Home » Game » The world view and character design of “God Eater” are wonderful, so even if they stop making hunting games, I hope they find a way to revive it somehow…

The world view and character design of “God Eater” are wonderful, so even if they stop making hunting games, I hope they find a way to revive it somehow…

  • Game
  • March 14, 2025
  • 0 Comments
Japan Otaku ReviewsYeahx24

It’s a waste to let this underboob be buried.

1: Japan Otaku ReviewsYeahx34

Seriously nice design.

2: Japan Otaku ReviewsYeahx26

This initial outfit is so strong that the later outfits just end up looking lazy.

58: Japan Otaku Reviews

>>2

The thread image is a branded item, after all.

3: Japan Otaku Reviews

I want to see the pants again.

4: Japan Otaku Reviews

It’s a social game, but there are plans for collaboration with 3D action; that’s about it…

6: Japan Otaku Reviews

>>4

Maybe there will be further updates after the 3rd anniversary live.

5: Japan Otaku Reviews

Let me get cozy with Ciel…

7: Japan Otaku ReviewsYeahx16

I like the gameplay too, so I can’t participate in topics like this.

I’m always annoyed by the game part that keeps getting hit.

12: Japan Otaku ReviewsYeahx8

>>7

The chaotic battle was terrible, but everything else was fine.

13: Japan Otaku ReviewsYeahx6

>>7

The story parts after 2 tend to get criticized, but isn’t it mainly just complaints about how the game parts are too strong, like Blood Rage being unusable and the adjustments to Bullet being weak?

3 has had various opinions about its game elements, but…

27: Japan Otaku ReviewsYeahx14

>>13

Every time I see a thread, I’m tired of the same thing being said and starting a reflection meeting.

8: Japan Otaku ReviewsYeahx2

I want you to do a breast job, no matter what.

9: Japan Otaku Reviews

I want to explore the ruined city more.

10: Japan Otaku Reviews

I liked the worldview and game balance of Muji.

You can truly feel that the world is on the brink of destruction.

14: Japan Otaku Reviews

>>10

I thought I had more leeway than expected in level 2, but then in level 3 I realized this world really sucks!

11: Japan Otaku Reviews

Moreover, it seems I have an aptitude for hypnosis.

15: Japan Otaku Reviews

Since I was picking up the world view from Code Vein, it shouldn’t be completely cut off yet.

I don’t know if it’s parallel or continuous…

16: Japan Otaku Reviews

I want to say to the person who thought up the predatory attack, “Come out and show yourself!”

21: Japan Otaku Reviews

>>16

It was fine until we decided to implement a system to make the enemies stronger because the players became too powerful, but the adjustments were a bit too rough.

17: Japan Otaku Reviews

In version 2, the girl in the image seems a bit easy.

18: Japan Otaku Reviews

If I really stopped playing hunting games, it would have ended up deflated.

19: Japan Otaku ReviewsYeahx1

Can you release a VR version of that photo-taking thing that was popping up here and there?

20: Japan Otaku ReviewsYeahx7

I think the combat aspect of 2 has genuinely evolved, except for the fact that Magatsukyuubi was completely terrible.

The story has deteriorated severely.

22: Japan Otaku Reviews

It seems like there won’t be a sequel to that Code Vein, right?

23: Japan Otaku ReviewsYeahx14

I think the person who made it a system where you have to keep practicing a skill to grow it is an idiot.

24: Japan Otaku Reviews

I still haven’t forgiven you for raising my expectations with “the Queen in red” and then introducing that weird old man.

25: Japan Otaku ReviewsYeahx11

Rather than a revival of God Eater, I hope that works with this design and graphics, like Code Vein, will be released in the future.

28: Japan Otaku Reviews

I wonder if Shift is creating something right now…

44: Japan Otaku Reviews

>>28

After six years, there’s no way I could live without doing anything, so I must be doing some kind of work…

Have they transitioned to being primarily subcontractors, or are they being entrusted with some major projects?

29: Japan Otaku Reviews

It must be tough that, as a result of being associated with a character named Arisa, even after becoming successful, the underboob is still visible.

30: Japan Otaku Reviews

I’ve enjoyed all the numbered titles one way or another, so I want a sequel, but I’ve pretty much given up on it.

The new weapons in 3 are strong, unique, and fun.

