
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!

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The final boss is Barbatos Rex…
I love robots that use Galleon swords, but Reginleif Julia feels somewhat lackluster.
>>2
In G Generation, the Galien Sword is cool.
Julia, who can’t fly in the sky, has poor ground adaptability, and can’t pilot SFS, is full of negative traits for a space use.
If I had fought against Barbatos in perfect condition, I would have been brutally slaughtered…
The insect-eating girl feels really out of place…
If the development is boring, the battle won’t leave an impression either.
I don’t like the passenger.
I don’t like the conductor.
I don’t like the development of the story.
It’s the final boss machine that has, after all, defeated the main character machine…
Well, the opponent was on the verge of death, though.
“Gray’s Eye turned it into a monster of machinery! That had some impact, didn’t it?”
If it were a scene where they fought at the end, that would be one thing, but to have the tail lose momentum and just be taken out like this in a scene where they’re about to fight…
I don’t know about the main story, but I bought the model because the right side looks really cool.
Dainsleif is the final boss.
I like Greysain because he is genuinely strong.
I feel like it would have been used better if it were our side’s mech.
I really like the design, especially the part that looks like a cluster of thrusters on the back, but it didn’t really get utilized in the anime.
The left looked really good.
It’s not playable in Exv. either, it’s just Gaelio calling it.
It feels like that person who was eating bugs didn’t have enough character development overall.
I like the conclusion between Garigari and Makkie, no matter what.
Julia’s battle… Aunty Amida is strong.
>>17
Isn’t there just too little promotion?
>>29
I promoted the Dainsleif.
Grzain was a huge machine and had an overwhelming advantage over the protagonist (disregarding dignity), making a tremendous impact.
It seems that the character of the boss, which was supposed to be like a wild rampage of Graze Ein, was taken over by the protagonist Rex in the second season…
The way Graze Ein rampaged was really cool.
I don’t know if it’s because of the script, but I could only kill one mob character.
>>20
It would have been more impactful to kill in the Ein battle than to kill with a handgun…
Ayn had a proper character setup before meeting his end.
I later learned that the designs on the ground and in space are subtly different.
Indeed, it would be impossible with these legs.
For some reason, when this guy is around, the crescent moon becomes weakened.
Well, they clearly removed the Alaya-knowledge with adjustments to avoid a total defeat ending.
>>24
A fool who doesn’t see anything in the conversation.
Ain-kun is really big, but I’m grateful that the price of the plastic model is kept very low.
>>25
It’s amazing that I could buy it for around 1,200 yen.
I thought it was big and easy to assemble, but I was surprised when I lined it up later and saw it was about ν.
>>48
I thought it would cost around 2000 yen.
It’s really impressive how they cleverly extended the existing Graze frame to design an unconventional RASBOM mecha.
Recreate it without mass-produced Dainsleif.
>>27
You should be reborn.
The work and the world are not created for you right now.
>>27
It was just an element that really made the story boring…
>>27
At least if I could fend them off and push them to the limit before losing, that would be fine.
It’s too uninteresting for the protagonist’s side to suffer catastrophic damage in one hit and be almost entirely ravaged unilaterally.
At least Rastar should have died there…
Ain is really good at modeling except for the palms.
It’s great that the wild hand matches perfectly without any modifications.
>>31
Wild Hand really fits perfectly in the world of Iron-Blooded and I love it.
Amida’s exclusive machine didn’t sell well at all…
Thanks for creating a highlight for me.
>>32
Ulhan’s movie is good.
Um… I lost to an inferior MS with my piloting skills in my first battle, but… is this okay?
Why was that guy eating a butterfly…
>>38
I felt like I was shown some really superficial character development.
The final boss is Rex.
>>39
I wanted to see an all-out one-on-one showdown, regardless of who the final boss is.
Why are Maki and Garigari doing that…
Since the Reginleiv didn’t change much from the Graze, I think it would have been better to use Julia from the beginning, but looking at it this way, it has too many lines and seems difficult to move, so it’s impossible…
Greysun was impressive with its characters and development, but Julia… hmm…
Let them shine a little more…
A woman who peaks when she’s out eating insects and meat.
