
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
I want chocolate.
>>1
Futaba prohibited
>>7
It’s the worst because it feels like I’m the bad one for just crying without saying anything.
To put it plainly, they fall into the category of being a scumbag as a human being.
They were observing the Joker’s behavior quite a bit, so it’s possible they were criticized for that along with his conduct.
Mitsuhide seems to be seriously particular about cleanliness.
In a sense, one’s sense of ethics is the complete opposite of the Joker.
Murder is okay, but sexual exploitation is a no-go.
Well, it seems like Akechi has a trauma from being abandoned by his mother after being toyed with by women.
The previous record is a false accusation, but everything else is that of a genuine criminal in all respects.
To be serious, I’m a willful offender on the correct usage side, so it’s quite seriously bad or rather precarious.
>>10
Compared to the seniors, I seriously believe that my straddle is no laughing matter.
It becomes a case of being a deliberate criminal who is fastidious about the actions of others while having no issue with one’s own actions.
When it comes to becoming intimate, it’s bad because it’s reinforced but still executed.
Chaos – It’s kinda tough to live as good in modern society, isn’t it?
>>13
In my opinion, the phantom thieves are order-evil.
Well, it’s a matter of interpretation.
>>15
I wonder if reforming looks like brainwashing others.
There shouldn’t have been such elements.
>>18
The element of order is not brainwashing, by the way.
The idea that order is roughly equal to brainwashing is quite frightening.
>>20
Well then, what is order?
Isn’t there anywhere else that demands order?
The female teacher is benefiting unfairly from school activities and is also taking advantage of them.
As a person, that’s out of the question, and they should be officially arrested.
It’s often said that the one doing the straddling is the player, not the protagonist… but if that’s the case, there should at least be some kind of penalty for it.
I understand that you don’t want to impose systemic constraints, but there is a lack of consistency with the story of privately judging someone else’s sins.
While the charges are quite different, putting that aside for a moment, both of them are bad guys in a way…
The executioner is just being accepted as entertainment for the masses, but if you ask whether the Phantom Thieves are right, the leader is not correct.
There are also considerations that Shido was truly injured.
I think the idea of correcting the world according to one’s own beliefs is a way of thinking aligned with the side of order.
>>23
Moving by your own rules is chaos.
>>23
Prioritizing one’s own sense of justice over acknowledging what has been deemed evil is about maintaining order, right?
It seems that there are quite a few people who define the attribute of order as blindly following the values imposed by others due to the strong impression of Messianic religion.
That’s my interpretation.
>>26
I see.
That’s why the talk of brainwashing came up.
I understand, thank you.
These guys are inconsistent about whether they see themselves as good or evil.
It’s quite different for each work, and it’s often called an interpretive problem, which is fruitless.
You could say it’s not order because it’s vigilantism, or you could say that the other party, since they haven’t been caught, is still subject to the law, so it’s possible to say that they are acting to apply the law.
It’s fine to claim to be a villain and execute justice on your own, but pretending to be a hero, even if you’re a child, is lame.
>>28
While calling it a picaresque juvenile that upholds one’s beliefs regardless of good and evil.
No, rather it’s because of that.
One aspect that stands out is the appeal that the protagonists embody the truest form of justice in the series.
That bald guy is getting punished, but the guy in the thread is free from conviction, so it seems like he’s in cahoots with the justice system or something…
Well, it’s the player’s fault for straddling too much.
If it’s a picaresque story, I want the villains to do whatever they like, but when they’re called bad people, they get angry, saying “We’re doing the right thing!”…
>>32
If it were the edgy era of Atlas, they would have gone through with a picaresque style, but now that it’s a popular series, I think they have softened a bit.
>>34
If you’re saying that you won’t take a bold direction because it’s a popular series, then that’s your decision.
I think trying to shift from a sharp picaresque route to a righteous retribution narrative is just a way to escape.
>>34
While the Shin series is about the world, it seems that the Persona series was intended to focus more on character or individual stories from the outset.
In that case, it feels like P5 has strayed from the world’s narrative with its movement of rectifying society based on its own beliefs.
>>53
That might be the case.
If it’s a story about an individual and their surroundings, it would be rude to speculate about the unseen parts of the protagonist or player.
When it comes to talking about the world, it’s easy to overlook the disadvantages and burdens that mobs face out of sight from the protagonist or player, and it inevitably raises questions about the claims of justice.
