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“Why isn’t this social game selling, even though it’s a social game?”

Why isn’t it selling even though it’s a mobile game…?

1: Japan Otaku ReviewsYeahx15

Even if you release a 5-star Noodle God, no one will be interested.

2: Japan Otaku Reviews

>>1

What about swimsuit Yutori-chan?

3: Japan Otaku ReviewsYeahx8

Because it’s a red ocean just like ramen.

4: Japan Otaku Reviews

Unlike ramen shops, you have to fight against fierce competitors from all over the country, making it even tougher.

5: Japan Otaku ReviewsYeahx8

Throw away the naive idea that if you release a social game based on existing source material, it will sell.

6: Japan Otaku Reviews

Some things don’t work out because they were mobile games.

The source that became popular as a one-time purchase is Dunkag.

7: Japan Otaku Reviews

Why aren’t people happy that the latest installment of a famous work has been released as a mobile game…?

8: Japan Otaku ReviewsYeahx1

When a social game that created a lead through anime immediately dies, it makes me feel sad even though I didn’t invest any money.

9: Japan Otaku Reviews

Seeing it end in less than a year makes me feel like “Namusan!”

13: Japan Otaku ReviewsYeahx3

>>9

Someone who fully commits and dies after just one year is quite rare.

If it seems like it won’t work out in about six months, then I’ll just die immediately.

18: Japan Otaku Reviews

>>13

If it doesn’t last six months, it’s no good from the foundation.

The initial response was bad, and it didn’t last a year.

It feels like that initial assumption image from right after a year has passed.

10: Japan Otaku ReviewsYeahx2

On the contrary, is there a safe place in mobile games?

11: Japan Otaku ReviewsYeahx1

It’s tough because both the average level and the lowest level are high right now.

12: Japan Otaku Reviews

It’s strange that low-budget competitors are entering despite the clear increase in competition and the red ocean.

16: Japan Otaku ReviewsYeahx1

>>12

Just as there are distinctions in the consumer market and not only AAA titles are released, there are divisions in this as well.

14: Japan Otaku Reviews

I thought the Chinese version of this game was made with a lot of money, but then it turned out to be dead.

15: Japan Otaku ReviewsYeahx2

I wonder why the old Mobage card battle level has resurfaced in the Reiwa era.

17: Japan Otaku Reviews

Since I’m tired of playing games, there’s a pretty good demand for clicker games.

19: Japan Otaku ReviewsYeahx2

The development and maintenance costs continue to rise!

A veteran title that keeps its loyal customers!

The IPs from the continent (and peninsula) are approaching!

What should I do to make something sell in a situation like this…?

21: Japan Otaku Reviews

>>19

Maybe you should try playing a management game or a castle game?

24: Japan Otaku Reviews

>>19

That’s why it’s easier to discuss whether we can take this fully developed landscape with such a massive IP.

20: Japan Otaku Reviews

I’m just happy to see new artwork from this work! I want to attract that audience.

And to G123…

22: Japan Otaku ReviewsYeahx7

>>20

It’s so annoying…

33: Japan Otaku Reviews

>>20

When I see the advertisement again after some time since the service started, I’m surprised that it’s still ongoing.

49: Japan Otaku Reviews

>>33

I’m surprised that the spider is still going on.

23: Japan Otaku Reviews

Low rarity is a reuse of the official standing picture.

25: Japan Otaku ReviewsYeahx1

Is there still a game where the picture becomes luxurious in color when it bulges, and the image flips horizontally?

26: Japan Otaku Reviews

When games become too heavy to play every day, it seems that those kinds of games become popular.

It seems that lighter games are actually better in some ways.

27: Japan Otaku Reviews

In this era, places that can’t spend money are…

I wonder which has a better chance, social games or one-time purchases.

28: Japan Otaku Reviews

Maybe you should pray for a hit on Steam, but I don’t know.

29: Japan Otaku Reviews

Why don’t they release it, even as a mobile game…?

30: Japan Otaku ReviewsYeahx2

I was wondering why they were celebrating a 0.5 anniversary, but I realize that reaching that point in a social game is quite a challenge.

39: Japan Otaku Reviews

>>30

Since we celebrate the 100th day as well, the line for whether to seriously survive is getting stricter.

31: Japan Otaku Reviews

Rather, because the mobile game market is saturated, it would be tough unless a title has some kind of selling point.

32: Japan Otaku Reviews

I think mobile games can be really exhausting because they have to update frequently to keep players from getting bored.

34: Japan Otaku ReviewsYeahx1

Users are incredibly selfish because they always set the highest standards at the lowest level.

35: Japan Otaku ReviewsYeahx1

Discard the naive thinking that assumes it will sell just because it’s for consumers.

36: Japan Otaku Reviews

The continental style is becoming too similar, and it’s starting to be tough.

37: Japan Otaku ReviewsYeahx3

If you want to change swimsuits that much, I’ll implement it for you!

41: Japan Otaku ReviewsYeahx6

>>37

What in the world!!!!?

38: Japan Otaku Reviews

On the contrary, if they released a retro feature phone social game (with an incredibly comfortable UI), wouldn’t it rake in a lot of money?

40: Japan Otaku Reviews

If something happens, they create outrage videos and spread negative rumors.

42: Japan Otaku Reviews

Popular anime mobile games usually die quickly.

43: Japan Otaku Reviews

Why do new ones keep emerging even though popular IPs can die immediately if they stumble out of the gate?

44: Japan Otaku Reviews

Compared to the heyday of mobile games about 7 to 10 years ago, I feel that the current mobile games have improved in showing a more user-friendly attitude.

Actually, social games from that era were too much like a feudal lord’s business.

Still, it was an era where things sold regardless.

45: Japan Otaku Reviews

The erotic stuff has completely lost its brakes and is in a chicken race state.

46: Japan Otaku Reviews

Mobile games are completely a red ocean.

47: Japan Otaku Reviews

It would be better to work at a ramen shop.

48: Japan Otaku Reviews

Seeing that there are many swimwear outfits for female characters in a male-dominated original story-based social game where the heroine hardly has any screen time makes me feel like the soup is getting cold.

50: Japan Otaku ReviewsYeahx3

I wonder why I ended up pulling from the regular gacha…

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