
漫画を買うなら楽天kobo(電子書籍)が断然オススメ!
Frame avoidance is simply difficult, so I will guard.
Skilled people can do it, but ordinary people can’t.
Just honestly assess the performance.
It feels easy with a bow.
>>4
I think it’s pretty loose.
The activation judgment for the clever strike is also quite lenient.
>>4
The person standing a few steps back would say that, of course…
>>87
The evasion judgment of the charge step is super strong.
If you want to get used to it without evasion performance, that’s one thing, but if that’s not the case, you can just keep it on all the time.
Well, you can do it if you get used to it, but it’s more convenient to have enhanced evasion performance.
It can also be said that firepower skills make it hard to die.
Let’s reduce frame avoidance by avoiding position taking.
It’s true that those who can do it are better, but…
Our weapon, the Just Guard, is so easy to use that dodging can actually be more dangerous.
It’s about whether to increase evasion performance or change the way of moving.
By playing safely, the number of times you can hit appropriately decreases, making it easier to attack. Evasion performance can essentially be considered a damage skill.
Let’s try offsetting.
It depends on the monster, but the Rathalos that I’ve hunted extensively until now has a movement tempo that is pretty clear and easy to understand, making it easier to fight…
What kind of weapon requires such evasion performance, the light or the slugs?
>>13
I’m using a bug stick.
The judgment of skilled attacks is really unreliable.
I feel like avoiding the unframed attacks has become more difficult from World to Rise to Wiles.
>>15
I can’t help but feel that the number of attacks that leave a judgment is also increasing.
>>21
Isn’t this game full of delays like Elden?
Isn’t there a way to set it so that I don’t use the companion’s support actions? When I try to adjust in a pinch, they keep healing…
>>16
Don’t take me.
>>16
Isn’t it bad to make the companion wait?
I’m waiting because I don’t know, but is it okay to say that there is no response? Thank you…
Avoiding frames without performance is something that only a true pro can do consistently.
And that pro player is pushing with firepower while reducing the enemy’s turn, so it’s not something to aim for in regular battles.
I’m an old man who still dodges with a one-handed sword using evasion skills like a rolling old man.
Stop the delay.
Weapons without guard can also enhance evasion performance and increase damage.
I wonder if there are no skills that increase the maximum physical strength this time.
>>26
I have no choice but to eat the crispy meat.
…Isn’t it better if this stamina limit can be increased through food with this nicely grilled meat?
Isn’t it better to slide with one hand?
There are definitely things like bulldozer attacks that can’t be avoided normally.
The homing is too strong, teacher!
>>28
I thought I had moved to the side, but then I got run over with incredible speed and laughed.
What is this event armor… ? I wondered, and then what is it…?
It doesn’t seem like something an old man hunter should wear.
It seems like everyone is collecting something called “one-night flowers,” but what are they used for?
>>32
Used to finish the game.
I can stabilize dodging the roar frames, but it’s impossible to keep dodging attacks from directly in front of the monster.
Shield! The shield solves everything!
Even if I make all the armor and talismans, if I still don’t have all the gems, I might gather pollen.
It’s really tense when you play as a gunner against the seasoned Gore.
There are too many instant deaths.
It might be better to escape outside the range with a safe distance, as it won’t pressure my skills.
>>38
In this case too, there are places where escaping outside the range increases the survival rate.
There are also some places where the monster’s attacks don’t quite reach.
Let’s give up on frame avoidance and go for negation.
Teacher… The supply of Anjanath fangs is insufficient compared to the required amount…
>>40
If it’s Janath, there should be plenty of reinforcements.
Evasion performance is a firepower skill.
The evade distance can also be used to chase after distant monsters, making it a firepower skill.
When using dual swords, you really can’t separate performance and distance.
Recently, I’ve stopped dodging tail attacks with invincibility…
I am a Sword and Shield user.
Always stack Evade Extender 2 and Evade Window 3 in every work.
The default evasion performance is quite good this time.
The bonus rewards from investigation quests are pretty good for anything you do, so joining in to help others will make it go smoothly.
I laughed when I died instantly from a single stab attack from Sea-U.
>>50
It’s growing about three times more than I imagined, and it’s problematic.
>>50
If I don’t avoid that thrust and the charge with its mouth open, I can see death.
Give me more luck tickets…
I was just struggling fighting against things like Cook and Gravimos.
Was it popular enough to bring this back?
>>52
What about weapons?
>>60
Lance
Once you put on the Gore series, you can never go back…
Gravemos is a punching bag.
