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If that’s the case… then why are you crying?
>>1
The gacha is…
I feel like I might be able to make a UB once the free gacha ends.
It is now the time for auto farming.
I’m starting to lose track of the deck composition…
Do you need two Smartness cards?
>>4
High output intelligence can be obtained with just one piece.
>>5
As expected, it’s the chairman…
I want to use it for the training of the chairman…
At this stage, my friend who has fully maxed out Ai-chan is rushing too much… I am grateful to be able to use her.
I’m tired of playing this annoying luck-based game for 4 months.
>>7
The Seiko-chan route is always a game of chance in terms of levels.
The strategy for the remaining 2 people will be left to the other Windy-chan.
Even if I want to go to Seiko-chan, if I take the guidance I want, it tends to lean towards green…
I casually watched some early gameplay videos.
I see, it’s a perfect plan as long as we turn a blind eye to the fact that it doesn’t happen every time!
>>10
Thanks to auto-training, it’s become easy to achieve one daily goal, so I’ve become able to give up quickly.
You just need to overcome a bit of a GL-level luck-based game and a Triune Goddess-level luck-based game.
If it’s Windy-chan who has experienced both, then she should be able to do it, wahaha!
>>11
It’s something that makes you say “I don’t want to do this anymore” precisely because you’ve experienced it, wahaha.
Wahaha
If you can make it first, you won’t be able to surpass UC7 easily, wahaha.
As long as you have everything prepared, the rest is a game of chance that is easier than usual, hoping for a good gathering while skillfully breaking apart friendships.
The output is amazing, but the luck factor is also incredible…
Huh? Does that mean going out with the new three goddesses isn’t something you can do whenever if you don’t have the energy?
>>16
It seems that it’s better to save up the gauge and use it for the 3-star skill at the beginning.
If there are no interruptions in the race, does that mean that the kids with multiple goals in the second half have a chance with Su-san?
If it weren’t for “Omakase,” I would have retired.
I don’t really understand the mechanics where you confirm friendship after stepping on it next… ?
Are you coming back to the stepped train? Or is it random?
If the free period doesn’t end, I can’t fully develop my skills, and it’s a time filled with stress every day due to being free.
I’m not sure if I should go out to charge my gauge or if I should do it to recover my stamina…
In the end, it’s good that it’s Kizuna 2.
I won’t watch until the free period is over.
I won’t watch until it’s free.
Watch until it’s free.
The more I think about Sue’s route, the more it sinks in that 60% can be considered recovered, but 30% is based on the premise of winning…
It feels like it would be impossible to practice four times in the summer without mixing in some cleverness?
I have come to the conclusion that the spin-vortex is for automatic use.
I feel like I’m consuming more energy than usual and resting even more.
Auto-kun and Windy-chan are not that different, wahaha!
By the way, how is the progress of the gacha?
>>31
Shut up!
>>31
Unexpectedly, Orpheus came out in a 10-pull.
As expected, neither Ai-chan nor the legendary character is showing up, not a single one.
>>31
Wahaha
I will patiently wait until the free period ends.
The only problem is that there is not a single rainbow appearing right now.
The St. Light has peak performance, but…
I feel like if I do it well, I could become the strongest.
>>35
If I can boost my motivation during my break, it seems like it would make it easier to activate super optimal mode.
Isn’t it easier to raise stats even if the support card is weak with St. Light?
I got 1 SSR in 80 draws!
It’s the smart Oguri that I just exchanged at the Trepass…
Windy-chan has 3 AIs in 2.5 days, wahaha!
Wahaha…
I was able to fully max out Ai-chan, but my own intelligence is stuck with Hakumai and Ramo-tan.
>>40
Isn’t having Mac-chan enough…?
>>40
They are still active, so it’s okay.
Only the really rich people can afford to use different optimal supports based on distance around there.
>>40
I think it would be good if Ramon also comes with Shanimuni next time at the championship.
What does this mean? Is there a summer training camp with 5 turns?
