>>35

Even if they say it’s the near future in ’93, we’re still in an era that’s lingering from the Showa period…

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It’s funny how everyone is good at aligning their images.

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It must have been something like Shimamoto’s Blade Runner.

41: Japan Otaku ReviewsYeahx12

Oh… Even if I’m just told to draw it with the name “Great Priest of Parrots,” there’s nothing I can do about it…

42: Japan Otaku ReviewsYeahx6

The fact that it can become both a god and a devil by the operator is also true from Iron Man 28.

Even Professor Shima can use it if the user is capable.

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I thought it was just a normal story, but it turned out to be LIVEALIVE.

So that’s how those characters were born!

44: Japan Otaku ReviewsYeahx5

Yoshinori Kobayashi didn’t treat it like that and talked about it as if he was saying “I drew it too,” which left me with a slightly better impression.

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>>44

Didn’t you say you had forgotten about that job?

45: Japan Otaku ReviewsYeahx1

Because it’s a Square Enix game, this time it was featured not in GX or Gessan, but in Big Gangan.

46: Japan Otaku ReviewsYeahx2

It seems you still don’t understand the near future!

47: Japan Otaku ReviewsYeahx3

(Yoko Shimomura is somehow made to go to karaoke)

48: Japan Otaku ReviewsYeahx7

I’m giving up because my mind is not working! No, give me instructions! I’ll draw it! I really think that’s amazing…

49: Japan Otaku ReviewsYeahx4

I wonder if Dr. Shimamoto really didn’t understand what the great parakeet priest was.

50: Japan Otaku Reviews

Ultimately, the absence of honorifics will also happen.

It feels good to have a sense of solidarity…

Well, the thing about being in the same boat is serious, though.

65: Japan Otaku ReviewsYeahx3

>>50

Up until then, it was the developer and the manga artist.

We have become comrades who fight together as one body, both mentally and physically.

51: Japan Otaku ReviewsYeahx5

It will likely be difficult to grasp the line of “not that far into the future” without direct interaction.

52: Japan Otaku Reviews

I can’t stand that the lyrics for the second verse of the theme song were entirely written by Maru Maru (Kazuhiko Shimamoto, manga artist).

Moreover, it’s incredibly cool…

53: Japan Otaku Reviews

To put it poorly, this is the result of you guys not directing properly! It’s as if I’m saying it to your face, so it makes me nervous.

54: Japan Otaku ReviewsYeahx8

I’m saying it’s a parakeet, but the motif is a parrot… If I say that, they might just bring out exactly that.

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>>54

Was that a cult religion joke after all?!

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>>124

The Ω is directly written on the forehead, and the name of that cult comes from it, so it’s very straightforward.

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>>129

A year after Live A Live, there was the subway sarin incident, so depending on the timing, it could have been really bad.

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>>124

The original target is unclear, so it’s fine! This is often the case from FC to PS1.

55: Japan Otaku Reviews

The fact that the near future is in charge of superpowers feels a bit unclear.

Things like machines come to mind, but science fiction exists as science fiction separately…

59: Japan Otaku ReviewsYeahx4

>>55

The background of the era is that supernatural powers were a given in the sci-fi of the 80s and 90s…

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>>55

Well, even in the near future, the key is not technology but rather abilities like superpowers or something mental…

56: Japan Otaku Reviews

I can’t tell if the Square Enix person was affected by Shimamoto’s style or if they themselves are embellishing it…

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>>56

It has been confirmed that Mr. Tokida touched on this matter in the interview and that the meeting was generally along these lines.

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>>97

Did you sing passionately… Getter Robo!?

58: Japan Otaku ReviewsYeahx1

It’s really interesting because they keep drawing more and more.

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There’s hardly any time left until the deadline, even though you’re saying that!

It’s really impressive that you’re telling me at a timing where it’s still possible to make it in time.

62: Japan Otaku Reviews

Are you saying that you can’t create a story, so you want the original work?

69: Japan Otaku ReviewsYeahx3

>>62

I don’t have a clear understanding of the original work’s image, so please give direct image instructions from the original author.

88: Japan Otaku ReviewsYeahx2

>>62

I was asked to do character design for the near-future edition of livealive, but I have no idea about the image of the near future, so it’s a story of us aligning our ideas.

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>>88

I think it’s strange that anyone understands that image in the first place.

The gap between the concept of “near future” and reality is too extreme.