By the way, I was able to dodge Geryos’s flash rolling attack.
Has the judgment become lenient?
It’s pretty crazy when you think about how a bow doesn’t need evasion performance by itself…
>>57
Swords and bows inherently have a superior evasion that cancels each other out…
>>79
The sword is really dangerous…
I think it’s difficult for Hunter to go to get sick just because Gore is around.
If you go to the core, you’ll become a hunter who hunts naked, but that’s fine with me.
First of all, frame avoidance is an advanced technique.
It’s much more beneficial to do a just guard or a perfect evade than to do that kind of thing.
Cook has a new move with abnormal tracking…
>>63
I’m worried that there might not be anyone who is stuck.
In this work, it’s safer to receive with a counter or guard rather than avoiding it, so I stopped avoiding.
It seems like the nameless one is getting hit a lot by things like octopuses and gore.
There is a user named Nanashi.
>>67
The good thing about the teacher and Gravi is their cuteness.
By the way, it seems there are no essential skills this time that would be considered a breach of etiquette if you don’t have them.
>>69
Someone who doesn’t have a buffer has come.
>>69
There may be no need for jabs.
>>69
Well, I’m still at a high level, and the enemies are weak, so my skills can be somewhat casual.
It has been said for a long time that gunners are sufficient at distance, but recently, they are especially sufficient at distance.
I don’t know why, but there are too many attacks that you can just walk to avoid, just because the effects are big.
Especially Arshibeld’s two-tail turn is too much, there’s no motivation in that.
I also focused on evasion performance at first, but I realized that boosting evasion distance makes things much more comfortable.
It’s good because moving faster makes it easier to target the desired wounds or weaknesses.
I have such a habit of dodging that even though I should just guard, I accidentally roll and get hit quite often.
What is the grace period in seconds when you have Evade Window Level 3?
It’s a bulletin board that thrives on violating manners, right?
Even if you get past the teacher’s bulldozer attack from right behind, it will still follow you.
Aren’t you lacking in your awareness as a newly promoted teacher? I’ll report this to the Board of Education.
Does the dual blade’s perfect evade seem related to evade performance?
>>80
If it were related, the dual swords’ perfect evade and the great sword’s perfect timing slash might change.
I feel a pressure that says you definitely have to wear the cushion since it is specifically distributed.
>>81
(Then why not just get rid of FF…) is the thought that crosses my mind.
>>88
It’s the same with drinks, but if you’re going to take care of it that much, you might as well just erase it.
This time, there is also an ancient elixir, just in case.
Can I assume that everything except for the recovery amount is the same as the roasted meat?
It’s fine if everyone is a gunner; it’s the ones who use melee and lower the DPS that are to blame.
There are no strong bow beads this time, huh?
>>86
It’s a bit disappointing, but with this skill system, one weapon slot will definitely be cursed, so it can’t be helped…
>>86
It’s good that it has disappeared because it was a bad culture.
Since it’s no longer necessary to break the antlers of a Kelbi for the ancient elixir this time, let’s carelessly use it as the third elixir.
Whether I can prepare several is a different matter.
I don’t have the resilience, but I don’t remember getting stunned in WILDs.
While I was collecting jewels, suddenly a shotgun upgrade appeared and I laughed.
I didn’t know this existed… The amount of enhancement is pretty mediocre, though…
I feel like stacking a lot of evasion performance and just one point in Critical Hit is strong.
>>93
This time I’m just nibbling on the firepower skill 1!
I feel like the stamina limit decreases more quickly once you reach a higher rank.
I’m drinking hot and chilled drinks properly, but I wonder if it still has an effect.
I’m trying out the bow, but isn’t this basically a melee weapon? The distance to the enemies is much closer than I expected.
I build up the stun value with my Switch Axe’s sword counter and then fall asleep right away.
I prefer to run away using distance rather than evasion performance, but it’s amazing how everyone can dodge…
>>99
I’m here too, me.
I think it depends on the weapon, to be honest.
Most anonymous users don’t understand why their attacks were avoided.
I used to really dislike the old gravities because they were so hard, but lately it’s been fun to break through the armor.
In the end, I remained with the three pieces of Barahara equipment until the very last rank…
The distance to avoid is too great, I want to get married.
>>104
The enhanced rolling movement is simply comfortable, you know…
I can’t remove it anymore.
>>104
It’s too excellent to have both distance and performance.
Looks good too.
If you add a buffer, won’t it react to allies’ attacks and cause counter-friendly fire?
