
There’s no reason not to use a strong, easy-to-use, and lewd character, right?!
I only use it because I like its performance…
It’s clear that if the OD manager throws it, they can do it on their turn, which is obviously strong.
Upon closer inspection, almost all characters in the Master rank are being overshadowed by Mai, resulting in a decrease in their usage rate.
The Guile, Blanka, and Dhalsim players haven’t changed at all, as expected…
The offense is taking shape, but the defense is not, and the diamond tier is being destroyed…
About one in three people is a dancer…
Isn’t Gooooooooki crazy?
With that kind of face.
IPPAI OPPAI I’m Gouki.
I’m currently around MR1700.
Ranked matches have become a game where you hardly encounter Akuma, Ryu, and Ken.
It’s not just about being in charge of the erotic content, you know…
We can’t compete in this environment without implementing a naughty male character…!
>>11
So, Bridget?
>>12
Alternatively, Kanmaru.
I wonder if things would change completely if Iroha joined the fight.
Was there even 20% of the dance?
Lily is too unpopular…
>>16
It’s boring to use.
Is Blanka really this few?
I thought it was popular because a lot of streamers use it.
It was last May for Akuma.
In June 2024, it was 19% in ALL, slightly surpassing Akuma.
I wonder why Dhalsim is not that popular.
It might be because the person using it is too much like a hermit.
>>20
I think it’s because this one is clearly a different game.
It’s gross, difficult, and a lolicon.
No, it’s because I use the dance from Turbo.
Isn’t Honda the only one losing in the Diamond Dance?
>>23
Isn’t Honda amazing?
Why is there a gap between Mai and Terry?
>>24
Strength and ease of use
My acquaintances who use Chun-Li went to Mai and haven’t come back.
Chun-Li seems likely to fall even further.
Since the beginning of the season, I’ve had diamonds the whole time, but after about 1000 battles, Mai has easily surpassed 300 battles.
I’m scared of the dance.
It’s amazing that he is actually losing to Honda…
>>29
I guess they can’t use Hanachou in their movement first because of the headbutt.
The usage rate of Ryu is high even though the effect of Blaz-kun hasn’t shown yet.
>>30
Ryuu will be expensive for a lifetime.
Lily enjoys sensing that her opponent is breaking down.
Mari-chan is popular, isn’t she?
For now, it’s important to have that kind of rough strength that says, “If you do this, you’re good to go!”
30% of the diamond rank is laughing.
One hundred kan cannot be prevented by flowers and birds.
I wonder what the low usage rate of Blanka is about.
It would be troublesome if there were too many.
>>37
SA2 spinning is difficult.
Isn’t it confusing if Dhalsim is popular instead?
Is it only Vega who is losing when it comes to Master, among Gouki, Ed, and Ken?
>>41
Well, around this month or next, data will likely show that Goki has a significant disadvantage.
The dance looked good.
It was great to touch and have fun.
Dhalsim has such unique muscles that being prepared to commit to him makes it tough to engage casually.
>>43
What’s good about the gi characters is that even if the character you use gets nerfed, it’s easy to switch to another gi character.
>>43
That’s true for JP as well.
Why are there so many Zangi…?
>>45
Strong
The aim is simple.
Overall, the girls are on top.
What will happen to Elena?
Ed has decreased, huh?
I have conflicting feelings of wanting Rashid to increase and thinking it’s a hassle to deal with him.
While it is true that it’s strong and easy to use, I think that the fact it was added at the beginning of the month will have some impact on the monthly data.
The new character, Dia, is unreliable.
Because skilled people are touching it.
The initial diamonds for the new character will be extremely high.
There are a lot of modern zangi.
>>55
It’s fairly commonly seen even in the diamond ranks.
If we make a little mistake here, we’ll be thrown away, which is harsh!
After all, appearance is important, isn’t it?
>>56
So what would have happened if Terry and Mai had the opposite appearances?
Many of them were broken at the diamond, so it was no good.
Why is Juri-chan so popular among beginners?
>>60
It’s strong and easy to use.
Jamie has an unusually high ranking for a weak character…
>>63
Because it’s cool.
It means that the DLC character is a huge success because they are dominating all rank tiers.
I prefer Blanka over Honda.
In comparison with the diagram, it seems that we can’t surpass the win rate of Vega in the month of his implementation.
>>66
I had seen it, but even with the Master’s sub-character boost, it still failed at a 60% win rate in the Diamond rank.
I don’t know what percentage it is, but if women choose based on appearance, they are likely to end up with Juri.
>>68
It seems like people who choose Kuromi from Sanrio would be popular.
We can also look forward to the next Elena.
Jamie has both character popularity and the fun of interaction.
If it also had strength, there would be nothing to complain about.
Below Platinum, there are a few Blankas; they might be fans of Waiwai or Takagi, who were impressed and tried it out, but then maybe decided it wasn’t for them or felt something was off…
In this game, even the weak characters seem to have at least a one in ten chance of winning, so there’s no character that can’t win at all…
I’m concerned that the current sci-fi lacks straightforward handsome characters that are popular with women.
