
I’ve finalized my Kaim and upgraded my weapons to some extent, but I’ve started to have second thoughts now.
You cannot escape from the Galleon Staff 3.
>>1
If we’re doing this seriously, using Kaim as the main is fine, but it should be good enough for full auto in the event…
It’s not even that high of a difficulty.
If you don’t want to use a front-row Kaim for high difficulty, then it’s fine to stick with Magna.
Well, it’s pretty strong…
Recently, things like “Mede 2 War-En 2 Uli Ken 2” are quite cool.
Even though I’m trying to figure out what kind of composition this is, I guess it’s fine since the firepower has increased.
I feel like the Galle Stick 3 is getting tough to handle soon.
>>6
I really don’t want to put in the same weapon 3…
>>6
If we’re going for high difficulty, it’s overwhelmingly the Gale Staff, and for short-term, the earth characters are fundamentally weak, so isn’t this the only option?
I posted this in the previous thread too, but it looks like this.
I’m struggling with which one to focus my efforts on.
Also, how to use the Medu spear.
Is it okay to have just one Medusa spear?
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That’s a sword.
>>9
Was it a sword?
Either way, the upcoming job weapon water is overwhelmingly weaker than earth, so we have no choice but to go full naked.
It seems that having just one med sword doesn’t make much of a difference, so you should keep at least two.
This weapon feels like a half-baked earth god stone!
It’s about time that the Galle Staff 3 is becoming tough, but it seems like there aren’t many weapons that can replace the Galle Staff.
Aren’t people using full nude calibers anymore?
>>15
That dual-wielding is originally a localized acrobatic skill.
>>15
Chinkari is an extremely extreme formation used in the internal room of Tengen.
>>15
It will be used in places where it is used, and it will not be used in places where it is not used.
Do you even understand what this formation is for?
Create two Gale staves with the anniversary ticket and 5000 yen ceiling, combine them with the Medo sword, and infuse them all with Hihidama as you climb the path to becoming a Macho Man.
The fact that the Gale Cane 2 is not allowed ultimately holds us back.
Since there are no divine stones or Magna, taking a full vacation is correct.
>>20
I guess it all depends on the job weapon lady this time.
I wouldn’t like it if someone put up meta about flunting.
>>25
Does it have meaning?
I didn’t get fully hard, but I was told it’s a special attack on Andromeda, so do I really want to take Andromeda before getting fully hard?
Isn’t dirt an easy attribute that can make things go “bloop” with just a full frontal, three Galey sticks, and the final Kaim?
>>21
The thing that is bouncy is light.
>>21
It’s easy, you know? You can easily obtain high-level safety.
If you have the vitality to do Magna, then do Magna.
Things like “chin” and “cali” related to soil attributes are vulgar.
>>26
Kari, male, toro…
>>26
I think Thorn’s drugged-up anal is quite something.
In the first place, the transition to the divine stones is somewhat like how many weapons you received from Gachapin…
>>28
In extreme cases, if you can collect all the PU characters just with Gachapin, it saves you an entire budget worth.
Since Garleon appeared, I made three right away and have been using them ever since, so it’s okay to update them soon.
>>34
It gets boring, doesn’t it? Simple as that.
In the case of soil, if you’re leaning towards the ultimate technique, there is still the Wof dagger…
Aren’t you getting pretty tired of other attributes besides fire?
>>37
Water has finally been able to form a boosted team!
>>37
Rather, fire is the most variable among the older categories.
The others are getting boosts and such.
It’s really boring because there are too few slots, making it hard to change the formation.
It’s a given that Wand 3 is good, but I think it’s not bad to put a staff in Yggdrasil Sword 3 either.
>>40
In the end, that’s just crushing the barriers, isn’t it?
I have a strong feeling that making a Gale staff now will make me regret it later.
I hear that many people are hesitating, thinking they have the weapons for Magna but lack the Magna stones.
I’m fine because Hikaru is always making a racket!
Weapons that make you think, “How many years ago was light a weapon?” are still in active use, right?
