
To those who actually want to quit: It’s great that I stopped playing mobile games! Here’s my personal experience and how to quit!
The time available has increased.
But the conversation deck disappeared.
>>1
How much have the days only been about mobile games?
I have become able to spend time on the bulletin board.
>>2
This
Able to secure sleep time.
I got hooked on pachinko and horse racing.
I thought it was about Char’s Gelgoog in the thumbnail.
>>5
I won’t abbreviate Char’s Gelgoog as “Shage”!
>>8
When you Google “Shage”…
I just had more time when I did nothing.
I made progress in my qualification study.
The increased time and money have reduced my stress.
I really don’t have the energy to start another mobile game, so this will probably be the last time.
What is that?
I’ve been getting into a lot of different things again now, but during the time when I wasn’t playing at all, I really saved a lot of money.
I had a habit of making small purchases here and there.
I became able to concentrate on other mobile games.
Shagedan
I’m glad I stopped.
I found a hobby that costs even more money.
A double-edged sword.
Instead of playing social games, I switched to games like Kairosoft that I can play alone.
The money has stopped decreasing.
Time is unnecessary.
I’ve heard of Shaar Gel.
Quitting frees me from my daily routine and I feel refreshed.
Char’s Gelgoog was a nuisance.
>>20
Lala’s response
>>24
Praise for Amuro
I don’t need to buy a high-end smartphone, so I saved a little on the device cost.
I’m really glad I quit Uma Musume because the pressure to spend money and the time commitment were tough.
The way the Gundam crowd shortens things has its quirks… I don’t understand when they say things like “masu.”
I’m glad I quit Shagedan.
Anyway, the daily tasks to get people stuck to it can just die.
I think that if the game I’m currently playing ends, I probably won’t play anymore.
I got tired of the game I’ve been playing for a long time, so I stopped, but instead, I just started buying more erotic doujinshi and adult videos.
Since I quit, I no longer have to waste time every day doing things that feel like a daily ritual.
It’s understandable to get hooked on one work at first.
It feels like doing more than two works is not an option.
In Saga has ended and I’ve been set free.
There shouldn’t be anything left to do.
It might not be the case recently, though.
The gameplay of just pulling gacha and watching battles is pretty trash… so I got bored after about a year.
I spent several thousand yen to make the screen sparkle, and I felt a sense of emptiness thinking, “Is this it…?”
It’s not good to be stuck thinking about what I could do with the time I spend consuming stamina every day…
I found it tough to stay glued to the old battlefield, so I stepped away from Granblue Fantasy.
>>34
In the first place, the game isn’t fun.
>>55
Most social games are like that; it’s similar to something like Cookie Clicker, and there are many people who are happy to see big numbers.
It wasn’t that it was boring, but I couldn’t keep up and quit.
It feels more liberating than I expected.
When I couldn’t even get halfway through with a budget that would usually allow me to fully complete it, I snapped.
I was surprised at how effortlessly I was able to stop without any lingering attachment.
When I started, I would wake up late at night to grind when my stamina recovered or stay up late to participate in events even when I was out of stamina, so after quitting all mobile games, I became healthier.
Is there usually a marathon event?
It’s fundamentally a choice between whether the game is really annoying or not.
You don’t have to do it.
I determine that it’s time to quit when I start to skip event scenarios.
>>39
If I start wanting auto play and quest skips, I wonder why I’m even playing this game… or rather, am I even playing a game at this point… that feeling is quite disheartening.
>>39
On the contrary, I hardly read the scenario from the starting point.
I’m juggling about four jobs, but I’m mainly focused on the gaming part.
>>49
What game is it?
>>49
It probably varies completely by individual, but if the focus is on the gaming aspect, there is a preference for one-time purchase games.
It’s okay to expect a buy-to-own game even if the story is the main focus.
When I quit online games to focus on my studies, I just became a person with nothing.
I’m afraid I’ll end up the same way if I quit mobile games, so I can’t stop.
