
Being of a low physique is tough, but fundamentally, the support is mostly concentrated within the family, which makes it even harder for the man.
You have such a healthy face.
As a mercenary/hero, there’s that high wall of Deke that exists first.
Well, characters that join later tend to be like that.
If it’s just using a sword, I’m stronger than Dyke.
If it’s just about using a sword, Sodomas is fine.
We don’t need that many swordsmen.
In evaluation play, it’s incredibly excellent.
All you have to do is throw the axe reinforcement along with Phil-san.
Because it’s faster, it’s more useful than Dieck when swinging a hand axe or killer axe.
The difference is due to support.
If I can give you one body ring, it will greatly improve usability.
Don’t just rely on swords to compete.
Utilize the strength of throwing hand axes.
If the balls grow up, well…
Which one raised by Phil is stronger?
Hey, Oje-san?
To be blunt, even if we just swapped the statuses, I think people would still say it’s really different due to the initial joining and support.
It’s easier to raise than Wendy, though.
The difference in speed with Deek becomes roughly equivalent to the difference in physique.
It’s not that I have problems with my physique as much as people say.
The support recipient will be in a category that is considerably less fortunate compared to the most privileged counterparts, so yes…
If it’s normal, when increasing the number of swordsmen, it would be better to choose Auge over Phil.
I guess it’s fine to just support Lalam…
If you want to, you can provide square support with Roy, Lilina, Oujer, and Ram, but hardly anyone would actually do it.
First, support from the re-action role is difficult to use.
With Wendy, it’s all too easy, but with Lilina, I had to abandon my sister in the village to reduce the burden…
It’s pretty bad how Lilina clouds over after casually saying something like that.
If you deploy Lilina in front, she is the optimal combination.
>>20
Even if there are characters for whom Lilina becomes the optimal choice, there is no pace in support for Lilina to consider anyone other than Roy as optimal.
>>21
You wouldn’t use Roy alongside Set to push forward, would you?
I’ve really never raised (one).
By Chapter 8, the sword unit is completed.
They say they’re supporting someone, but first, you think this person themselves is the problem…
>>23
Receiving the title “Little Hero” as it is from Roland is fine, but it would have been better if it had a more straightforward image like flames or something related to Durandal.
The seal is said to not be an issue because most of the wind attributes expand luck.
The galette also has quite a decent initial value.
This guy was part of the Ostia Knights…
I thought that, as a mercenary, I wasn’t part of a knight group.
>>25
I’m using a sword because I don’t have the physique to become an Armor Knight.
As long as you focus on Rutger and Dieck, they will basically become strong and are easy to train.
But is it really necessary to recreate the emblematic position of Rutger and Dieck to that extent?
>>27
It’s a pretty valuable unit in terms of being able to grow while fighting normally from the next stage with no lack of initial values.
I want to make someone swing the Durandal.
It’s not unusual for a fairly serious character to be associated with the wind attribute, just like Fiorella and others.
I think what the Ostia Knights wanted the most was an ice attribute other than Mr. Bas.
It’s surprisingly strong, but it’s a position that doesn’t need to be used.
The seal has many characters, but I completely lack CC items until I go to the secret shop.
I don’t have the luxury to nurture several people in the same position.
A suitable swordsman will also emerge on the Pirate Hunting MAP…
The stance is not bad.
The timing of joining is a bit bad.
The support recipient is too devastated…
Hideo is too popular…
Those two are just too much like Oguma and Nabaru.
The proof of heroism is contested at Diekurtoger as it is, after all…
It is significant that the absence of the ward lock inevitably restrains these two.
Mr. Phil isn’t particularly strong in initial stats and growth, but he lives on class and cuteness, which feels unfair.
After about 10 weeks for Guinevere, I got tired of using Lurkcladique and stopped, so I started using Ouge, which I loved.
>>40
Did you go around 10 times? That’s amazing!
The title is the same as Roland’s, but I wonder if it has some kind of meaning…
Having more units makes it easier to change up the flavor.
The social knights in chapter 7 and the Ostia soldiers in chapter 8 are kind of plain, huh… Did they get their vibrancy sucked out by Lilina?
>>44
Allen Lance is too safe and plain, but…
Trek has just the right strength to use casually on a whim, and it’s great.
Noah has a voucher.
>>49
W-What about Zeros?
>>56
Considering the timing of the support character’s appearance, it’s more difficult to use than the old Marcus.
No, I thought this while playing “Irinaits,” but it’s true that Marcus can do better than I expected up until about mid-game.
The second half is certainly tough, but it’s not at a level where it’s completely useless.
In actual operation, it’s enough to only support Clarine with Rutger, so I started to throw him to a different character without using Hideo.
Well, that said, it’s about once every three rounds that I give it to Oje Wardlot instead of Dike.
It was just so interesting that before I knew it, I had gone through it about 10 times.
The actual device has already run out of internal battery and the data is gone.
Lottword is indeed on a completely different level.
It’s common to use a different character than usual for a change of pace during a round…
This handsome pirate isn’t growing as much as I thought…
>>48
It tends to settle around level 20 for all stats.
It’s troublesome that late additions can’t change the flavor.
The thread image is from the very beginning, but the comparison opponent is too bad.
Isn’t the bow that the warrior uses strong?
>>53
The seal battle feels quite intense regarding the timing of its appearance.
>>60
The problem is that experienced players usually don’t take the battle route first.
Even if using it for flavor changing, the lot aside, the word is quite harsh.