>>44
Right now, there are probably about four other attributes besides light that can’t use the Rimi’s full weapon.
The reason why this attribute isn’t very interesting is that there are few bosses you can face using earth, so I have pretty high expectations for the hero weapon multiplayer.
The darkness has become more exciting with the new formations in Mosroberia that are different from before.
Lobelia, would you like to become a star too?
I have no idea about the main holder series since I can’t imagine it, but I don’t think that no matter what axis the Yuel sword-compatible comes with, it will become a solid composition that can be confirmed to chase out the Gale staff 3.
This guy is the only one with transcendence level 1… even though he has no character or weapon.
Other divine stones are unenhanced, and they are difficult to handle.
The latest weapon you got for fire is obviously great, but isn’t water, light, and dark quite a puzzle with all the gacha?
I don’t understand in what situation the double-sided Divine Stone would be stronger than the single-sided Divine Stone…
>>50
If you’re going to include things like divine awakening, battle skills, heroes, and skill connections, maybe both sides would be good.
>>50
Even without a main Luci, recovery can keep up; if focusing on abilities or ultimates, then both sides might work.
The difference in the upper limit resonates simply.
I’m thinking of transitioning to a light divine stone when Laziel gets limited by light, but I wonder how many years that will take.
>>53
As early as three months later.
When it gets tangled, it inevitably becomes messy due to the interplay with other desired elements.
I haven’t moved the formation with Kaima Highlander for a long time…
Even though it’s a random lineup, the characters are strong, so I haven’t struggled much, and it’ll probably stay like this for a few years.
>>55
The ability to use the table Kaima is a huge advantage of the Galet staff 3, and that advantage doesn’t really shine unless the difficulty is above Tengen.
I’ve been prioritizing earth for a long time, but there have been very few times when this attribute was the strongest in multiplayer, so it’s about time it got stronger.
I can only think of the time during the first year of Albah when I was doing paralysis extension and high-risk reloading attacks.
>>57
New Year
>>57
When the final Kaimu had just arrived, it was making quite a fuss, wasn’t it?
>>63
Tengen Rushi Zero was not necessarily strong to the point of consistently carrying or being the MVP; it just had simple formations and movements.
The simplicity of the movements may vary from person to person, but I think the water and wind mastery formations were simpler.
What kind of formation is Hikari in now?
Water is particularly influenced by the optimal composition depending on the character and the opponent.
>>61
Rather, isn’t it that the attributes of Haze and Hira are pretty much the same everywhere?
I think the second group of regular members has a specific attribute.
On the contrary, I don’t want to do it unless it’s really one-sided recently.
>>64
However, that is also the thinking of the powerful who are strengthening the divine stone!
Wasn’t the era when all Saba Bah, Tengen, and Luci Zero were strong with Kaima pretty good?
It may be called the strongest, but… the best?
I feel that higher difficulty ultimately settles on both sides.
You’re strong in your birthday suit, so hang in there!!
I feel like I will be constantly reassembling because I don’t understand the essence of water either.
It’s better than just having the core of the formation…
It’s a reversal of cause and effect that it’s bothersome to change skills at the end of the world, so I’m going for a double-sided approach.
Is it okay if the blade isn’t double-edged?
I think the one who is most troubled by the Galle staff not being able to be removed is the management.
>>74
Is this the result of the rough weapon I made while worrying about whether I can somehow break the Highlander?
Just make the super ultimate limited scale already.
>>74
Rather, it’s the management that wants you to use the Galle stick more and more!
Looking at Limimed.
>>103
Due to the star friend restriction from becoming Rimi, Medo-chan isn’t able to shine much right now… Please do something about it…
>>114
At least if it were as loose as Halosatyr…
>>114
Got it! I’ll add more powerful star beasts!
>>125
If you’re going to do that, it’s fine, but you’re not even adding anything, it’s incomprehensible.
I want three Gale Staves, but since I’m mostly facing opponents with EX formations, having three of them doesn’t really feel difficult.
>>75
The places where EX can be used actually don’t have any weapons I want to put in, even if it means pulling out the Gale staff.
