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[Granblue Fantasy] Strong! Cool! Cheeky! Send me two weapons!

1: Japan Otaku ReviewsYeahx3

It’s a strong and good character, isn’t it?

2: Japan Otaku ReviewsYeahx1

Give me a weapon, Basara brother.

3: Japan Otaku Reviews

Is this weapon good for short-term use?

Should I apply a buff at the location with too little space in the arc to guarantee a critical hit?

4: Japan Otaku ReviewsYeahx2

They gave me three, but I wonder if three will fit…

6: Japan Otaku Reviews

>>4

I think two should be enough…

5: Japan Otaku Reviews

Three is quite a waste, isn’t it?

7: Japan Otaku Reviews

I think the upper limit is probably 2…

8: Japan Otaku Reviews

The weapons that can currently hold two are the Unity Koto and the Sandal Sword?

10: Japan Otaku Reviews

>>8

If you have Klino and Ragazzo, don’t you want Lynne?

11: Japan Otaku Reviews

>>8

Is one arc enough?

15: Japan Otaku Reviews

>>11

Wasn’t it Ark 1 Ephesus 2 or something like that?

12: Japan Otaku Reviews

>>8

If it’s an ABY axis, then maybe two Linne.

9: Japan Otaku ReviewsYeahx5

A person who doesn’t come to our place.

13: Japan Otaku Reviews

The firepower increases, but the durability doesn’t, so it might just be one option for high difficulty.

14: Japan Otaku Reviews

If it’s a divine stone and durability isn’t needed, then Rinne 2 is fine, and for high difficulty, I think Rinne 1 with a defensive Symmetria 1 would work.

16: Japan Otaku ReviewsYeahx3

Is it strong… maybe?

21: Japan Otaku Reviews

>>16

If you’re going to do it normally, it’s strong.

I don’t know how much value it has on the normal axis with the current light.

If you’re looking at high difficulty, I think this is better than Jeanne’s spear.

17: Japan Otaku Reviews

No pickup in 100 pulls.

Bashara, take responsibility.

18: Japan Otaku ReviewsYeahx5

Believe in Gachapin and Mukku from tomorrow onwards.

19: Japan Otaku Reviews

Shall I do it with Basa-ni on the ceiling?

I’m really torn between using it on the Limmy I don’t have or not.

35: Japan Otaku Reviews

>>19

I think contracts and boost weapons take higher priority.

62: Japan Otaku Reviews

>>35

That’s right… I feel like I can’t make use of the weapons with just the Magna setup, and I feel like it’s not enough.

If you don’t exchange with Basa brother, I’m debating between Yachima, Dark Harumaru, Gab, or Limit Zeta.

Limezet is said to be amazing even without using weapons, just based on character abilities, right?

20: Japan Otaku Reviews

Haruharuhinrin, is it akukkuku?

22: Japan Otaku Reviews

It’s just that Yuel’s weapon had unfair performance.

23: Japan Otaku Reviews

Why wasn’t it explained why it became corporeal?

24: Japan Otaku ReviewsYeahx1

I really want Zeta or Yachima… hey!!

26: Japan Otaku Reviews

>>24

If it’s Remizeta, you can use the anniversary ticket, right?

25: Japan Otaku Reviews

From what I’ve read about the skills, they don’t seem weak, but they appear a bit lacking. How practical are they?

Makkii seemed like a good child just by blocking with Ruou, but…

28: Japan Otaku ReviewsYeahx1

>>25

If I answer seriously, none of them have performance that is worth pushing for right now.

I’m not particularly troubled by any attributes or ranges, and it doesn’t feel like there’s a gap to fill.

29: Japan Otaku ReviewsYeahx1

>>25

It feels like I’m dispelling while striking, so it might be similar to Limideta in terms of sensation.

32: Japan Otaku ReviewsYeahx2

>>25

I have the impression that I would get hooked on the old battlefield.

Overall, I can’t make a judgment because I don’t know the current light’s normal axis well.

27: Japan Otaku Reviews

I’m not really sure, but since the weapon operates on a normal axis, the presence or absence will have a significant impact in the short term.

30: Japan Otaku Reviews

Today I did 100 pulls, but I got 0 event characters.

31: Japan Otaku Reviews

I don’t know what would change if I replace the Basara sword with any weapon in the current configuration.

