
Suikoden II ©1995 1998 KONAMI ALL RIGHTS RESERVED. ROLE PLAYING GAME
It seems difficult to do episode 108.
It seems like it will be summarized to about half.
>>1
These days, game adaptations only have a broadcast period of about 12 episodes.
I’ll do anime and play social games.
The brand suddenly becomes lively, doesn’t it?
>>2
As soon as the separate series by the leaking staff was completed…
>>2
Seriously…?
>>2
There is also a stage.
It seems that a new work is coming after a 5-year gap.
I know I shouldn’t get my hopes up too much, but the thought of seeing Freevic and Humphrey again makes me excited.
>>4
Say “Bikufuri.”
First, do the remaster of 345.
They all look almost the same, but are there any comparison images or videos?
The biggest confusion of the year.
Why now…
At that time, 3 wasn’t running properly compared to its hardware specs, so I really hope they’ll release a remaster somehow.
It’s understandable if it’s not interesting, but…
I think it’s definitely a good work, but did it have the backing of an oil tycoon?
I’ve already done enough in my life, maybe one or two times is good enough.
3 was fun as a game, and there are a lot of characters that I really like.
I hate the story (especially from the middle onwards) to the extent that it provokes a rejection reaction…
If you’re going to remake it, please make some adjustments…
After all, it’s impossible to handle 108 people in a game designed for a party of six.
I think it was the right decision to split the forces into three and have a total of 108 people.
Murayama is dead, so revisions would be impossible.
Well, since I dropped out halfway through 3, it’s not impossible to mess with it, right…?
I like how it shows the relationships and conflicts between tribes from the perspectives of multiple protagonists.
The hurried story after the gathering has been ignored…
The novel version is quite good, so it seems like it would be pretty interesting just to create something based on that.
I want Nash to be properly involved too.
Speaking of anime, the opening of 3 was amazing.
Children who grew up watching Shugo Chara and Blue Dragon must have grown up now.
Alright, let’s adapt the third one into an anime as well.
I want to watch the Thomas series.
If you’re going to do a remake, it needs to be 2D and the battle elements should be kept to a minimum.
It’s not a popular topic individually, but they’re also doing a stage show.
They should animate the comic adaptation of 3 by Akira Shimizu.
Please make it feel like the entire piece is in 3 operations.
Roll a 6.
The contrast between Hugo’s perspective and Chris’s perspective, along with Ged’s perspective moving towards the truth and Thomas’s perspective building the stronghold castle, all created a flawless and interesting structure.
Before converging
I don’t know what the story is about.
A fantasy based on Water Margin?
>>28
It’s a JRPG that is loosely based on Water Margin with only a soft foundational design.
Gathering 108 comrades at the base to fight against a giant enemy.
>>28
The elements of Water Margin include about 108 stars, and the story is an original fantasy.
>>30
I’ve heard that although it’s a limited edition of the first generation, there’s surprisingly a sense of incorporating elements corresponding to each of the 108 stars from the Water Margin for fans of the series.
I’ve never read Water Margin, so I don’t know if it’s true.
>>39
This guy is themed after an iron bull, and there are elements from the first generation scattered here and there.
From 2 onwards, it’s completely different.
>>39
Without knowing the esteemed individuals, I’m in big trouble drinking tea with sleeping pills at the inn! There are events and it’s outside of 108, but it’s similar to Odessa that Chaogai, who had a significant impact on the members, gets shot with an arrow and dies.
I don’t think it’s content suitable for an anime.
The SE feels good.
There are certain human relationships that you can only understand if you’ve experienced them…
>>34
If you’re interested, it becomes a promotion to do a remake.
Wake me up when the voice actor for Luka Bright is decided.
>>35
In terms of social games,
Are there any characters whose original cast members are continuing from past works that have been adapted into audio dramas?
Fujimatsu is basically recasting, but we are asking some characters to be voiced by the same people as in past works.
It seems like this might change from the time of the drama CD.
Luca somehow has an image of Miki.
Isn’t Luca good at Koyasu?
>>41
I thought the same with Dio, but it feels a bit too much.
The ones characterized by flying weapons are this lodestar; the fast ones are this lodestar, or something like that.
3 is the main character because it’s Thomas the North Star…
You might think it’s Hugo…
Is there talk of a remake for 1? Not just remasters of 1 and 2?
Is the pig scene coming?!
I think it’s suitable for the stage, aside from the length.
I have to finish the Clive event within 20 episodes.
I don’t think the true emblem swap was necessary for 3.
It would have been better to focus the perspective on Thomas as the protagonist from the beginning.
I thought it was quite suitable for the stage.
What’s wrong, KONAMI?
Was the Suikoden series really that super popular?
>>52
The president who dislikes games is doing this because he wants to fail the content.
>>52
Until 2 is seriously so.
It was at a level where it could be called DQ or FF by KONAMI.
>>52
I think it was really a top-ranking title during its peak.
That said, for Konami, which has many titles that are well-received overseas, it might not have been that significant.
I quite like the perspective change in 3.
It’s nice that the PT is not fixed.
Also, purely, the true emblem is amazing.
I wonder if the anime Nanami will increase the breast size.
I like 3 except for how painfully tedious the movement is.
Necrode is cut!
Of all things, why did I think about making an anime for a game that has an excessive number of companion characters like recent social games?
3 has cool magic, which is great.
I’m satisfied as long as there are provocative cuts of Jean and Kasumi.
How was Eiyuden Chronicle?
>>63
The Rising feels good as it is properly tuned for modern times, despite being cheaply made.
The main story did not exceed the expectations of Rising, or rather…
It seems like Konami Animation doesn’t have much of a track record, but I wonder how it is.
1 and 2 were masterpieces in a set, but with 3 and 4, the hardware changed and it became hard to understand.
