
Sure, here is the extracted text from the image: — Alright, if you want to trace, go ahead and try drawing rough sketches and lines of the dragon according to the book here. Please open the copy I provided. Yes, it’s done. How should the arrangement of the parts for the character be? Please try to figure that out. You don’t have to worry about being good at it, so just draw creatively. You can change things up boldly as you like. It’s okay to have fun with it. The teacher draws a variety of things, including scholarly items, so it’s alright if you draw those as well. It’s important to portray the character correctly. If you feel you’re not capturing the essence, it’s fine to go back and make adjustments. Don’t read too much into it. Regarding using tools like reference materials to aid your work, put in the effort. There are times when you’ll need to create something based on an idea, and it might end up with a shorter drawing if you rush. When trying to convey meaningful elements, be aware that even if you can make a rough draft, it’s not always easy to draw other people’s ideas. It’s alright to send it after you’ve worked on it a bit more thoroughly. — Let me know if you need any more help!
So I will use this vector line.
>>1
I need this, so I’m drawing in Illustrator or Blender.
>>45
Can Blender be used as a drawing tool…?
>>52
As long as it can output images, that’s all that matters.
Considering 3D integration makes it easier.
It might be true when you say that, but when looking at the first page alone, it only seems to make sense…
>>2
I feel like the character is a bit too simple to be a good sample.
In stories like this, something as complex as Doraemon seems easier to understand.
Makoto Kobayashi seems to be pulling back slowly.
Focusing on clean lines and such is mainly for animators or designs for goods that need to be submitted somewhere.
It has nothing to do with the painter.
>>4
?
>>6
S-50
Recently, I have been facing issues with lines while drawing manga.
I haven’t been using Clip Studio’s vector because the controls aren’t very intuitive.
When drawing lines in raster, I end up repeatedly pressing undo no matter what.
I wonder if skilled people can pull it off in almost one try.
I am constantly correcting for hand shake.
Artists have been around since before PCs, wondering how to draw such beautiful lines.
Even illustrations that feel good when viewed normally can look quite ragged when enlarged.
>>9
It’s nice to draw it really large and then shrink it down.
>>9
It’s probably just rough because it’s meant to be viewed in a smaller size, not because the lines are unclear or wobbly.
I wanted to become an internet doodler, so I started drawing last month.
After all, honing my copying skills might be the most direct way to draw decent pictures.
>>10
What is often said is
The first is to have fun so that you can continue.
Next, make a copy (such as a reproduction) of your favorite painting.
“Maybe”
>>10
I think it’s fine to focus mainly on copying, but you should definitely also work on creating your own pieces concurrently.
>>10
At first, I recommend grid copying.
>>63
The croquis sketches also had grids.
>>63
I didn’t get along.
I focused too much on the details of the shapes and couldn’t see the overall lines of the parts as a whole.
>>67
Maybe that direction is fine.
A feeling of doing it without thinking of it as a picture.
Yoshikazu Anbiko is crazy.
I started drawing the hands and feet of the human body separately, but it didn’t fall apart.
Is it feminine to draw lines by rotating the paper?
>>14
Great idea!
Whenever you’re in trouble, it’s a cloud-shaped ruler!
Personally, I feel that having an environment where I can draw is the most difficult.
I don’t have time, holidays, or leisure for drawing.
There are a lot of things I no longer draw.
You say something like “With vectors, you can draw clean lines,” right?
>>20
There’s no doubt that I can draw a straight line beautifully.
I don’t feel like I can draw shiny long hair at all.
It only looks like split ends.
A beautiful line that is a dead line is ultimately not a beautiful line!?
Die or
In the collaboration with Chiikawa, even though the parts composition is that simple when other creators draw it, it gets mass-produced like this…
>>26
The ratio of the face to the body is extremely delicate; if the head is too big or the body is too large, it suddenly becomes creepy.
The joke about switching the faces of Tsukkomi Bear from Nagano and Pom Pom Purin is amazing, isn’t it?
Even though the eyes and mouth are the same point, the impression changes.
The line art composed of beautiful and pleasant lines is so captivating to look at.
Isn’t it more about balance and stuff like Chiikawa rather than the neatness of the lines?
>>29
Isn’t it just that they are deliberately drawing loose lines for the sake of that fanciness mentioned in the bottom right?
The example of 〇〇 is not so extreme, so it’s weak as a sample.
That’s impressive! And finally, it was Mr. Ikegami’s practical instruction on drawing parallel lines freehand. That’s impressive, isn’t it? You need to practice this every day for two to three hours. If you do that, within three to six months, your lines will become neat. Three to six months…!? Manga is fundamentally primitive home industry, so there’s no other way than to carefully draw each line. Ultimately, it’s about not being a bother in any way. This one phrase was truly an eye-opener for me.
This seems like a discussion about effect lines, but I guess it’s practice for lines in general.