63: Japan Otaku ReviewsYeahx7

After all, the ambiguous concept of near-future compared to other eras is a problem, isn't it?

“`plaintext GC UP↑ Burn, Pen RRR 1993 “LIVE A LIVE” Production Work Magazine Edition It’s getting closer! That’s it!! That’s the center, Honoo-sensei!! The main character is here with this!! Next!! Alright, the strongest sword saint’s magic is… (This cot is conveyed) (Girupefu) No way! Volume 1 is on sale! This is the character. It seems you don’t understand. Apparently, even if we say “near future,” is that how it is? It doesn’t look like that at all! So is it like this? Next is the main character’s brother role. More noticeable, right!? Understood!! Hit, hit, hit, hit, GC UP↑ Shadow Ick Volume 3 on sale Volume 4 is currently on sale “4 was fierce! “`

After all, the ambiguous concept of near-future compared to other eras is a problem, isn’t it?

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>>63

It’s said that this is a pine, but it’s not a pine; it’s a mystery that looks like one…

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>>99

It’s a pine tree, but it’s not a rogue pine.

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It’s amazing that this allows you to understand all the situations.

Then draw it right away!! Being able to do it is even more amazing.

66: Japan Otaku ReviewsYeahx1

Isn’t this a bit too much to ask?

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>>66

It’s an environment where you can only succeed by pushing yourself to the limit!

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If you convert “Give me specific retakes quickly,” it becomes “Take control.”

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I thought I was talking to the editor in charge, but it turns out it’s a staff member.

What does it mean that the staff is surprised three days before the deadline?

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>>68

What did you read from where?

70: Japan Otaku ReviewsYeahx1

The feeling of the click being activated is nice…

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>>70

From there, instead of using polite language, they started giving orders treating me like a robot, which made me laugh.

71: Japan Otaku ReviewsYeahx13

I’m going to have them open the drawer!

It’s amazing that it’s properly in the drawer!

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>>71

Since this person was chosen because I want to ask them, it’s impressive how they keep coming forward.

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If I receive instructions, I can finish it in three hours – that’s too fast for a writer.

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It’s strange that some people can design immediately with this.

75: Japan Otaku ReviewsYeahx4

After all, I think it was simply difficult to imagine it purely.

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It’s surprising that even though manga artists were targeted, things like the parakeet Buddha didn’t get much attention.

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>>77

One of the participants was directly targeted by Inoki, but it wasn’t done in a mocking manner…

90: Japan Otaku ReviewsYeahx2

>>82

What are you angry about!

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In short, no work has progressed at all!

That’s right!!

The silence that follows creeps in slowly.

79: Japan Otaku ReviewsYeahx3

Sometimes, it’s hard to understand what the other person is looking for…

80: Japan Otaku Reviews

AKIRA and also works like Chōjin Locke and CLAMP’s series, and personally, I like Nayuta as well.

Well, it was an era when stories about boys and girls gaining superpowers and advancing to a new stage became popular.

If you trace it back, it’s the end of Arthur C. Clarke’s childhood.

81: Japan Otaku ReviewsYeahx9

Well, if it can definitely be completed in 2 sessions of 8 hours each, it’s quite cheap, isn’t it?

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>>81

The problem is getting the people at Square to go along with it…

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>>98

If you can’t do it, you’ll end up wasting other people’s time with retakes and other issues.

It’s much better to use it after the deadline.

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>>98

It’s quite significant to have confirmation that the work outsourced to external parties is completed…

84: Japan Otaku ReviewsYeahx3

In reality, it’s highly unlikely that something like that will emerge in the near future.

I think it was a great decision to do this.

86: Japan Otaku Reviews

Is Shoulder Orb a sense of near-future feeling these days…?

87: Japan Otaku Reviews

The title may be “Near Future Edition,” but in reality, it’s the Showa Tokusatsu Edition…

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>>87

If I imagine it only in the near future, it will probably become Suda’s afro.

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>>87

But if you say that the special effects elements have a sense of near-future, then they do…

89: Japan Otaku ReviewsYeahx5

The worst thing is not moving forward while holding on.

Someone who can do this is quite capable.

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Please say it, and I’ll write as you said! I want to try saying that just once.

“How could that possibly be done… It’s done…”

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It’s interesting when this person writes true stories.