Noah has a higher physique compared to other Socials, and being able to use the Killing Edge at the start is quite valuable.
If it’s normal, there are times when I can eventually win against Percival.
Before arriving at Ostia, a strong and good-looking guy is usually gathered…
Laughing at Minor’s Quotes
It’s not unusable, but there is almost no need to use it.
The seals have a larger total number of characters and deployment slots, so it can easily become tight on CC items.
The whip of the sky and the arrow of Orion tend to be excessive.
When considering it as an archer, there’s no stronger warrior than this.
If it’s just a bow, there are even crazier classes.
You realize it with a change in flavor, but Chad’s growth rate is amazing.
It’s such a waste that I can’t do CC…
>>64
The growth rate is like that because the order is reversed and the number of level-ups is small.
Since it’s a play that goes around multiple times for Ginebia, I end up using various things for a change of flavor…
No, saying there’s nothing more than this is an exaggeration; the people who can adapt are just weak.
>>66
Spicy!
Hey!
The person and the class are both strong.
Strong ones in the class
The person themselves is strong.
It’s nice that they’re easy to cultivate and grow strong.
Sometimes I feel like raising something.
Rutger, Clarine, and Duke are all being quite unfair.
Since you can swing a hand axe with a high status, it definitely won’t become useless in the later stages.
Do you think it’s okay to leave a duke’s daughter standing alone in the forest?
>>75
In Chapter 21, it’s common to see scenes like Rutger providing support to Deke and Clarine from behind with a skilled performance.
With just connections, Kurein’s brother is close to famous people enough to secure a spot in the first team.
>>76
It’s a setting like George…
It’s convenient to use during the player phase for things like wizards or one-hit kills.
It’s really scary how fragile the Warrior can be, potentially getting wiped out when being hit multiple times during the enemy phase.
Although both defense and magic defense are low, it is designed to endure with HP.
It’s even more so because Gonzalez can fight quite well with just his base specs.
I think it’s enjoyable for a warrior to have bonuses like these, especially after seeing the disappointing bonuses since Recca.
What do you mean by speed bonus 0…?
>>82
However, when viewed comprehensively, the Fire Warrior group will likely perform far better in play than the sealed ones…
Since there is no decrease in evasion rate from consecutive dodges, simply placing Clarine with 100 evasion in the forest decides the outcome for many.
Anyway, it seems that Walt is being threatened in his position by Crane and Igraine due to his unstable ability stats.
>>85
Even if I raise it from an Archer, Dorothy is stronger…
It’s impressive how strong the older brother is to smoothly join in where support is overflowing in the Lutclair.
I think Hard Crane is the most convenient if you’re going to use a sniper.
>>88
If I were to invest the effort to level up from a low-class job to use a sniper as a hobby, I’d rather not.
Isn’t it good to use the initial advanced items while saving experience points and CC items? The problem is also felt with Mr. Bear and Niime.
A swordsman who is completely unsuitable for mines because they have no decent indirect swordplay.
>>89
All you need is one Rutgar who can reliably take down core enemy units.
It seems that recently an abnormal Ouje lover has been found for some reason.
>>92
The era of Oje-san has come as it has also been implemented in feh.
The boss of the Sakahard won’t take proper damage unless you have a fully trained Sword Master.
I need either Rutger or Phil to become human weapons, or it will be a problem.
>>93
Such malicious bosses are pierced by the Fire spell from Lilina, who teamed up with Roy.
Apart from some support, the progress is slow, but Crane is fast at everything, and it’s a definite advantage that the opponent is also fortunate.
It’s interesting that with that handsome face, the initial value has the highest status in strength, doesn’t it, Brother Crane?
Being able to shoot a silver bow from the start is a clear advantage, big brother.
In terms of support, Oge is still better off because he can team up with Lilina.
The one that is the most finished is Geese.
In FEH, new characters are regularly introduced with added voice acting, driven by a love for the characters.
The importance of support scrum is greater than in other works, right? Sealing.
Since CC items are also limited, it’s better to narrow down the members from the beginning unless you splurge in the arena or the secret shop.
Dayan is too strong as a support unit of this era.
Ultimately, I am strong.
However, because there is the effort of raising it, it’s not strong when you take that into account.
And the seal lasts for a long time.
>>106
The thread image is blessed with a nurturing environment, so it doesn’t take much effort.
People often say that Trek’s support is good, but in reality, partnering with Noah is the quickest and most practical option.
>>94
Regarding Bartre, isn’t the most notable change the review of his axe accuracy due to the sealed fire?
Regarding stats, it is much easier to use compared to the previous game’s fast but completely ineffective lot and the completely obsolete speed word.
Considering the effort to raise them and the use of class change items, initial advanced classes are convenient.
Mr. Par is going too far.
>>110
I don’t think the late joining and high effectiveness of Support A can compare to the early use of red-green.
Well, what it comes down to is that paladins, in general, are strong.
Support is the key.
Those whose support candidates are filled with the same unit type have their practicality reduced just by that…
Regardless of what anyone says, Cecilia will play a significant role, enough to step in as a pinch hitter.
When it comes to yodeling, after all, it’s just light magic, and more importantly, it feels like it’s coming way too late… I think.
It’s tough that the subtle Ostia faction is reinforced with the Ostia faction itself…
It seems that those who only consider how easy it is to support are having their support slots taken by Marcus.
Support for sealing is strong, but you definitely have to discard the evaluation.
There’s no need to do it if it’s normal.
The evaluation play is also rough, so there’s no need to do it…