>>43
The main thing is chatting in the hangar.
What was that last battle on Mercury again…?
>>46
Caliburn was imitating Unicorn for the second time, and there was a sibling quarrel over time-wasting and promotion.
It’s better than us just being active and winning.
>>46
Caliburn and Aerial are having a sisterly fight.
It seems that Aerial from MAPW protected Caliburn, using everyone’s power like in Gundam to destroy MAPW.
>>46
While fighting the Aerial Reformed Type and Gundnote with Caliburn, an attack from the satellite cannon interrupted, and the Aerial Reformed Type, which was heading towards Quiet Zero for defense, was heavily damaged, causing the battle to be suspended.
In the mysterious space expanded by unlocking Caliber Score 10, my mother was persuaded by the deceased to stop her revenge.
The satellite cannon malfunctioned due to interference, and Quiet Zero along with the remaining Gundams also vanished.
In the meantime, the Benelit group disbanded, and the reason to fight disappeared, leading to a vague ending.
I can’t say I don’t understand how things get weird, and since it’s also for the sake of asking for your strength, I feel sorry for you, Ain-kun, but I do like you.
Kruze leaves the strongest impression as the final boss.
Julia came out with great fanfare, and considering all that, what kind of treatment does she want?
I remember that Graze Ein was quite rowdy, but I don’t recall what the battle with Julia was like…
>>55
In the scene where the guy dies, he was trying hard to interfere with the Meteor’s bombardment.
Thanks to that, the shady mustachioed old man survived.
>>55
I remember taking down Barbatos in the end.
Considering you’re eating butterflies, you were surprisingly fine.
If we’re going with a scenario where we push through with some amazing weapons by numbers, then we could line up a lot of Graze Ein.
>>57
The real brain was taken by Gaelio, but it seems that combat data and thought patterns are preserved through the Alaya-verse.
I was mostly only focused on the Iron-Blooded models with the Gundam frame, but there was one on the right.
It’s quicker to look for those that haven’t been released in the Iron-Blooded Plamodel series.
It gives the impression of being bad at promotion to the point where it feels like they’re only releasing it but have no intention of selling it.
The destruction of Ain’s dignity is beautiful…
I was expecting the same type of army as the Graze Ein to come in the end.
But if Meat Uncle dies over there, there will be no one to bring things together and we’ll go back to the Sengoku era mode…
I can’t agree, but I can understand ending while still alive.
>>64
Why did you make such a guy the enemy boss?
The HG Iron-Blooded Orphans series had an overwhelming number of mass-produced machines, so it felt like it was inevitable that some of them wouldn’t sell well.
I like the visual the most, so I can’t accept how it is treated in the work.
If you can’t handle it, don’t bring it out…
I can’t accept that Grazein has a kill score of 0.
>>69
It was supposed to be a depiction of being dead, wasn’t it…
After all, most of the final battle is against the Dainsleif.
It’s seriously a boring weapon just by its existence.
I like design.
I dislike the malicious selling method of the final battle version.
Part 1 felt like a hero-centered story where the final boss made an appearance.
The second part gives the impression that the focus is not on the mech battles.
The final boss is like a regime…
>>73
If the Iron Flower Gang wins, it would mean the end of public order, you know…
>>75
I think such stories are also valid.
If it’s as short as a movie, it can end on a reflective note, but after watching this for a year… it’s understandable to feel this way.
What was up with the creepy-looking female doctor smirking?
I thought it would turn into a situation like Ein’s, but it’s just a high-performance MS.
>>74
It only seemed psychopathic, but it wasn’t actually psychopathic.
It would have been better if it were just the Dainsleif, but on top of that, there’s the hitman development…
>>76
Even if there’s a presentation about how much I hate being a fool, it won’t change anything.
>>76
Even without a powerful MS, the Tekkadan can be destroyed with just handguns and Dynamis Rave.
It was teased back then.