93: Japan Otaku Reviews

Every time Shimamoto speaks, there’s a perfect balance of panels with expressions like “What does that mean?” and “Isn’t this bad?”

96: Japan Otaku ReviewsYeahx8

“If you’re told to draw ‘pine,’ then of course I’ll draw it; I’ll draw something like this.”

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>>96

But I don’t think this pine tree is my older brother’s pine.

Draw the protagonist’s little brother, Matsu! That would be a perfect fit, though.

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It seems that Tokida and Professor Honoo had interactions continuously after this.

I think we probably resonated on the same wavelength.

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The game director can’t just be focused on character design all the time.

It took 3 hours (4 hours with the added design), so I’ll let it slide…

103: Japan Otaku Reviews

The order is simply too difficult in the first place regarding this matter.

105: Japan Otaku ReviewsYeahx1

At the moment you can construct what you’ve been told in your mind and effortlessly put it down as a drawing, you are no longer human.

106: Japan Otaku Reviews

Retro-futurism is difficult, isn’t it?

107: Japan Otaku Reviews

A difficult mission to design a copy of AKIRA that doesn’t look like AKIRA.

SF… near future… biker gangs… superpowers… religion… mix in a giant robot and camouflage it.

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This person is Takashi-kun, who is famous for clogging the toilet in Saga.

111: Japan Otaku ReviewsYeahx1

Even though it is called the near future, at the time it is no longer a close future, and I feel that the base is more like modern times or slightly in the past, with some technically unique things making it feel more like another world.

I feel like if this is to be summarized in the near future, we can only aim for a lucky hit.

112: Japan Otaku Reviews

Isn’t it an event you can brag about for life if you can design characters like the manga artist Inao-sensei in Shima’s RC class?

120: Japan Otaku ReviewsYeahx7

>>112

However… the character design by Gosho Aoyama between Conan and YAIBA is stronger!

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>>120

Don’t bring out things that are really too strong.

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>>112

Even though it’s called Mr. En’o’s class, I don’t quite grasp what the same level means…

113: Japan Otaku Reviews

I think the atmosphere of the near-future chapter is a rather difficult world view that leans more towards modernity than the future depicted in Showa era robot anime.

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What’s amazing about this story is that the rough sketches from that time still remain intact.

115: Japan Otaku ReviewsYeahx2

It’s drawn comically, but this person is extremely refined.

Everything will be done in three hours! But I won’t actually complete it.

116: Japan Otaku ReviewsYeahx3

If you refer to me as “Matsu,” the older brother from my days as a former gang member, that kind of impression does come to mind, doesn’t it?

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>>116

Moreover, it’s a taiyaki stand…

117: Japan Otaku Reviews

Is it going to be a request to emit the atmosphere of a real-world modern robot anime?

118: Japan Otaku Reviews

I think Shin Deruman was completed in seconds, even though he’s alive.

119: Japan Otaku Reviews

I was able to save wasted time with constructive criticism!

127: Japan Otaku ReviewsYeahx3

>>119

In reality, if you keep sending this back and forth and waiting for responses, it would take an eternity.

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After the release, only Professor Shimamoto participated in the launch, and there was a punchline where he said directly to the staff that the Bakumatsu arc is his favorite.

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Including Minagawa, the big names are involved in character design, making this a premium work that transcends time.

132: Japan Otaku Reviews

Even if I explain it face-to-face, I’m told it’s completely different, so I guess this method is the optimal solution; just sending the script won’t result in a design that 100% meets expectations.

134: Japan Otaku ReviewsYeahx3

I don’t want to think about the minimum number of moves required to reach the solution of Muko Matsubara without facing it.

135: Japan Otaku Reviews

Well, it has become a memorable work in just one installment…

136: Japan Otaku ReviewsYeahx1

It wasn’t that they made a joke about the sarin incident in a game afterwards…

138: Japan Otaku Reviews

At that time, was Shimamoto living in Hokkaido?

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>>138

I should have been living in Tokyo around the time of Live A Live.

139: Japan Otaku Reviews

Listening to Yoko Shimomura’s music might make it easier to have character images and a sense of the world.

140: Japan Otaku Reviews

Looking back, there might be other original sources, but the idea of humans liquefying and becoming one can be said to be a precursor to Evangelion in a sense.

141: Japan Otaku ReviewsYeahx1

That’s right, Matsutaka, I don’t know this game, but there are words I know.

