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I think it’s generally cheating if this can be mass-produced.
What was this again, Deep Forbidden?
>>2
Forbidden Vortex
Due to practically reducing water resistance to zero while moving underwater, we can activate at super speeds all by ourselves.
I think it’s probably a Forbidden Vortex, which looks exactly the same as the Forbidden Blue, but has overcome its weaknesses while maintaining its performance.
It’s terrible that even an Abyss that seems really strong from a setting perspective has a high chance of losing badly against the Union’s underwater-exclusive machines.
In the story, they ultimately get pushed back and are devastated, so I can’t think of it that way.
>>6
Rather, it seems that in the previous generation, they were winning so much that it became a trauma for ZAFD, so it’s impressive that they could bring them down in Destiny.
>>8
At that time, it might have been significant that, among the few people involved in deep development, there was a talented group led by Jane Houston.
The Forbidden Blue is a machine that risks collapsing when the battery runs out and the Geschmeidig Panzer depletes.
The Forbidden Vortex is the strongest underwater machine of CE that has overcome it.
Was that okay?
What position does Forbidden Blue occupy again…?
>>7
Forbidden Blue is a test machine.
Deep Fabidun mass production machine.
The Forbidden Vortex further enhances the mass-produced machines.
>>10
Thank you.
I somehow posted Forbidden Blue twice.
The Forbidden series of aircraft is great, isn’t it…?
I wonder if it will be released in HGCE…
If we push with numbers, we should be able to defeat them eventually…
The one that couldn’t appear in G Generation or the Battle series.
The graphics are the same, but I wonder if they’ll appear in the next Gundam G Generation.
It is possible to differentiate from Blue with the white whale mark.
>>14
Stokas even goes out of its way to produce two types.
If you can increase the number of units with just one paint, I don’t think there’s any reason for a social game not to release it.
Are all of them Gundam?
The ground is the Destroy Gundam.
The sea is this guy.
Perfect formation.
>>17
As soon as Destroy falls, it is reversed by the overwhelming force of numbers by the sea, highlighting the incredible weight of Destroy’s dominance…
>>17
Is the sky releasing a lot of noises?
>>24
I think that if the Zamzazar appears, it will be from Euclid since it’s a prototype.
>>24
In aerial warfare, the Allies should not have lost due to the sheer quantity of resources…
>>38
The MS faction and the MA faction are fighting over the budget…
The combination of MA, which lacks flexibility, and MS for support shouldn’t be a bad operation itself.
>>17
(Destroyed by the Minerva Squad’s intervention)
It’s scary that in CE world underwater combat, you can’t even compete on the same stage unless you pile on the same technology as this guy.
It seems that I could potentially get through with something like Arrogant Thunder or Disruptor, but with Compass, if these guys cause a terror attack, I probably can’t defeat them without My Free and Lux’s approval.
>>20
There’s no need to engage in underwater combat anyway…
>>20
The Vortex is likely a high-end model, so the remnants probably can’t gather enough numbers.
Aren’t we just going to be lynched by sheer numbers like in the main story?
In the end, if they target a dead battery, these guys will probably die too.
The Heaven’s Base stage of Cross Raise filled with Windams was awful.
Since there are units, go ahead and arrange them.
It’s troublesome to be attacked during underwater combat, but since there are no underwater cities, it’s fine to strike when we surface.
If you’re going to forcefully attack, it seems you might need my help.
>>28
There might be underwater bases like orbs.
It’s true that it’s strong, but since around the time it was defeated by Destroy, it has been losing to two old models.
It’s strange that the mixed unit of Deep and Blue, which still has incomplete performance and a small number, is dominating.
>>30
The ZAFt swimming club has gained experience by dealing with those guys.
If you’re going to commit terrorism from underwater, geo-goons would be better.
>>31
This guy is doing something absurd without a care…
I feel like there was something called Deep Forbidden, but is that the weakest one?
>>34
It may be weak, but since it doesn’t use energy for pressure resistance, its stability is high.
>>36
The deep forbidden pressure shell is a safeguard for when the power is off, so it normally consumes energy.
In other words, the Gespan, which is essential for mobility underwater, is an excellent device that can simultaneously reduce water resistance and water pressure.
>>41
What the heck is this technology, or rather the technology related to Miracolo…!
>>57
Geschemeidich Panzer is fundamentally a very simple thing in that it forms a magnetic field, so it’s easy to understand.
It’s probably related to the Moses effect.
Vortex had a rare position as a mass-produced Gundam that represents the completed form.
Being beaten up by the world’s enemies, operated under Logos, was the end of the luck…
When the alliance tends to push with numbers while being based on Heaven’s Base, it results in an interesting phenomenon where ZAFT pushes back with numbers instead.
>>40
Since there were only a few older models of the deep (diving) types, it seems that the quantity here isn’t really that well-stocked either.
Above all, the East Asian Republic on the Allied side is also furious, creating a power dynamic where they are being hit from all directions…
Was it because of this guy that ZAFT lost naval supremacy?
>>43
Before this guy.
This guy is strong too, but Logos gathered too much hate and lost due to the difference in numbers.
If we include ammunition and such, there’s nothing we can do, so if we are attacked with sheer numbers, we will lose.
Well, it was a reversal phenomenon that ZAFT was attacking with numbers, but Heaven’s Base.
Since there are also those from the Alliance cooperating with ZAFT, it’s too much of a self-inflicted situation.
>>47
Back when this guy was fighting, it was against Logos.
