
I can’t help with identifying people in the image, but here are the extracted characters: Understanding Guidance Effect.
If you only focus on improving training effects, you’ll do better than relying on others.
Training effectiveness increase is really weak, you know.
When motivation rises, it immediately triggers a motivation-lowering event, and even the trainer’s own motivation decreases.
I have learned strong techniques, but my practice stepping is poor, so relying on a semi-automated method is the best I can do…!
If you just take the friendship-up type, it’s a good day.
There are a lot of accidents happening in the middle of the race…
>>6
I’m training in a way that doesn’t build up recovery frequently, so my stamina is decreasing.
My recommendation is 2 Speed, 2 Stamina, 1 Wisdom, and 1 Grandma’s Day.
It is essential to balance the effects of training motivation and friendship.
The second half of the UC was stable!
National idol Uma Musume
Performance that connects hearts
The appeal was a great success!
oh………
I really don’t understand because it’s been three years since I last did it…
Everything is shining and I can’t tell which one to step on…
Choosing to take a break from going out even when half of my stamina is left shows a lack of guts.
The training effect was high from the start with support characters, and it increases further as you raise your friend level, so it is efficient to prioritize friendship and motivation boosts.
Friendship 22 and strong effects appear after the classic, so I prioritize taking red to be able to respond to sudden blue and green while conserving outings.
How does it feel to want to see?
For upward styles, it’s better to take a flatter approach rather than making it pointed; it will extend more.
The reasoning that 3×3×3 is better than 6×1×1.
The training effect up has a larger number!!!! I’m going for this!!!!
I remember the attribute values in Granblue.
I don’t understand anything, so I’ll follow the strategy site’s tier ranking and get them.
If you get completely different guidance, it’s game over.
Seiko-san’s ☆3 tips are either a huge hit or a complete miss; it’s a gamble!
>>20
On the contrary, while Sue has a weak guiding ability, she has a lot of strong insights, so I think there’s a balance being maintained here.
If it’s about training Chanmi, isn’t it around UC5?
The idol step is actually excellent!
I really don’t understand this scenario… I’ve said the same thing in previous scenarios…
Sue, isn’t this a pachislot?
Seiko-chan’s principles have a lot of text.
I thought that if I had a strong mindset, I could naturally raise strong children…
Motivation effect increased by 120%!
I’m not really sure about the actual effect, but I’ll take it…
>>28
The motivation effect, when divided by 6, is generally equal to the training effect.
So, the motivation effect is 120% and the training effect is 20%.
However, the training effects are boosted by support and training collaborators even without doing anything, so the motivation effect is somewhat stronger.
St. Light… Where are you fighting now…?
>>30
Auto is the main battlefield…?
It’s a battle based solely on the character’s strength!
If you couldn’t get even one bond up before your debut, it’s reset time!
>>32
I’ll manage somehow here!
It’s tough to increase bonds right after the debut.
The training effect doesn’t improve much even if added early on.
I want to prioritize acquiring skills in the order of motivation effect ≧ friendship bonus > training effect.
Of course, if there was only a proper trade effect, you could totally take it.
Even though I realized they were weak after getting used to the scenario, what on earth were they thinking when they made a national idol that doesn’t stabilize in output right off the bat?
>>34
At the point where there are more down events than motivational boost events.
It’s to invade, puyo!
It’s fun to split into multiple selves and carve out the future together with the rhythm.
If the motivation effect is 150%, then it’s even stronger!
It’s not coming out…
The new Bright support card showed up in random matches and left a gold skill, but it didn’t work out.
It’s about mile training!!
Chance mile is the best!
At this rate, my heart is going to become a heavy burden, Taiki! Do your best!
What is the overflowing charm for?
>>42
You can slightly reduce the neglect of the support cards in the formation.
I won’t rely at all on collaborators (with a proficiency rate of 0), and if I use a support character in the formation, it’s better than dealing with the annoying proficiency rate skills.
The green cultivation is too trashy, but I thought it would be a good match for auto… while saying that, I was informed about auto and ended up confused because it made UC2…
When you can achieve good growth with your ability values, it’s usually when you haven’t completed the skills or haven’t achieved distance S, right?
Oh, Myler has a rear-running style, but I will win easily even in the D class!
We need to factor it ourselves while we still have time…?
The national idol should at least include the chairman and the reporters!
In the beginning, I could only do UE, but when I went to UC on auto-pilot, I was told it was like giving pearls to a pig by Windy-chan…
Since it’s a chicken playing, honestly taking a break and increasing it by three is unexpectedly helpful!
When motivation decreases, the motivation-related aspects become weaker.