When Ryoichi Ikegami speaks, his persuasiveness is incredible.
I believe the difference between those who can draw and those who can’t really depends on whether they can do things like this or not.
It’s not just a matter of motivation or perseverance, but rather a question of preference regarding how much one wants to draw well to this extent.
I start by drawing everything with thin, uniform lines, then trace over it with varying line thickness.
Of course, it’s a completely time-consuming and terrible method.
>>37
I think it would be a bit easier to adjust line width if it’s a vector.
Well, mastering the entry and exit is probably the best thing to do…
It takes about six months for the body to remember, huh…
Amazing, the human body.
The strongest person is the one who can find enjoyment and continue doing things quietly, even if they are not recognized.
The person listening is a monster…
You don’t need special training to draw beautiful lines.
You just need to draw the graphs and shapes freehand on the blackboard.
Hideo Azuma said he can’t do assistant work because this is what a typical flow looks like, right?
I remember drawing a flat, simple picture that, although it was made well enough, was probably not done skillfully, as can be seen from an amateur’s perspective.
I recently realized that using a ruler allows me to draw straight lines and makes it easier to adjust the balance of size.
But maybe I shouldn’t use it…
>>44
?????
>>44
I kind of understand.
I remember the teacher telling me, “Don’t use a ruler for sketching because it kills the lines.”
It’s okay to use whatever is usable, but if it’s a uniform line, it just feels rigid.
I’ve heard stories about improving by building muscle to draw lines.
>>47
Drawing a straight line, creating a curve, and varying the strength.
Whether it’s analog or digital, in the end, it’s all about muscle control.
The issue of lines being too perfect arises in digital media.
>>49
That’s a story from a long time ago.
>>55
No, there’s no warmth.
I thought I’d post suggestive costume designs for the costume proposal, but I couldn’t draw clean lines at all.
Output from Blender
× Do not use it with a ruler.
You shouldn’t use a ruler when its purpose has not been established.
There are videos where manga artists are posting their pen-inking process.
It’s amazing how you draw the contours of the face so effortlessly and confidently.
The strength and weakness of the lines are drawn swiftly.
I was watching a documentary of Takehiko Inoue drawing.
It’s just a single line being drawn, but the line is so captivating that it made me smile.
Awesome people are really awesome, aren’t they?
I thought it was quite harsh overall… but then I saw it was on the rise, and I felt frustrated.
Unless it’s serious art that takes time or practice done on the side, if a beginner puts too much pressure on each stroke, the brush will break quickly.
Moreover, illustrations with 100,000 likes often have rough lines upon closer inspection.
I think it’s important to be aware that lines are just one element and not that the thread image is wrong.
When flipped, it is distorted.
When put back, it looks proper.
It takes a ridiculous amount of time and is distorted.
Is it my eyes, neck, or brain that’s tilted…?
>>60
Let’s do it this way.
Target ruler
>>62
It looks like a mannequin somehow.
Am I being too worried on the writing side?
I’ve gotten to the point where I can quickly draw decent lines, but I lack the sense for things like the impact of line art and ink pooling, so my line art ends up looking really awkward.
People often mention the discomfort of a target ruler, but I think it’s much better than a tattered balance’s front face.
I think it’s okay not to worry about just inverting things anymore, as it can’t be helped.
Isn’t it okay to just leave it for a night and check again if there are any discomforts?
I’m struggling with the strength and weakness of lines in character line art for a lifetime.
The goal is to become moderately analog-like.
Personally, I think that sketching with a ruler and then inking normally should be enough to eliminate the sense of discomfort.
I can’t draw the same line art on both sides of the front view.
Because it distorts even when drawing a circle.
I will draw a square, cut the corners the same way, and gradually turn it into a polygon before drawing the outline.
I’ve finally been able to see it.
I’m imagining and drawing a square in a place where there is nothing right now.
>>72
It seems there are people whose way of drawing suits that kind of stripping away based on the structure of the brain.
It’s not about adding lines to a blank space, but rather carving out the outline like a sculpture.
“Why is this person so good at drawing lines?! When I was shown where they draw…”
The number of attempts to draw the line was just dramatically different…
>>75
It’s more about the difference in evaluation criteria than skill.
>>75
Rather than saying that being shaky is bad,
Because I’m not used to drawing lines, it ends up looking messy and uneven.
>>75
It’s because it’s a shaky thing that captures the core, right?
>>75
As it is said in manga, such expressions exist, but that’s a story for after you’ve improved.
>>75
The line itself is crooked, but it looks better from a distance.
The shape is well-defined, resulting in a beautiful line (in terms of silhouette).
If you look closely at a line drawn with a pencil, it’s just made of rough particles.
The fewer parts there are, the harder it is to make something look similar.
The more there are, the easier it is to deceive.
A feeling close to a death memorization game.
It’s not that the painting has to have beautiful lines, so you don’t have to worry about it.