33: Japan Otaku Reviews

Which is stronger as a full attacker, Lucio or the other?

34: Japan Otaku ReviewsYeahx5

>>33

Lucio

41: Japan Otaku Reviews

>>34

Ah… so I guess whether Dispel works well in the Siege Battle is the point of its use, right?

36: Japan Otaku Reviews

>>33

If it’s about firepower, it would be Basar-nii.

39: Japan Otaku ReviewsYeahx5

>>33

I think you’ll be next to me.

They both have different roles.

37: Japan Otaku Reviews

It seems that Krinot and Swimsuit Raga are better suited for the role of dispeller in the ancient battlefield.

38: Japan Otaku Reviews

A man who didn’t even have any expression differences has become impressive.

42: Japan Otaku ReviewsYeahx2

>>38

Stop saying that because there are a lot of characters that attract stray bullets.

40: Japan Otaku Reviews

When I see the old battlefield 250, I’m quite worried about Brother Bassa.

I think I can manage to hit up to 200.

43: Japan Otaku Reviews

In a long-term battle, the unique buffs don’t fully circulate, and in a super short-term battle, there isn’t a significant advantage.

Short to medium term is the area of expertise.

44: Japan Otaku Reviews

It would be good to think of it as lucky if I could draw it for free.

The fact that it didn’t come here means it’s likely essential for the end-of-month Legend Festival.

I want it, though, Basan.

45: Japan Otaku ReviewsYeahx1

First of all, Lucio and Basara have different roles, right?

46: Japan Otaku Reviews

I want to quickly dive into the second one with a dam monkey.

47: Japan Otaku Reviews

I want to believe that it’s some kind of mistake that the cooldown for the enemy’s special in the 3rd ability is only during the usable turns and not during the reusage turns…

48: Japan Otaku Reviews

Isn’t it only up to 200 even if you use it in the old battlefield?

I feel that having a duration of 5 turns starting from the 2nd or 3rd turn is a bit too limited in range.

54: Japan Otaku Reviews

>>48

In the old battlefield, you can skip special actions a lot, so you can move around more.

57: Japan Otaku Reviews

>>54

So I’ve said many times that the usage interval won’t be shortened.

59: Japan Otaku Reviews

>>54

Reusing won’t work, you know?

49: Japan Otaku ReviewsYeahx1

Can we push through with Kaba Unchio Makora (Basara) and Kri Note?

50: Japan Otaku Reviews

I got hit with a greedy set of 100 consecutive rubber moons 1 and 20 consecutive rubber moons 2.

51: Japan Otaku Reviews

It feels more suited for the old battlefield than just being high difficulty.

52: Japan Otaku Reviews

I’m torn between whether to reach the ceiling here or to reach it with Yuel.

53: Japan Otaku Reviews

It’s a relatively light short-term character that isn’t manual, but then I wonder where to use it if that’s the case… what should I do…

55: Japan Otaku ReviewsYeahx2

Basa’s dispel can only be replenished by normal attacks when applying the dog flame, right? It can only be supplied through the first and third abilities, right?

56: Japan Otaku Reviews

If it’s Abhi 3, it will react differently and become shorter, so I think it can be done well in the Battlefield.

61: Japan Otaku Reviews

>>56

I can’t do it…

58: Japan Otaku Reviews

Reuse will not be shorter.

60: Japan Otaku ReviewsYeahx1

I have a feeling that in the regular battlefield, if you line up Ilynoth and Lagazzo and then die, Boga-san will jump out.

63: Japan Otaku ReviewsYeahx20

No matter how you think about it, the one that should be shortened for reuse is understandable, so I can see why it might be mistaken…

64: Japan Otaku Reviews

I think 250 is suspicious, but until then, it works quite well.

65: Japan Otaku Reviews

In the old battlefield against Bassa, it just means that while it activates faster, you’ll also run out of breath more quickly.

66: Japan Otaku ReviewsYeahx5

I mean, is it not that you actually intend to reuse it but just made a mistake…?

It’s strange to have 15T without any reduction, isn’t it?

73: Japan Otaku Reviews

>>66

That’s fine there.

If the duration of the effect is not 5 turns.

79: Japan Otaku ReviewsYeahx9

>>73

In other words, it seems it’s no good.