I think Julia’s character illustration in the game has quite the presence of a final boss.
I heard the theme was the Shinsengumi, so I think that the end of Barbatos would be modeled after Hijikata’s death, but…
The part where the lights go out and Greizain appears was well directed, wasn’t it? The ending of the first season.
I really love how the way to utilize the leg drill is so different from that of a living creature; it’s amazing, Gray’s Ain.
It’s easy to understand that the person riding this is not a normal human.
The lack of things like Ain’s drill kick made it less impressive.
I think the ending itself is quite safe and rather clean.
If the Iron Flower Corps wins and it leads to an era of warlords, that would also be a kind of catharsis in its own way.
Even if it’s just a sudden appearance, I might have felt more satisfied if they released a crazy MS or MA, but the Dainsleif has no excitement whatsoever, so it’s a no-go.
I honestly can’t recall the battle scenes.
I wanted to see a mass-produced Dainsleif-equipped Graze Ein army.
I don’t think the concept of fighting as humans in order to shatter the faith in Gundam and Alaya-Vijnana is necessarily bad.
I wonder if there could have been a better way to present it.
Well, in a picaresque manner, it’s like there’s no tomorrow for us or shoot towards tomorrow.
They probably wanted to get surrounded by the police and get shot to death without any skill or anything…
>>95
If you’re going to do that, I wanted you to go all the way with it.
When that becomes half-hearted, the obligatory death scenes for complete annihilation continue.
If you limit the movement so that MS can’t escape and keep firing the Dyneslave, then everything will come to an end.
It was the same even at the end of the calamity war.
I like Reginleif Julia because it was easy to use in Battle Arena.
I don’t remember much of the main story.
It’s just a fight where you sweep up the opponent who has been weakened by MAP weapons.
This is not a stage where you can settle things with named characters!
>>98
Somehow… the pressure has decreased…
What the heck is up with you suddenly wielding a shield and sword while keeping your magic hand?
The fact that the Dainsleif is a banned weapon never changed until the end, right?
If you drop a Dainsleif on the surface of Mars, it will be revealed even with news regulations in place.
>>100
What I used earlier was McGillis (the ambush soldier I infiltrated), so it is self-defense.
>>100
The opponent possesses prohibited weapons and has actually used them.
Wasn’t it that they temporarily made it legal as a kind of retaliation?
>>100
With the power and information manipulation ability of Meat Uncle, there is no problem at all.
That’s how it is.
>>100
You won’t be able to tell who shot it if you impose regulations.
>>100
There is a justification for reluctantly bringing it out because there are armed factions using prohibited weapons on the Gjallarhorn side.
The bullets fired are normally just stated to be standard rounds, but it’s quite gray since Frauros is actually using a Dainsleif-compatible railgun and has really used Dainsleif warheads.
>>100
The foundation of the prohibition treaty is something like the facade of Gallarhorn.
Galahrhorn just made an example by using the prohibited weapons that the Tekkadan were using, which they could no longer overlook.
This is what happens because of the way the government forces deal with bandits.
>>100
In fact, even though it’s called a prohibited weapon, the treaty only restricts its use, and following the procedures to use a Dainsleif is legal.
It’s mentioned casually in the story, but a lot of viewers are ignoring it.
There’s an incredibly good ending theme that feels like a guaranteed win when played.
I’m quite dissatisfied that I couldn’t use that to neatly organize things.
The last part of Mercury has a bang with the OP and title, which adds quite a personal bonus for me.
The left side was also a victim or rather a sacrifice, so there was a sense of tragicness, after all.
I think it’s the type of evaluation that becomes “I don’t know the original work, but I like it because I use it in the game.”
Your sins do not stop, they accelerate…!
>>109
I used to love those poems that were constantly being released.
Ah… Ain has completely broken down…
I understand you wanted to lose like Zack from FF7AC…
The way the character was introduced in the story was really well done, of course.
First, showing the familiar mass-produced Grays with extended arms and legs as this large monster is strong in terms of product design.