142: Japan Otaku Reviews

If I can create a rough character design in 3 hours without any hassle of retakes, then…

It’s incredibly time-efficient.

143: Japan Otaku Reviews

I think if we had done character design using the usual order instead of this method, the costs would have skyrocketed due to retakes.

144: Japan Otaku Reviews

It seems that there were attempts on my life regarding the parakeet, which is really dangerous!

146: Japan Otaku ReviewsYeahx5

146: Japan Otaku Reviews

First, I would like to ask for the enemy character, the Parrot Grand Priest. “Parrot Grand Priest!? I don’t understand the meaning of the name right away! Next, two scientists! One ally scientist and one enemy scientist! The ally is Fujibei, and the enemy is Dr. Schinderman! Are they dead? And the enemy’s main stronghold that stands in the way of the Tin King is the gigantic Parrot Buddha! I must say, the characters just keep coming, raising the bar for imagination!!

147: Japan Otaku Reviews

I didn’t realize the original source of the parakeet high priest until I saw what people have been saying recently.

148: Japan Otaku Reviews

The way they use the word AKIRA while concealing it and bring in Kazuhiko Shimamoto is really stylish.

149: Japan Otaku Reviews

Well, there aren’t many significant connections besides the name.

150: Japan Otaku Reviews

Well… for Flame Tail-sensei to say it’s a high hurdle, it must be quite something!

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>>150

Additionally, on top of that, the design of the robots required in this overall near-future setting is like a toyish tin king, rather than being Akira-like.

It could be said that getting confused is somewhat reasonable.

151: Japan Otaku Reviews

Parrot… is not good, so maybe I’ll go with a budgerigar…

152: Japan Otaku Reviews

Anyway, Tokiada Takashi looks really similar.

153: Japan Otaku Reviews

Isn’t it a bit unreasonable to do character design with just words after all!?

154: Japan Otaku Reviews

Nori is incredibly suited to Professor Shimamoto, isn’t he?

156: Japan Otaku Reviews

I think the most difficult part to imagine in that game is the near-future section.

The others seem to have their public image mostly established and are moving forward as is.

Except for the cube.

157: Japan Otaku Reviews

Really? Did you really not understand the meaning of the name?

159: Japan Otaku Reviews

>>157

If you take your time and think calmly, you might understand.

I’m under time pressure and my brain is turning into mush.

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>>157

Are you saying that Mr. Honoo is pretending not to know on purpose?!

158: Japan Otaku ReviewsYeahx4

If this is exactly how it is without any embellishment, then I think it’s a great idea to take a collaborative approach right in front of us…

I don’t understand the meaning if you just mention character names…

160: Japan Otaku Reviews

Well, if you’re quick with your hands, this will definitely progress.

If we make fine adjustments here, it will be quick.

161: Japan Otaku ReviewsYeahx1

The request for a vague near-future setting from Square is not ideal either.

Say AKIRA more directly.

164: Japan Otaku ReviewsYeahx5

>>161

There are parts that feel like AKIRA, but it’s not AKIRA.

It’s bothersome, but…

165: Japan Otaku ReviewsYeahx3

>>161

If we do that, AKIRA will be too strong…

162: Japan Otaku Reviews

The primitive edition features early humans and apes… that makes sense.

The SF section includes R2D2, mechanics, and 2001: A Space Odyssey… OK

The Bakumatsu chapter features Oda Nobunaga, ninjas, and Sakamoto Ryoma.

What is the near-future story about?

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>>162

Going to AKIRA is a bit too much, but it’s not as fictional as Astro Boy.

It’s not as desolate as Blade Runner, but it feels more unsettling than Doraemon!

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>>167

There are too many axes…!!

163: Japan Otaku Reviews

There is certainly nothing out of place in the modern kung fu and primitive West around here.

The future… is that gentle robot simply difficult?

166: Japan Otaku ReviewsYeahx5

When I say AKIRA, a more direct straight pitch comes flying at me.

That’s not it! It’s obvious that I’m going to get lost again.

168: Japan Otaku Reviews

Can you really say “This is like AKIRA!” after watching the near-future chapter of LIVEALIVE?

170: Japan Otaku ReviewsYeahx5

>>168

Hmm, it really has that unique Shimamoto absurdity!

173: Japan Otaku ReviewsYeahx3

>>168

Shimamoto-sensei’s worldview!