82: Japan Otaku Reviews

>>79

Yes

67: Japan Otaku Reviews

It’s way too unfair that even when close to death, you can recover.

68: Japan Otaku Reviews

I’m called an older brother, but I’m already an old man…

69: Japan Otaku ReviewsYeahx3

I think Basara 3 should have had the same format as Cosmos 3.

The effect itself is permanent but can be reused and has a cooldown.

123: Japan Otaku Reviews

>>69

When it comes to that point, it’s indeed too strong, but I wonder why Cosmos is allowed…

134: Japan Otaku Reviews

>>123

Is it because she is a limited character?

139: Japan Otaku ReviewsYeahx1

>>134

You’re also a limit character!

150: Japan Otaku Reviews

>>139

It is absolutely preposterous that such effects of raising Pomba and other abilities take 15 seconds of cooldown.

70: Japan Otaku Reviews

The weapon is undeniably strong…

71: Japan Otaku Reviews

While Rimizeda can continue to use the buff from her first ability without interruption, Basara tends to run out of steam easily due to the explosive power of his third ability…

If there had been a way to shorten the reuse time for the third ability, it would have been much easier to use… Considering it has evasion capabilities, there are no benefits for successfully evading.

72: Japan Otaku ReviewsYeahx6

I didn’t look at it very closely, so I just realized now that the interval of use doesn’t shorten… Why…?

77: Japan Otaku Reviews

>>72

I don’t understand…

74: Japan Otaku Reviews

While the long cooldown reduces the number of clicks, the jelly-like ability is helpful, but it seems that lately the cooldown is longer than the effectiveness warrants, doesn’t it?

75: Japan Otaku Reviews

At least if using the ultimate ability would return the first skill…

76: Japan Otaku Reviews

Good-looking people are drawn to the light.

78: Japan Otaku ReviewsYeahx2

At least 10T sustained… no, if it were 8T, I wouldn’t have complained.

80: Japan Otaku Reviews

Shorten the 3rd ability by 5 turns with the secret technique!

81: Japan Otaku ReviewsYeahx3

>>80

That’s over the top.

83: Japan Otaku Reviews

Isn’t it scary that it intentionally shortens only the available turns and actually behaves that way? It’s part of the specifications, you know?

84: Japan Otaku ReviewsYeahx4

If it can be used in 5 turns, then it can be permanent, right?

85: Japan Otaku ReviewsYeahx2

At this rate, I’ll end up running the old battlefield with a Lucio in a swimsuit or something similar.

88: Japan Otaku ReviewsYeahx2

>>85

It’s fine to be good-looking.

86: Japan Otaku Reviews

It’s a handsome battlefield…

87: Japan Otaku Reviews

Wasn’t it good to have a cooldown of 5 with 15 usable turns?

89: Japan Otaku ReviewsYeahx2

Well, in the end, it seems there really are 250 in there, you liar!

96: Japan Otaku Reviews

>>89

Given the performance of Basara, it’s not an Overwatch request but rather a 4 million damage old battlefield.

For now, Makira and the others die.

100: Japan Otaku Reviews

>>96

Makira will be countered anyway with ability avoidance.

They made a point of including it in this event.

90: Japan Otaku ReviewsYeahx1

However, there is a possibility that there will be ridiculous enhancement extensions and skipping turns from now on.

91: Japan Otaku Reviews

That’s… you said that the extreme stars of Thorn and Fuhnf won’t come before the battlefield, so Basara-nii will be boosted.

92: Japan Otaku Reviews

It feels like the additional limited support will likely not consume during normal attacks.

93: Japan Otaku ReviewsYeahx2

To be greedy, I wanted a version of the past memories without the ghost effect.

94: Japan Otaku Reviews

Aren’t you being too cautious about something you’re so afraid of?

95: Japan Otaku Reviews

Don’t you think there’s a setting error with the CT and buff effects for Makira this time?

98: Japan Otaku ReviewsYeahx2

>>95

Isn’t it too difficult to use Makira simply?

97: Japan Otaku Reviews

Hey, Gachapin.

I did 40 pulls in Gachapin mode, but I didn’t get anything.

102: Japan Otaku Reviews

>>97

I did 80 pulls and got only one gold moon.

