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[Armored Core] Excuse me, what is the initial helicopter in this game?

Japan Otaku ReviewsYeahx1

ARMED CORE VI FIRES OF RUBICON OFFICIAL GUIDE BOOK

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1: Japan Otaku Reviews

It’s good to have a nice bite to it, isn’t it?

6: Japan Otaku Reviews

>>1

Is the texture really before the tutorial?

Is it like I’m on a route I shouldn’t originally be on?

It’s definitely strange…

26: Japan Otaku ReviewsYeahx4

>>6

In the early days, the helicopter wiped out 80% of the battle-hardened Ravens; its appearance is different.

27: Japan Otaku Reviews

>>26

Ah, I see.

So in the end, this guy turned out to be the strongest, huh?

32: Japan Otaku ReviewsYeahx25

>>27

Please provide the Japanese text you would like translated.

35: Japan Otaku ReviewsYeahx10

>>27

No

After it was over, I thought that those who can’t defeat the helicopter won’t be able to defeat anything moving forward.

38: Japan Otaku Reviews

>>35

Isn’t it impossible for humans to do that…?

44: Japan Otaku ReviewsYeahx11

>>38

Just believe in the pulse blade your master gave you and sink your teeth into their throat.

50: Japan Otaku Reviews

>>38

It’s okay because it’s been enhanced.

52: Japan Otaku Reviews

>>38

After defeating the thread image, you can assemble it however you like, and as long as the armor is solid, there are no problems.

2: Japan Otaku Reviews

It’s a helicopter.

It seems to be bigger than the battleship Yamato.

3: Japan Otaku ReviewsYeahx1

At first, it’s surprising, but it’ll be okay.

Let’s get used to it.

4: Japan Otaku ReviewsYeahx1

It was good that I didn’t feel like throwing it away subtly.

5: Japan Otaku Reviews

But you know,

The player character received an upward adjustment in the update, so it’s still better off.

7: Japan Otaku ReviewsYeahx22

Ah, the tutorial helicopter.

The parts of that aircraft have received several upward adjustments, so it has become much easier to handle.

8: Japan Otaku ReviewsYeahx14

>>7

???

Is Rubicon hell?

9: Japan Otaku ReviewsYeahx3

At first it’s tough, but as you retry, you’ll start to understand the strategy, which is great…

10: Japan Otaku ReviewsYeahx3

The tutorial forces the habits of nameless Kanks and nameless Grants, who have been fighting in such a cowardly way as to draw back, to fit the VI specifications.

11: Japan Otaku ReviewsYeahx14

It’s definitely strange that there’s a tutorial after defeating this.

14: Japan Otaku Reviews

>>11

I don’t really understand it well, but anyway, thank you very much.

12: Japan Otaku Reviews

In the beginning, Gene was so bad that I couldn’t swing the blade at all.

13: Japan Otaku ReviewsYeahx9

Don’t run away!

Don’t run outside the area!!

15: Japan Otaku ReviewsYeahx10

If you are going to give advice

Opportunities can only be seized by diving in headfirst.

Believe in the pulse blade Walter gave you.

30: Japan Otaku ReviewsYeahx3

This is really true.

The tougher and more painful times are, the more you can survive by pushing through to the other side.

>>15

This is really true too.

16: Japan Otaku ReviewsYeahx3

It’s just swinging the blade after doing AB.

But don’t let me do it at first.

17: Japan Otaku Reviews

Getting inside and defeating them is the classic approach, isn’t it?

18: Japan Otaku Reviews

It’s easier to go all out aggressively in this game than to poke around clumsily.

In terms of early machines, you can just keep firing rifles and missiles while swinging close-range weapons as long as the energy allows.

19: Japan Otaku Reviews

Were the seasoned players defeating this guy with ease?

21: Japan Otaku ReviewsYeahx37

>>19

I’m sorry, but there is no Japanese text provided to translate.

25: Japan Otaku ReviewsYeahx9

>>19

I just learned by dying a mountain of times.

33: Japan Otaku Reviews

>>19

It took about 30 minutes.

After that, there was an even tougher boss, and it took about three hours.

46: Japan Otaku Reviews

>>19

Raku Raku

55: Japan Otaku ReviewsYeahx1

>>19

I was building a mountain of scrap metal and corpses.

20: Japan Otaku Reviews

It is reassuring that the refund is still within the range of being possible.