The big boss machine will be released immediately in HG at a low price, but it will have loose joints.
It’s really satisfying when it comes together like this.
It’s strong, but since I defeated Barbatos with support, I don’t really feel its strength.
That place is too strong because of Barbatos.
>>113
I think the top four will remain unchanged with Lupus Rex, Bael Kimaal (and Hashmal) standing as an overwhelming wall.
Recently, the only proper final bosses have been Kabakari, Karla, and Neo Zeong, and I can’t help but wish for something to be done about that.
Did the right aircraft have any cool scenes?
I was usually getting beaten up by my sister, and the interception against Shino was more memorable because of the clumsiness just before it, which makes me feel bad wondering why you only take the good parts.
In the scene where Rex loses his head, he’s already at death’s door due to Dainsleif, so I felt frustrated thinking, why do you only take the good parts?
>>115
If you saw it, you understand, right?
There was a theory that they aren’t aiming for the cockpit because they think the opponent is human.
I thought it was completely unrealistic.
In fact, it was the Tekkadan that fired the Dainsleif first.
It’s a form of revenge, so the meat uncles are in the right.
I mean, you said it like that, right!
Julia, well…
If we had temporarily captured the Tekkadan and made them eat the same food, it might have been a bit different.
>>119
There’s generally not much interaction between allies and enemies.
>>119
Maro and others too.
What will the final boss of Zeke Axes become?
>>120
It’s the second form of Char that has returned from beyond time, right?
>>120
For now, the green uncle is probably the strongest candidate.
>>132
Well, it’s Lalah, isn’t it?
In the end, is the Kimaris Vidar the best in terms of simple aircraft performance?
Why is Bael almost on par with that, despite being an old-generation machine?
>>128
The completion level of Araya-shiki is at the top, after all…
That aside, Maki is the strongest.
>>128
I think the pure version of Alaya consciousness performs better, as expected.
>>128
Basically, McGillis has high abilities… due to the difference in machine performance and Ain and his own physical limits.
The narrow gap has been closed.
Isn’t revenge just a battle that solves nothing…?
>>129
The opponent has been wiped out! It’s over!
The story goes that a lowlife in the slums can never win against someone who holds power!
Probably, journalism in the world of Iron Blood is dead.
It’s a pretty good song that can even make you overlook the flaws if it wraps up nicely like “Orphans’ Tears”♪.
I’m actually dissatisfied that talking about “Iron-Blooded” usually just turns into “Hana of Hope.”
I also like the initial opening…
>>133
That really gets me pumped up and is just too cool!
>>133
Rather, the image of the first season’s opening theme is probably stronger when it comes to Iron Blood.
It has an impression of Rage of Dust as well.
In the last battle, both sides are not very exciting because Lupus Lax is running away from Julia and hunting down other weaklings.
Julia’s initial target gets stubbornly defensive, and it’s unavoidable given the previous battles where her allies keep getting taken down by other elites…
The gradual reveal of Graze Ein built up anticipation little by little, and when the mech Ein was incorporated, it felt like we had reached a point of no return, which made it even more exciting.
I didn’t remember much about the mecha designs after Hashmal, but the Reginlaze Julia is pretty cool…
I thought for some reason that Maki would become the final boss, but he cooperated with the Tekkadan until the end. What the heck is with you…
>>143
Moreover, although Orga tried to sell out Mikazuki, Mikazuki is willing to act as a decoy for the Tekkadan.
>>160
I’m scared by the strange sense of obligation.
Well, in the end, it won’t do any good to be far apart, so I suppose it’s fine to stay together until the last moment.
>>160
Well, for Olga, they were just one of her business partners who took good care of her while supporting her family.
I thought I could somehow handle the crisis, but ended up becoming an accomplice to the world’s enemies…
Mackie has more interest in the Tekkadan than just a business relationship.
>>182
I understand, but that area leader, you… made me laugh, you know!
Personally, I don’t really like the Reginlaze Julia because it’s too flashy.
The Gundam with Ain’s essence looks really cool when it first appears in the second season.