It’s faster to actually compare which is stronger between the Magna and the Divine Stone by trying them out with the weapons you have.
I always had the impression that dirt was kind of in third place.
Overall, this may be the weakest compared to all previous generations.
>>80
The differences in the levels of fire, water, and darkness can suddenly be extreme, with some getting completely broken or left behind depending on the time.
>>80
It’s strange that Luminous has the best full-on display.
>>89
Even if you’re strong in Grady, you can’t become number one.
>>80
Conversely, I have the impression that it’s quite hard to reach the absolute bottom.
>>184
The constant level is high.
It’s not a strength like Rimi’s, but…
The earth is weak against boost weapons and is being discriminated against.
It’s true that even against high difficulty opponents, it’s pretty tough, but when it comes to ease of play, Light is definitely better, huh…
The fact that the Wonn stick 3 has started to be licked is because it’s been over a year since the highest difficulty level remains at Luci Zero, and there’s no information for the anniversary.
Even so, it feels a bit too much like I love racing if I say that breaking it down and taking two each of the Sekai no Owari boosts is stronger.
>>83
Well, the cycle for end content is every two years, so it’s about this.
The spa broadcast was at the end of the year four years ago, so I think we might get a preview of Purefeni during the summer broadcast.
>>83
I wonder if I can make my daily routine of WAM or something faster without racing, and if I keep fiddling with it, I’ll want to move it.
If there were a third sword, I would probably break it.
Isn’t the Godstone Highlander just a bit too lackluster?
>>84
It has the advantage of being able to quickly take shape, which is not found in other attributes.
It seems that being fully naked and the ease of the soil are characteristics that stand out more than the potential for growth above.
Highlanders are regaining popularity recently.
I no longer feel like challenging with the Ruoh Ken now.
But there are times when I want defense, so I want to complete at least one Ruohoken.
>>88
(If you want defense, wouldn’t Symmetria be good?)
I’ve been debating whether to make the Gale Staff 3 for three months.
I want to know about the Soil Highlander composition, no sarcasm.
When I search with メ, different results come up.
>>92
It’s not just about putting in one strong limited weapon each.
Also, the Zeke dagger.
>>92
Just put in strong weapons from the top down, right?
Depending on the character composition, the world harp and polar star weapons can be switched in and out.
If we add one more Efes, we can make the transition, right?
22:09 Level Inventory 50/400 Sort by Attribute/A Filter SSR Limited Lv 1/Slv 1 SSR Limited Lv 40/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 40/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 40/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 1/Slv 1 SSR Limited Lv 40/Slv 10 SSR Limited Lv 40/Slv 10 Move the selected equipment You can select up to 65 items at once Confirm and move
>>95
There’s no problem starting with Ephesus 1 at all.
The Ruohou fist somehow gets into the gaps.
I wonder where I should put the Wam axe…
>>96
The Wamu axe can be thrown at Yachima if it can be secured.
Aren’t the defense aspects of War End Meido 2 too tough? I’ve been contemplating it and ended up using Dragoon instead.
This is what it is.
Looking back at the digging environment, I realize I didn’t really see much soil or wind.
It’s probably just that fire and luminous compositions are too strong…
Can’t water increase my stamina more? No?
>>106
I don’t want to pile up umbrellas…
If you have an AW, the WAM axe should have no problem finding work, right?
There’s no reason to wait until we have both Efes 2, right? Zeus transition.
As long as there are Ark and Linne, that’s enough for Zeus.
There are more things to do on both sides, and if the Serasthes awakening comes, should I go back to a guaranteed critical Highlander…
>>111
Honestly, I would have preferred to have Cerastes awakened instead of the naginata this time…
Since the limit for Light Magna is strict, I’d like to assemble the divine stones as soon as possible if possible.
