Home » Game » Monster Hunter Wilds » [Monster Hunter Wilds] It looks cool just dodging randomly… I wonder if avoiding in the backstep actually deals more damage.

[Monster Hunter Wilds] It looks cool just dodging randomly… I wonder if avoiding in the backstep actually deals more damage.

1: Japan Otaku Reviews

If you can just guard, I think it’s fine to just guard.

In other words, the defense is truly exceptionally strong against mobility.

2: Japan Otaku Reviews

I feel like Jasukuga has surprisingly lenient judgments, but due to my own aging, I can’t make it work.

3: Japan Otaku ReviewsYeahx2

I thought jazz was difficult… but it turns out Chatakabura-kun was just too slow.

6: Japan Otaku ReviewsYeahx6

>>3

The consideration for the monster you fight first is so thorough that it has become an excessive delay.

4: Japan Otaku Reviews

The horizontal slash is strong, so I can deal damage as usual, and it really has a high level of completion.

5: Japan Otaku Reviews

When it was first published, it doesn’t matter whether you switch it or not.

The sliding slash that was said to have unchanging strength has become successful…

7: Japan Otaku Reviews

A delayed attack makes it harder to be precise, doesn’t it?

8: Japan Otaku ReviewsYeahx2

If I had to say, I want a bug.

I want to hop.

9: Japan Otaku Reviews

Jasuga feels good!

10: Japan Otaku Reviews

Isn’t that guy swinging his shield to the side strangely strong?

11: Japan Otaku Reviews

I thought this during beta as well, but I’m not good at handling Doshaguma, whether to receive or avoid it.

12: Japan Otaku Reviews

The command for the uppercut while guarding has been changed, so I’m accidentally sliding all over the place.

13: Japan Otaku Reviews

Jasura is strong.

As someone who loved one-handed swords in IB, I am quite happy.

14: Japan Otaku Reviews

It’s good tuning that Jasura stands out with its cost performance against damage while wear continues to decrease.

15: Japan Otaku Reviews

Jasura Jump cutting off is incredibly strong.

It feels great to finally get the damage combo during a down.

16: Japan Otaku Reviews

The movement is nimble, the guard is strong, and it also deals high damage.

This is…

44: Japan Otaku Reviews

>>16

Weapons for beginners…!

17: Japan Otaku Reviews

Everyone is smiling and swinging one-handed swords.

It is appreciated.

18: Japan Otaku Reviews

Jasura is strong, but since other attacks are also quite strong, it is ideal balance that it doesn’t turn into a Jasura game like in IB.

19: Japan Otaku Reviews

It’s fun to attack while moving, with perfect guards and dodges, sticking to them for life!

20: Japan Otaku Reviews

The low consumption of Jatra’s Kiremi is perfectly aligned.

21: Japan Otaku Reviews

The Charge Blade’s sword mode can be made stronger too.

22: Japan Otaku Reviews

Blame the connection for my unable to land the just guard…

23: Japan Otaku Reviews

The combo of Jassura and the finishing blow has high damage.

24: Japan Otaku Reviews

I don’t really understand the conditions under which scratches occur.

Maybe it’s enough to just cut through with focus?

25: Japan Otaku Reviews

Isn’t it… strong?

26: Japan Otaku ReviewsYeahx2

I only use one hand, so I can’t compare it to other weapons, but just in terms of movement, it’s definitely strong.

27: Japan Otaku ReviewsYeahx1

Recently, one-handed weapons are normally strong.

28: Japan Otaku ReviewsYeahx3

I’m still dissatisfied that there’s no bump, but it’s strong enough, so I’ll let it slide.

29: Japan Otaku Reviews

Honestly, I don’t understand the controls at all and I’m bad at this game, but it’s good that it goes smoothly…

30: Japan Otaku Reviews

Just Guard is that strong… I’m stuck with the impression of guarding from the past where it was just barely useful, so I can’t use it instinctively.

31: Japan Otaku Reviews

When I focus on Jusk, the waiting time without even a poke attack increases, and I become a weak hunter.

35: Japan Otaku Reviews

>>31

When playing Monster Hunter as usual, let’s block when we’re dodging.

32: Japan Otaku Reviews

It has a sense of stability like Dante’s Royal Guard focus in DMC5.

33: Japan Otaku Reviews

Jasuga is strong, but even without it, it’s still somehow strong.

I feel it.

34: Japan Otaku Reviews

I clearly think Jazla is strong, but I can’t quite use it in everyday situations.

Is it okay only during downtime or something?

36: Japan Otaku ReviewsYeahx3

Jasuga has such an extraordinary performance that I’m not sure if it should be allowed to be wielded by a one-handed sword.

38: Japan Otaku Reviews

>>36

Thanks to that, it’s a bit funny that the guard slash has become an extremely important technique.

37: Japan Otaku ReviewsYeahx1

I think it’s strange that the buttons for spinning cuts and charged attacks are the same; couldn’t something be done about that?

46: Japan Otaku Reviews

>>37

I don’t have enough buttons.

Well, if you get used to it, you can handle it however you want.

39: Japan Otaku Reviews

Was the teaching of the Guard religion legitimate?

40: Japan Otaku Reviews

Even though it’s the difficulty before MR release, I seriously don’t feel like I’m going to die.

41: Japan Otaku Reviews

I’m still not used to it, so after avoiding or keeping my distance, I end up inputting the command for Hiei.

42: Japan Otaku Reviews

Seriously, I have no weaknesses at all.

43: Japan Otaku Reviews

I’m surprised at how much I can move sideways with a regular combo.

45: Japan Otaku Reviews

Even if you just keep pressing △〇 while rolling, it’s roughly strong.