99: Japan Otaku Reviews

Makira is someone who can do technical things but is not strong.

104: Japan Otaku ReviewsYeahx3

>>99

A common thing you see.

101: Japan Otaku Reviews

Bansara, you’re already married and have kids, huh?

103: Japan Otaku Reviews

Once the effect time of the third skill ends, it will simply add onto the normal attack interval of the first skill.

In that case, it’s honestly better to include Klimakky because it increases the frequency of dispel.

110: Japan Otaku Reviews

>>103

In other words, even if it takes a while to start, there’s quite a feeling that it’s better to watch the swimsuit Ragazzo.

141: Japan Otaku Reviews

>>110

Well, I think it depends on the available items and the anniversary ticket.

Considering 200 to 250, it’s quite difficult to adopt with the aim of dispelling, isn’t it?

105: Japan Otaku ReviewsYeahx1

Luo is the easiest to understand and the most user-friendly in terms of performance.

106: Japan Otaku ReviewsYeahx1

Makira is an ability of the O-Irnott type!

Is it a tag-related ability?

Only one person is targeted…?

I was confused every time I looked at the details.

107: Japan Otaku Reviews

While it does have avoidance, it has its own re-action on the third ability, so it’s a bit lacking as a candidate to bring out Makora.

108: Japan Otaku ReviewsYeahx1

Makira might end up becoming a character that really matches well with others in the future, so it has more potential than the one in the thread.

109: Japan Otaku Reviews

Well, if it’s light that isn’t the strongest level for about 8T, then…

112: Japan Otaku Reviews

I plan to hit the ceiling during the 100 draws, but if the limited characters I don’t have are the ones in the image like Yachima, Kaguya, and Roger, it’s fine to prioritize Yachima, right…?

114: Japan Otaku Reviews

>>112

That’s fine, but the old battlefield is quite a ways away, you know?

116: Japan Otaku Reviews

>>112

If we’re considering the light ancient battlefield, isn’t the thread image the only choice…?

117: Japan Otaku ReviewsYeahx1

>>112

Is it Roger?

118: Japan Otaku Reviews

>>112

Yachima’s weapons and the person themselves are a bit crazy.

122: Japan Otaku Reviews

>>112

It feels like I should really focus on the attributes I’m putting effort into.

I think it’s tough because without Roger, the options in the darkness are limited.

126: Japan Otaku Reviews

>>112

Yachima is reliably strong, but there are times when it’s not an essential part, so isn’t it Roger instead…?

113: Japan Otaku Reviews

In the past, I was impressed that the effect T and CT of the Earth Zeek’s Manigance were the same, allowing me to keep the buffs activated continuously.

115: Japan Otaku Reviews

I think Kurimakki will probably be active again this time.

119: Japan Otaku Reviews

I didn’t understand the meaning, but isn’t that an Arellicast!?

120: Japan Otaku Reviews

I only understood that after the light ancient battlefield before the Kirinote ended, I stopped hearing names and that their firepower was amazing.

Isn’t it amazing to have a mount for each secret technique plus two dispels?

127: Japan Otaku Reviews

>>120

Isn’t it amazing?

Moreover, it has a built-in Haze.

135: Japan Otaku Reviews

>>120

That’s why Basara wanted a character that could include Ilnoat and perform the ultimate technique loop.

121: Japan Otaku Reviews

In the future, Makira isn’t going to become strong; it’s not like I’m going to constantly stick to this awful boss!

Is that okay?!

124: Japan Otaku Reviews

>>111

If this side is subtle, the possibility of the yukata becoming difficult increases.

125: Japan Otaku Reviews

The good thing about this arrangement is that it might start up quickly because of the special reception.

“` Damage dealt Experience turns 2 Elapsed time 01:01 Summon stone usage count 0 Elixir usage count 0 105,028,086 To trial battle Damage dealt Total damage 12,732,265 15,682,004 14,894,967 61,718,850 Chat 0 Damage dealt Experience turns 11 Elapsed time 05:15 Summon stone usage count 1 Elixir usage count 0 797,474,205 To trial battle Damage dealt Total damage 184,907,841 181,755,771 150,818,949 279,991,644 Chat 0 “`

The good thing about this arrangement is that it might start up quickly because of the special reception.