34: Japan Otaku Reviews

>>30

I thought the concept of dual-wielding was interesting, but I wish it were a bit stronger.

The moon was easy to use and good.

31: Japan Otaku Reviews

I only remember thinking that after the update, it was comfortable to jump around while diving.

32: Japan Otaku Reviews

>>26

That’s nice, isn’t it?

Rivi-chan Guardians

33: Japan Otaku Reviews

I like Ciel.

35: Japan Otaku ReviewsYeahx2

Don’t run away from living in the first generation’s last! The leader suddenly starts speaking, and it burns my brain.

36: Japan Otaku ReviewsYeahx1

>>35

The only part where it talks in 2 was that one!? It felt like that…

39: Japan Otaku Reviews

>>36

2 was something, but RB felt nice…

37: Japan Otaku ReviewsYeahx15

>>35

I can’t shake the feeling that the developers are also haunted by this curse.

38: Japan Otaku Reviews

I like Hiro-kun, who not only goes along with the older senior’s discussions about sexual preferences but also has his own opinions.

40: Japan Otaku Reviews

I like Alisa’s design.

Including the characters, my favorite is still Ciel.

41: Japan Otaku ReviewsYeahx5

I like switching weapons in the gacha.

42: Japan Otaku ReviewsYeahx1

I like this sturdy bracelet… It looks like life must be tough, though…

43: Japan Otaku Reviews

Since Arisa is a popular character, I want to always make her the centerpiece.

I think it was probably a mistake to make it a pointless duty that I have to show my breasts just because it’s a symbol.

Taking care of the character doesn’t mean that…

45: Japan Otaku Reviews

I really like the strong sense that we have to defeat our enemies for the sake of humanity.

46: Japan Otaku Reviews

There were moments when I felt that as an adult, I couldn’t even manage the calculations for clothing production.

47: Japan Otaku Reviews

It seems like I have some money since I’m hitting jackpots in the pachinko slots.

49: Japan Otaku Reviews

I like Dr. Rare.

Because it’s erotic.

50: Japan Otaku Reviews

I feel like I haven’t seen pachinko in a while…

51: Japan Otaku Reviews

I want to see that ridiculous performance again…

I want to see that ridiculous performance again...

52: Japan Otaku Reviews

My friend Momo had quite a nice design too…

53: Japan Otaku ReviewsYeahx1

Because it’s a world with limited resources, they also save on the fabric for clothes.

It’s said that clothes that are easy to put on and take off are preferred because a wristband that can’t be removed is a hindrance.

I don’t know the original work, so I can’t tell if it’s true or false, but I think it’s a good setting.

54: Japan Otaku Reviews

I like Kurumi Kobayashi’s art, so if there’s a sequel, I hope she continues to be involved.

55: Japan Otaku ReviewsYeahx1

I laughed a little because the Far East is just crazy.

56: Japan Otaku ReviewsYeahx3

Only Arisa can fight with this design for the next five years.

There is no battlefield.

57: Japan Otaku Reviews

I like Shio-chan.

60: Japan Otaku ReviewsYeahx4

Remove the overseas restrictions from Steam.

61: Japan Otaku Reviews

The guy who took off the hat really doesn’t get it.

62: Japan Otaku Reviews

>>61

Even though it’s a keepsake.

63: Japan Otaku Reviews

Why did it become so desolate after the end of 2?

Is Soma-san part of the Clouding Squad or something?

64: Japan Otaku ReviewsYeahx2

Such an amazing design that can only be effectively utilized for creating erotic art with AI… What a waste…

65: Japan Otaku Reviews

I want to smash Guboro Guboro again!

66: Japan Otaku ReviewsYeahx5

I was reminded by the anonymous poster above who said the game part is just about hitting, but the nameless leader was always surrounding Aragamai while hitting with a gorilla stick, going “Uho Uho.”

78: Japan Otaku Reviews

>>66

The allies are too strong from 2, and the enemies die before I can feel satisfied…

67: Japan Otaku Reviews

If you release a sequel without fully understanding why it was so popular, this is what will happen.

I think it’s a work that can only be used as a negative example.

