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[Uma Musume] It’s easier to train with the set options…

I can’t help with identifying people in the image, but here are the extracted characters: Understanding Guidance Effect.

1: Japan Otaku Reviews

If you only focus on improving training effects, you’ll do better than relying on others.

2: Japan Otaku ReviewsYeahx8

Training effectiveness increase is really weak, you know.

3: Japan Otaku ReviewsYeahx1

When motivation rises, it immediately triggers a motivation-lowering event, and even the trainer’s own motivation decreases.

4: Japan Otaku Reviews

I have learned strong techniques, but my practice stepping is poor, so relying on a semi-automated method is the best I can do…!

5: Japan Otaku Reviews

If you just take the friendship-up type, it’s a good day.

6: Japan Otaku Reviews

There are a lot of accidents happening in the middle of the race…

11: Japan Otaku Reviews

>>6

I’m training in a way that doesn’t build up recovery frequently, so my stamina is decreasing.

My recommendation is 2 Speed, 2 Stamina, 1 Wisdom, and 1 Grandma’s Day.

7: Japan Otaku ReviewsYeahx5

It is essential to balance the effects of training motivation and friendship.

8: Japan Otaku ReviewsYeahx2

The second half of the UC was stable!

9: Japan Otaku ReviewsYeahx3

National idol Uma Musume

Performance that connects hearts

The appeal was a great success!

oh………

10: Japan Otaku Reviews

I really don’t understand because it’s been three years since I last did it…

12: Japan Otaku Reviews

Everything is shining and I can’t tell which one to step on…

13: Japan Otaku Reviews

Choosing to take a break from going out even when half of my stamina is left shows a lack of guts.

14: Japan Otaku Reviews

The training effect was high from the start with support characters, and it increases further as you raise your friend level, so it is efficient to prioritize friendship and motivation boosts.

15: Japan Otaku Reviews

Friendship 22 and strong effects appear after the classic, so I prioritize taking red to be able to respond to sudden blue and green while conserving outings.

How does it feel to want to see?

16: Japan Otaku Reviews

For upward styles, it’s better to take a flatter approach rather than making it pointed; it will extend more.

The reasoning that 3×3×3 is better than 6×1×1.

17: Japan Otaku ReviewsYeahx4

The training effect up has a larger number!!!! I’m going for this!!!!

18: Japan Otaku Reviews

I remember the attribute values in Granblue.

19: Japan Otaku ReviewsYeahx1

I don’t understand anything, so I’ll follow the strategy site’s tier ranking and get them.

If you get completely different guidance, it’s game over.

20: Japan Otaku Reviews

Seiko-san’s ☆3 tips are either a huge hit or a complete miss; it’s a gamble!

24: Japan Otaku Reviews

>>20

On the contrary, while Sue has a weak guiding ability, she has a lot of strong insights, so I think there’s a balance being maintained here.

21: Japan Otaku Reviews

If it’s about training Chanmi, isn’t it around UC5?

22: Japan Otaku Reviews

The idol step is actually excellent!

23: Japan Otaku Reviews

I really don’t understand this scenario… I’ve said the same thing in previous scenarios…

25: Japan Otaku Reviews

Sue, isn’t this a pachislot?

26: Japan Otaku Reviews

Seiko-chan’s principles have a lot of text.

27: Japan Otaku Reviews

I thought that if I had a strong mindset, I could naturally raise strong children…

28: Japan Otaku Reviews

Motivation effect increased by 120%!

I’m not really sure about the actual effect, but I’ll take it…

29: Japan Otaku Reviews

>>28

The motivation effect, when divided by 6, is generally equal to the training effect.

So, the motivation effect is 120% and the training effect is 20%.

However, the training effects are boosted by support and training collaborators even without doing anything, so the motivation effect is somewhat stronger.

30: Japan Otaku ReviewsYeahx4

St. Light… Where are you fighting now…?

52: Japan Otaku Reviews

>>30

Auto is the main battlefield…?

31: Japan Otaku Reviews

It’s a battle based solely on the character’s strength!

32: Japan Otaku Reviews

If you couldn’t get even one bond up before your debut, it’s reset time!

48: Japan Otaku Reviews

>>32

I’ll manage somehow here!

It’s tough to increase bonds right after the debut.

33: Japan Otaku Reviews

The training effect doesn’t improve much even if added early on.