>>73
So when they say the phantom thieves are facing reality, it raises a question mark.
Aren’t we ignoring the negative aspects of the results of our actions?
>>76
There are no negative aspects in the story, so there’s nothing to accept or not accept.
>>84
It’s true that it is a story set in that kind of worldview.
From the perspective of happiness, the main character is being bullied a lot.
From the perspective of justice, the phantom thieves are heavily protected and it will never be depicted that they are doing anything wrong.
The first one got a bit carried away, which led to a big crisis!
>>73
In cases other than reform cases, activities like Futaba’s Medjed or radio jacking definitely involve people who were inconvenienced or burdened off-screen, aside from the direct targets who are the villains…
Additionally, I’ve seen the point made that excessively enjoying amusement parks, without even a significant cause or emergency necessity, is just ignorance, as you would end up paying the cancellation fee anyway, which normally causes damage to Okumura Foods.
Order – Evil is the guy who takes advantage of social rules to gain benefits.
It gives the impression of something like Kinjou.
It’s definitely strange that Mishima is being completely ignored by the police.
In the middle, Oinari says something like, “We’re picarésque, so it’s fine to be seen as bad,” but in the end, that’s all there is to it.
“After that, we are a group of righteous phantom thieves, so don’t complain.”
Honestly, when it comes to this kind of stance or theme, it leaves the impression of a rather rough story.
It’s true that this series is the most obsessed with justice and evil.
It seems that people call me a villain, but what’s wrong with that? I’m not mentally mature enough to just shrug it off like that.
Rebellion against oppression and good and evil are separate matters.
The one that did that the most in Persona has the impression of Robin Hood, but this is probably due to the influence of anime.
It’s sad to be monitored by public security in the real world, or rather, in the general world.
They didn’t care at all! It was a refreshing ending, though.
>>41
It is problematic that an executioner who can freely destroy the human spirit is not being monitored.
>>41
In the end, it’s safe because I’m also sleeping with Public Security’s Zenkichi.
The lack of a response to the criticism of the Akechi Phantom Thieves really bothered me.
The fact that Akechi is a criminal and the content of the criticism are two separate issues.
What you want is just like Lupin the Third, so it’s not that simple.
I don’t want to normally play as a serious villain protagonist.
>>45
Lupin the Third is well aware that he is not even a noble thief, but a villain.
>>48
Even the phantom thieves would say at least that much.
The issue now is how much is actually done in the work itself.
>>48
If you start to misunderstand that you are a vigilante or even justice itself, then it is truly the end.
It’s different from hating justice itself.
Futaba is the worst.
When you welcome the Valentine’s event in a harem state, while other girls just put pressure on you or get angry,
This guy cries. When he cries, it feels like it’s my fault and it makes me feel bad. It’s the worst.
The main story is about nearly dying from being used by the people’s justice reform agenda…
I really liked the exchanges in the chat after being stirred by Akechi, questioning whether what we were doing was right or wrong.
That’s why it’s a phantom thief, right?
It’s something high school students do.
>>52
It’s fine if the player thinks that within the game, but I seriously think it’s not good for the creators to use such excuses outside of the game.
>>55
The Phantom Thieves’ stance is that just because they’re kids, they shouldn’t be underestimated! That just adds to the feeling of double standards even more.
“When it’s inconvenient, you use ‘because I’m a child’, huh?”
Akechi has a connection with a man who has a bad reputation with women.
Well, it’s true that up until 4, while it could be called a global crisis, it was more like a neighborhood war chronicle.
The biggest social entanglement of the two penalties is that the enemy is a terrorist, and it wasn’t a story that spoke out against the existing society.
When I brought the teacher, even the impressive Sojiro was intimidated and it didn’t work out.
How dare they cheat on their own! What terrible guys those players are!
I have a track record of going all-in on My Palace, but what can I say?
It seems like the Joker thinks that minor crimes are acceptable as long as they are for the purpose of punishing great evil.
If someone with a past brings their homeroom teacher home, I might end up respecting them in a roundabout way.
The 5S scenario was really good…
>>62
Compared to the main story, it certainly is.
I just touched on the dangers of reforming.
Example of incorrect usage = enemy
Example of correct usage = Phantom Thieves
The fact that this composition is taken as a tacit understanding is a bit concerning.
>>64
It’s a scenario for a fan item that came out because P5 was received.