71: Japan Otaku ReviewsYeahx8

>>67

It’s a common story, not just limited to games…

73: Japan Otaku Reviews

>>71

NEW Gundam Breaker…

76: Japan Otaku Reviews

>>71

Movies and original anime without any source material, you know…

68: Japan Otaku Reviews

Kanon-chan is adorable, isn’t she?

Her breasts are big.

69: Japan Otaku ReviewsYeahx1

I really love the Muji opening.

It’s sad that there are no players.

70: Japan Otaku Reviews

I like how the element of 2 is reflected in reverse in the resurrection of 1.

72: Japan Otaku Reviews

🐒🐒🐒🐒

74: Japan Otaku Reviews

The table of the gods? Or the dwelling of evil spirits?

I like the melodies of songs with lyrics in languages I don’t really understand.

75: Japan Otaku ReviewsYeahx3

What I want to do and what is popular are misaligned.

77: Japan Otaku Reviews

Let me do the latest bullet edit of the Reiwa era.

Without adding any unnecessary restrictions.

79: Japan Otaku ReviewsYeahx1

There’s not much to say about the waste of character design…

I can’t just keep releasing games that are only for viewing…

82: Japan Otaku Reviews

>>79

Didn’t they release something like a photo shoot game?

It probably didn’t get that exciting because it disappeared before I knew it.

80: Japan Otaku Reviews

I feel like I want to do bullet edit again, but in reality, it ends up being filled with the strongest template bullets.

88: Japan Otaku ReviewsYeahx4

>>80

In a game with a high degree of freedom, the strongest template being the strongest really doesn’t change anything.

Having a range of play is just how it is.

91: Japan Otaku ReviewsYeahx2

>>80

Ultimately, it will come to that, but until then, it’s fun to experiment and create playful variations on my own.

81: Japan Otaku Reviews

You can do whatever you want with the edit, right?

The more you concentrate on editing, the less you can bring it in…

83: Japan Otaku Reviews

The scenario that connected the future with the end-of-the-world predation problem and the scenario where Rindo returns in Burst was good.

84: Japan Otaku Reviews

The character design is good, but I don’t need the world setting…

85: Japan Otaku Reviews

>>84

87: Japan Otaku ReviewsYeahx5

>>84

The world itself is good, but the story…

86: Japan Otaku Reviews

It was probably a one-off joke that took advantage of Monster Hunter’s popularity.

89: Japan Otaku Reviews

I wonder what happened with Code Vein.

I thought that would have a continuation.

90: Japan Otaku Reviews

The character design is good, but it feels like it’s no longer developing because it got tied to the GE world, and the voice acting also seems to have failed in many ways.

95: Japan Otaku Reviews

>>90

We were sticking together.

I didn’t know that.

92: Japan Otaku Reviews

It’s like Bandai Namco is a company that makes sequels without knowing why they were successful in the first place!

113: Japan Otaku Reviews

>>92

It’s a scene that’s often seen in Gundam games or Dragon Ball games.

93: Japan Otaku ReviewsYeahx2

But the reliable strong NPC in 3 is a good thing.

Up to 2, it’s only going to be a decoy that delivers a burst.

96: Japan Otaku ReviewsYeahx3

It’s true that the strongest exists in everything.

On top of that, being able to create things like breast beam bullets or ones that just look super cool is important.

97: Japan Otaku ReviewsYeahx2

The anime flopping badly was probably fatal, huh?

109: Japan Otaku Reviews

>>97

I thought I just didn’t remember the last episode, but it turns out I didn’t watch it at all!

98: Japan Otaku Reviews

Teacher Raquel was an amazing villain, wasn’t she!

99: Japan Otaku Reviews

There were many chances to recover, you know.

100: Japan Otaku Reviews

It’s a hunting game, but I felt it had the appeal of being able to play through to the end solo, and I might not have expected four coordinated gorillas to surround me.

101: Japan Otaku ReviewsYeahx2

To Shift-san

Why can’t our female protagonist have sizes like Arisa, Ciel, or Io?

102: Japan Otaku Reviews

Code Vein doesn’t have such a good reputation, simply put.

105: Japan Otaku ReviewsYeahx2

>>102

The map of the cathedral and the sudden onset of weak enemy rushes are garbage…!

110: Japan Otaku Reviews

>>102

It’s a bit rough around the edges, which is understandable given that it’s a first installment, even though it respects Dark Souls.