I have been able to concentrate on my favorite games.
I quit because I was made to be the guild master when I got bored.
I have increased the time spent on the bulletin board.
Just the fact that I no longer have to be chased by 30 minutes of daily tasks every night makes me incredibly comfortable.
In a social game where I’m casually playing without spending money or only spending a little, I feel happy when I get rare characters, but at the same time, I feel sorry for not being able to fully utilize half of their abilities.
I cut back due to accelerating inflation, but for a while, every time I caught a glimpse of information, I felt like returning…
Around two weeks passed, and I started to not care anymore.
It seems that quite a few people actually like masochistic games, huh…
Not worrying about player versus player battles or rankings has significantly improved my mental state.
>>51
Honestly, since the PtoW aspect is quite strong in this social game and the player versus player and rankings are extremely tough, I’ve started to avoid social games just because they have those elements.
It’s like my maximum HP increases or returns to normal, seriously.
Cygames’ social games, which free up money and time, should be regulated by the government.
If you only play social games that you find enjoyable, you can truly have fun.
If you feel even a slight sense of obligation, let’s mercilessly stop!
If my daily routine becomes painful or I start to feel dissatisfied with the content, I will quit.
Even if I stop, it doesn’t mean I’ll have more things to do.
If I start playing other open-world games, I’ll end up spending more time on them and my health might suffer.
Even though there are cases where services end, basically, all of them continue, so the number of playworks keeps increasing…
There is a pain that never ends.
I stopped because my sleep time was significantly reduced when I juggled two or three jobs.
Well, the one to blame is myself for starting to juggle multiple things.
It’s laughable that people who wasted their time saying they had daily tasks with mobile games are now claiming they can use their time better after quitting.
You’re just looking at the bulletin board for the time, anyway.
It’s about me.
>>63
You’re great at being able to see yourself objectively!
It just became wasted time that doesn’t even serve as a topic for conversation, instead of wasted time that could be turned into something to talk about.
I didn’t quit, but after changing the way I interact, I’ve become a lot more relaxed.
Specifically, I distanced myself from the gaming community, but I was able to enjoy playing without accumulating stress in a strange way.
Seeing an acquaintance who, after quitting one mobile game, believes that their spending is being saved but ends up buying strange things and being satisfied, makes it hard to understand.
In the end, I returned after a few years.
Even if I quit mobile games, I’ll just play pay-to-play games.
I only play the latest releases, so it costs more and there wasn’t much benefit.
>>70
If you’re playing mobile games without spending money, that might be the case…
Social games are truly evil tools that take away all the resources humans need, including time, money, and everything else.
It would have been better if it felt like they were just taking money and buying time and pleasure with it like in the old days, but now they even take away time.
If you can stop, it’s better to quit online games and mobile games because they can consume your time.
>>73
Time is more important than anything else, isn’t it?
I think my mental state was clearly off because I had no time while I was doing it.
I think my heart has settled down a lot after a few years since I quit.
Even now, when I see a cool character, I feel like playing the game, but when I remember the hardships from that time, I realize I just can’t do it.
There are more mobile games pretending to be regular games like Genshin Impact, but…
In the end, no matter how elaborate the appearance or system is, the gacha is the main thing.
It’s strange even to me, but when I was playing mobile games, I used to care about sales and had a competitive spirit towards users of other mobile games. However, since I stopped and started casually playing console games, I don’t really think about that kind of stuff anymore.
I don’t really understand it.
>>78
“I think there is a human psychology that ‘what one is deeply involved in must be superior to anything else.'”
In idol culture, it’s more prominent and easier to understand than in social games, right?
That kind of spirit can be applied to every genre.
I won’t quit on my own, but it will come to an end.
If it’s a one-time purchase, you can do whatever you like.
Social games and online games continuously update their environments, so if you want to keep up, it’s certain that you’ll have to cut out some other aspects.