>>74
It’s scarce in today’s, or rather, in science fiction.
>>80
Barlog Gnash Guy Codi?
>>87
As expected, compared to other companies, it’s pretty unimpressive…
There will probably be some who just do the sorting and then leave it, so the usage rate in the first month cannot be relied upon.
In other words, even the professionals who used to play the game have all mostly quit, and it no longer feels like there are many in the ranks.
I created a sub, so I’ve started focusing more on training shared techniques than on character proficiency.
It’s inefficient, but it’s fun, so it can’t be helped.
Zangiryuu Jamie has been around since y1, so you could say he is a popular character even without considering his performance.
Saying this might make me unpopular, but it’s quite advantageous that self-deprecation is allowed even when I can win to some extent.
Among the current six characters, Ed feels like the most understandable handsome guy.
Luke Jamie is a straightforward handsome guy, right!?
Isn’t Ed going to become good-looking?
Luke has weird arms, and Ryu and Ken look sluggish and seem like they’d smell too.
In this work, the one who straight up has the best face and body shape and takes care of their appearance is JP, isn’t it?
Well, it’s just a trial period for a month…
If I can maintain this from now on, it will be genuine.
Ken is a good-looking guy too!
Having a wife and children is just a bit… isn’t it?
Since Gōki and Ryu also have their nipples out, everyone is using them.
How is it possible that Zangi is in 6th place overall?
Throwing characters have always been at the bottom of the tier list in this series.
Ed’s childlike behavior might lead to a breakup.
The content is also childlike.
Is Remy also handsome?
So it’s really Remy after all…
Are you saying to bring a capital or a temple?
>>96
If I come seriously to the hermitage, I want to use it.
I’ll become Tokido too.
Hold on a second, the “men” in “Ikemen” refers to the face, right???
Even Terry is like the representative handsome guy of fighting games…
>>98
Haha, sorry!
>>98
I think Terry from MOW and Smash Bros is seriously handsome.
Alex was quite a cool character, but it’s sad that many people’s image of him is the unsettling design from Street Fighter V.
From the reaction of the girls in V, it seems like Luke has a bit of a vague feeling.
Ed is legitimate.
>>101
When it comes to talking about my favorite character at first sight, it’s usually Ed.
If it’s a story about an attractive person on the inside, there are way too many candidates.
Luke Jamie Ed is handsome.
Regular characters are…
If it’s empty, it’s cool, right?
Well, old people are cool too, but I mean in the sense of being a handsome man.
I’ve heard that Luke’s arm is creepy several times.
There are fewer straightforward cute female characters.
I have the impression that they are absolutely making sure to avoid that.
>>109
An easygoing and naughty female character…
Oh, it’s Morrigan.
It seems that Kenteri has an image that leans more towards male popularity.
Terry is a cool character, but he’s not a handsome character.
I haven’t even attended the beauty meetings.
Luke’s victory pose is definitely gross no matter how you think about it.
Isn’t it fine to remove characters with the lowest usage rates?
Jamie is a modern handsome guy.
The DJ from 6 is not exactly a handsome guy, but he’s pretty cool, right?
>>117
I’m curious if there are people who like using DJ 4 or that appearance.
>>117
The image change was a huge success.
If Julian didn’t have that weird stone on his forehead, he would be cool.
Jamie couldn’t handle a hairstyle like a hamburger and fried shrimp.
Cool and handsome have slightly different nuances, don’t they?
“Handsome and good-looking have slightly different nuances, don’t they?”
Luke’s usage rate dropped significantly after being weakened, so I only use him for his performance.
The true protagonist is Ken.
If they were vampires, Ouroboros and Galon would be handsome…
I wanted to use the hermitage.
Many of Capcom’s characters have quite a bit of skewed designs…
Kentery has an uncontrollable old man vibe, perhaps due to his age.
When I’m told I’m cool, Date Masamune comes to mind.
Let’s bring out Remy!
>>128
The commentary is filled with templates, so it’s no good.
>>137
What is it, what is it, what?
In the default outfit, the hair looks sparse and gives off a grandpa vibe… but the 2nd and 3rd costumes have an incredible charm.
The DJ looks so cool for wearing sunglasses because their eyes are scary.
There are too many old men and non-human characters.
If they implemented a hermitage, it seems like the character rank and usage rate would stay at the top forever.
>>135
That guy has both the Fiery Fist and the ability to transform, and he also has ammo…
>>175
CVS2 wasn’t that great, so it depends on the adjustments.
>>197
In Capcom vs. SNK, they were actually characters on the side that could hold their own, despite being from SNK.
I think Terry feels more like a handsome guy rather than a pretty boy.
I didn’t realize at first that he was the same person as DJ from the time of Super Street Fighter II.
Whether or not there is a willingness to honestly create something cool and cute, they definitely want to make funny faces.
There are still a lot of Cammy knives even though it’s a continuation…
Zekuu is cool, but he’s half an old man.