47: Japan Otaku ReviewsYeahx1

Isn’t the sliding slash strong too?

50: Japan Otaku Reviews

>>47

With this, I slip into the pocket and start attacking, so I’m the starting point for the attack.

51: Japan Otaku Reviews

>>47

It can output quite a bit of firepower and can do so from anywhere, so there are monsters that seem like they could be completely shut down just by circling around with this.

48: Japan Otaku Reviews

I’m grateful that with the agility of one hand, I can be strong enough to perform a just guard.

49: Japan Otaku ReviewsYeahx1

No matter what I do, I’m generally strong, which makes it fun because it gives the impression that I’m good at it.

52: Japan Otaku Reviews

The counter slash is as strong as the spinning cut, but… is this okay?

53: Japan Otaku Reviews

I don’t know how it connects from a shield stance to sliding at that moment, but I’m grateful.

54: Japan Otaku Reviews

I’ve just started, but it seems like it will be amazing once I gather the attribute weapons.

55: Japan Otaku Reviews

It’s great that the guard slash has been revived, but when I try to use it in a pinch, I end up accidentally sliding or performing a guard slash instead.

I thought it might be better to cut in by sliding in when drawing the sword.

56: Japan Otaku Reviews

But you know… the sharpness!!

57: Japan Otaku Reviews

It’s cheap… at least the sharpness…

58: Japan Otaku Reviews

Is the sharpness recovery with each rub new to this game?

59: Japan Otaku Reviews

Since it is a fire attribute that can be created early on, the reliability of the chicken one-handed sword is amazing.

If someone says I’m actually weak, I’ll cry.

60: Japan Otaku Reviews

Finally, it has become a legitimate teaching… that’s good…

61: Japan Otaku ReviewsYeahx1

Is it really okay for me to get a free hand since my Jasuga is too strong?

62: Japan Otaku Reviews

It has become possible to deal damage with rapid hits, but the controls are complicated.

66: Japan Otaku Reviews

>>62

In other words, you can fight just by mashing the buttons.

For now, it’s important to let them know that they can feel good about hitting and taking down the opponent, and they’ll learn the technique of differentiation later.

63: Japan Otaku Reviews

Is the sliding cut something that existed before?

Isn’t this too strong?

64: Japan Otaku Reviews

It’s for beginners, so it’s okay to strengthen it roughly.

68: Japan Otaku Reviews

>>64

What happened to the weapon balance!?

69: Japan Otaku Reviews

>>68

Everyone is strong and everyone is good.

72: Japan Otaku Reviews

>>69

Generous.

76: Japan Otaku Reviews

>>69

It seems that there is no Japanese text provided. Please provide the text you would like translated.

73: Japan Otaku Reviews

>>64

Isn’t there no more for beginners!?

65: Japan Otaku Reviews

I played Monster Hunter for the first time in a while, so I was wondering if having infinite whetstones is a good thing?

67: Japan Otaku Reviews

There was a time when there were 20 whetstones, wasn’t there…

70: Japan Otaku Reviews

I’m having a hard time getting Just Guards with the Gunlance, but do you think I could manage to Just Guard with a Sword and Shield even with my lack of skill?

71: Japan Otaku Reviews

Leak!?

74: Japan Otaku Reviews

Just going around and slicing quickly is strong, but the sharpness is amazing!

What should I do?

75: Japan Otaku Reviews

>>74

A skilled one-handed sword user doesn’t take much damage because they hit the head with their shield instead of the tail.

77: Japan Otaku Reviews

Does evasive cutting have invincibility?

78: Japan Otaku Reviews

The guard break feels so satisfying like a parry, and it’s really easy, which is the best.

79: Japan Otaku Reviews

At this rate, I won’t be able to go back to my evasion performance…

80: Japan Otaku Reviews

It was quietly a strong weapon from the cross, but this time it’s flashy and strong.

81: Japan Otaku Reviews

To be frank, it’s strong just looping with the perfect guard after the charged overhead.

82: Japan Otaku Reviews

Elsewhere, it’s considered a weak weapon along with crossbows, so it’s safe.

83: Japan Otaku Reviews

What is that step cut?

That’s unfair.

84: Japan Otaku Reviews

>>83

It’s safe because it’s an unfortunate weapon!

85: Japan Otaku Reviews

Is Bowgan not good? I always have the impression that it’s strong.

89: Japan Otaku Reviews

>>85

I’m using Heavy, but I’m constantly confused about whether it’s okay for it to be this strong.

90: Japan Otaku Reviews

>>85

If you’re going to use the Gatling a lot, it’s still tough when monsters are close to you.

In a multi scenario, it becomes violent.

86: Japan Otaku Reviews

I have gained the insight that expressing one’s feelings is important.

87: Japan Otaku Reviews

I didn’t like the rise-style Jassra, but this time I think I can come to like it.

The multi-hit thrust after the upward slash feels so good.

88: Japan Otaku Reviews

I wonder how shield attacks are.

91: Japan Otaku Reviews

It turned out that regular bullets and shotguns, as well as penetration rounds and unlimited ammunition, are fine…

92: Japan Otaku Reviews

I didn’t expect it to change this much with adjustments.

93: Japan Otaku Reviews

One-handed play is actually quite strong every time, but it’s underestimated, isn’t it?

94: Japan Otaku Reviews

Everyone is confused about their own strength, what is going on?

95: Japan Otaku Reviews

Despite the beta’s single-handed motion value being too low, the motion itself wasn’t bad, so I think it was relatively easy to adjust.

96: Japan Otaku Reviews

The increase in attack speed is impressive.

It feels very good.

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