I think this is probably about animators or something, but if it’s about manga, then I believe that putting too much soul into each individual line is the only weakness of digital drawing compared to analog drawing.
Because of the zoom function and the back function, I tend to draw lines very carefully, but the viewers don’t zoom in, and they ignore small misalignments. It would be better to draw the lines dynamically for a more vibrant and good picture.
The creator of “The First Step” drew incredibly beautiful effect lines by hand, and I was amazed.
I’ve seen someone using it for shadow simulation.
Also, assistance with this kind of composition.
Jubilo: “A painting full of soul must be distorted!”
Flame: “I understand! Jubilo!”
If you don’t always put your heart into it or maintain an awareness of cuteness, there will probably be inconsistencies.
That said, if you spend too much time on a single line, it takes a hell of a long time, so I think professionals hone their ability to make quick decisions and the precision of their lines.
>>86
In the end, I have no choice but to practice and reach a level where I can write mechanically…
When copying, is it better to copy line art or colored art?
>>88
Either way is fine as long as it’s easy to do.
I think it’s easier to work in monochrome.
>>88
It depends on the purpose.
>>88
Both!
Lines of illustration that I am satisfied with.
When I’m told that a compromised line isn’t really any different, all I can say is yeah.
The lines are shaky because there is a foundation, but it adds to the flavor since there is a base.
The fact that there is no base and it’s shaking is purely just bad, to be honest.
I don’t mind being an amateur and being bad as long as it conveys a good feeling to those who see it!
I’m too curious about Butagorilla.
If you don’t draw with a feeling of pouring your soul into it, you’ll end up with lines that are just “well, this is good enough,” and that will accumulate to create a rough finish.
I’ve seen skilled people re-drawing several times during their live streams.
Ah, in one way or another, that’s how it is.
The differences in work efficiency probably arise from the differences in skill levels, both large and small.
Even if the lines themselves are shaky, a drawing that knows where to draw the lines looks good.
However, people who can draw such pictures can naturally draw with beautiful lines as well.
Right now we’re talking about lines, so the ability to draw is a prerequisite.
Was it the creator of My Hero Academia? When I watched a video of them drawing freehand, it looked like there was already a completed drawing on the blank paper that I couldn’t see, and it felt like they were just tracing it and drawing lines. I thought, what is this person?
>>99
That might be what they call skill level.
>>99
It’s not to the level of the creator of My Hero Academia, but the poses and hand shapes I’ve drawn to the point of exhaustion really feel like that.
Weekly cartoonists are drawing an amount and poses that are incomparable to what I do, so that proportion must be extremely high.
If it’s just about really beautiful lines, then in digital, vector lines would be fine.
The human eye corrects itself to some extent, so as long as the lines are well-defined, it’s generally okay.
If it’s digital, there are tools available, so practicing drawing clean lines is pointless.
>>107
If you’re going to use a vector, you still need to get used to image stabilization itself, so that requires a bit of practice as well.
If I don’t get into the habit of adding color, I become scared to color in the line art because I’m not satisfied with it.
I think it’s fine to do some coloring even when practicing.
I don’t think you need it if you want to draw manga.
I can manage to skip the draft for the name and inking, but anything beyond that is impossible…
Which manga artist said that they just have a picture in their mind that they want to draw and are simply outputting it?
Those who are bad at drawing keep making multiple lines and slowly trying to shape it up, but in the end, it’s still bad—it’s a classic.
The image stabilization on the camera is really hard to get used to.
The train is running late.
>>118
Is it fine to be moderate?
Are there a lot of layers?
Camera shake is just being corrected later after drawing, so if possible, I want to draw nice lines on my own.
White is also an option.
>>110
Akiko Higashimura said the same thing.
However, due to the difficulty of drawing from a silhouette (overall image)
As I begin to explore and learn drawing (structure), I think it could also be considered a stage of growth.
Completely memorize how to draw from this angle.
I can understand that it’s just a matter of drawing it that way each time.
For now, I guess I’ll start by drawing lines after I finish work and get home…
>>123
That’s true.
Copying characters like the one in the reference image allows for efficient and clean line work.
It might be good training.
Shall I try to imitate it using Sanrio characters?
Practicing just drawing lines is fine if it’s for warming up, but…
Practicing that as the main focus is nothing but a waste.
The drawings of the protagonist in weekly manga seem to follow a set order, as if the angle of the paper is predetermined in a conveyor-belt style.
It’s not pointless, but the balance is poor and the efficiency is low.
It’s difficult to draw Mickey Mouse.
If you only want to draw beautifully, you can do it with the quadratic Bézier tool and line width correction.
When you start to seek even greater speed, you inevitably desire the precision of freehand.
Naoki says that practicing on parts of the drawing doesn’t make sense, so draw the entire picture.
It’s only practice for drawing lines or very limited patterns.
In that case, it would be better to draw pictures like a fool, as you can practice lines while also practicing drawing.