>>142
It’s nice, isn’t it…?
When Remy comes out, the commentary at the tournament nearly dies from the names of the techniques.
Luke thought SA3 was something, but a similar Ed was very popular with women.
Everyone wants to become Yaotome.
AKI’s move names are overall like “What?” even though they can’t compare to Remy.
She was a beautiful girl like Lucia or a straight-up beauty.
I’m curious whether Cammy will be nerfed or buffed in the next update.
It seems that if there’s a nerf here, it won’t reach the top tier before the update ends.
I still don’t understand what Chun-Li’s bracelet is.
>>149
It’s not to make the hands and feet bigger or to make the motions easier to understand.
Sakura and Karin are honestly cute characters, Ibuki is also cute, and Makoto is right in the middle of a boyish character, so I don’t have the impression that they’re missing the mark.
In terms of usage rate
Kimberly is succeeding as the next generation Chun-Li.
I think it’s fine for the male characters in 6, but they could add a few more cute female characters.
I think Lara and the seagull are incredibly honest and erotic older sisters.
>>154
Menat and Kolin are both normally good, and only Street Fighter 6 is a bit different.
It’s all just like C-Viper.
>>154
Balding is gross.
>>173
Huh?
Hey, if we’re talking about handsome guys from the strike, it would be strange not to mention Feiron.
I’m saying to bring out a character as cute as Ashley from RE4!
>>156
Juri was already at 4!
Next is Elena, and the day when the top 2 become incredibly lewd is near.
If there was no mention of DEI, Kimberly might have been cuter.
I’m too curious about how Elena will be arranged.
It seems like it could go in any direction.
Since around 5, this game has had significant adjustments that include both buffs and nerfs, and they also interact with the differences between surrounding characters, so it’s inherently strange to view it solely through buffs and nerfs.
Before the enhancement, I feel like Kimberly was just one step away from being at the bottom.
>>164
It is clear that strength and usage rate are not related in Ryuji Jamie.
>>168
You can see it at the link in the main post, so take a look for yourself before commenting.
I would be happy if Elena can recreate the slippery movement of the straw.
Yoga Under
Elena is a character that breaks through with long reach in the mid and lower levels.
Could Elena’s healing be SA2?
>>171
Honestly, just recovering with SA is too weak, so it’s probably recovery as a bonus for SA3 or CA.
>>171
No, only Elena has a revenge gauge.
The recovery with a gauge like in Street Fighter 3 is too weak.
>>190
Got it!
>>190
What do you mean by “normal,” you delusional maniac?
I think the design for the Cap Jam’s ing was mistakenly submitted for a different game and was accepted due to another mistake.
>>172
I was supposed to release a game, but it fell through, so I thought I’d release this instead… right?
>>172
Well, actually, it’s a character for a different game.
>>172
Actually, it’s a character reused from a different game.
3D thing
I’ve lost count of how many times I’ve seen the 4-panel comic where Chun-Li gets pricked by a thorn.
Elena is really unpredictable because she is quite particular about racial differences.
But I think it’s Capcom that would implement something like Oro here.
Elena has the image of coming in for the kill with a foolish reach and mid-lower stance.
The heel probably won’t turn out to be such a silly thing…
>>184
It’s been said too much about healing, hasn’t it?
Even in widely spread discussions about this kind of technique, there are talks about high and low attacks.
Ingrid’s pixel art is seriously cute.
Demitri takes a lot of effort to produce…
>>187
There is one technique to definitely increase the process.
>>194
It’s fine with pleasure!
>>202
If you don’t have Bliss out, then it probably won’t come out for Dimitri.
>>206
That’s why Ms. Morrigan is being called.
Elena’s healing was just a mess because it didn’t fit with the specifications of Ultra Combo 4.
It’s not like they’re a character synonymous with healing or anything.
It seems like there’s no healing.
I remember Ingrid looking good, but being a pretty boring character in terms of performance.
>>189
I thought it was more boring than usual.
>>189
The slow projectile, rising dragon, counter moves, and tornado-like techniques were all there, but it felt like they were meticulously weakened around the frames.
Well, not just in Inge, but Fighting Jam itself is a game that feels like it was made up of characters taken from the original with no adjustments, and there were a lot of boring characters.
Simone from Gun Spike is difficult because it’s a collaboration with Sayko…
Elena is a character that uses dash throws, right?
Elena is a character who uses throws and round arches.
This time, there isn’t anyone in the Final Fight category yet.
>>201
I am in WT, but…
>>201
It’s more like a frame…
Kimberly is eating it up.
Elena is great, but I’m more interested in Season Pass 3.
If I suddenly got three D-gauges at Tengu Stone, I’d be really angry.
I thought that, but it’s better than Rashid and JP breaking down…
It seems that CA has about the same damage as SA3 plus a slight heal.
>>205
I’m just feeling really uncomfortable and about to snap.
If the recovery time for Demitri’s whiffed Dragon Punch landing is 1 frame, then I won’t complain.