22: Japan Otaku Reviews

Most of the CPU battles were just pushed through by launching jump kicks and swinging the sword around.

23: Japan Otaku Reviews

The seemingly shabby rifle is surprisingly not to be taken lightly.

31: Japan Otaku ReviewsYeahx4

>>23

The early rifle, which clearly teaches that it’s better to keep shooting even with a pea shooter to maintain the gauge.

24: Japan Otaku Reviews

There are also obstacles prepared, and as a tutorial boss, it gives a sense of accomplishment and is fun to fight.

More than anything, I can’t stand being certified as a Raven after defeating this guy.

28: Japan Otaku Reviews

>>24

(Name taken from the remnants)

29: Japan Otaku Reviews

If you start crying, there will be another hit.

34: Japan Otaku Reviews

A seasoned raven was fixated on pulling back and ended up dying.

36: Japan Otaku Reviews

The generator and booster have improved a lot.

37: Japan Otaku Reviews

I wonder which is tougher, being thrown into a situation with two Sturhies without even a tutorial.

39: Japan Otaku Reviews

If you can take down the helicopter, getting over the wall will be relatively easy as well.

40: Japan Otaku Reviews

It’s nice to escape outside the territory…

43: Japan Otaku ReviewsYeahx1

>>40

Angry!!!

45: Japan Otaku Reviews

>>40

(Is it about the black glint…?)

41: Japan Otaku ReviewsYeahx5

At first, it seemed that there were quite a few responses filled with cries of despair regarding the boss battles…

54: Japan Otaku Reviews

>>41

If it weren’t for that, Baruteus wouldn’t be weakened…

42: Japan Otaku Reviews

Vertical missiles are recommended because they do a consistent job in storyline progression, regardless of skill, just by being spammed.

Since this is about the initial version, I don’t know how it is now.

51: Japan Otaku Reviews

>>42

Since I have been punished under the shipping regulations, the situation hasn’t changed much.

47: Japan Otaku Reviews

Since Bloodborne, the standard for FromSoftware games has been to dodge and move forward.

48: Japan Otaku Reviews

I remembered knocking it down with a vertical missile hidden underneath after the final blow over the wall.

49: Japan Otaku ReviewsYeahx1

Let’s consider OP to Chapter 1 as a tutorial that forcibly transforms 621’s fingers and head into AC6 specifications.

53: Japan Otaku Reviews

Defeating that guy before the nerf is my lifelong bragging right.

56: Japan Otaku Reviews

Once I realized that I couldn’t take them down while they were shooting rifles from afar, I was able to go right away.

57: Japan Otaku ReviewsYeahx1

Even seasoned players who underestimate it can easily get killed.

58: Japan Otaku Reviews

I won while mistakenly thinking that I could only buy a junk mech without a left-hand weapon… so keep it up.

Of course, I recommend that others properly use their left-hand weapons as well.

61: Japan Otaku ReviewsYeahx9

If you understand things like Assault Boost, stagger, and how to use close range, you can defeat them, but you get slammed before you understand.

62: Japan Otaku ReviewsYeahx1

I got stuck on the sea spider.

69: Japan Otaku Reviews

>>62

It was too hard, and I ran out of bullets, so in the end, I defeated it with punches and a blade.

63: Japan Otaku Reviews

The performance and appearance are both impeccable enough to keep just the frame as it is.

64: Japan Otaku Reviews

Ah, that thing.

It’s the one that makes your equipment super strong.

That’s right, it’s definitely like that.

68: Japan Otaku ReviewsYeahx4

>>64

The pulse blade on my left hand is super useful even in the final battle.

76: Japan Otaku Reviews

>>64

BUTTA (Pulse Blade) is one of the legendary weapons in this game.

65: Japan Otaku Reviews

The vertical that doesn’t slack off in end-time guidance is definitely too strong to consider…

Ransetsu AR is still sealed.

66: Japan Otaku ReviewsYeahx1

I was surprised by the strength of the homing when I swung the blade.

67: Japan Otaku ReviewsYeahx2

If you’re looking for off strategies, I recommend watching videos of Japanese soldiers, even if it’s noisy.

It’s really noisy, but it’s helpful.

72: Japan Otaku ReviewsYeahx4

>>67

The movement towards Japan is noisy, but it’s polite.

90: Japan Otaku Reviews

>>67

I’ve cleared the Rubycopter three times, and in the third round, I’m just casually killing and restarting.