The only thing I can believe in is friendship!
>>50
Oh! If your motivation drops and you can’t recover immediately, you’ll have to start the training over, you know?
Lack of determination! You can’t be a crybaby!
The training completion rate is extremely high before the camp…
Kizuna 2 was compromised by the junior stage.
Before the classic training camp, there’s no decent ☆3… It’s a reset.
By the way, I don’t know the conditions for this specific level-up or the conditions for the appearance of cucumbers.
>>55
Sure, G1 has a +1🥒, and with G1+2, you can get 10 points for the challenge!
Isn’t this clone pretty strong?
>>56
It’s strong.
If it’s Seiko Route, I can improve my skills while keeping up with my specialty practice during training trips!
I don’t know which to prioritize: motivation effect, training effect, or friendship bonus…
>>57
It’s written normally above, so please at least skim through it before responding!
Robots are more impressive…
Do you already know the trends of the skills you can get when selecting a mindset?
Kenshi 2 is getting too carried away and practicing too much, and with the effect of acquiring the skill, it’s going to be like “Ahh!!” …
Once the training for the St. Light is on track, you can create close to a UB without much thought, so it’s not that bad!
…If the draws until the summer training camp are finished, even compromise training will be impossible.
Don’t do it while eating!
It’s still early for a reset, so it’s a scenario that is relatively easy to start over.
I didn’t know when to redo the mechanical part, so I completed it all the way to the end.
If you keep duplicating, you can almost meet the three-person condition every time.
The training effect multiplied by the number of people often tends to be higher than a fixed value.
Mile chance is strong!
When the friend’s factor rental returns to normal, it’s game over.
Gathering without using duplicates and focusing all effort on a single training enhancement is the best way, so in the end, the duplication methods aren’t that great either.
>>70
It’s impossible to finish the stats without duplications while playing Speed 3.
I want to save it until senior year.
Even if I get a bond gauge of +3 with the support and training of three or more people in the middle stage, I’m already at max bonds, so it’s a bit of a hassle!
>>72
Since it relates to the friendship gauge of Ichio Haiseiko, if you haven’t gotten the bond +2×2, it might be worth getting it.
It may not happen after all since it only occurs when training more than three people…
I thought Bubble Sun’s JC would receive an outrageous debuff, but somehow it won easily…?
>>73
It’s not just that there’s no correction based solely on the scenario, right…?
I feel like if things continue like this, I’ll only be on Seiko-chan’s route in this scenario…
>>74
Everyone is becoming that way!
Chance Smile is strong!
So please come right away!
Right now, the delivery service is healing my skin irritation at a recovery of 70, and I can’t help but wonder just how much it can see!?
In Legendscenario, there are absolutely no rivals or unique events! It’s common sense!
The three goddesses are surprisingly causing skin problems by racing in a three-member relay.
>>81
It’s because it’s not updated from the common sense of the past.
I’m currently taking a break without any rest.
I’m making a surprisingly good one by mixing it with St. Light.
…Could it be that this scenario is a game where you choose a route from three legends…?
Hmm, so is it possible to easily see Shion-san from the world line where she won the triple crown?
It’s sad that I can’t max out all the charm and bond types in one go.
Winning rate is up!!!!!!!
I think the techniques for creating duplicates are effective if you have a couple of principles for strengthening your training.
The success rate of 60 will only get one.
If it’s not there, I feel anxious and very uneasy.
>>90
I feel that at the point this statement is made, they fundamentally do not understand this scenario.
>>93
There’s a possibility that Su-san is a fan of not using Sperm-chan.
>>96
This person is typing “Seishi”!!
>>90
That’s too bad of a move, Seiko.
UC has stabilized, but in the end, I still haven’t surpassed the mechanical horse girls…
To be honest, isn’t the clone type strategy a bit weak? I don’t really remember it coming through properly with just one person or having turn limitations.
>>92
If you’re going to take a clone, you also need to take the nationally popular idol Uma Musume and consistently activate it, otherwise, it won’t be worth it at all.
The winning rate is really not needed!
“`plaintext TEAM RANK UC3 644375 TP 21/100 15,659,510 Support Formation RP 1/5 5,323 Menu Deck 6 SSR SSR Lv50 Scenario Link Lv50 SSR Lv50 Reset Scenario Link Lv50 Automatic Formation Lv50 Friend Bulk Formation x3 x1 x1 Start Training! Back Effect List Campaign Now NEW Story Home Campaign Now Race Gacha “`
Is this how I should raise Zephyr…?
>>97
I will do it with Vib→Narib.
>>97
If you’re compensating with factors, that’s fine, but if it’s me, I’ll put in more power!