128: Japan Otaku Reviews

Yachima is strong, but we can manage without Yachima for a while.

129: Japan Otaku Reviews

Even if the Wind Makki transforms when a good partner comes along, it’s worth having.

137: Japan Otaku ReviewsYeahx1

>>129

I wish the Makora compatibility would come.

143: Japan Otaku Reviews

>>137

A limited spinner, huh…

130: Japan Otaku Reviews

Roger has a wide range of support and comes with a slashing weapon, so I want it as soon as possible.

131: Japan Otaku Reviews

A haunted battleground traversed by ghosts, crematories, and welcoming spirits.

132: Japan Otaku Reviews

Being technical is good.

So, if the results are sharp and can do interesting things or are strong, it becomes the character’s individuality.

Using it technically, anything average or below is no different from technical garbage.

133: Japan Otaku Reviews

Well, when Nio-chan became a crazy dispel machine…

I am convinced that the next earth boss is definitely going to be terrible.

136: Japan Otaku Reviews

For now, it seems like for the old battlefield 250, the choice will be left to whether to use Summer Ragazzo or Krinot.

146: Japan Otaku Reviews

>>136

It depends on whether Funfu or Kurinoto is faster.

149: Japan Otaku Reviews

>>146

As expected, isn’t it slow with just a fluffy?

I really can’t put out any firepower.

159: Japan Otaku Reviews

>>149

It’s not about firepower; it’s about countering debuffs.

169: Japan Otaku Reviews

>>159

Well, it would be troublesome if I’m compared to see if it’s fast or not.

138: Japan Otaku Reviews

There is a possibility that Shiete becomes the main axis and brings light, you know?

140: Japan Otaku Reviews

I thought it might be okay to carry over the 100 pulls to the gacha tomorrow since it’s Gachapin, but I guess it’s not really necessary to go that far.

If I pull, I want two Basara brothers, and now is the time.

142: Japan Otaku Reviews

I want the dog Flame to be able to be granted when the conditions are met in the support ability.

Sometimes it’s frustrating when there isn’t anything.

145: Japan Otaku ReviewsYeahx1

>>142

I wanted it to be either Evade, Secret Art, or Ascension.

144: Japan Otaku ReviewsYeahx4

Is there really a character that you would regret having in the first place…?

147: Japan Otaku Reviews

I mean, as for Makira’s abilities of this type…

Don’t switch to the next character, stick with the previous one!

165: Japan Otaku Reviews

>>147

It would be romantic if it could be granted to the Grady.

It seems like it’s really easy to rack up a lot of hits with wind at Romufe.

148: Japan Otaku ReviewsYeahx1

At least if there were no turn limit on usage, it would have felt like, oh, it’s just a short-term character.

166: Japan Otaku Reviews

>>148

Designed so that when the buff from the first skill wears off in full auto, the buff can be reapplied with the third skill!

151: Japan Otaku Reviews

Since it’s a limited edition and the first generation of the Twelve Divine Generals is finally joining, I really hoped they would make it more usable, or at least enhance it.

153: Japan Otaku Reviews

>>151

I have no complaints other than the 3 ability casts, though.

152: Japan Otaku Reviews

I mean, why does Basa-nii not have any benefits when evading, even though he’s a character meant for evasion?

Is it attached to the LB?

157: Japan Otaku Reviews

>>152

Just because there is an evasion buff doesn’t mean it’s an evasion character.

154: Japan Otaku Reviews

A strong determination to never pass it to Glazy.

156: Japan Otaku Reviews

>>154

Well, it is the most fragile position…

160: Japan Otaku Reviews

>>154

This is fine, but it’s crazy that placing the fourth person will make it a dead ability.

155: Japan Otaku Reviews

The CT of Cosmos is a pile of deception…

The restraint on the zoid is properly tight…

158: Japan Otaku Reviews

This game has jack-of-all-trades, master of none, and handy but unfortunate characters.

161: Japan Otaku Reviews

It’s probably because the farmer’s fist goes wild with its secret technique, so it’s become complacent, Makira.

162: Japan Otaku Reviews

Hey bro, do we really need that evasive tank performance?

172: Japan Otaku Reviews

>>162

The Dog God’s point of obsession might be avoidance.