122: Japan Otaku Reviews

>>67

Blowing a trumpet while getting dressed with a sword! There’s definitely a basic aspect to this game… If you try to imitate it, you realize manual sniping is amazing.

133: Japan Otaku ReviewsYeahx1

>>122

The movement is too specialized for the story, so if I play against others in this style, I will regret it.

70: Japan Otaku Reviews

It seems that the seasoned Ravens and Migrants who came to the Rubicon were found cold the next morning.

71: Japan Otaku Reviews

The initial blade is a versatile weapon comparable to a saw machete.

73: Japan Otaku Reviews

Speaking of which, when I first encountered Gosu and was told “just get through it for now,” I wonder if I could still fight if I ignored that and went straight at him?

84: Japan Otaku Reviews

>>73

Even if you attack, they’ll just ignore you.

114: Japan Otaku Reviews

>>84

They aren’t responding over there…

74: Japan Otaku Reviews

The rifles from the early regular release (not shipping) are too weak…

75: Japan Otaku Reviews

I’m holding a strong weapon in my left hand, so think about the cooldown and charge in to slash.

77: Japan Otaku Reviews

To be honest, I struggled much more against the Sheespaider than against Balthus…

The helicopter was quite easy.

78: Japan Otaku Reviews

The Turner, which can fire continuously without using a pad, and the double slash Palbre, are truly luxurious specifications that don’t seem like initial equipment at all.

79: Japan Otaku Reviews

Unless the large boss has a considerable heavy firepower setup, it’s easier to just charge in and hit with the blade.

92: Japan Otaku Reviews

>>79

I thought they were doing charge feints at an awkward distance with HC and all that…

Once you realize that you can just kick by erasing the distance with AB, it becomes much easier.

80: Japan Otaku Reviews

Once you lock on, it’s not that difficult if you understand to just charge in and slice using AB without touching the right stick.

I thought so, but there’s a bit of a hassle to get used to the operation.

81: Japan Otaku ReviewsYeahx2

You can play the tutorial by taking down the helicopter.

Stay calm and deal with it 621.

82: Japan Otaku Reviews

I didn’t realize I could do a two-hit combo with the slash for a while; I’m such a fool.

83: Japan Otaku ReviewsYeahx4

FromSoftware is good at giving players a sense of accomplishment when clearing difficult games, even at a moderately challenging level.

85: Japan Otaku ReviewsYeahx2

Because AC6 is a die-and-retry game.

Unlike Soul games, it lets you restart from the beginning of the boss fight even after you die, so it’s really forgiving.

89: Japan Otaku ReviewsYeahx5

>>85

It’s really kind to change the ascent even if I die halfway.

103: Japan Otaku Reviews

>>89

There are many missions that kindly place checkpoints, so it feels unreasonable to fight against HC at a wall without any checkpoints at all.

109: Japan Otaku Reviews

>>85

The format is a bit different, but the old AC also expects a redo, and the boss battles allow you to easily restart.

86: Japan Otaku Reviews

There are plenty of shocking and surprising machines ahead.

Put your heart into it!

87: Japan Otaku Reviews

I was able to get to the early Balteus and the Seaspah, but the update came before I could reach Ibis.

88: Japan Otaku Reviews

Boss battles that are just one-on-one can be easily taken care of by deploying drones and turrets.

Not selling yet? Yeah…

91: Japan Otaku Reviews

Could it be that Anonymous was really good at games?

95: Japan Otaku ReviewsYeahx7

>>91

In multiplayer games, there are many players who are above average but still far from the top tier.

116: Japan Otaku Reviews

>>91

I went to this room several times last year, but everyone was strong…

126: Japan Otaku Reviews

>>116

An AC player from just anywhere isn’t even worth talking about.

There are quite a few Dominants as well.

136: Japan Otaku Reviews

>>126

As for the bulletin board, there seems to be an assumption that one has experience at an S level in terms of capability…

There are also people who haven’t played ranked matches and are stuck at B.

93: Japan Otaku Reviews

I like the design of the heavenly spear, but it’s too difficult to use when you have the complete set.

94: Japan Otaku ReviewsYeahx4

In terms of bosses, the final boss of the last route was the strongest.

It’s great when the final boss in a game is actually strong.

100: Japan Otaku Reviews

>>94

I struggled the most with the Dosukoi ship in the first week.

The murderous intent is too high.