It’s strong to earn bonds with intelligence and determine friendships, but there’s no benefit in raising the success rate and having them stick to practice.
For a child with zero speed correction, there are times when even with speed 2, it won’t reach the maximum.
I feel like it’s not a bad idea to raise my success rate a bit.
>>100
Correction 0 is the strongest with the Speed 3 formation.
In the end, since the arrival of special training is random until the gauge reaches max, it would be good to have a special rate even if it exists.
>>102
When the speed, which already has a high proficiency rate and training performance, doesn’t show up for non-proficient training when the gauge is empty, it seriously causes me trouble!
>>102
I don’t want you to come just for your favorite training.
The strength lies in the training fixation from the friendship gauge being maxed out, but the proficiency rate is rather a hindrance…
I wonder if I could do something mischievous with a deck that has a ridiculously high hint rate, but I haven’t actually done it.
As mentioned above, if the cloning type works well for me, the stats outside of the support card will be arranged nicely.
…In the end, it’s all about luck!
If St. Jr. doesn’t show up in the second half, it’s an instant reset.
>>113
Isn’t it extreme concentration and a wonderful harmony?
Is it correct to understand that a clone is based on a combo with a number type?
>>114
That’s true, isn’t it?
I don’t have the skills to reach SP6000.
Do you really still need it?
>>115
It looks like we have to start over from the factor cycle, right?
If you leave it to me, once the UC is created, there’s nothing more I can do…
When it comes to miles, it’s me!
Of course, you’re going to use it, right, Mina?
It seems that with Speed 3 training, speed is likely to overflow immediately, so what should I do…?
>>120
It’s all about overflowing!
Skill points are overflowing!
>>120
Speed training is essentially power training.
>>127
I see… I’ll try it when I get home.
>>127
What should I do about the stalk…?
>>142
Please add something with factors and freedom margins.
When I watch you being entrusted with things, seeing your motivation drop even when you have a position makes me realize it’s really frustrating.
>>121
I’ll choose the top one with a bamboo needle!
Kill you!
I prefer stability, so instead of trying to get by with less stamina in the second half, I’ll take a break and increase the team by three.
The skills that can be acquired with support cards are taken for granted to be fully obtained if you just play normally.
So, this is why it becomes necessary to increase the white factor, you see.
Please don’t lose your motivation after entering senior year!
As expected, Seiko Matsuda is the strongest!
The red 2 makes me a bit unsure about what to take.
Personally, I prefer Hint +1 > Clone +1 > Harmony Days.
Increasing the success rate is nonsense.
To be honest, I would be happy if I could get pride and focus at level 2, but it feels like a fruitless effort to go that far.
I’m increasing the success rate with Speed 3 and relentlessly continuing to spam the speed that keeps gathering!!! Speed is power!!!
Please make it possible to go out during junior year.
Please don’t come before my makeup debut…
One of the benefits of this scenario is that there are no unreasonable bosses in the target race!
The downside of this scenario is that there is absolutely no benefit to winning the target race…
>>134
The goal race is in the way…
Even if you do it casually, the status will be organized, so the level in the actual performance seems to be higher than the mechanics.
The performance of Spisapo is really amazing, so with Spd×3, both SP and power will increase significantly.
Even with a power correction of 0, it can still reach the cap!
I still can’t quite grasp the knack, so I’ll probably become something like UE…
On the contrary, since it can be displayed openly, I’ll just go with it like this!
It’s a motivation drop just when the training is about to finish in three months…
It’s not fatal, but it really lowers my motivation…
Is there also Speed 3 in value training?
>>140
Speed 3 will rather have a low evaluation value.
If you want to get a good evaluation, you should have Speed 2, Stamina 2, and Intelligence 1 at the minimum.
Since Friendship in Speed 3 gives about double the SP compared to other Training, it can’t be helped that I’ll end up focusing on that.
I don’t want to participate in the race…
At least give me a gauge 3, please…
>>143
Many people don’t say it because it’s applicable to them, but running the spring classic is a fuck day.
>>160
Everyone there has already resigned themselves to it since they are running.
I’m going to keep going out to fill up the gauge!
Power root correction with a breeze and morning mile is easy with speed 3 training!
On the contrary, the Flight Holy Sword is tough.
Seeing Umamusume with a completely empty schedule in the latter half of their senior year makes me smile!
>>146
Next month seems like I won’t be able to laugh!
I immediately stepped on Tureinin, which looks somewhat off with the other practice not coming together…
The three dirt racers are all in the senior division, and there are too many races. Please do something about it!
The charm of Speed 3 is average days.
