
Super Robot Wars ©BANDAI NAMCO Entertainment Inc.
I think it’s amazing that they’ve done about 70% of it since it has been released on quite a few platforms; I believe there are also anonymous users who have played all the works.
I think I have played everything except for Super Robot Wars Academy and Link Battler… I used to buy consoles just for those games.
>>3
Card Chronicle, mobile, and OE too?
>>8
It’s something like Mobage and i-mode, right? Yay! My Vita that I downloaded OE on is starting to have issues, what should I do…
>>3
If you’re doing Battle Melee too, I think it’s the real deal.
All works will include the academy, huh…
I wonder if all the players of the entire series are properly playing not only the social games but also the Super Robot Mauler and the mobile phone version.
It’s a series that spans both FC and PS4.
Even if you’re only doing half, you can still be considered a sufficient fan.
It seems that things like DCα have changed a lot, so I’m interested.
I think I’ve played everything except for the compact series and Neo that I didn’t own.
There are a few things I can’t do because of hardware issues and not being able to download them…
I think I’ve only done about 20% at most.
Not everything, but I played Shuffle Fight, Battle Commander, and the original SD Battle Sumo.
There are some items like Compact 3 that have a low shipment quantity, making it difficult to obtain them later even if you want to play.
>>14
C3 can be done if you try hard, but OE, CC, and Spakuro are already impossible from now on.
>>24
It’s already impossible for the service itself to be over…
I still have the beautifully kept trump cards from the pre-order bonus of Super Robot Wars Academy stored away somewhere…
I was also doing scramble gather.
I was quite surprised that the system had changed a lot when I returned from the second OG via T.
I was most surprised that I could use mental skills during the enemy’s turn.
>>17
This and shoot down! were truly revolutionary.
I haven’t done the thing from Deremas either…
>>18
For fans of Yuuzes, that’s quite important, right?
>>22
Honestly, I want a song like GONG created by Minmay and Basara in SDF Macross.
I’ve been stuck on a misunderstanding for a long time.
With my gentle and fluffy infinite power, all the burdens have fallen off me.
Can I also count Battle Robot Legend?
Those who followed the magic armor conclusion among our circle were regarded as quite the experts.
>>21
The release period between 1 and 2 is too long.
3 is a visible landmine that is being sold off, and it concludes at 4F.
It feels like they only want to shake off the users.
>>34
I’m happy that F has turned out well as a game, but it also makes me sad.
I wonder why this couldn’t be done in 3…
I have pretty much everything from the compatibility days and I’ve played it.
Compact 3 and OE, from the real robot frontline to something like Sunrise Heroic Tale.
I think the only thing I haven’t touched is Battle Mailer…
A significant number of people are likely to be filtered out in the second mini version of the Famicom.
>>27
If you’re doing it like the original, then it’s safe, right?
Since they’re not likely to do any transplants, if you want to do it, you should gather them quickly before they become more expensive.
I came from Winky, but I quit at Sulfa and returned at V, so I completely missed the Z series.
Is there anyone who has played Super Robot Wars Mobile?
Mugефro might fit in terms of name, but is it okay if Seireiki Live Blade doesn’t?
I’ve done most of it, but I can’t keep up with social games after all…
I have never played Sukukoma 1.
2 was interesting.
It’s unavoidable for games that have ended service, but newcomers can’t play things like the Purgatory Chapter OE Dark Prison anymore…
Is it even possible to keep up with DD? Just that alone falls into a pretty high difficulty category…
>>38
If you’re just following the story, you can simply clear it and read.
>>38
If it’s just the scenario, that’s one thing… but as for the suppression, not at all.
I thought Dark Prison was interesting…
Dark Prison is interesting, so it’s a shame.
It will decrease significantly with OG, Mugendo, and Masoukishin.
It fell below 50%.
There was also a game like Puyo Puyo.
(You don’t know that Prince Sharkin has a human form…)
>>47
I was surprised because it suddenly picked up.
Did you buy the electronic encyclopedia and get the Chogokin Mazinger?
When it comes to having done everything, I’ve never done it.
So you’ve done something that connects with the 64, right?
>>50
If you’re doing 64, you’re probably playing Link Battler.
In terms of the framework, it’s okay if Harobots don’t fit in, right…?
It seems there are many people who like OG but haven’t played the pachinko version of OG.
>>53
I forgot the name, but it was on a service for online pachislot that was included in the compatible models, so I can play it starting now.
In terms of “superhero operations” (Ingram’s hometown) or
A game that first appeared in Judeca…
>>55
The intensity of the feelings experienced in the α Last event changes depending on whether you’re doing it or not.
After buying the complete box and playing it.
Isn’t it a bit crazy to buy and play three individual copies?
>>56
A madman who will play the archives version years later…
>>56
If you’re following the release order, it’s fine.
I bought it at the pre-price of C3.
The story is too bland!
Since it distributes evenly across various hardware, achieving full completion is quite difficult.
It’s endless if you look at the spin-offs, but since there are so many being picked up in the OG, it’s hard to say you don’t have to do it.
The scramble gather is included in the title.
If we focus on games, it’s roughly about 70 titles?
>>63
I think there are 71 titles listed on the wiki.