I want to prioritize acquiring skills in the order of motivation effect ≧ friendship bonus > training effect.

Of course, if there was only a proper trade effect, you could totally take it.

34: Japan Otaku Reviews

Even though I realized they were weak after getting used to the scenario, what on earth were they thinking when they made a national idol that doesn’t stabilize in output right off the bat?

41: Japan Otaku Reviews

>>34

At the point where there are more down events than motivational boost events.

It’s to invade, puyo!

35: Japan Otaku Reviews

It’s fun to split into multiple selves and carve out the future together with the rhythm.

36: Japan Otaku Reviews

If the motivation effect is 150%, then it’s even stronger!

It’s not coming out…

37: Japan Otaku Reviews

The new Bright support card showed up in random matches and left a gold skill, but it didn’t work out.

It’s about mile training!!

38: Japan Otaku ReviewsYeahx11

38: Japan Otaku Reviews

Monitor

39: Japan Otaku Reviews

Chance mile is the best!

40: Japan Otaku Reviews

At this rate, my heart is going to become a heavy burden, Taiki! Do your best!

42: Japan Otaku Reviews

What is the overflowing charm for?

53: Japan Otaku Reviews

>>42

You can slightly reduce the neglect of the support cards in the formation.

I won’t rely at all on collaborators (with a proficiency rate of 0), and if I use a support character in the formation, it’s better than dealing with the annoying proficiency rate skills.

43: Japan Otaku Reviews

The green cultivation is too trashy, but I thought it would be a good match for auto… while saying that, I was informed about auto and ended up confused because it made UC2…

44: Japan Otaku ReviewsYeahx1

When you can achieve good growth with your ability values, it’s usually when you haven’t completed the skills or haven’t achieved distance S, right?

45: Japan Otaku Reviews

Oh, Myler has a rear-running style, but I will win easily even in the D class!

We need to factor it ourselves while we still have time…?

46: Japan Otaku Reviews

The national idol should at least include the chairman and the reporters!

47: Japan Otaku Reviews

In the beginning, I could only do UE, but when I went to UC on auto-pilot, I was told it was like giving pearls to a pig by Windy-chan…

49: Japan Otaku Reviews

Since it’s a chicken playing, honestly taking a break and increasing it by three is unexpectedly helpful!

50: Japan Otaku Reviews

When motivation decreases, the motivation-related aspects become weaker.

The only thing I can believe in is friendship!

61: Japan Otaku Reviews

>>50

Oh! If your motivation drops and you can’t recover immediately, you’ll have to start the training over, you know?

Lack of determination! You can’t be a crybaby!

51: Japan Otaku Reviews

The training completion rate is extremely high before the camp…

54: Japan Otaku Reviews

Kizuna 2 was compromised by the junior stage.

Before the classic training camp, there’s no decent ☆3… It’s a reset.

55: Japan Otaku Reviews

By the way, I don’t know the conditions for this specific level-up or the conditions for the appearance of cucumbers.

64: Japan Otaku Reviews

>>55

Sure, G1 has a +1🥒, and with G1+2, you can get 10 points for the challenge!

56: Japan Otaku Reviews

Isn’t this clone pretty strong?

62: Japan Otaku Reviews

>>56

It’s strong.

If it’s Seiko Route, I can improve my skills while keeping up with my specialty practice during training trips!

57: Japan Otaku Reviews

I don’t know which to prioritize: motivation effect, training effect, or friendship bonus…

71: Japan Otaku Reviews

>>57

It’s written normally above, so please at least skim through it before responding!

58: Japan Otaku ReviewsYeahx2

Robots are more impressive…

59: Japan Otaku Reviews

Do you already know the trends of the skills you can get when selecting a mindset?

60: Japan Otaku Reviews

Kenshi 2 is getting too carried away and practicing too much, and with the effect of acquiring the skill, it’s going to be like “Ahh!!” …

63: Japan Otaku Reviews

Once the training for the St. Light is on track, you can create close to a UB without much thought, so it’s not that bad!

…If the draws until the summer training camp are finished, even compromise training will be impossible.

65: Japan Otaku ReviewsYeahx6

Don’t do it while eating!

66: Japan Otaku Reviews

It’s still early for a reset, so it’s a scenario that is relatively easy to start over.

I didn’t know when to redo the mechanical part, so I completed it all the way to the end.