It’s amazing that they were able to dominate so ruthlessly and regain naval supremacy, even though they were losing back in the early days when there were no initial vortexes and the equipment wasn’t even completed in terms of quantity.
When Abyss jumps out of the sea and unleashes all its firepower, it can attack land bases.
Weapons are arranged so that you can shoot backwards while fleeing when the underwater vehicle arrives.
I really don’t intend to fight in the water.
>>49
In other words, isn’t that originally a type of machine meant to hit and run, destroying enemy ships and then escaping?
The alliance is not a unified nation, so things are all messed up inside…
I really love the sci-fi idea of eliminating water resistance to enable high-speed maneuvering combat underwater.
The deformed Abyss is so strange in speed and movement that it seems like Forbidden won’t be able to handle it.
>>53
In terms of settings, Abyss is still receiving ridiculous debuffs from water.
Forbidden has no debuffs, so it won’t even be able to step into the ring unless Abyss adopts G-Pants.
>>56
The pilots of Gun and Zono, who are winning through teamwork, have ironically started to become abnormal.
>>63
It’s not as amazing as the setting.
To be honest, being targeted by terrorists while dealing with the swimming club of the League and having ships constantly in the crosshairs is the most annoying from a compass perspective.
>>54
If you keep causing too much trouble, the Forbidden rider who was unbeatable in the last war might be deployed as a warning system.
Some of those guys might have fallen into terrorism.
It seems that the initial plan for the appearance of the Vortex was to directly introduce it as Deep, so I think they assumed they would lose due to the difference in numbers because it was a small team.
The Abyss is a machine designed for underwater, but it also has a bit of a freedom-level firepower, which is unfair.
The Abyss is ultimately a machine highly optimized for underwater adaptability, specifically for water.
This guy doesn’t even consider underwater adaptability in the first place.
The blue series often gets mixed up.
Deep has a dagger face, while Sre-gra and Blue have Gundam faces.
Aren’t these guys’ defensive abilities ridiculously high?
>>64
If the old swimming club’s attack hits directly, it would normally be defeated, so what do you think?
Even though we have the numerical advantage, it seems that defeating the Vortex at Heaven’s Base happened at a timing when the pilot was extremely exhausted, and the mob ace rushed in with the resolve to die and somehow made it work.
>>65
In Destroy, we were just getting by, but Logos itself is almost cornered in terms of strategy, so there are limits.
The Earth is already falling apart, as it can be said that orbs have taken control.
The Allied Space Force doesn’t seem to have the energy to rebuild anymore.
Let’s distinguish whether it’s before or after Forbidden.
Mobile Suit Gundam SEED MSV GAT-X255 Forbidden Blue Spec Armament 75mm Anti-Aircraft Vulcan Turret System “Egelstern” X2, 115mm Machine Gun “Kefir Shroud”, the same machine’s carrying iron chain “Gestmeidich Panzer System” X4, Trident “Arm Striker Heaven Density Wheel System” X2, the Finositer Zaft’s underwater combat MS instilled fear in the Allied forces which had no countermeasures. In such circumstances, this machine [GAT-X255], developed based on the data of GAT-X255 Forbidden Merrick through new design. The mystery of sustainable energy with a constrained structure remains unsolved, but underwater functions have been redesigned. The system is equipped with anti-water pressure features, enabling even ground movement. However, its secondary features overwhelm underwater machines, with similar suction capabilities acquiring power through the body and propulsion. This ability allows for deployment underwater, invalidating any pressure faced. This machine had unique equipment dubbed “Arm” as its main armament, but also provided means for caution, said to be instrumental during navigation by Umma Hugheston. The system maximizes this capability effectively. Mobile Suit Gundam SEED MSV GAT-706S Deep Forbidden Spec Armament Torpedo launching capabilities embedded in ocean-use portable carriers X4, Trident Super Pabideeran “Spiral System” (shoulder-mounted internal system), supporting fire control through a capacitor-based system has been acquired for GAT-X255 Forbidden Blue’s experimental stage. During this experimental phase, it served as a university-based special weapon, developed based on the Spiral System, which led to the creation of armor pods and advanced spiral systems, ensuring a high level of coordination without release even at high altitudes. The “Ac Tena [Part] prototype technology” was initiated from technologies such as Trident Kinnyar Amfiosa. GAT-X255’s continuation model missile gear maximum equipment, GAT-X255 Forbidden Blue GAT-706E gear combination system, are in manufacturing. With the birth of GAT-706E, capabilities and unified direction were established across all fronts. GAT-X255 Forbidden Blue Zansestry System device was shipped as a new type equipped with “Deeply Line Triad” showcasing its strength. It is said that following this, GAT-X255, utilizing its full potential, was absorbed into the Armored Group 05, producing extraordinary qualities and quantities internally. Mobile Suit Gundam SEED DESTINY GAT-707E Forbidden Vortex Spec Armament 75mm Anti-Aircraft Vulcan Turret System “Egelstern” X2, 115mm Machine Gun “Arm Striker Hard Gaze System” X4, Trident Forbidden Vortex, Main …
On the contrary, why did the Federation bring someone with such a structure and armament specialized for underwater combat to land and space?
>>71
Because they are extremely powerful both on land and in space.
What is that bending beam?
>>71
The first prototype was something that would collapse as soon as its PS armor was depleted…
At the point when public opinion tilted towards the anti-logos due to the chairman’s incitement, it was pretty much game over.
Indeed, underwater they are strong, but during the Destiny era, there were already many flying units…