
Sketches are generally.
The one I want to use the most but can’t use it on the tower.
>>2
But you can’t suck on the ultimate, can you?
>>4
You can smoke it.
The one that can’t inhale is Meteor.
A plain obsession that cannot be used if you are not equipped with a sword.
If I seal the mechanical equipment, it will be a great success on the Demon Continent.
I wonder why they didn’t just use a magic sword straightforwardly…
I don’t remember using it since the first boss battle.
>>7
You can instantly defeat a Dig Armor with a lightning rod you picked up around there, so it ends up being something you don’t use if you know that.
Well, just watch… erect!
Usable to some extent in a dragon’s nest.
This guy has some appeal even in pixel art…
I was surprised that she was only 17 at the time.
>>11
Seris and Tina are both 18 years old.
>>22
I love seeing Gau’s suitable excitement at the dressing-up event.
They are called Tina Mama and the Undefeated General, but these guys are only 18 (19) years old…
There are too many that I can’t smoke, so I’ll eventually stop using them.
Since I can’t tell in advance whether the enemy uses magic or not, I can’t make any preparations.
If it’s against weak opponents, it’s faster to attack quickly.
I might have only used it with Dig Armor and Kefka.
It certainly seems like it could be useful for restricted play, but it’s not really.
Just ensuring that the effect doesn’t wear off until you take a puff would really change the usability.
Do you understand the disappointment of a child who thought it was a magical sword but it turned out to be a magic-sealing sword?
It was just that the game wasn’t difficult enough to warrant the inclusion of defensive commands.
>>20
Only used when guarding bananas.
>>26
If Banan prays every turn in the back row, it should be fine, right…?
>>37
If your level is low, you’ll die from octopus legs? Yeah…
In FF6, even with restrictions, there are too many lawless elements, so there isn’t much opportunity for the reactionary Magic Sealing Sword to shine.
>>21
In other words, just being able to equip the Ultima Weapon and the Lightbringer already makes them one of the strongest characters.
There are often powerful bosses placed around with magic, you know.
I don’t think I’ll use it just because the difficulty has increased; it’s simply inconvenient to use.
Just by progressing normally, my level becomes sufficient, and my attack power becomes excessive, so there are no situations where I want to use a defensive technique.
It would be nice if there was the ability to transform into an attack.
You just set up, smoke, recover, and that’s it.
Magic sword… this has to be super cool!!!
Pikiin
…?
Unique commands often slow down the tempo of battles…
The usability of the machine is just too abnormal.
>>30
Who on earth are you talking about?
If it increased my magical power by absorbing magic, I would be more willing to use it actively.
Just inhale…
>>31
Moreover, the fact that it indiscriminately sucks up allies is really inconvenient.
This game has a surprisingly powerful recovery ability with Aspil, so it’s a bit questionable as a means of recovering MP…
Creating a situation where the Magic Sealing Sword is essential diminishes the flexibility of party composition and makes it too difficult to handle.
Wasn’t the magic sealing sword bugged at the beginning with Piccolo?
to rampage
The special sword technique doesn’t require anything else except for a brief charge, so the tempo doesn’t get worse…
>>39
Don’t disregard what happened after 2.
>>39
I can endure until the special sword dance.
The lethal sword, Slay, is impossible to use just once after seeing it.
>>39
Honestly, I hardly used anyone other than Kiba and Sora before it ended.
Piklrima is still full of bugs, right?
In auto mode, there are times when it just stands there and skips commands even when it’s its turn, and the number of odd mistakes increases significantly.
Before clearing, the person of the emperor has made use of it at least once, so it’s better.
>>41
There are probably people who have never used things like rough impersonations even once.
People who clear Lv1 restrictions have been using the magic sword pretty often.
Still, it was a pinpoint use that only hit the mark.
The octopus battle in that scene is quite difficult overall, isn’t it…?
It’s not a problem if there’s no sky, as the fangs are abnormally strong.
>>48
It’s a game that, like breathing, allows you to ignore defenses, making it relatively awkward.
There’s a limit to leveling up around the Lethe River, right? I think you generally progress smoothly around there and then halt for a bit around Zozo.
The countermeasure for octopus legs is to move everyone to the back row.
In other words, even without octopus legs, it’s a game where everyone can always be in the back row with 6.
In a setting where magic has been lost.
It doesn’t matter if the empire that uses magic remembers that…
>>50
I think there was supposed to be some kind of confrontation event around Kefka and Gastra…
>>50
There may have been a precautionary meaning when Kefka started the rebellion.