105: Japan Otaku ReviewsYeahx1

>>94

The third round boss has ridiculously high power with the trident light wave blade…

I wonder if it’s the top two that they struggled with together…

96: Japan Otaku Reviews

After being stuck in the helicopter for a few hours and thinking that I have no talent, I progressed to the end of Chapter 1 and wondered what that was all about…

97: Japan Otaku Reviews

It’s better to push through than to retreat solidly.

There are patterns that ultimately make things easier, right?

99: Japan Otaku Reviews

I’m quite troubled by not being able to get behind the enemy AC, even though large weapons are also problematic.

What is that turning speed?

101: Japan Otaku ReviewsYeahx4

Because I was an old-fashioned mercenary, I was killed by a rifle in a small way.

It was a gentle tutorial that told me to use the blade.

I won’t forgive anything outside the screen.

102: Japan Otaku Reviews

While there are some slight upward revisions, the parts of the initial mechs contain many components that make it difficult for serious battles, so it’s best to progress a bit in the story and rearrange them nicely to power up.

104: Japan Otaku Reviews

Right after the start of the broadcast, I was super pumped and thought, “I’ll go all out in a giant MT style!!!!” But I was actually weak, so I was surprised to hear the feedback here.

106: Japan Otaku ReviewsYeahx2

I think Bartheus was the best in the first round.

107: Japan Otaku ReviewsYeahx7

Since the very first helicopter, things have mostly been manageable, but I ended up losing to that guy Sulla, who seems to be the final chapter boss.

I’m going to continue from where we left off tomorrow, but I definitely think the first helicopter is weird.

110: Japan Otaku ReviewsYeahx8

>>107

You really know, don’t you!!!

125: Japan Otaku Reviews

>>110

What is it!

Surra was a bit taken aback, but I thought that if I stay calm, it doesn’t seem to be as strong as a helicopter.

I died a lot even against those guys who are sticking to the wall and stealthing, right?

132: Japan Otaku Reviews

>>125

Just do it before you get spoiled.

113: Japan Otaku ReviewsYeahx3

>>107

Go have fun!

108: Japan Otaku Reviews

The early Sea Spiders were hidden in the shadows of Balteus and Ibis, but they were seriously tough.

I couldn’t avoid the cannon when it moved sideways.

118: Japan Otaku Reviews

>>108

To be honest, I struggled more with the Sea Spider than with Balthus.

However, I think the reason I struggled was that I didn’t know that the recommended game, which was easy to guess, had a charging feature.

120: Japan Otaku Reviews

>>108

I think it was after the adjustments, but it’s strange how you can defeat them with the blade and a charge once you get accustomed to it.

123: Japan Otaku Reviews

>>108

The only one who ran out of bullets and purged everything except the blade was that guy from the early days.

The lack of mobility is a saving grace.

112: Japan Otaku Reviews

Enjoy it as it is…

One can even enjoy death.

115: Japan Otaku Reviews

In terms of being able to kill without question if you can stag, AC6 is on the gentler side among From Software games.

I was using the initial version Valdeus and Kyubey.

117: Japan Otaku Reviews

Rather, it gives the impression that experienced players who are accustomed to the movements of past games are more likely to build up a corpses.

119: Japan Otaku Reviews

I’m trash because I’ve never won against others.

121: Japan Otaku Reviews

I feel like the first lap, where I didn’t really understand the specifications of the target assist and kept fiddling with the right stick to reach the designated blockade station, had an unusually high difficulty.

124: Japan Otaku Reviews

It’s not that the other blades are weak at all, but this is the first practical AC that has stable initial vibration and can be used all the way to the end.

127: Japan Otaku Reviews

I think there’s a huge difference between those who struggle with sea spa and those who don’t.

I didn’t struggle at all because I was hitting from above, but when I saw people hitting from below, they were stuck.

128: Japan Otaku Reviews

Even with the initial sea spider, it would have been an easy win if I had used four legs or two lightly equipped legs to take the upper position; I guess that’s just how the design was meant to be.

129: Japan Otaku ReviewsYeahx1

Not just with the Sea Spider, but the differences in build compatibility and play style become very apparent in boss battles.

I advise increasing your jumping ability when you’re stuck, but I think it might be different for some people.

130: Japan Otaku Reviews

It was my first From Software game, but it was generally easy to retry and there are assemblies, so it was approachable.

148: Japan Otaku Reviews

>>130

It feels like modern games in the Reiwa era don’t make you start over from the beginning of the stage if you die to a boss.