I think delving into a theme that only leads to unsatisfying and unanswered conclusions is, in a commercial sense, a criticism of the true blindness.
I realized while playing the game that I had become an adult on the side of reform.
Balding people should at least act cute in front of others…
It can’t be helped, because even if we had a twist saying that what we were doing was wrong, it wouldn’t be interesting anyway.
>>66
As mentioned above, I understand that if that’s the case, then it means they will not pursue that direction from the beginning.
To come up with that reasoning after getting involved is nothing but a mere excuse to evade responsibility.
>>66
I feel like it would be better not to simply talk about justice and such.
There are tons of hit works featuring popular villains who take personal revenge or punishment.
It’s not about good or bad, it’s simply…
Phantom Thieves: Making you see the reality as it is.
Enemy: Making it possible to see a twisted reality.
I think that’s consistent.
Well, I think it’s admirable how Royal faced the excessive magnification of the reformation and confronted individual twisted goodwill on a global scale.
Isn’t it just a difference in perspective between the creators and the anonymous picaresque?
Honestly, the premise of Hashino’s philosophy is undoubtedly to overthrow power and demonstrate justice.
At that point, it doesn’t really have a good compatibility with picaresque.
There were various things, and it seems to have changed course multiple times during production.
That said, Joker’s fundamental anger seems to stem from a sense of righteous indignation against those who prey on the weak, right?
It looks like you’re really enjoying a super thief lifestyle, huh?
The current government is strange; we will show justice.
It felt like a metaphor, but Atlas has always liked that kind of thing, hasn’t it?
It may mean that we are able to properly understand the needs of the purchasing demographic.
>>79
Are those who say that about older works really righteous?
Isn’t it just that you’re being manipulated by someone else’s intentions? There’s room for a critical interpretation like that, though.
P5 ended straight with us being justice! Long live the Phantom Thieves! so it left a really bad taste in my mouth.
Isn’t Persona basically about high school students dealing with adult mishaps and conspiracies from 1 to 5?
Adults also strive, and rather, the main punishment for adults is different from that of 5s’ Zenkichi.
Mishima who seems to embody the negative aspects themselves.
How many times have I thought, “What the heck”?
It might be better to restore some kind of penalty, even if it’s not as severe as a reverse or broken.
>>82
Perhaps a compromise point would be useful items that you can’t receive if you straddle.
It feels like it affects item completion beyond just convenience.
>>89
I feel that the penalty is severe, so how about feeling like I’m being whispered bad-mouthed while walking around the city?
While adults are using it, that’s one thing; adults are also pathetic and become gods, but the core is Maki-chan, so it feels different again.
Speaking of which, I remember there are reverse and broken in 4 too… although I’ve never experienced them.
Isn’t it pretty risky for the Phantom Thieves to be doing what they do when their opponents are someone we can empathize with? It might make the players pull back…
It might have been better if critical hits only occurred when there was a unanimous decision.
A person who is told by their own persona that they will overlook blasphemy for the sake of the justice they believe in.
The issue with radio hijacking is that, in principle, it is fundamentally impossible even for a super hacker.
Public broadcasting is a simple and absolute measure against cracking, often appearing as an offline standalone system (including the interplay of how hackers might overcome it) in creative works.
>>98
Oh, what kind of work are you coming out in?
>>98
I guess it’s fine to say that I was a genius who could somehow handle all of that.
“Who would be happy about digging deeper into that?”
To be frank, it’s true that players also have a feeling that the protagonists should be just, so finding the right balance in that regard is difficult.
Personally, I would have been totally fine with a picaresque route, but if that were the case, there would definitely be people who want to see karmic retribution or to receive the consequences of their actions.
In the end, sales are justice…
People who are dissatisfied with the activities of the Phantom Thieves might have the mental age to graduate from Persona.
I was shocked that we were having such a serious conversation.
Certainly, when considering the law, it becomes clear that this isn’t good, but due to double standards, there are people and a world that can only be saved by the Phantom Thieves, so we have no choice but to rely on them to solve the issues in that area.
>>102
Well, the key point is here, right?
It is said that just not being one of a kind is still a form of justice.
Are we really in a mood where we think of ourselves as justice like that?
The voices of society praise the phantom thieves as justice, only to turn on them later.
It gave the impression that I was able to win against the final boss because of such irresponsible habits of the masses.