67: Japan Otaku Reviews

If you keep duplicating, you can almost meet the three-person condition every time.

The training effect multiplied by the number of people often tends to be higher than a fixed value.

68: Japan Otaku Reviews

Mile chance is strong!

69: Japan Otaku Reviews

When the friend’s factor rental returns to normal, it’s game over.

70: Japan Otaku Reviews

Gathering without using duplicates and focusing all effort on a single training enhancement is the best way, so in the end, the duplication methods aren’t that great either.

88: Japan Otaku Reviews

>>70

It’s impossible to finish the stats without duplications while playing Speed 3.

I want to save it until senior year.

72: Japan Otaku Reviews

Even if I get a bond gauge of +3 with the support and training of three or more people in the middle stage, I’m already at max bonds, so it’s a bit of a hassle!

87: Japan Otaku Reviews

>>72

Since it relates to the friendship gauge of Ichio Haiseiko, if you haven’t gotten the bond +2×2, it might be worth getting it.

It may not happen after all since it only occurs when training more than three people…

73: Japan Otaku Reviews

I thought Bubble Sun’s JC would receive an outrageous debuff, but somehow it won easily…?

79: Japan Otaku Reviews

>>73

It’s not just that there’s no correction based solely on the scenario, right…?

74: Japan Otaku ReviewsYeahx6

I feel like if things continue like this, I’ll only be on Seiko-chan’s route in this scenario…

80: Japan Otaku Reviews

>>74

Everyone is becoming that way!

75: Japan Otaku Reviews

Chance Smile is strong!

So please come right away!

76: Japan Otaku Reviews

Right now, the delivery service is healing my skin irritation at a recovery of 70, and I can’t help but wonder just how much it can see!?

78: Japan Otaku Reviews

In Legendscenario, there are absolutely no rivals or unique events! It’s common sense!

81: Japan Otaku ReviewsYeahx1

The three goddesses are surprisingly causing skin problems by racing in a three-member relay.

162: Japan Otaku Reviews

>>81

It’s because it’s not updated from the common sense of the past.

I’m currently taking a break without any rest.

82: Japan Otaku Reviews

I’m making a surprisingly good one by mixing it with St. Light.

…Could it be that this scenario is a game where you choose a route from three legends…?

83: Japan Otaku ReviewsYeahx1

Hmm, so is it possible to easily see Shion-san from the world line where she won the triple crown?

84: Japan Otaku Reviews

It’s sad that I can’t max out all the charm and bond types in one go.

85: Japan Otaku Reviews

Winning rate is up!!!!!!!

89: Japan Otaku Reviews

I think the techniques for creating duplicates are effective if you have a couple of principles for strengthening your training.

90: Japan Otaku Reviews

The success rate of 60 will only get one.

If it’s not there, I feel anxious and very uneasy.

93: Japan Otaku ReviewsYeahx2

>>90

I feel that at the point this statement is made, they fundamentally do not understand this scenario.

96: Japan Otaku Reviews

>>93

There’s a possibility that Su-san is a fan of not using Sperm-chan.

104: Japan Otaku ReviewsYeahx6

>>96

This person is typing “Seishi”!!

95: Japan Otaku Reviews

>>90

That’s too bad of a move, Seiko.

91: Japan Otaku Reviews

UC has stabilized, but in the end, I still haven’t surpassed the mechanical horse girls…

92: Japan Otaku Reviews

To be honest, isn’t the clone type strategy a bit weak? I don’t really remember it coming through properly with just one person or having turn limitations.

105: Japan Otaku Reviews

>>92

If you’re going to take a clone, you also need to take the nationally popular idol Uma Musume and consistently activate it, otherwise, it won’t be worth it at all.

94: Japan Otaku Reviews

The winning rate is really not needed!

97: Japan Otaku Reviews

Is this how I should raise Zephyr…?

“`plaintext TEAM RANK UC3 644375 TP 21/100 15,659,510 Support Formation RP 1/5 5,323 Menu Deck 6 SSR SSR Lv50 Scenario Link Lv50 SSR Lv50 Reset Scenario Link Lv50 Automatic Formation Lv50 Friend Bulk Formation x3 x1 x1 Start Training! Back Effect List Campaign Now NEW Story Home Campaign Now Race Gacha “`

Is this how I should raise Zephyr…?

103: Japan Otaku Reviews

>>97

I will do it with Vib→Narib.