Sent Light Guiding Build Super Great Condition is G1 Plate (increases motivation effect and collects proficiency rate) Otherwise, it’s Outing & Rest (when Super Great Condition ends: “Rest → Training (Compassionate Smile Buff) → Outing → Recovery of Super Great Condition”) [Key Insights] If you can’t draw before the training camp, reset → Compassionate Smile During rest, +1 motivation Next training’s friendship bonus is 60%+ In the first half of Classic, both times raise Blue Guidance to 8 and go draw ← (2☆3 guaranteed) [Summer Training Camp] Train → Train → Rest → Train → Train 4 times Super Great Condition training [Priority Insights] Believe in Excitement If in Great Condition or above, the success rate for Named Coaching increases (70%) Off we go Performing friendship training with Green or higher triggers Super Great Condition for 3 turns in the next turn Dear friend When performing training consecutively If in Great Condition or above, +1 motivation every 3 turns (or above normal motivation)
>>41
If you take a break during the training camp, doesn’t that mean you get 2 points for a break and boosting your morale?
I think the fifth one is a normal turn.
>>43
I see…
>>41
The information about that person is useful, but there are often instances where it’s hard to read due to strange wording…
>>44
I just want to receive information.
I only got one each up to the ceiling, but after exceeding the ceiling, I got three Ai-chan in 30 pulls.
Is there a hidden element that increases the probability when you go beyond the ceiling?
>>46
It’s aluminum foil, but when Windy-chan is just before the second ceiling, SSRs come in a lot.
I want you to do something about only increasing the gauge by one in the target race.
>>50
I at least want them to increase by 1 each time…
>>50
I have a feeling that something good will come, just like in the case of the chairman, haha!
Is it impossible to raise the best friend gauge in one practice session other than by confirming hints?
Ramone had weaknesses in bonds and skill rates, but this time both are easy to supplement, and with the link, it seems quite strong.
Ramo is quite strong this time.
It seems like Helios, which is generally considered a top candidate, is having a tough time because of the losing event in Arima.
By the way, what will the scenario link be like this time?
>>55
You can receive gold skills.
>>55
I think areas like Orpheus, Chiryennkyaku, Sirius, and Ramone Shomuni are useful.
I feel like I don’t really need things like gorilla, Kin-chu, Naoya, Falco, Kin-dako legend, Hozaki, and menma.
>>55
You can roughly understand it from the scenario details in the upper right.
Why was it that in the past, when I competed in target races, my progress increased just as much as when I properly trained with friends, but I wasn’t able to do that this time?
>>60
It’s because it’s boring if it’s the same every time.
Orpheus did not come up to the ceiling.
There were a lot of slips through.
It has become stable in UE with auto factor farming.
With 3 Speed, 2 Guts, and 1 Grass, if you’re short on stamina, you’ll have to forcibly gain speed in the final stretch with your speed.
Even though it’s said to be a lack of stamina, since you can get a lot of stamina after the middle race, it’s not really common for long distances to use up all the time.
What you’re saying is that I want to do this training, and it has to shine, and the color of the gauge I want to raise has to come, and I have to hit the lottery for the skill I want, right?
It’s a game of chance × game of chance × game of chance, isn’t it?
Because there’s no benefit in entering the race, there’s nothing to think about, making this the least I’ve ever had to think in the past. Wahaha!
I’m struggling to decide which scenario evolution to choose.
It’s a projection for the Oka Sho (Japanese Guineas).
It feels strange not to have the URA finals.
>>70
I think if it goes all the way to the finals, it seems like I could raise it quite strongly.
>>70
Simply having fewer opportunities to train is indeed tough…
This time, thanks to the hints obtained during the Raumo event, it’s great that I was able to strengthen my team with high-level support cards, allowing me to activate unique abilities earlier.
When I did it on the St. Light route, it was UE9 or something like that.
It’s tough for seniors in the second half when target races tend to be scheduled every other turn.
I thought at least I wanted a +2 for the race and a break, and maybe just a single reshuffle of the understanding.