I’ve retired, but I occasionally think of some social games that are normally fun and want to play them again, but I remember how much time they take and hold back every time.
In contrast, mobile games where both the gameplay and story have been compromised make me feel uneasy just to look at them.
I think it’s not very healthy to be in a state where you can’t overlook complaints or criticism.
When you’re extremely into something, just having one response can be really annoying.
>>83
I seriously think this is a mentality that all of humanity cannot escape.
When you really get absorbed in something, it becomes like this.
>>83
When the limit is exceeded, the accumulated frustrations explode all at once.
>>83
Generally speaking, that’s true, but regarding the bulletin board, once there is even one response, we have to be wary of the possibility of a persistent troll showing up, so it becomes a different story.
I no longer incorporate it into my daily routine.
It’s really not good to feel like you have to do something that’s supposed to be a hobby.
Mobile games really use up a lot of time and money, so it’s easy to end up in an unhealthy state of mind.
Seeing fans who lift up their own social games by putting down other social games makes me quite uncomfortable.
Furthermore, people like that tend to quickly move on to other social games and do the same thing.
The mystery of feeling like I’m being forced to play, even though I was supposed to initiate it myself.
>>90
I’ve come to think that a game that lets me do as much as I want, whenever I want, is the best.
Daily mission… stamina… you’re useless.
Recently, there are things like season passes based on playtime even for non-MMOs, which is quite frustrating.
The developers probably want to increase playtime with that, but I really wish they would stop.
Basically, the longer it continues, the greater the gap becomes, and there are many time-limited factors involved.
If I take a little break and step away, I never come back again.
When it comes to consumer products, even if it’s been six months or a year since I last used it, I think, “Oh, I’ll boot it up after a long time.”
In the past, there were many situations where you had to play properly, so there was a strong sense of being forced to do it.
On the contrary, I’m starting to wonder if there’s a need to play since there are now more options like skip and auto.
>>94
Ideally, it would be great to skip the bothersome parts and just enjoy the core aspects of the game.
In that case, you will find that the core of this game is surprisingly not that deep…
Social games are ultimately boring because there’s no end to them.
It’s good that entertainment works have an ending.
There is no way for the story of social games to end other than not selling well and shutting down.
If I have 3000 yen for a console game, I could probably enjoy around 200 hours on Steam.
It’s fine if it’s a game you play of your own will, but I absolutely can’t stand being restricted or having to wait due to time, duration, or stamina like in gacha games.
I feel like I’m just getting tired of everything, not just mobile games!
>>99
I think it would be effective if you have a positive attitude like, “I want to do it, but I don’t have the time, so I should just stop those works that are popular but I don’t actually like!”
Otherwise, it will be like becoming someone who repeatedly goes on a diet and quits alcohol and smoking to show off.
>>103
Speaking of which, there are declarations of quitting that aren’t related to games…
>>99
Well, that may be the truth.
As we age, mobile games become harder.
Doing it within the free range is like bonsai.
Ranking? I don’t know…
Granblue Relink and Stellar Blade.
I hope more companies that make interesting consumer games will emerge using the money earned from mobile games.
I’m already tired of the limited-time event grinding.
I just want to play the games I want to play whenever I want!
Stop adding any kind of season pass just to inflate playtime!
If you don’t want to do it, you don’t have to, but because of the variant and the strangely good things you include, it ends up being something you feel obligated to do!
Isn’t it strange how people who have been playing the same mobile game for years seem to get really frustrated?
They always start by complaining about the management or expressing dissatisfaction with the characters, and then they get into fights.
Total affirmation is no good! It seems I have this mysterious religious view.
It might be okay to quit social games.
I don’t know where to get entertainment-related information if I quit the bulletin board…
Pachislot is fun!!!
I quit mobile games! Consumer games are the way to go!
The tutorial is long and tedious…
Due to personal circumstances, I can no longer play popular consumer action games, so I’m fine with gacha games that have full auto…
It’s not that I actually like the game itself, but there is a part of me that plays it to discuss it here.