>>105
Shall I ask my allies to help strengthen my axe…?
I feel like the grace period for avoiding roars has become stricter.
>>107
In other words, has the base evasion ability decreased again?
Does the evasion performance apply to the “Mikiri Cut”?
Since the twin swords like to stick close, it’s too far apart when it comes to distance…
I understand that distance is physically extending, but I can’t really trust myself because I don’t know specifically from when to when I can avoid performance.
I have to do it because of company relations, but is there anything I should be careful about?
>>113
I don’t use a hammer.
>>113
In multiplayer, I don’t hold back.
>>120
(Chax’s boss crying after being stripped of their wounds)
>>113
I’ll go with a male character.
>>123
Wow, they’re using a nameless female character!!!
>>113
Are you ready for the chat with dust, whistles, and nice tail cuts?
>>113
The tutorial is a bit lacking, so do your best to remember the controls.
>>113
A greeting is “give me honey.”
>>113
Make it possible to quickly attach a buffer skill that prevents allies from hitting each other as the scenario progresses.
>>113
The story is more interesting when played solo online (because other people’s stamp sound effects ruin the movie).
What is fishing?
I originally intended to only do the minimum required for the mission, but even that has little explanation, and the differences between fast and slow reeling unnecessarily demand delicate stick movements, which I don’t understand… It’s even more confusing when trying to catch big fish…
When trying to catch big fish, there’s nothing to mark the target, making it hard to see, and on top of that, the secretions come forward and get in the way—this is basically a bug.
>>116
Fishing requires patience!
I feel like I don’t need skills that care about friendly fire anymore… It’s not like I can avoid it.
Since both Blast Dash and Reverse Blast have been taken away, I can no longer become Valphalk, so I have no choice but to go with Evade Distance 3.
Since I’m using Gore armor for the perfect strike anyway, the performance will come along naturally.
Do you have hair?
No anonymous person has ever caught a big fish.
>>124
It seems I wasn’t a nobody.
If you think you can’t avoid it, sheath your weapon and run away.
The two-monster quest against the veteran Gravios and Ajara is too tough…
Is there a nice bottle of water around…? It’s tough to keep bouncing around until I have an upset stomach.
>>129
If it gets bothersome, just take a heavy weapon that can shoot water cooling.
Gravy will become crispy.
It’s more stable to use a loosely judged perfect guard than to avoid the harsh frame.
Check out my water attribute one-handed sword with a base of ×4 attributes and ×1!
To be honest, I don’t know if it’s usable or not!
I tried multi for the first time the other day, and it was really easy to do whatever I wanted while the monster was targeting other people.
It’s so much fun to shoot the Dragon Roar Shell into the red weak point after a big move aimed at other people to force a down, or to hit the wound when an attack seems likely to land to stagger and stop them.
While doing a two-person quest, the support hunter completely stopped coming… I wonder if they are dealing with someone else?
Since you can carry two weapons, there’s no need to stick to just one!
I’m confused because the Death Gear has become somewhat erotic.
If you try to output firepower without building survival skills, you’ll end up becoming a landmine hunter.
Isn’t the paralysis sword really strong?
>>144
✕ Paralysis sword is strong.
◯ Severe paralysis
>>144
The paralysis itself is extremely strong this time, as it matches the specifications…
>>152
I see, it’s not just a story about swords.
Buffering is nice, isn’t it…?
I think environmental adaptation will come at that point.
Isn’t it strange that you can mostly avoid attacks just by slashing while moving sideways with a one-handed sword?
>>146
It’s broken, isn’t it?
The spirit will help us about half of the time.
Gravi becomes a hospitality monster when it’s a gun.
Spirit’s protection
Recovery amount increase
Satisfaction
This time, the main critical skills have generally been weakened, so how about the release of power?
>>153
It can be activated at all times, so it’s recommended alongside challengers.
The paralysis is strong, and the Rabana weapon itself is inherently strong to begin with.
If it’s entertaining, then dying is absolutely not allowed.
>>157
It’s a dangerous response…
Strange sheep: “The paralysis is strong.”
>>158
You’re too paralyzed, aren’t you?
>>158
What’s with you doing things like a Gilios with that appearance…
>>158
Is this guy’s paralysis different from the hunter’s paralysis?
Even after paralyzing the sheep and then using paralysis shots with heavy ammo, the required amount didn’t change…
>>170
Is the paralysis from weapons and the paralysis from shock traps considered separate categories…?
Paralysis is seriously strong.
The weak firepower paralysis gun can still compete at a normal level.