Is it stable to have two bonds during the junior period, no matter which guidance one aims for?
>>76
It’s only Seiko-chan who needs to take two.
I don’t know if there is one more or not.
>>79
If I don’t make any bonds, can I focus on raising the bond gauge as usual without worrying about allure?
I came back because I was worried about Ai-chan, but is Ramone already tough now?
>>77
Currently, the advantage formation is not particularly strong anymore, and in the current factor grinding environment, it seems possible to acquire the white skills through inheritance.
The blue route makes sense logically, but it seems tough to pull the +1 motivation card from the gacha if you make friends, haha.
It seems that this scenario fails at a single-digit rate repeatedly.
I’m going to wrap it in aluminum.
I was a bit curious, but does the compatibility value decrease since I’m not participating in the URA Finals?
>>83
That only rides on the real G1.
Shanimunida… is so strong that I seriously appreciate it, I’m wondering if I should insert Spizefa if it’s a mile lead.
However, the Spizefa became a sacrifice…
For a while, it was on hold, but finally, the era of smart Taishin has come.
Ramone may not be strong, but I don’t think he’s completely unusable either.
What I need more than that is a support card with good stamina and power.
Leading with miles is serious enough that even Ram could be fine.
The URA Finals weren’t historical events!?
>>92
I want you to listen calmly.
First of all, there is no knockout competition in real horse racing.
By the way, even on the High Seiko route, if you can get charm, having one Junior bond 2 is enough.
The first time, I didn’t get the bond×2, wahaha.
If you use the passion of starting an outing with two bonds to charge the gauge, you can definitely get it.
If you start going out late, it’s a game of chance.
I mean, why have we been doing URA until now if it’s not the URA scenario?
>>96
When you mention it, it’s like a habit, but the only time it was brought up was in the first scenario.
With the free 10 draws, I got Almond Eye to 2 dupes.
I want to keep going like this.
Moreover, it is necessary for Sentlight to arrange the monster Chan, unwavering perseverance, and a noble soul after having the necessary knowledge and understanding.
Seiko-chan also needs to increase the hint rate.
With many prerequisites, the explosive power decreases.
This also excludes hidden events.
The necessary race came out in Donna, but the event did not occur.
>>101
There are none of the types that are guaranteed to appear during races or specific periods.
Thanks to that, in the spring race, a big escape is guaranteed for the robot, and Maya is getting favorable winds.
>>105
I feel like the big escape type was supplemented in some other event, but is that not the case?
Was it a memory mistake from the beginning?
If I had to do URAF’s rotation in real life, I would die.
Isn’t it a design flaw that if a specific route fails, it’s the end of development and you can’t recover through other routes?
>>103
The perception is wrong.
There has never been a scenario where even if you make a mistake, you can’t be separated from the ideal route, and if it can be compared to the ideal route, it shouldn’t be called a mistake in the first place.
I liked how my stats skyrocketed during the three training sessions of the URA final.
>>106
It feels good when you succeed, but since there are times when you fail, I didn’t really like it much…
If I can’t get the bond, it’s easier to restart since it’s early on than going to another place, wahaha.
There are two harsh conditions for achieving explosive power, and although Seiko-chan appears to have explosive power, it is quite difficult for her to truly unleash it.
I want to feel even better.
When training for sprints, the power becomes completely insufficient.
But adding power is… well, you know.
The success rate is a trap…
If you raise it too much, it will stop coming on business trips, po-wa-wa.
The number of participants in the URA finals is 18^3 = 5832, so it’s impossible in reality.
>>111
Moreover, there are short distances, miles, middle distances, and long distances, as well as turf and dirt…
>>114
It’s all good with Oguri Cap, isn’t it?
If you are going to criticize, it should be the cyan route, which is a completely meaningless and wasteful implementation.
Kizuna +2 is easy to get, so it’s good.
I can’t imagine how much resignation is needed for something like the Central Route.
Chiyo-chan also had her best friend disappear from her life after junior high school.
It’s too harsh that you can’t ignore the fact that blue won’t improve unless you take a break.