134: Japan Otaku Reviews

Is that helicopter bigger than the battleship Yamato?!

140: Japan Otaku Reviews

>>134

For some reason, everything is based on AC size, so everything is ridiculously large.

135: Japan Otaku Reviews

Also, Sulla’s kick is something amazing.

It feels like my movements are different!

143: Japan Otaku Reviews

>>135

The sexiness is on another level, isn’t it?

137: Japan Otaku Reviews

Thanks to the update, it’s easier to fight than with the early helicopters, that’s true, but…

I still think it’s quite a high wall for new players.

138: Japan Otaku Reviews

If you take the Pulse Gun to Baltheus, it will become easy.

145: Japan Otaku Reviews

>>138

I’m sorry to deceive you…

151: Japan Otaku Reviews

>>145

I’m really sorry.

159: Japan Otaku Reviews

>>138

(OVERHEAT)

139: Japan Otaku Reviews

It’s a tutorial that teaches how the retry feature is user-friendly, that helicopter.

141: Japan Otaku Reviews

>>139

I understand that if you had to do it from the beginning, you would have broken.

142: Japan Otaku Reviews

I’m a guy who immediately buys anything that I really love, so it was easy with Spider.

Charging pile feels so good, nya nyan nyan!

144: Japan Otaku Reviews

Anyway, if you pay attention to the range, the Rubikopter isn’t that tough, but in the first encounter, you can’t confirm that range, and during the rematch, it raises its altitude more and makes it so that even laser hammers can bounce off…

146: Japan Otaku Reviews

I thought everyone knew the theory that big bosses jump in and stick close to fight when watching robot anime.

The AC is tuned to excel in close combat.

Do not be afraid.

147: Japan Otaku Reviews

Also, if the new game allows for vertical movement prioritizing 3D maneuvering battles, all bosses would become a piece of cake.

The only one that cannot do this is the initial round Baldeus, which cannot gain speed.

154: Japan Otaku Reviews

>>147

Regarding Balteus, if you use Schneider’s legs, you can correctly reach the altitude…

160: Japan Otaku Reviews

>>154

However, in that case, if you get hit by the initial grenade launcher that comes almost simultaneously with the warning alert, about 20% of your durability will be taken away…

149: Japan Otaku Reviews

Regarding the helicopter, I thought it was annoying that many people refuse to participate here during the promotion, so I hope that in the next work, it will start off gentler and then tighten things up later.

156: Japan Otaku Reviews

>>149

I feel like everything went quite smoothly afterwards, thanks to the fact that I suffered a lot in the helicopter.

164: Japan Otaku Reviews

>>156

If you kill Helir and Barteus in extreme terms, you’ll understand the grammar of this game.

Assault Boost is strong!

175: Japan Otaku Reviews

>>164

At first, I didn’t use it much, but later I realized that it’s actually very fuel-efficient.

181: Japan Otaku Reviews

>>175

If you can understand the low fuel consumption of rapid kicks, you’ll be able to fly through the sky with any leg and any generation.

179: Japan Otaku ReviewsYeahx3

>>164

🎺🎺🎺🎺

190: Japan Otaku Reviews

>>179

What is this sound…?

150: Japan Otaku Reviews

The sea spar has had its behavior patterns significantly nerfed.

In the beginning, the toenail piercing was shot at a frequency similar to jabs.

153: Japan Otaku Reviews

>>150

If you’re flying, nothing can hit you, you know.

152: Japan Otaku Reviews

Nameless 21, the blade you have had from the beginning.

“I’m shaking it because I believe it can be used until the end.”

155: Japan Otaku Reviews

I feel like I forcibly defeated Balthus with conventional weapons during the early release.

157: Japan Otaku Reviews

There are various bosses, but it’s interesting how different people tend to get stuck in different places.

I have a memory of struggling a lot with the Sea Spider during my first playthrough.

158: Japan Otaku ReviewsYeahx1

I struggle with the cleaner no matter how many times I go around.

The battles are so tedious!

162: Japan Otaku Reviews

>>158

Just throw that kind of thing into your mouth and chop it up with explosives.

161: Japan Otaku Reviews

It’s true that the pulse gun is stuck in Balteus.

However, it’s not good to just carelessly spill it out without considering the range.

Since it has high firepower, it would be a good idea to take a plasma rifle as well.

163: Japan Otaku Reviews

The helicopter was easy, but…

No matter how many years pass, I can never beat Gunta-kun from Dark Souls 3…

What the heck is that guy?