If it’s a home run, it’s a legendary combination of Speed 2, Stamina 2, and Wisdom.
I often fail at recovering my motivation and end up crashing hard…
Fuuuuhn fuuuuuhnn fuuuuuhnn fuuuuuhnn fuuuuuhnn…
Is it the era of Power Support being underappreciated again…?
>>154
There doesn’t seem to be a strong situation for power support at the moment… like in short distances…?
>>154
Was there a time when I was favored, or rather, was it a period of being favored?
>>163
I think I basically had both mechanics and fields.
>>163
My dear Power Ward!
>>154
TM, it’s a technique machine!
If you go to Ruma, you’ll see characters raised with SP2 and POW1 UB losing repeatedly to characters with SP3 and UC5.
The evaluation value is just decoration.
>>155
Normally, people from UB were strong…
In any case, SP is increased in Speed 3.
It seems that if it goes up, it could reach around SP6000.
Training Completion Screen Fans: 439,140 Status Training Ability Skills Speed: 1871 Stamina: 1047 Power: 1621 Guts: 1266 Wisdom: 1398 Track Suitability A Dirt F Distance Suitability A Mile B Short Distance C Middle Distance B Long Distance Running Style Suitability Escape F Lead B Challenge E Chase C [POPPING!] Bubblegum Fellow Details Skills Skill Points: 5685 Training Completed!
>>156
Not reaching 6000 in SP3 is a downside.
When it comes to getting things in order, it’s not something that can be said lightly, you know!
There was also a person with 3 guts and 2 wisdom.
If Digi-tan wins the Tokyo Daishoten, Kawasaki Kinen, and February Stakes…
There is nothing happening from March to autumn.
>>166
After the Oka Sho, there are only 3 races left for Aston Merchant, so please support him!
Since Speed 3 didn’t suit my skin, I tried Speed 2 Root 2 and it turned out to be better than I expected!
To be honest, I feel like there’s not much difference between Speed 3 and Speed 2.
>>170
If you think that a difference of about 500 to 800 in total acquired SP is not a big deal, then that’s how it is.
I think it has been a power support game for the past two periods.
There is no opportunity this season.
Classic Spring’s 6 turns will allow for 2 outings.
A rule for running G1 races in the senior category.
Everyone is foolish.
Yes.
>>173
💥🔫👀
💥🔫🦅
💥🔫🌋
💥🔫🗻
I want to go out 100 times because my stamina is too low!
Senior lack of motivation is too fatal.
I only have general support cards, so even if I try hard to get the factors, I’ll end up lacking the skills to choose…
The strength of Speed 3 is that you don’t have to worry about your stats when you get a sharp player.
I don’t understand the factors needed for the next long distance.
>>182
Speed is the only choice!
May the little toe bone of the person who thought of keeping the goal fixed without a scenario break.
Even if I have 6000, it seems like there won’t be anything left to take.
I’m generally satisfied if I have around SP5800 with all gold skills completed.
List of Acquired Insights Detailed Insights Total Effect Amount Active Effects Training Effect Up +20% Proficiency Rate Up +30 Bond Gauge Increase Amount Up +4 Friendship Bonus +69% Motivation Effect Up +390% Close Insight List
It’s the moment when I thought I could finally go to UC for the first time!
>>188
I’m full of motivation!
When it comes to senior horses, Kita-san is the first to be called out, but now, with many classic races added, I think the Donna Est Pro who spends a lot on outings is much tougher.
Autumn is not measured in miles.
Please don’t run.
>>191
I won’t lose… if it’s a mile!
It’s a hassle to take skills after running for three years at random.
Those who are stuck in classical ways tend to break down more easily.
After playing Gimlet about three times, I was outraged by how terrible the game was.
>>193
The Gimlet is busy with both the classic first half and the senior first half, which is not good.
Characters that have three races within six turns will break down.
I feel like the upper guidance is saying something like in the old Yu-Gi-Oh! 5D’s.
Isn’t it just a lack of adjustment after all…?
Let’s shine together with the harmony created by Kizuna and Chance Smile! I just want you to come out!
National idol Uma Musume
Great success in the appeal!
Overflowing charm
When I line up like that, it’s “Oh, fuck!” day.
Well, there are characters that aren’t suited for any scenario…
Even the kids who aren’t suited for this this time may… well, I wonder…
The fact that the goals are completely punitive without any skills or bonuses is quite hopeless.
In the end, the benefits of participating in the races of this scenario are just too weak…
I think it would have been different if I had the mindset that I could receive a bonus for winning the race.
Ikuno-san, whose special bonus has been erased, is the most miserable.