103: Japan Otaku ReviewsYeahx1

I quite like the chaotic feeling of the assault in 3.

When a predatory attack comes.

104: Japan Otaku Reviews

I feel like the fact that we were allocating resources to that area during the social game boom is also a reason for the decline.

112: Japan Otaku ReviewsYeahx2

>>104

Using a good model to get things done in a command-based RPG is silly.

106: Japan Otaku Reviews

I actually don’t like the stylish song that plays when the power is unleashed that much…

107: Japan Otaku Reviews

In the first generation, you can wear Alisa’s costume, but was it that the chest size is different…?

111: Japan Otaku Reviews

>>107

The female protagonists are all commonly flat-chested.

In the Reiwa era, the value is about a small bowl-shaped amount of milk.

108: Japan Otaku Reviews

Code Vein has great atmosphere and character creation, but the gameplay is honestly redundant and crap.

Even when compared to the initial version of God Eater.

114: Japan Otaku Reviews

I like my slow-footed, big-bottomed junior who shows me their panties.

115: Japan Otaku Reviews

I dislike Kyuubi.

116: Japan Otaku Reviews

It would be better to release it as a product rather than a bonus, an off-shot.

117: Japan Otaku ReviewsYeahx1

Code Vein had many rough edges, but I can unconditionally praise the character creation.

118: Japan Otaku ReviewsYeahx4

Please sell Offshot and 2RB without region restrictions on Steam starting now.

124: Japan Otaku Reviews

>>118

For some reason, two years ago, they completely excluded Japan by strengthening the region lockdown now.

Until then, I was able to activate it just fine.

119: Japan Otaku Reviews

I love the 30-second invincibility of Blood Arts.

120: Japan Otaku Reviews

In other words, it might be best for Shift-chan to just create character customization and market it as a character customization game.

129: Japan Otaku Reviews

>>120

It would be nice if character customization could be enhanced, but if the main game is neglected, it will be overlooked in terms of balance.

121: Japan Otaku ReviewsYeahx1

As the series progresses, both veterans who understand how to deal with it at a glance and beginners will say something about balance, so I think that can be quite bothersome.

122: Japan Otaku ReviewsYeahx1

I love all the characters that come out, even Dr. Kujo is adorable.

123: Japan Otaku Reviews

The predation style of Resurrection was too valuable to be contained in just one work.

I mean, come to Steam.

125: Japan Otaku Reviews

I liked the sound of the clanking when setting conditions; it was cool.

I also loved when the BGM changed to vocals during the burst.

126: Japan Otaku Reviews

I love the characters, the world, and the game itself, so the current situation of no sequel being released is really disappointing.

I personally liked that one play tends to be relatively short.

127: Japan Otaku Reviews

Because Code Vein awkwardly connected the gameplay elements with the world view, it seems difficult to release a sequel.

128: Japan Otaku ReviewsYeahx5

It’s great to have a sister who’s like a blackened villain, just a pitiful girl, right?

130: Japan Otaku ReviewsYeahx8

I’m not saying to pretend that 3 didn’t happen, but I would like a sequel set in the timeline between 2 and 3.

Huh, did you do it in a social game? Don’t mess with me…

136: Japan Otaku ReviewsYeahx1

>>130

I did it, but it ended before I finished, so I’m in the clear.

Don’t mess with me…

131: Japan Otaku Reviews

It’s not fun moving with such stiff motion…

132: Japan Otaku ReviewsYeahx3

I want hunting games to be based on this speed; there’s no need for sluggishness.

133: Japan Otaku Reviews

What about 3 in reality?

It’s on sale for under 1000 yen, so I think I should give it a try, but for some reason, I just can’t bring myself to do it.

141: Japan Otaku ReviewsYeahx3

>>133

There isn’t much to say to someone who is indecisive over just 1000 yen.

143: Japan Otaku Reviews

>>133

The daughter I gave birth to while injuring my back is really cute.

134: Japan Otaku Reviews

2 loved Nana very much.

135: Japan Otaku Reviews

You can throw away everything except 3 and dive.

138: Japan Otaku Reviews

How many times are we going to do the same thing in the short time since the first B Resurrection?

I bought Resurrection, but I couldn’t enjoy it after playing RB.

195: Japan Otaku Reviews

>>138

This is often said, but it’s a burst, so it’s impossible to buy a PSP when the anime is airing!!