169: Japan Otaku Reviews

I wish I had the talent to easily present a convincing older brother figure “Muhomatsu,” who says he is just a passing taiyaki shop!

172: Japan Otaku Reviews

It feels like it’s running in between AKIRA and the present! So when I place an order like “that one from AKIRA,” it will definitely be far from the answer.

174: Japan Otaku Reviews

The near future has a vast range of possibilities.

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>>174

When you say “near future,” there are probably people who imagine cars running through tubes or dolphins attacking, right?

Honestly, it’s too difficult.

I think this near future is quite far removed from the mainstream.

175: Japan Otaku Reviews

If I say AKIRA, I won’t be able to get my ideas away from AKIRA…

176: Japan Otaku Reviews

I think I would have been even more confused if I had heard the theme song too.

177: Japan Otaku Reviews

The near future arc is definitely the most unreasonable demand…

179: Japan Otaku Reviews

>>177

Is it okay to call it SF…?

Huh!? Is there a separate SF?

181: Japan Otaku Reviews

>>177

First of all, it’s supposed to be the near future, but what the hell is this lawless Matsuo…

193: Japan Otaku Reviews

>>181

In this day and age, it’s certain that there are still half-gang delinquents who have reformed, so it’s definitely a near-future scenario.

178: Japan Otaku ReviewsYeahx5

If you can come to this answer on your own, that's impressive.

If you can come to this answer on your own, that’s impressive.

194: Japan Otaku Reviews

>>178

Maybe those who can do it will become manga artists.

180: Japan Otaku Reviews

I was reading the issue of Korokoro from that time.

I thought this was a game project proposed by Yoshinori Kobayashi.

182: Japan Otaku Reviews

As a result, the Shimamoto style feels quite rich.

I feel like there’s no shyness for someone like Professor Shimamoto…

183: Japan Otaku Reviews

It was said by someone from Square Enix that it was a project brought in by Yoshirin.

Yoshirin completely forgot, “There was such a project!?”

In the end, whose project is this?

185: Japan Otaku ReviewsYeahx2

However, the designs by all the authors have a great flavor and it’s an interesting project.

186: Japan Otaku Reviews

The sense of placing the word “man” on the back of a man’s man.

187: Japan Otaku ReviewsYeahx1

Even though we’re both busy, we’re showing our professional skills by quickly coordinating and getting the work done.

It’s amazing how it’s finished off interestingly through the way it’s depicted.

Competence that doesn’t stand out.

188: Japan Otaku Reviews

Basically, even though there’s a direct source, this is strangely a curveball.

Well, it might have changed due to the vibe of the character design.

189: Japan Otaku Reviews

Well, I want you to make it.

A sequel or an omnibus game with almost the same concept.

191: Japan Otaku Reviews

Although I’m alive, it’s Schinderman!!

192: Japan Otaku Reviews

When it becomes AKIRA, the color becomes muddied.

The colors need to be a bit more psychedelic!

195: Japan Otaku Reviews

The element of supernatural powers set in the near future gives it an overall feel that is more reminiscent of Showa-era special effects.

196: Japan Otaku Reviews

The story about the near-future arc being inspired by a cult, only to find out shortly after its release that it was a dangerous organization involved in the sarin incident, and then being scared of assassination for a while, is interesting.

197: Japan Otaku Reviews

At the launch event, I was unable to hold back when I told the staff that I prefer the Bakumatsu arc over the others.

198: Japan Otaku Reviews

Even if you say AKIRA, when you compare it, it doesn’t really look much like AKIRA.

A psychic boy and the army are in conflict.

199: Japan Otaku Reviews

Later, I read the manga of Kazuhiko Shimamoto.

(I was thinking that they probably worked on the scenario for the near-future chapter too.)

200: Japan Otaku Reviews

This tension of “Burn, Roar” is really great, isn’t it?

201: Japan Otaku Reviews

It’s a directional line for AKIRA, but going all the way to AKIRA would be too much; besides, I want to add the Tin King too.

202: Japan Otaku Reviews

Since the offering side hasn’t decided everything, this was the best approach.

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    Can you excel in baseball with a bit of craziness? This serious manga explores skills, confrontations, and character depth.

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    [Medalist] I read the part in the original where Yotaka Jun and Teacher Tsukasa are doing backflips.

    Male skaters are now incorporating backflips into performances, reflecting a change in rules despite past penalties for safety.

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