Comprehensive HP 4523 Total Attack Power 44577 SKIN MAIN WEAPON SSR SSR SSR 316 286 321 SSR SSR SSR Limited Limited Limited 993 993 993 2754 3336 4182 SSR SSR SR 990 992 995 390 337 256 3773 3086 3054 SSR SR SR 310 320 310 2480 2536 4185 SSR SR SSR SR SR SSR 99 99 99 99 99 99 999 341 3021 3939 Combat Power Equipment Arrangement Weapons Random Equipment Chat Additional Weapons
This is the Highlander I use for my daily routine in Diaspora Florosolo.
There are no longer any formations with three rezos, but having three zeros in just dirt is too much.
Filling in the guaranteed parts from Ephes 1 Arc 1 with suitable technique weapons is strong enough.
>>119
If you want, there are three characters with guaranteed crits: Haromugen, Thorn, and Luo, so you can just throw it to them.
I pulled a lot of muscle characters, so I’m using divine stones, but is it actually stronger to gather Magna at this level?
I am unable to identify or recognize the character in the image. However, I can provide the text extracted from the image: “` Borselph Lv20 HP 23160 92189 Job details Character Weapons Summoning Stones Total HP 3003 Total Attack Power 32303 316 240 143 3792 3580 1259 257 277 380 3512 2595 3773 294 256 340 500 3416 3493 3215 3668 MAIN WEAPON SKIN Limited Limited Limited Limited Power Equipment sorting Main fixed Weapon automatic equipment “`
>>120
If those three types of Limis that are being dived into have a cage, then I think Macho is definitely stronger, but in any case, I want to remove the middle four symbols.
>>135
The foundation is probably good, right?
>>120
What you need is not a Magna…
It’s Sekai no Owari!
I think the most enjoyable thing right now is water.
Well, I’ve heard about it, but it all depends on Raziel and the transition to Zeus.
I’m an enjoyer who wants to happily punch using my favorite character.
>>123
It’s the first time I’ve seen someone who likes Raziel.
I want cool ultimate weapons like the axe or staff from Nasus or Karisa.
No, it’s not that I want more, but I want to exchange it for Serastis.
>>124
Sorry to keep you waiting!
Highlander gives the impression of incorporating both rebuild and non-rebuild, as well as the Uli Ken Bennu bow.
The difference between Star Friends restrictions and Star Friends bonuses is significant.
The tough part for Medeko is that it would make a big difference if Glazy became a star crystal beast.
>>131
Even though I became the main star crystal beast.
>>131
I wonder what it is. I remember when the old Shine-chan was like, “Ah!” and it made me lose motivation because I had trouble with the formation.
In Limitation mode, even without the Beast restrictions, it’s too focused on ability damage and dispelling, making it too specialized for the ancient battlefield.
>>133
It’s hard to bring them to V2 because it’s a special technique reaction that requires the premonition to be canceled.
I understood, but when I’m using all body stones, it feels like everything is half-hearted.
>>136
But it’s annoying to strengthen stones now for Magna III.
I have 0 Galewon staves.
Should I collect three now?
>>139
I think better weapons will be added eventually…
>>139
If you’re going to ask someone, you might want to stop.
Is it okay to go to the Divine Stone in Ephesus 1 Arc 1?
That sounds good, maybe I’ll give it a try.
It’s good that it’s a machine dedicated to the battlefield.
Look at that Vayne.
>>144
If you had it, you could have used it at that timing. It’s just a matter of whether to go for it.
>>144
It’s great that it’s a machine just for Sieg Solo.
>>144
The problem with that guy is that the 250cc power was too weak.
If it’s water, it will probably be very active.
I’m not having any trouble with anything other than high difficulty anymore… that’s why I’m treating Magna like this.
Overall HP 3352 Overall Attack Power 30273 +99 411 2965 387 4302 424 4225 +99 373 3157 373 3157 127 1015 +99 448 3805 341 3316 341 3316 127 1015 Main Fixed Combat Power Equipment Sort Weapons Automatic Equipment
I need one more because I have a Galle Staff 2.
I’ll add Limimed, which is understandable, and I guess I can fill it with Front Orihime, Medo, and Raziel, but still…
After that, I won’t even increase the star beast for sub purposes, so “negligent” really fits.
>>152
There’s no need to rush to add it since the old battlefield is over.