I betrayed you first, though.
If we’re talking about Pikurima and the SFC version, there’s hardly anywhere to use it aside from Dig Armor, right?
Having both magic and the technology to seal magic is probably a good thing, right?
I thought it was lame when I used recovery magic in a pinch and it didn’t work, leading to my death.
Since it counters Tina, Kefka, and mythical beasts, it’s a very interesting ability in terms of setting.
It is understandable that Gastra has designated the successor in the thread image.
It might be for use against phantom beasts.
Well, I hardly ever use Cayenne in the first team anyway!
Edgar, Mash, Tina, Lock, Celis, Rilum (magic personnel), and Mog (the guardian is the main body) are too strong.
>>60
Ninjas also come standard equipped with water attribute attacks, so they are quite useful.
If they put their money on it, Italians are strong.
The old man is also excellent at White Wind.
If I could absorb magic with the magic absorption technique and then use a magic sword of that attribute, or if absorbing it would double the power of the next spell, it might have been strong.
>>61
In that case, there is a high possibility that it will become a ridiculous feature where it absorbs attacks from fire attribute enemies and returns fire attribute attacks.
>>66
What if we could absorb the Blizzard from our allies…?
>>72
I hope I can hit that Blizzaga enemy.
The magic sealing sword was a fun element in the first half.
The second half feels a bit lacking in presence, though.
I think sketches are indeed more difficult to use; there are situations where this can be used more specifically.
>>63
There are situations where using a sketch is mandatory, but you can’t win against the octopus if you don’t sketch.
>>63
Lilum is highly valued in the group because her initial magical power is the highest.
Magic stone bonus?
Don’t worry about such things.
After all, she is just a manufactured mage girl.
The term “tsundere leotard general” exists for this guy.
>>68
Tsundere is really just a slight hint of tsun with the rest all out dere, right?
It’s more like a dere type but with a heavy, high-humidity girl vibe.
Personally, I feel that Sketch is the better option since it’s more convenient to use compared to the Magic Sealing Sword.
– Absorbs allies’ magic too.
– I only take one hit.
This area is no good.
I have no memory of using magic in the second half at all.
Deadly Sword Dance
The romance cannot be discarded.
>>73
I wonder if it’s okay to just call it proof of mastery…
>>78
On the contrary, the freedom in accessory slots is an advantage.
>>91
It’s an ultra advantage.
Because equipping the small hand and the proof makes it weaker to status ailments.
The ability to attach things like ribbons and safety bits is an advantage.
>>91
But since it’s a Cayenne weapon sword, I can’t equip the Ultima Weapon and Lightbringer (Ragnarok)…
>>95
Since weapon attack power doesn’t relate to fangs, it’s pretty much irrelevant.
>>73
In Picrima, the special sword’s specifications have changed, so Mai has become a serious technique.
I don’t have any strong memories of throwing money.
Compared to 5, the odds for 6 seemed really mediocre.
There usually aren’t weak enemies against one’s own skills in sketching.
>>76
If you equip the sketch with a mustache and manipulate it, it can be quite useful.
Setzer, throw the dice.
Since there is something like a sketch or manipulation.
The Demon Sealing Sword is… well, Celis might seem weak, but her equipment is excellent, so she’s actually a strong character.
>>83
Especially in the original version, due to the evasion rate bug, Celis, who has a high base magic evasion rate, is among the strongest.
By just equipping suitable gear, almost all attacks except for guaranteed hits will not land.
It seems there was a scene where sketches could be used with the lion that sleeps before the collapse.
I wish I had weapons as diverse as Ragnarok or Lightbringer.
Isn’t it unlimited MP recovery?
>>86
Aspil: “The MP recovery is strong, isn’t it?”
There is a showcase of the magic spell “Mahouken” in the battle against Humbaba after the collapse, for what it’s worth.
Is Tina’s transformation going to die? It’s fine because Mash is here!
In the first place, when protecting Banan from the octopus, there won’t be any Celis, right!?
>>89
The flow of Banane doesn’t use defensive commands in general, including Selis’s unique commands.
I think the Kephka battle in the Beast Defense or the Dullahan battle shines the brightest, the Magic Sealing Sword.
Well, in the Pikurima version, the Dullahan can no longer be completely sealed by the magic sealing sword.
Magic is really strong, and physical attacks are really strong too.
Cool, big breasts, with a playful side and also some humiliation.
Fans that won’t fall like this…
Were they this big before?