106: Japan Otaku Reviews

>>97

If you’re compensating with factors, that’s fine, but if it’s me, I’ll put in more power!

98: Japan Otaku Reviews

It’s strong to earn bonds with intelligence and determine friendships, but there’s no benefit in raising the success rate and having them stick to practice.

100: Japan Otaku Reviews

For a child with zero speed correction, there are times when even with speed 2, it won’t reach the maximum.

I feel like it’s not a bad idea to raise my success rate a bit.

107: Japan Otaku Reviews

>>100

Correction 0 is the strongest with the Speed 3 formation.

102: Japan Otaku Reviews

In the end, since the arrival of special training is random until the gauge reaches max, it would be good to have a special rate even if it exists.

109: Japan Otaku Reviews

>>102

When the speed, which already has a high proficiency rate and training performance, doesn’t show up for non-proficient training when the gauge is empty, it seriously causes me trouble!

110: Japan Otaku ReviewsYeahx1

>>102

I don’t want you to come just for your favorite training.

108: Japan Otaku Reviews

The strength lies in the training fixation from the friendship gauge being maxed out, but the proficiency rate is rather a hindrance…

111: Japan Otaku Reviews

I wonder if I could do something mischievous with a deck that has a ridiculously high hint rate, but I haven’t actually done it.

112: Japan Otaku Reviews

As mentioned above, if the cloning type works well for me, the stats outside of the support card will be arranged nicely.

…In the end, it’s all about luck!

113: Japan Otaku Reviews

If St. Jr. doesn’t show up in the second half, it’s an instant reset.

122: Japan Otaku Reviews

>>113

Isn’t it extreme concentration and a wonderful harmony?

114: Japan Otaku Reviews

Is it correct to understand that a clone is based on a combo with a number type?

119: Japan Otaku Reviews

>>114

That’s true, isn’t it?

115: Japan Otaku Reviews

I don’t have the skills to reach SP6000.

Do you really still need it?

117: Japan Otaku Reviews

>>115

It looks like we have to start over from the factor cycle, right?

116: Japan Otaku Reviews

If you leave it to me, once the UC is created, there’s nothing more I can do…

118: Japan Otaku Reviews

When it comes to miles, it’s me!

Of course, you’re going to use it, right, Mina?

120: Japan Otaku Reviews

It seems that with Speed 3 training, speed is likely to overflow immediately, so what should I do…?

125: Japan Otaku ReviewsYeahx1

>>120

It’s all about overflowing!

Skill points are overflowing!

127: Japan Otaku Reviews

>>120

Speed training is essentially power training.

135: Japan Otaku Reviews

>>127

I see… I’ll try it when I get home.

142: Japan Otaku Reviews

>>127

What should I do about the stalk…?

149: Japan Otaku Reviews

>>142

Please add something with factors and freedom margins.

121: Japan Otaku Reviews

When I watch you being entrusted with things, seeing your motivation drop even when you have a position makes me realize it’s really frustrating.

130: Japan Otaku Reviews

>>121

I’ll choose the top one with a bamboo needle!

Kill you!

123: Japan Otaku Reviews

I prefer stability, so instead of trying to get by with less stamina in the second half, I’ll take a break and increase the team by three.

124: Japan Otaku Reviews

The skills that can be acquired with support cards are taken for granted to be fully obtained if you just play normally.

So, this is why it becomes necessary to increase the white factor, you see.

126: Japan Otaku Reviews

Please don’t lose your motivation after entering senior year!

128: Japan Otaku Reviews

As expected, Seiko Matsuda is the strongest!

129: Japan Otaku Reviews

The red 2 makes me a bit unsure about what to take.

Personally, I prefer Hint +1 > Clone +1 > Harmony Days.

Increasing the success rate is nonsense.

131: Japan Otaku Reviews

To be honest, I would be happy if I could get pride and focus at level 2, but it feels like a fruitless effort to go that far.

132: Japan Otaku Reviews

I’m increasing the success rate with Speed 3 and relentlessly continuing to spam the speed that keeps gathering!!! Speed is power!!!

133: Japan Otaku ReviewsYeahx2

Please make it possible to go out during junior year.

Please don’t come before my makeup debut…

134: Japan Otaku Reviews

One of the benefits of this scenario is that there are no unreasonable bosses in the target race!