>>112
You’re enjoying the social aspect of social games correctly.
I hate social games because they have no end.
Consumer games can be cumbersome with loading times.
Watching video streams is frustrating due to the narration.
A tough world for aging gamers.
>>113
Recommended Tetris.
>>113
They’re just someone who’s irritated by aging.
It seems that the social game threads on the bulletin board are becoming chaotic… it’s common for fans of other social games to come and disrupt them.
>>114
It’s a consumer too.
>>114
It’s about home consoles too, because it’s a gaming site.
There is no escape.
>>114
I don’t think there are many genres on the bulletin board that haven’t been turned into a flame war.
>>114
If you can’t deal with trolls, you can’t start game-related threads.
If you’re not careful, you could easily get hyped over manga and anime.
When I was playing Pokémon Sleep, I would get frustrated because my sleeping position would accidentally turn off the GoPlus sleep measurement, and I was trying to aim for specific sleep types, but since I stopped, I’ve been able to sleep soundly.
>>118
Something… something feels off…
Fans disguised as trolls are being done by fans! They are of the same kind as that troll.
What is “geba”?
>>124
Gebalt
I wonder how they realized that fans of other games are causing trouble.
Is it because the troll said so themselves?
It’s probably a typo, but even “Gebaru” makes sense, so it’s funny.
I’m glad I stopped playing social games, apart from the time aspect.
I think it’s significant that smartphones don’t need to have such high specs anymore.
Choosing a cheap main unit no longer interferes with my life.
I quit several times, but I realized that without a vision when giving up a hobby, all it does is increase the time I spend here, which is pointless.
>>129
Is there any reason to hang out here if you don’t play mobile games?
I’m just going to play the games I’ve piled up anyway…
>>130
The opening is kind of long…
I guess I’ll check the threads and pass the time…
>>132
Perhaps the thing that should be quit the most is…
The term “other social game fans” is too broad, isn’t it?
There were interpersonal events.
It’s better not to do things that have rankings.
Yes!
I’m playing the acoustic guitar more since I’ve cut back on mobile games.
It’s fun!
I realized that games can ultimately be supplied with the content from this thread, so it felt easier when I understood that it was pointless.
The only thing left is to find a way to fulfill it without looking here…
I love games, so I got really into mobile games, but I ended up hitting the wall of gacha and quitting.
I stopped playing mobile games and now I have more time to write complaints about them.
>>140
What are you complaining about even though you’ve quit?
>>144
When you include “gacha game” in the thread title, ask the person who usually posts a gacha game criticism in the first reply.
It’s rare for people to continue without quitting, and they will probably quit someday.
It’s just those people who announce they’ve quit here or on social media that are a bit off.
>>141
It feels like I’m trying to show off that I’m dieting.
>>141
When I saw the thread about doing a digital detox, I couldn’t handle it.
Ah, there are indeed people who pull out things from a long time ago… I guess that’s the kind of person they are.
Juggler! Juggler!
I no longer accept games with a lot of volume, regardless of the genre.
Things that stir up emotions are also no good.
>>149
Let’s play Tetris.
>>149
I think advertising like “Total playtime X0 hours!” is counterproductive.
I clearly feel that my time is being taken away.
Shagemi
I’m glad I stopped.
What is with you recommending Tetris since a little while ago?
>>154
Mom…
The time for solitaire has increased.
I am a monkey.
It’s a lewd mobile game that you start, install, play a little, get satisfied, and then it’s over.
>>156
That’s healthy.
It’s no longer possible for a single play session to be long; it’s preferable if the daily can be completed in about 10 minutes.
Even if I quit playing mobile games, I’ll just spend that money on something else…
Well, that’s probably healthy, isn’t it?
If I stop playing games that have a high pressure for spending money, then my fishing gear for my hobby starts to multiply!
I stopped doing the endgame content of gacha games and started reading the story, and my life has become richer.