>>100
Officially big breasts
Is it imperial technology?
There was also a technique by Kefka that turned you into a magical beast stone, which is hard to understand.
Rather, being able to give strong equipment to others can be considered an advantage.
I never had the image of Celis as having big breasts.
Is there such a depiction?
>>103
Pixel art
You steal Genji’s gauntlet a lot, don’t you?
>>104
Was there anyone besides the dragon that is currently rising from the magic continent?
>>110
So we were wasting resources by securing enough for everyone; we don’t need enough for everyone, do we?
If you understand the enemy’s pattern of behavior, using the Magic Sealing Sword is quite enjoyable.
There’s often a lot of discussion about magic stone bonuses, but in the first place, it’s a game that can be cleared without even thinking about whether it’s efficient or not.
As a kid, I was excited that both sword characters were girls.
The magic stone bonus is a training that has no meaning in terms of game progression, so it will be debated indefinitely.
This is an impotent guy from the Empire who only does stomach punches while being chained up.
In FF6, the damage adjustment due to levels is significant…
Just by leveling up normally, I can easily reach the max damage.
>>114
The pointy part of the shoes is amazing!
Rock and Edgar can also equip the sword.
>>116
Rock can equip a variant knife, which is an even more awesome cheat weapon…
Because in Pikurima, other characters can move during the waiting time for the finishing move.
Cayenne, who can attack four times around 6000 without the proof of mastery, is a strong character.
As expected, the level progression in the early stages is tough, so I’ll make some compromises.
Slender Tina
Chubby Selis
Mafuken can be incredibly strong against some enemies if you accumulate knowledge, but it’s sad that it’s faster to just play with brute force rather than memorize all that.
Rocks are really strong as throwing weapons too.
Since I can only obtain one variant knife, I will have to use it.
The event with two men on a deserted island progresses better than the prison event.
>>125
Eat fish.
>>125
Sid, you managed to endure well for a year, didn’t you?
Although I’m called Grandpa, I’m still 46 and in the prime of my life.
There are few characters that can equip regular swords, even though knight swords can.
“Is it possible to love someone? Are you kidding me? That kind of conversation was striking.”
I have a memory of the dot during the chant being cute.
>>128
There was also something like a seductive pose, right, Celis?
When someone tells you that you resemble Maria before a full-fledged musical event.
Rather, since there is a knight sword category, the sword feels like it’s exclusively for locked use.
It’s great that the shuriken, which used to be unnecessarily expensive, is now ridiculously cheap…
Tina, Edgar, and Celis can equip knight swords, so it stands out that Rock cannot equip them despite being related to those three.
There are too many individual techniques coming from the back row.
In the end, Celis only suffers by attacking first.
>>134
If only there were higher-tier Morning Star-type weapons…
>>134
The optimal solution of using dedicated equipment for rapid firing of Ultima applies to the two other girls besides Celes as well…
I remember that just playing around casually made the special commands feel like a playful element themselves.
>>135
As you gather equipment magic stones, your fighting and magic becomes roughly stronger.
>>135
Since Tina, who is a main character and whose unique command does not directly deal damage, can normally get by from the beginning to the end while fighting…
A knowledgeable person utilizes Gaussian functions and demonstrates them as a performance.
In the end, Lock’s Variant Knife is a cheat, but before the collapse, he was just a weak character whose only merit was stealing, so is this balanced… really?
>>136
After the collapse, joining is clearly a hassle.
>>136
Since I can transform with Hawkeye, it’s not quite as impressive as the Figaro brothers, but the first half is still fairly cheat-like.
Edgar’s lack of weaknesses becomes apparent when the machines start to run out of breath, allowing him to rely on the violence of weapons.
I remember that when I first played, I ended up using magic all the time.
Also, a drill and an auto shotgun.
The special move was not good with commands.
There are too many people in this game who are fueled by the sense of duty to progress at a low level.
There is absolutely no reason or need to do such a thing.
>>144
I understand that after a few weeks, you’ll want to go at a low level until you get the desired magic stone.
In the early stages, once you obtain throwing weapons, they can deal quite a bit of damage, right? Lock.
Only Rock can take down Ragnarok (Lock) and the hero’s shield.
The Genji’s child can be obtained early.
It’s outrageous to say that Rock is a weak character.
>>147
If there are Genji’s tools, then there shouldn’t be any weak characters at all.
>>160
There is a disparity in the usable weapons, so it’s not really that way.
With Vanish Death, I can’t lose.