I can’t do parries!

In Elden, I greeted the Tree Guard at the start and managed to defeat it in its initial state after a long struggle, but Gunta-kun is impossible…

165: Japan Otaku Reviews

PA definitely works with pulses.

However, if you hit it with firepower, it will peel off, so Balteus used an arm grenade.

166: Japan Otaku ReviewsYeahx1

When I switched from the pulse blade to the laser blade, I thought, “Huh?”

167: Japan Otaku Reviews

If you only want to win against Baruteus, first don’t take the Pulse Gun, defeat Surra, and then change your setup and bring it when retrying the Baruteus fight.

174: Japan Otaku ReviewsYeahx1

>>167

This is easy to do, right?

I stubbornly cleared it all the way through from the beginning.

168: Japan Otaku Reviews

Balthus took about half a day…

169: Japan Otaku Reviews

I don’t really understand, but it seems we all agree that helicopters are strong, so I’m relieved that’s not mistaken.

But I also found out that there are incredible people I still haven’t met, though I don’t know how far ahead that is.

If I find a name, I’ll take a deep breath.

170: Japan Otaku Reviews

I might have struggled the most with Smukuri.

So I couldn’t forgive Kara in the first round.

171: Japan Otaku Reviews

Avoiding the initial Balthus’s grenade cannon with a speed of 1200 is almost impossible with the experience level at that point.

You can win when the number of that is low.

172: Japan Otaku Reviews

Shotguns are great.

Hold a shotgun in both hands.

173: Japan Otaku Reviews

There are many situations where jumping to dodge is effective, but in the beginning, the upward ability was so poor that it was frustrating.

186: Japan Otaku Reviews

>>173

Moreover, the jump strong reverse kick is difficult to use because it has low load capacity and low stability.

The Nacht legs were strong from the very beginning, but…

176: Japan Otaku Reviews

I somehow defeated Balteus on my first try with the W-light shotgun and charge laser.

I’m proud that I was able to defeat Balthus and that thing before the nerf when they were super strong versions.

177: Japan Otaku ReviewsYeahx4

Rusty has reverse joints… or not reverse joints!?

178: Japan Otaku Reviews

Is there any benefit to using charge with the pulse blade?

187: Japan Otaku Reviews

>>178

Since it has the flinch effect and super armor, it can gain an advantage against the opponent’s kicks.

194: Japan Otaku Reviews

>>178

The double slash may miss the second hit depending on the timing, so use it according to the situation.

180: Japan Otaku Reviews

The smart cleaner reminded me of the memory when Japanese soldiers would shoot at close range and take down opponents instantly, and I kept hitting my arm a lot.

183: Japan Otaku Reviews

When I look back, I can’t help but think what a great boss it was.

After coming back to make a name for myself as a mercenary after more than a decade, I was thoroughly beaten and ended up with tear-filled eyes.

I used to think, “Aren’t you stupid for not realizing the usefulness of blades?!”

Whoa, a stack! But I still don’t forgive you for going out of bounds.

184: Japan Otaku Reviews

Could it be that not many people struggled with the Enforcer…?

189: Japan Otaku ReviewsYeahx2

>>184

I struggled the most.

191: Japan Otaku Reviews

>>184

Once you get to that point, you can push through as much as you want.

Look at this double damage cane wheelchair.

192: Japan Otaku Reviews

>>184

If our armament isn’t specialized for long-range, then it might not be that strong…

195: Japan Otaku Reviews

>>184

It was quite packed.

When my concentration started to drop, I began getting hit by the opening laser, and I thought maybe I should just go to sleep today…

197: Japan Otaku ReviewsYeahx1

>>184

It was a tough battle, but they were genuinely strong, so they were a good enemy… that’s the first impression I get.

198: Japan Otaku Reviews

>>184

I sometimes crash, but I always have fun fighting by hitting and kicking with the shield.

Since the stability performance is poor, it’s the fault of the guy who flinches even from Ludlow’s rapid fire.

185: Japan Otaku Reviews

>⁠🎺⁠🎺⁠🎺⁠🎺

It’s too noisy and I can’t stand it!

188: Japan Otaku Reviews

The spirit platform is waiting for 621, who rushed into the shop as soon as it opened to replace the early generation.

196: Japan Otaku Reviews

>>188

The quirks are too strong, so for beginners who are switching from the initial mechs, the initial generator is better, right? Not really?

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