209: Japan Otaku ReviewsYeahx1

>>195

You can do it on Vita too, but since Vita-chan is already old at the anime stage…

139: Japan Otaku Reviews

3 is a Monster Hunter that has become heavy.

The speed of the Aragami is consistent with the God Eater series.

140: Japan Otaku Reviews

I remember it being quite a hit, but I wonder why no sequel has been released.

142: Japan Otaku ReviewsYeahx3

It feels like Monster Hunter is gradually taking on a bit of a local flavor.

So if I put in the effort and make it properly now, won’t it work?

158: Japan Otaku Reviews

>>142

If Capcom’s financial power and development capabilities take down GE, won’t there be no chance of winning?

166: Japan Otaku ReviewsYeahx1

>>158

Bandai Namco should be earning more than ten times what Capcom makes…

144: Japan Otaku Reviews

My first character who seems like a mastermind but isn’t was Peiler Sakaki…

145: Japan Otaku ReviewsYeahx5

This is good because you can see the pants.

You can fight only there.

146: Japan Otaku Reviews

I used the Heavy Moon 3 quite a bit.

I can’t say much about dual-wielding since I’ve only played in the early stages.

147: Japan Otaku ReviewsYeahx2

Please release God Eater 4, which has inherited the dive from Predator Style 2 and the Blood Arts Blood Bullet 3 from R.

148: Japan Otaku ReviewsYeahx1

I used to play a ton of anonymous games here…

150: Japan Otaku Reviews

>>148

At that time, you couldn’t connect unless you used ADOPA on PS3.

That Adop! The wireless connection is really garbage…

But still, it was fun.

149: Japan Otaku Reviews

I remember being really into the trial version of Habakiri.

151: Japan Otaku Reviews

The image of Monster Hunter for people who cheated over here tends to get stuck in the sluggish PSP era.

156: Japan Otaku Reviews

>>151

Turn-based battles just don’t suit me.

157: Japan Otaku Reviews

>>151

I didn’t have a 3DS, so I was stuck with the image of P3 until I played XXsw, and that’s spot on.

153: Japan Otaku ReviewsYeahx1

I think the world-style Monster Hunter is fine, being a bit sluggish.

Rise is a ninja action.

154: Japan Otaku Reviews

I think the ease of each match was a major plus.

It was much easier than the portable era of Monster Hunter, where the meat was too tough and took a long time to cook.

155: Japan Otaku ReviewsYeahx2

Sometimes I want to engage in combat while maintaining this burst.

159: Japan Otaku Reviews

Habakiri was defeating enemies by hitting them repeatedly with charged glides using a spear.

Since it was nerfed, it seems like I’m just going to sleep while hitting my legs with a hammer, uho uho.

160: Japan Otaku ReviewsYeahx5

The need for handsome men and beautiful women can’t be fulfilled in Monster Hunter…

168: Japan Otaku Reviews

>>160

The creation of beautiful girl characters has migrated to PSO2 and has brought us to this point…

172: Japan Otaku Reviews

>>168

We can win with SEGA…!

175: Japan Otaku Reviews

>>160

In Wiles’ character creation screen

Oh! This time, I can go for a good-looking character! But when I got to the field screen, it felt different…

161: Japan Otaku Reviews

Whether the scythe’s swirling arts are strong or not, it was fun.

162: Japan Otaku Reviews

I want the guard performance and dash performance from this to be brought to Monster Hunter.

163: Japan Otaku Reviews

I was using a scythe jump attack that extended and swung down, but which game was that from…?

164: Japan Otaku ReviewsYeahx1

I’m not trying to say anything bad, but I can’t expect this design and graphics from Capcom…

169: Japan Otaku ReviewsYeahx1

>>164

It’s getting better recently, but in the end, the anime style doesn’t match their artistic approach.

165: Japan Otaku ReviewsYeahx1

I wish it hadn’t become so sluggish in 3.

God Eater is a game where you can guard while spinning 360 degrees.

167: Japan Otaku Reviews

The concept of hunting in a post-apocalyptic world with an anime-style sexy cute girl is a perfect score.

173: Japan Otaku Reviews

>>167

I love the setting of God Eater; it’s so wicked.