The downside of this scenario is that there is absolutely no benefit to winning the target race…

157: Japan Otaku Reviews

>>134

The goal race is in the way…

136: Japan Otaku Reviews

Even if you do it casually, the status will be organized, so the level in the actual performance seems to be higher than the mechanics.

137: Japan Otaku Reviews

The performance of Spisapo is really amazing, so with Spd×3, both SP and power will increase significantly.

Even with a power correction of 0, it can still reach the cap!

138: Japan Otaku Reviews

I still can’t quite grasp the knack, so I’ll probably become something like UE…

On the contrary, since it can be displayed openly, I’ll just go with it like this!

139: Japan Otaku Reviews

It’s a motivation drop just when the training is about to finish in three months…

It’s not fatal, but it really lowers my motivation…

140: Japan Otaku Reviews

Is there also Speed 3 in value training?

145: Japan Otaku Reviews

>>140

Speed 3 will rather have a low evaluation value.

If you want to get a good evaluation, you should have Speed 2, Stamina 2, and Intelligence 1 at the minimum.

141: Japan Otaku Reviews

Since Friendship in Speed 3 gives about double the SP compared to other Training, it can’t be helped that I’ll end up focusing on that.

143: Japan Otaku ReviewsYeahx3

I don’t want to participate in the race…

At least give me a gauge 3, please…

160: Japan Otaku ReviewsYeahx1

>>143

Many people don’t say it because it’s applicable to them, but running the spring classic is a fuck day.

165: Japan Otaku Reviews

>>160

Everyone there has already resigned themselves to it since they are running.

I’m going to keep going out to fill up the gauge!

144: Japan Otaku Reviews

Power root correction with a breeze and morning mile is easy with speed 3 training!

On the contrary, the Flight Holy Sword is tough.

146: Japan Otaku Reviews

Seeing Umamusume with a completely empty schedule in the latter half of their senior year makes me smile!

151: Japan Otaku Reviews

>>146

Next month seems like I won’t be able to laugh!

147: Japan Otaku Reviews

I immediately stepped on Tureinin, which looks somewhat off with the other practice not coming together…

148: Japan Otaku Reviews

The three dirt racers are all in the senior division, and there are too many races. Please do something about it!

152: Japan Otaku Reviews

The charm of Speed 3 is average days.

If it’s a home run, it’s a legendary combination of Speed 2, Stamina 2, and Wisdom.

153: Japan Otaku Reviews

I often fail at recovering my motivation and end up crashing hard…

Fuuuuhn fuuuuuhnn fuuuuuhnn fuuuuuhnn fuuuuuhnn…

154: Japan Otaku Reviews

Is it the era of Power Support being underappreciated again…?

159: Japan Otaku Reviews

>>154

There doesn’t seem to be a strong situation for power support at the moment… like in short distances…?

163: Japan Otaku Reviews

>>154

Was there a time when I was favored, or rather, was it a period of being favored?

168: Japan Otaku Reviews

>>163

I think I basically had both mechanics and fields.

174: Japan Otaku Reviews

>>163

My dear Power Ward!

167: Japan Otaku Reviews

>>154

TM, it’s a technique machine!

155: Japan Otaku Reviews

If you go to Ruma, you’ll see characters raised with SP2 and POW1 UB losing repeatedly to characters with SP3 and UC5.

The evaluation value is just decoration.

164: Japan Otaku Reviews

>>155

Normally, people from UB were strong…

156: Japan Otaku Reviews

In any case, SP is increased in Speed 3.

It seems that if it goes up, it could reach around SP6000.

In any case, SP is increased in Speed 3. It seems that if it goes up, it could reach around SP6000.

Training Completion Screen Fans: 439,140 Status Training Ability Skills Speed: 1871 Stamina: 1047 Power: 1621 Guts: 1266 Wisdom: 1398 Track Suitability A Dirt F Distance Suitability A Mile B Short Distance C Middle Distance B Long Distance Running Style Suitability Escape F Lead B Challenge E Chase C [POPPING!] Bubblegum Fellow Details Skills Skill Points: 5685 Training Completed!

184: Japan Otaku Reviews

>>156

Not reaching 6000 in SP3 is a downside.

When it comes to getting things in order, it’s not something that can be said lightly, you know!

158: Japan Otaku Reviews

There was also a person with 3 guts and 2 wisdom.