The setting that has Ain inside is ridiculously extreme, isn’t it?
No matter how good the picture or movement is, it feels like it’s allowed.
I like all the songs from the first season; they all fit well.
It’s a pity that the 1/100 Graze Ein was ruined.
Iron Blood MG is finally resuming, and I hope there’s a chance this time.
There’s nothing I want to crash into! I won’t just end up a powerless fool, so you’re going to die.
I love the first opening of the second season that I mistakenly memorized the lyrics to at the time.
In the SD Knight side story, the right side is actually the final boss, isn’t it?
Barbatos, who transformed into the Iron-Blooded Demon God by combining the powers of the moon’s evil deity inspired by MA Hashmal and five knights, is fighting.
The final boss, who has taken on the true form of Barbatos and Reginleif Julia, even incorporating the remnants of evil gods, engages in the final battle.
Mackie < Sister < Awareness of Alaya-Vijnana, about the level of Mackie.
(Manrodi throwing a grenade into the void)
I want to crash in! Is that not what it’s about…?
The Dainsleif can be used by the leader of the Gallahorn or the Seven Stars, but even so, Iok was given a strict warning for taking it out without prior arrangements, which shows that there are various issues associated with it.
>>157
It’s certainly not something you can just shoot off casually…
However, this was only decided to be used to defeat the Gundam…
>>163
In other words, the Tekkadan actually defeated MA and also had something like a full hand in the War of Sorrow.
Ghalarhorn is quite a dangerous model case because its roots are in the calamity war, which should not happen again.
The OP of the people in costumes is great, right?
The video just gives off a feeling of pure brawling, and I love it!
I like the ones that go around and around too.
I think it’s important to cherish the fact that it’s a robot anime, or rather that it’s entertainment.
I don’t want it to become too literary.
>>162
The power barrier is too literary! With this, Gjallarhorn is invincible! Such developments are irritating.
Gleizain has a simple yet nice design that conveys a sense of otherness with its shoulders and fingertips.
Whether it’s the Alaya consciousness or the Dainsleif.
“Because we won’t let anyone else use it besides Gjallarhorn.”
>>166
The former, regardless of the latter, is quite hypocritical given that space mice are rampant…
>>173
It’s a place that can’t be regulated because it’s outside of Gallahorn’s sphere of influence, so it can’t be helped…
>>179
In the first place, it has already been ingrained in people’s minds that mechanical implants are something unclean, as rumors have spread about it.
>>173
Due to the Tekkadan’s victory in the first season, space debris has increased…!
I don’t think doing a Yakuza movie with Gundam would be well-received by the general public, but it certainly got approved.
I’ll hold them off here! You guys go ahead! There are quite a few times when someone appears to be dead but isn’t, but it’s the first time I’ve seen someone come back completely unscathed and immediately.
“I cannot become a powerless fool who has nothing to win.”
The correct answer is.
>>170
Thank you!
>>170
I want to win!!!
After making a strong declaration, it becomes very amusing because they repeatedly contradict themselves twice.
>>176
I really want to win, huh…
Is it different…?
I want to win it…
The iron flower is deeper than blood.
The opening of Man With a Mission has the full version starting suddenly with English lyrics, and the TV version was the second verse.
I understand that Dainsleif is an unexpected outlier, but its expression lacks a bit of persuasive power.
In the case of “Char’s Counterattack,” to be blunt, it lacks enough entertainment value to justify having Amuro and Char fight and settle their conflict, even if it doesn’t make sense plot-wise.
The impression of the image spinning in the chorus lingers, making it hard to remember the other parts of the latter half of the opening.
Since Boss (Rastal) is not riding, it makes you wonder if Reginsraze is really the final boss, right?
It gives the impression of being a strong enemy rather than a boss character.
Isn’t it all Ioque’s fault after all?
I won’t be defeated!
I also like it.
I ultimately lost…
There are instances where a mere Gundam is overlooked, you know…
Only by reaching a level of anti-establishment Gundam that can take down MA is it finally a target for hunting.