Garaiba is stronger than the battle-hardened Albedo, what’s going on with this game?
>>164
When trying to fish from afar, it becomes a battle-worn experience.
If you draw it close before it bites, it is a small monster.
I wonder why it’s so easy to get paralyzed this time…
I like something that makes me feel numb.
That guy who can paralyze Goma-chan in one shot is crazy.
The monster that I paralyze will have Olivia take the stun and die.
Both my companion and I are wielding the Rabana weapons.
Am I still facing a lower-tier final boss? As a newbie hunter who hasn’t defeated it yet, does the sharpness decrease significantly if I hit the white damage areas?
I suddenly noticed that the gauge turned red.
>>172
It’s a hard spot, and if it’s making a clanking noise, it’s going to wear down incredibly fast.
I was thinking that distance 1 and performance 2 felt a bit slippery, and maybe this time it was actually loose.
I think the instructions for operating the reel in fishing are a source of confusion.
It’s easy to spin the stick around.
Can you release that much power?
I’m going to become a Zinogre.
I watched a verification video of the chain blade stimulus, but what is this weapon disparity?
I mean, it’s incomprehensible that there are attacks that you can ride and ones that you can’t.
Where is the nameless lobby?
>>177
I found a lobby that looks like a Zico fan club, and I thought this must definitely be anonymous, so I decided to ignore it.
Is it strong even if it’s paralyzed on the bow?
I want to grow my hair out quickly… I wonder if I can buy clothes for going out once I reach 40.
The sharpness usually deteriorates quickly, so it’s better to sharpen it every time the monster moves.
Huh? You can catch catfish in that world called Garai-ba?!
>>184
Go to the Scarlet Forest.
That’s a fishing spot.
It seems more efficient for the side that would be troubled without the cushion to attach it, but is it necessary for everyone?
>>185
The one who would be troubled if it’s not attached is you, who arches back.
>>191
From the side, weapons with a lot of armor aren’t a problem, you know.
Why did you take the armor from the two-player mode? Is it harassment?
>>185
When you wear it, you can avoid the hassle of those annoying dual swords dancing around when capturing.
To be honest, since there are a lot of armored enemies this time, it might not be necessary to go all out.
I thought the Doshaguma equipment was quite suited for great swords, but the elemental resistance is tough, so it feels like you have to risk your life for just guarding and canceling it out.
This time there are no medals for environmental biology or all types of fishing, right?
I want to pretend I didn’t see Garai-ba…
>>188
There aren’t all types of fishing, but there are 30 big catches and a squid hunter.
>>192
In that case, I can just catch tuna, so it’s fine… I’ve already caught squid.
Goragora Exos feels strong with its fire weakness curled up.
There was also a fossil fish.
There’s no place to display the fish this time.
I understood the reason why the sword was harshly criticized in past works! That’s the relationship between Lance and the sword.
>>195
P2G is almost a main technique, so there was even a fight over it.
I think everyone wears buffers, so I don’t put them on.
“I’m not going to attach it at all!! I’ll attach it myself!!” is the main point here.
It’s good to use Just Guard, regular Guard, Charge Counter, and Power Guard with Lance!
Ah-uh-ah Powerga Powerga Powerga
Power ga Power ga Power ga
Power ga Power ga Pen Pen
Ahh, uah, Power Ga is being worn.
>>198
In exchange for having developed the ability to change direction with strong balance and concentration, I acquired the strongest defensive capabilities and counterattacks.
This work is convenient because sharpening restores cutting edge with each motion.
You can stop after about two times.
In other words, since many people are using frame generation to play this time, frame avoidance is even more difficult due to the delay.
I want a my house, but it seems like there’s no place to build it…?
Why do I have to bow down to a monster?
This time, it seems that the invincible F from World Rise has high performance, so it might be worth it.
On the contrary, the avoidance distance does not extend further than before.
>>204
Even with three evasion boosts, it just doesn’t feel right… said the heavy user who became a secret rider.
>>204
Having 2 or 3 is something you want, but it’s convenient, so honestly, it’s become a curse.
>>204
The balance between performance and distance seems to change every time…
The sense of doing something wrong while overfishing golden fish and platinum fish with a cast net during the abundant season of the scarlet forest is quite high.
When you learn how to catch big fish, time melts away.
The secret is far away.
It’s frustrating that even if we gather in the lobby, we can’t just head out to the field and hunt as a group.
I can’t remove the Evade Distance talisman.
Is it possible to get a secret during battle? Recovery?