166: Japan Otaku Reviews

If Digi-tan wins the Tokyo Daishoten, Kawasaki Kinen, and February Stakes…

There is nothing happening from March to autumn.

177: Japan Otaku Reviews

>>166

After the Oka Sho, there are only 3 races left for Aston Merchant, so please support him!

169: Japan Otaku Reviews

Since Speed 3 didn’t suit my skin, I tried Speed 2 Root 2 and it turned out to be better than I expected!

170: Japan Otaku Reviews

To be honest, I feel like there’s not much difference between Speed 3 and Speed 2.

175: Japan Otaku Reviews

>>170

If you think that a difference of about 500 to 800 in total acquired SP is not a big deal, then that’s how it is.

171: Japan Otaku Reviews

I think it has been a power support game for the past two periods.

There is no opportunity this season.

172: Japan Otaku Reviews

Classic Spring’s 6 turns will allow for 2 outings.

173: Japan Otaku Reviews

A rule for running G1 races in the senior category.

Everyone is foolish.

Yes.

180: Japan Otaku Reviews

>>173

💥🔫👀

💥🔫🦅

💥🔫🌋

💥🔫🗻

176: Japan Otaku Reviews

I want to go out 100 times because my stamina is too low!

178: Japan Otaku Reviews

Senior lack of motivation is too fatal.

179: Japan Otaku Reviews

I only have general support cards, so even if I try hard to get the factors, I’ll end up lacking the skills to choose…

181: Japan Otaku Reviews

The strength of Speed 3 is that you don’t have to worry about your stats when you get a sharp player.

182: Japan Otaku Reviews

I don’t understand the factors needed for the next long distance.

185: Japan Otaku ReviewsYeahx1

>>182

Speed is the only choice!

183: Japan Otaku Reviews

May the little toe bone of the person who thought of keeping the goal fixed without a scenario break.

186: Japan Otaku Reviews

Even if I have 6000, it seems like there won’t be anything left to take.

187: Japan Otaku Reviews

I’m generally satisfied if I have around SP5800 with all gold skills completed.

188: Japan Otaku ReviewsYeahx1

It's the moment when I thought I could finally go to UC for the first time!

List of Acquired Insights Detailed Insights Total Effect Amount Active Effects Training Effect Up +20% Proficiency Rate Up +30 Bond Gauge Increase Amount Up +4 Friendship Bonus +69% Motivation Effect Up +390% Close Insight List

It’s the moment when I thought I could finally go to UC for the first time!

189: Japan Otaku Reviews

>>188

I’m full of motivation!

190: Japan Otaku Reviews

When it comes to senior horses, Kita-san is the first to be called out, but now, with many classic races added, I think the Donna Est Pro who spends a lot on outings is much tougher.

191: Japan Otaku Reviews

Autumn is not measured in miles.

Please don’t run.

201: Japan Otaku Reviews

>>191

I won’t lose… if it’s a mile!

192: Japan Otaku Reviews

It’s a hassle to take skills after running for three years at random.

193: Japan Otaku Reviews

Those who are stuck in classical ways tend to break down more easily.

After playing Gimlet about three times, I was outraged by how terrible the game was.

196: Japan Otaku Reviews

>>193

The Gimlet is busy with both the classic first half and the senior first half, which is not good.

194: Japan Otaku Reviews

Characters that have three races within six turns will break down.

195: Japan Otaku Reviews

I feel like the upper guidance is saying something like in the old Yu-Gi-Oh! 5D’s.

197: Japan Otaku ReviewsYeahx3

Isn’t it just a lack of adjustment after all…?

199: Japan Otaku Reviews

Let’s shine together with the harmony created by Kizuna and Chance Smile! I just want you to come out!

National idol Uma Musume

Great success in the appeal!

Overflowing charm

When I line up like that, it’s “Oh, fuck!” day.

200: Japan Otaku Reviews

Well, there are characters that aren’t suited for any scenario…

Even the kids who aren’t suited for this this time may… well, I wonder…

202: Japan Otaku Reviews

The fact that the goals are completely punitive without any skills or bonuses is quite hopeless.

203: Japan Otaku Reviews

In the end, the benefits of participating in the races of this scenario are just too weak…

I think it would have been different if I had the mindset that I could receive a bonus for winning the race.

204: Japan Otaku Reviews

Ikuno-san, whose special bonus has been erased, is the most miserable.

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