If you’re going to insert a non-upgraded Uriken, wouldn’t it be better to use the Bennu Bow?
Medoshiko is placing hopes on Hoshi Tomobennu.
>>155
I don’t even know what would make me happy anymore.
I wonder if I should specialize in 250 since I only use it for the former battlefield?
It’s unexpected that it’s all Divine Stones, but the weakness of Transcendental Magna’s summoning is quite concerning.
So far, I have a strong impression that the Ennead guys are generally strong.
I don’t know who will be implemented next, but…
>>158
I thought Aunt Osiris would come soon, but she’s just leaving me hanging, so I really don’t know…
Honestly, the Sindara axis is definitely stronger than the Full-O and Medoko axis.
The determination to share a fate with the soil.
Overall HP 4130 Overall Attack Power 38787 DUAL BLADE 3299 393 +99 3911 Main Fixed 4287 415 Unlimited+99 481 429 Unlimited+99 481 438 Unlimited+99 399 421 Unlimited+99 481 534 Unlimited+99 457 5381 321 Unlimited+99 321 Unlimited+99 318 Unlimited+99 Unlimitet99 321 3900 Unlimited+99 4664 Battle Power 664 Automatic Weapon Equipment Equipment Sorting
>>161
Let’s make it an end-time spike?
>>165
Lucifer Zero is scary…
It may sound bad, but if I keep cursing and swearing, they’ll give me support like Rakam.
I want them to at least count the protagonist as a sex beast or reduce the number of people required for the effect to activate.
>>163
The modified human Rakamu ended up being abandoned after the surgery failed, didn’t he…?
>>163
To be honest, the usage rate data is held by the management, and I think there are limitations.
>>169
That’s sad.
I want to try the Gale staff, but I’m in the process of gathering three Zeek axes. Is it worth it?
Well, recent limited characters haven’t been very impressive either.
>>170
That’s right…
>>177
Yuel actually has quite a tough side as well.
There’s no way to quickly raise the uniqueness all at once.
>>170
Yuel may not know, but Yachima is really strong.
I’m in sync with Ruripito, who is incorporating various things, so it’s fine to count star beasties, right, Gulaji?
Rakum’s final form wasn’t really as poorly regarded in terms of performance as that.
There were various things said based on the image.
Even if Bennu comes with not-so-bad performance, it seems stronger to include it in the Shindaramakora formation rather than pairing it with Medoko.
The earth character really has no synergy.
It seems that Rimimedo’s activity will come to an end in this ancient battlefield… that’s what I was thinking as I was running.
The implementation pace of the Ennead is slower than I expected…
The six dragons were gathered relatively quickly.
I wish Vayne had some other third skill after using at least the third skill.
If the Galle staff 3 collapses, what will happen to that frame? I have that feeling.
Unlike other attributes, it doesn’t activate unless you use three, so that slot will just be left empty.
I mean, it’s fine to say you want Medoko adjusted, but is it really okay to bring up Rakama in that context?
It means adjusting without throwing away the concept.
>>182
Is there something wrong?
I’m a bit hesitant to invest resources into the Gale Staff 3 right now.
If something happens, I feel like I might be dismissed.
If you’re going to take care of something, shouldn’t it be Vayne first?
Having 0 to 3 items is quite resource-heavy.
Since I had three Sekai no Owari, I feel like it’s good to put in two Dama and also take out the Byakko claws! Thank you!
BONUS IV Berserk Lvl 20 SKILL 22 HP 23314 Attack Power 94500 Job Details Character Weapon Summon Stone Total HP 3143 Total Attack Power 34359 Limited 286 240 249 3336 3580 3345 Limited 257 341 380 3512 3021 3773 Limited 294 3416 256 340 500 3493 3215 3668 Main Fixed Weapon Auto-Equip Chat Combat Power Equipment Sorting
If we don’t show the determination to make Rimi and all seasonal limited characters into star beasts with significant adjustments, it won’t work.
Having two “Dameabi” at the very back is just impossible.
The soil has been left untouched for an absurdly long time.