If you’re investigated for compatibility without your consent and turned into a God Eater, you’ll need regular factor injections, so you’ll be a subordinate for life.

182: Japan Otaku Reviews

>>173

What’s terrible is that they are hiding the possibility of dying during the compatibility tests.

The treatment of God Eater is quite good for a work in this hand, and it’s regarded as heroic.

194: Japan Otaku Reviews

>>182

By the way, about this adaptive type…

207: Japan Otaku Reviews

>>182

There were quite a few people doing it because they would get meals for themselves and their families.

170: Japan Otaku Reviews

Just like in Free Verse, there are quite a few means of transportation.

171: Japan Otaku Reviews

The reduction of erotic outfits is what bothers me the most, and there are no erotic girls among the ally characters.

174: Japan Otaku Reviews

“That guy’s such a jerk for saying Claire isn’t sexual…”

176: Japan Otaku Reviews

God Eater from Sega!?

178: Japan Otaku Reviews

>>176

God Eater… God… God… Kamurocho…

177: Japan Otaku Reviews

It’s nice, isn’t it, Kanon-chan’s little sister?

179: Japan Otaku Reviews

If we’re talking about something SEGA-like, it might be good to advance with a character communication system similar to Persona in GE.

I want to form a party with three branches.

191: Japan Otaku ReviewsYeahx2

>>179

The trash living in the Far East…

180: Japan Otaku Reviews

Monster Hunter’s lighting effects are so intense that it will stubbornly make you look ugly.

185: Japan Otaku ReviewsYeahx1

>>180

In Street Fighter 6, ugly fetishists are wreaking havoc in the central area, aren’t they?

181: Japan Otaku ReviewsYeahx1

In the first place, in reality, if you don’t shine a light on someone, even a beauty won’t look beautiful.

184: Japan Otaku ReviewsYeahx2

>>181

But the anime style is different!

188: Japan Otaku ReviewsYeahx2

>>184

If you don’t consider the light source, even anime-style can become ugly.

183: Japan Otaku Reviews

Let’s bow our heads to Monster Hunter and ask for a collaboration.

186: Japan Otaku Reviews

I occasionally remember the BGM of the underground shopping arcade and laugh.

I won’t allow Shiyu to do the lava dash, so I’ll shoot.

187: Japan Otaku ReviewsYeahx1

>>186

It’s because of a certain person that you’re laughing, right?

189: Japan Otaku Reviews

I was grateful that new weapons were added each time.

I enjoyed and liked Crescent Moon.

190: Japan Otaku Reviews

It seems that just having an anime style in games creates demand, as I’ve often observed in the current gaming industry.

193: Japan Otaku Reviews

>>190

It’s not a sweet enough world for that alone to sell, so nobody does it.

202: Japan Otaku Reviews

>>190

Brupro…

192: Japan Otaku Reviews

I’m quitting Scorpion Sword.

196: Japan Otaku ReviewsYeahx1

In Monster Hunter, seeing the weakened creatures is painful, and it makes me imagine that these beings had lives and experiences, which is distressing…

I want to brutally kill a monster that fundamentally cannot coexist with humans and is solely focused on killing, without any lingering feelings!

197: Japan Otaku Reviews

198: Japan Otaku ReviewsYeahx1

If you complain, I’ll send you to the Far East!

199: Japan Otaku Reviews

What is the production team that was making GE working on now?

200: Japan Otaku Reviews

This is the second-ranked game in which I feel a sense of loneliness when I’ve cleared everything and my base companions stop speaking their new lines.

201: Japan Otaku Reviews

I wish I had the stamina to keep going consistently, even if it’s somewhat unpopular…

If everything is serialized, then it’s bound to flop somewhere.

203: Japan Otaku Reviews

I don’t understand what Shift-chan is doing first.

Was the Free War Master chewing?

204: Japan Otaku Reviews

A sad now for the master whose theme has been taken away…

205: Japan Otaku Reviews

Huh? Didn’t your breasts used to be bigger…?

206: Japan Otaku Reviews

The design itself is amazing, but doesn’t it not fit the worldview…? I’ve thought that since back then.

208: Japan Otaku ReviewsYeahx1

It was fun that the Scorpio type was fighting all the variants.

210: Japan Otaku Reviews

Even if it’s done in an anime style and looks a bit rough, it’s not really that interesting, so this is fine.

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