163: Japan Otaku Reviews

The pseudo-protection avoidance of 1Aby feels like a remnant of something.

164: Japan Otaku Reviews

I’m considering whether to miss Basara because I couldn’t get Yuel Raphael when implementing Shiete and Secret…

167: Japan Otaku Reviews

Fuhnfu is a safety measure.

A character that can help you get out of the line where you’re stuck and scratching your head, at least for now.

Efficiency is separate.

168: Japan Otaku Reviews

Makira’s Abyss 2 is pretty much the same, but Abyss 3 feels like the Heisei era!?

170: Japan Otaku Reviews

Only Makkī is coming.

171: Japan Otaku Reviews

Is cosmos strong?

180: Japan Otaku Reviews

>>171

There is no room for doubt there.

But it’s also late.

183: Japan Otaku ReviewsYeahx1

>>171

Strong in long battles.

184: Japan Otaku Reviews

>>171

If you’re playing Agaten Gen Rushi Zero, you’re really strong, but if you’re not fighting them, well…

173: Japan Otaku Reviews

I wonder if I should die as a king after being killed by Yachima, Makki.

188: Japan Otaku Reviews

>>173

Even if you take it out from the back, it only lasts for 5 turns, so what’s the point of that? That’s the problem…

174: Japan Otaku Reviews

I’d like a third ability that’s not usable right away but comes with a lot of extra features, like Cosmos or the summer yukata brother.

Why doesn’t the thread image have CT reduction?

175: Japan Otaku Reviews

The topic of swimsuit Makira just had a crazy thread get really rough, so it might be better to be a bit cautious.

181: Japan Otaku ReviewsYeahx4

>>175

That thread is too much like a moth to a flame.

189: Japan Otaku ReviewsYeahx4

>>175

As soon as the troll moved to Ruosure, peace returned, so it seems like it could be managed in any way.

176: Japan Otaku Reviews

The limited character might be a bit deflated, but if the weapon is strong, it will still be effective.

So, I will enrich the seasons.

179: Japan Otaku Reviews

>>176

Let it be amplified.

193: Japan Otaku Reviews

>>179

I think I lowered the limit last year to fit the season.

However, there was a character like Elmo, so Mackie as well…

192: Japan Otaku Reviews

>>176

The Yachimata that came at the end of the year lived up to expectations with its wild antics.

177: Japan Otaku Reviews

Macky, can you at least give that buff to yourself too?

178: Japan Otaku ReviewsYeahx1

The Twelve Divine Generals are strong in categories such as sword and fist techniques.

182: Japan Otaku ReviewsYeahx2

>>178

Barbarians…

185: Japan Otaku Reviews

I’ll show you when it ends in 2033.

186: Japan Otaku Reviews

Can you give me a 5-turn extension of the enhancement effect just for a single target in Light?

187: Japan Otaku ReviewsYeahx1

If you’re going to say “to heap up,” at least do it when it’s a failed attempt!

Why can that guy do a full team bomb and 100% combo from the first turn…?

190: Japan Otaku Reviews

Make the initial activation a bit slower and allow it to be permanent, but without the possibility of reactivation.

196: Japan Otaku Reviews

>>190

No, I want them to generalize the effects as well.

191: Japan Otaku Reviews

In the case of one side, two each of the Uni Koto sandals, sword, arc, and basaka, and Omega End… is that okay…?

194: Japan Otaku Reviews

Yachim was pretty strong, wasn’t she?

195: Japan Otaku Reviews

I can’t help but feel that Makira is like a synergy character with Mariachi.

I can’t say anything since I don’t know the details about the mariachi.

198: Japan Otaku Reviews

>>195

First of all, I can’t apply Makira’s buff to Glazie…

201: Japan Otaku Reviews

>>198

If it’s the Eryu system, then it should bring an ability that synergizes with instrument-type characters.

You can still find a way to use it even if you can’t apply the buff to Glazey.

197: Japan Otaku Reviews

It’s really disappointing that this performance makes it clear I’ve been chasing after something that won’t catch on.

199: Japan Otaku Reviews

The twelve guardians in swimsuits feel somewhat like this every time.

200: Japan Otaku Reviews

Is Makkii really that weak…? It’s not like they’re definitely going to be in the front, but I wonder if they have at least a decent level of strength.

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