It felt like a return to the basics with a touch of 2, and it ended as a culmination.
I thought so.
The viewpoint change in 3 seems to be just for the events of Hugo and Chris…
Anime is not reckless… we have to depict battles on a military scale.
The anime adaptation of the once-popular original light novel war story featured the protagonists fighting while the regular soldiers around them just stayed in place and flailed about, which was surreal.
3 is truly a masterpiece up until the point where it loosely connects with the Thomas story for each faction.
So there was a 5…
Outside of the numbering, the DS title “Tearabout” was quite interesting.
If I fix the graphics and add mini-game elements, it will be at a level that can still compete.
I’m becoming very anxious as the director’s only directorial history is MUTEKING THE Dancing HERO.
>>74
I think it would have been good if we had properly talked about that, even though it was short.
Ah, reconsider the dance battle.
>>74
That was just a punishment game with Demon Slayer on the back, but it was an interesting work.
I don’t fundamentally dislike 5.
But even for that time, it was pretty lame.
If I hadn’t let Look die, it would have been easier to progress the timeline a bit more.
To begin with, no matter how strong it is, it seems like it wasn’t good from the point that the enemy is not a nation but terrorists.
Chris and Hugo thought, there’s no way these guys will join us, right…
Huh? What was the true story behind the village burning, after all?
It feels like I just became part of the group gradually without any particular reason.
I think Thomas was ideal in the shape of the Tenkaisei (Heavenly Chariot Star).
It’s amazing that not only has the anime adaptation of Shimizu-sensei’s Kyogokudo been decided, but they’re also doing a comic adaptation of Suikoden!
I didn’t like that the leading character was fixed in the last dungeon in 5.
Let me use my favorite character.
>>81
By the way, the 1 and 2 remaster is coming in a few days, but I suppose the last part of 1 still has the three fixed members unchanged…
In scenario 5, while the enemy leader isn’t very motivated, our strategist is strong, so it doesn’t really feel like we’re going to lose… if I remember correctly.
>>82
If there’s such a gap from halfway through, it means the strategy’s worthless, you know.
With this!
Like a 2D graphic from a social game!
If it gets remade into 345!
I might get so excited that I burst a blood vessel in my head.
But to be honest, it’s possible.
It’s being made domestically instead of by an overseas studio like Netflix’s Castlevania.
Hurry up and withdraw from the gaming industry.
The graphic of the social game is very similar to Hundred Heroes, but is it the same company?
I thought it was taking quite a while for the remaster, but it seems a bit too overconfident.
Is it because the series is celebrating its 30th anniversary?
Suikoden was at the early stage of the growth of 3D graphics.
Did you find Fumi Ishikawa?
The ninja of the Mozu emblem was strong and erotic, so that alone is worth the price.
Not having the popular character Bikufuri in 3, along with killing the look and placing a good atmosphere woman beside it, really angered most of the fans.
A world where a doujinshi of a blonde armored mini-skirt knight and the lord engaging in impious acts will be released, making it impossible to die until then.
>>95
Yes, I will publish a doujinshi in which a blonde armored mini-skirt knight ends up having a one-night relationship with a delinquent fighter.
>>112
That’s that.
Suikoden II is still among my top 10 favorite games.
I worry far more about whether it’s okay for things to develop so confidently…
You redrew all the face illustrations, huh…
I’m reminded of the Power Pro remake, so please, release it little by little.
Looking forward to the lolicon vampire.
When I stumble, it’s sad, so I want a slower start.
On the contrary, the game has been delayed for so long that now is the only time! Right?
At that time, I wasn’t really into ADV games at all, but I ended up buying the spin-off series that serves as a bridge to 3.
The crucial 3 didn’t bounce too much.
I think they were trying hard to shorten the loading time at the start of combat, even though 3 was a bit tedious.
Well, because of that, it turned into a buddy system.
I’m relieved to see that you are still bad at management as always.
In 3, the character’s fixed combo attacks were just too much effort overall.
I like Thomas Cecil, but I think it would have been neater to assign Sararai to the castle role for some reason and fixed Hugo to the Flame position instead of Tenkaisei.
“Hundred Heroes isn’t outright bad, but it feels like it’s just been dropped as a game from the PS era.”
>>106
Everyone became speechless when confronted with the fact that they had not evolved while growing old.
“100 Heroes became a bridge to the HD remaster because it could absorb the remnants of Suikoden.”
The combat balance was bad, after all.
The story of the Hundred Heroes is just too predictable…
I really like Hugo as a character, but I don’t see him as the leader.
It seems that the social game has a new format where the new 108 stars join for free, and characters from past games appear in the gacha.
The scenario is fully voiced.
Make a new console game without past characters already!
Tokimeki Memorial 3 and Suikoden 3 were still too early for 3D characters…
The system in Hundred Heroes is just so outdated.
You don’t have to respect that much back then.
The social game seems really Japanese-style.
>>115
Compared to 2 and onward, 1 still has a stronger Water Margin element and feels quite Japanese or more broadly Asian.
I feel like all of them were set in the Eastern Continent, just to be sure.
Those who keep saying Goemon should actually buy it.
Otherwise, Konami won’t move.
I never could have predicted going all in on a title I had once discarded.
I couldn’t understand why 3→4→5 were complementing each other’s weaknesses, yet somehow all their good points had completely deteriorated.
Why does the graphics degrade in the sequel?
Five is anyway unfortunate and cute for my little sister.
That’s an amazing emblem of change.
I knew it, but I didn’t expect an addition to come to 27.
The story of Hundred Heroes can only be described as a patchwork of 2 and 3.
On top of that, the story progresses without being able to convincingly show that “the protagonist holds the true emblem,” which creates a huge sense of incongruity.
I can make a sequel until I reveal all the true emblems!