>>65
According to this standard, I’m also around 70 percent or so…
If it gets stricter, it seems like it would drop to around 50%.
I’ve released something on almost every hardware at least once, and there are also apps from the feature phone era.
In the entire series, do I have to complete the F titles on both the SS and PS versions?
During the time when I had a high level of excitement, I bought the Dreamcast version of α, and after playing GC, I also bought XO…
I think it’s tougher to play the SS version of FF complete and then the PS version of FF complete if you also count the ports.
Do I have to do the scramble gather too?
>>69
No good.
I heard that the Kattou Ninden was scheduled to participate in NEO, and it’s making me feel excited.
>>70
Where is the information?
The complete version and the single item version are treated as separate categories because their funding specifications are different…
I haven’t played against it, but I had the card for Scramble Gather.
In the case of F, I think the diehard fans have played everything, including the SS version, PS version, as well as the early and late lot versions of the demo.
I haven’t played the Compact series or anything before F, but I’ve played most of the others afterward.
I’ve properly played both games of Sukukoma, and I also played the 64 version, including the linked mechs with Link Battler!
I wonder if it includes the trial version…
It seems like I wanted to schedule something around 1:20.
Ryuzaki Kazuya from Scramble Gather laughed at an effect that seems like it was thought up by someone who has no experience with card games.
>>81
Well, it’s from the early days of domestic TCG, so it’s Scramble Gather.
It should be roughly around the same time as Pokémon cards, I think.
Heh heh heh… I don’t understand why I would join your side even if I start MD now…
>>82
You did the chapter with EX’s Shu, right? I understand, I understand.
That’s the end, right? We’re also doing the bonus collapse.
It’s tough to cover everything even just for consumers.
I only had about 46 works for playing…
Battle Robot Legend and Real Robots Final Attack won’t be included, right?
>>88
If you start putting them in there, it would end up being everything from the Compati Hero series as well.
>>88
The latter will probably get involved with the OG normally.
I think they are doing quite a lot with just alpha, Z, OG, and AI.
>>91
Well, that alone is probably around 15, right?
If you get involved with OG, then ACER and PXZ will come in too…
If you don’t play Great Battle, you won’t understand Compati Kaiser or Great Raimon…
There were also derivative works like shooting games and pinball.
If I play the Great Battle series as a follow-up, I might be surprised at how different the characters are.
>>95
Robots!
OG might have differing opinions on whether to include Magatsu and Mugendai Furo.
>>98
Only the OG main series includes 8 titles: GBA versions 1 & 2, OGS, side stories, Second Generation, DP, Infinite Battle, and MD.
Is there a total of 15 games, including 5 from the Magic Armor series with the SFC version in 1 to F and 2 from Mugendai Frontier?
There are also novels and drama CDs.
>>99
Is this the first appearance of the people of Hiryuu…?
I could only progress to level 2 in the GB version.
What about INFINITE BATTLE?
Outside of distribution-related ones, the ones with high difficulty are probably those that have old or obscure hardware.
I think the Compact system’s WonderSwan and the Xbox 360’s XO are tough.
I have a memory of A and R being on a mobile phone.
>>104
It’s Super Robot Wars i for i-mode, how nostalgic.
I didn’t play Card Chronicle…
Isn’t Judeca from Super Robot Spirits?
If I join now, it’s impossible to clear 70%, right?
There are too many things that cannot be done with the current machine.
>>109
Since neither the PS5 nor the Switch have backward compatibility, if we’re only considering current consoles, we can only play something like VXT30…
Can I consider it acceptable to say that if I did IMPACT, then I also did COMPACT?
>>110
It’s just Compact 2, though.
The area around Kaminarimon is troublesome because of the sumo.
I’m just a casual who only plays mobile devices, αZOG, and a few PS2 games.
I can’t even get the software in the first place…
I had played quite a bit of the previous series, but I haven’t played at all since I ran out of steam during Z…
Is OE the highest hurdle?
For some reason, V, X, and 30 steam codes are on sale on Amazon.
I should have done Dark Prison…
Because of copyright issues, there are many software titles that really can’t be ported, so you have to buy the hardware to play them.
If we’re considering remakes, excluding streaming, then to conquer everything.
Super Famicom, Nintendo 64, GameCube, Wii, PS1, PS2, PS3, PS4, 3DS, PSP, WonderSwan Color
will be necessary
>>121
GC can be played on Wii, but there are still a lot of them…
>>123
The GC software can be played on the Wii, but with the GC, you can play GB and GBA software.
>>125
Shirasun
I’m sorry for being confrontational.
It’s a shame that Dark Prison can no longer be obtained because the relationship between Shu and Albarda is good.
It doesn’t seem absolutely impossible since there are portable systems.
It must be quite a high hurdle now, even more so.
>>124
I think AP is a good work, regardless of MXP, but since making a new work is just as much effort, it feels like it would make more sense to just release a new one.
Do you know about the Game Boy Player that allows you to play Game Boy games on the GameCube?
Well, I wouldn’t know that; it’s hardware from 20 years ago.
>>128
I didn’t have a Nintendo console at home, so after I became an adult, I bought a DS Lite and played the Advance series.