It’s a type of FF where you can steal quite good things, so just locking it and letting it grab is a nice feeling.
It’s not like stealing requires preparation like number 5.
I think Rock is a somewhat mediocre character up to around the Phantom Beast Defense.
>>151
In other words, that part is subtle.
If you don’t know, there’s a chance you might be removed from the members afterward.
You’ll be able to assemble it however you like from that point.
>>155
But I think over 80% of players formed a party with Lock, Cerise, Edgar, and Mash.
The subsequent event arrangement clearly assumes that it will proceed with these four people.
Is it bad to absorb allies’ attacks too?
>>152
I couldn’t believe my eyes when I absorbed the Cure from my ally…
>>152
I think it’s not good to only smoke once.
It would have been fine to keep it valid until the next command is entered and the action is taken.
Hawkeye is random (guaranteed if it’s flying).
At the same time, the DPS is considerably inferior to other characters.
Still, it’s the first team just to steal.
The weakening of summoning was serious.
>>156
It can only be used once, yet its power is way too weak.
It’s hard to even understand how to use it in the first place…
I really like the gimmick of being a lightning rod while others attack.
It’s just that FF6 wasn’t that kind of game.
>>157
The Figaro brothers, who are strong even without magic, can be effectively utilized when teamed up with others.
You don’t even need to think about such things to annihilate the enemy…
The place I want to use the magic seal the most is the magical research institute.
So, that’s why it’s mandatory participation.
There are too many disparities in origami…
Well, if I keep the Magic Sealing Sword for a lifetime, it would be bad if all the enemy’s magic was sealed.
I guess they made it so that it can absorb ally’s magic too.
If it becomes almost useless, then what’s the point…
What should I equip in the remake version where there’s only one variant knife?
The summoning beast of 6 is a technical machine, you know.
In the Demon Continent area, Gau’s firepower is overwhelming, followed by Transtina in second place.
There was absolutely no reason to make summoning a one-time thing.
When I saw the finishing move while on the brink of death for the first time, I thought, “What is this? It’s so cool!”
I haven’t seen everyone’s.
Was the SD character from 6 designed by Nomura?
I wonder if they like leotards, just like the enemies that appear in 7.
The summons of 6 is really just a technical machine except for a very small part…
The summoning can only be used once…
The first playthrough feels like a pinch! Summon! But from the second round onward, I don’t use it at all…
There are useful applications for support types like Keats Halli and Zona Seeker.
What is that weakness with the attack and healing types?
Binding the butt for summoning is good, isn’t it?
It can also be said that the allies are too strong.
Using something like Sandara and being shocked by the damage, right?
Lilum is strong just by casually casting some magic, thanks to having top magic power and strong equipment… I realize that.
I used the one where everyone jumps together for the summon.
I use the phantom.
While it’s true that magic is strong according to the setting, other abilities are also strong.
Fenrir’s doppelgänger and Phantom’s total vanish.
Overall Esuna’s unicorn, etc.
It’s a support system!
>>183
You can just hit it yourself for damage…
Why didn’t Stragos and Relm learn magic from the beginning?
>>184
Stragos has blue magic, so…
>>184
Stragos remembers magic, right?
It’s blue magic, but…
The Showa-era uncle is brainwashed by high-leg.
>>186
It seems that both the Heisei uncle and the Reiwa uncle have been affected as well.
Put Gogo out in the arena.
Imitation
to embezzle
to snatch
to take by force; to seize; to snatch
I think the presentation of Ifrit’s hellfire is probably one of the worst in history; it’s just some sulky old man spinning around.
>>192
The Ifrit in FF6 is a pitiful old man made of leftovers, so it fits.
Piece of a constellation
>>195
Jihad
Is this the discarded design for Levitate?
It looks a bit foolish to be floating like this all the time.
Because various things are roughly too strong, there’s the unmanageable Umaro and so on.
It’s a game that can be shaped however you want, except for Gauss, which takes a lot of effort to strengthen.
>>198
Gau is strong enough to be fine in the early rampage list…
The clone of 6 is not only immune to physical attacks, but it also doesn’t disappear by chance, so it’s actually incredibly strong.
The reason it’s not widely known around there is that 6 is a game that doesn’t require defense.
A defective product that can’t handle overdrive or heartless angels.
In the second half, it became a game where equipping a strong shield significantly increases the evasion rate…
It seems that Gaw can become top-class if properly trained, but it is probably rare for someone to go that far.
The cat role-playing is too strong.