Even gathering Bonds +4 is unpleasant.
The legendary master has already arrived.
Marvelous has come through Orfe.
The pectoral muscles were marvelous!
By the way, how do you get the big escape in this scenario?
Is it not possible to obtain it just like TS?
>>123
Just finish the race already.
If you don’t understand that, then I don’t know.
I’m feeling great because I got 10 new characters and Orpheus from 140 pulls in the character gacha!
The support card is dead.
It’s rare that your own death is determined by your own choice, unlike in scenarios like friendship pulls where you can’t get the gimmick points and end up getting cut.
I think for some people, it might be more stressful than dying by luck.
Wasn’t it good that there were no character-specific goals?
Even the sharp ones were stopped at UD, wahaha.
I thought I understood it a little and tried it out, but there was no reproducibility at all.
It’s a repetition.
>>127
Ignoring skills, it’s Speed 2, Stamina 2, and Guts 1.
If you don’t raise your status, there’s no way to boost your evaluation.
>>127
If it’s for Chimure, replace Doutou with Ai-chan.
If you’re just looking to raise evaluation points, it’s easy to maximize the capabilities of High Seiko’s forced specialty training with setups like Stamina 2 or Toughness 2.
Especially, as you can see from the reading, the evaluation value easily increases with Speed 2, Stamina 2, Wisdom 1, and Legend 1.
>>132
I… I didn’t know…
What you’re doing in Starlight Stage 2 is no different from Mechanic Uma Musume…!
>>139
It’s better to finish the mecha with Style 2 rather than just relying on determination, and the reason for wanting those two sharp abilities in Style 2 is different.
Since URA Finals don’t have training, there’s nothing I can do about characters that have many races towards the end of their senior year…
I’m accumulating trainer medals endlessly through auto farming, so I’m going to exchange them for goddess statues, wahaha!
I want something hidden, like racing all the time in the middle of the first week to match the era of legends.
I want the prizes for the training skill test to be increased.
I’m trying the route to get two bonds for the first time, but it’s exactly at times like this that the heart-connected harmony keeps coming out…
>>137
It’s mixed in.
>>143
I am sorry.
It was a harmony that connected us together.
In mechs, one Taishin was enough, but in legends, the insufficient output of Taishin has quite an impact.
The issue of how to handle the deck for the Mile Championship doesn’t go away, even though raising the evaluation is fine with Star 2, wahaha.
When asked for Stamina Level 2, the Windy-chan, who had been managing with rentals, is really struggling.
I want the essential mindset for that guidance to be downgraded to ☆2.
With High Seiko, a performance that connects hearts.
With Saint Light, a smile of compassion.
In the case of Speed Symbol, it is probably a self-improvement, but if this is rated as 2 stars, is it too strong for other guidance?
>>142
I saw people saying this is strong and others saying it’s a trap to take this.
I was thinking of mining for factors until the free gacha ends, but what factors should I mine now?
>>144
I think that if you can use a right spring or a lead in the next and the one after that, you can prepare a lively mako, which would give a lot of flexibility to support cards.
>>144
Are you going to train things like turf, running style, supplementary distance, and left or right, apart from the essential white for the body?
I think the attempt itself is interesting, but the training period is too short to do this.
Instead of just combining and managing the insights you picked up,
I feel like resetting until I can pick up the mindsets I decided on from the beginning has become the optimal choice.
However, while Stamina 2 has an impressive rating, its power seems weak, so it may not be practical in actual battles.
It is also necessary to practice nurturing well by putting in power.
If the speed is 20 on the correction scale, then Mile is a smart Amoi Power with two stamina.
Without speed adjustments, it’s tough to raise power and toughness up to 1500.
Actually, I keep saying “na no da,” but I’ve never raised Windy-chan.
>>152
There is not enough respect.
Cut one of the coupons and grow it right away.
However, those who use a voucher for Windy-chan are disqualified as Windy-chan in the Windy-chan thread.
>>152
Use the exchange tickets you have stored right now.
Does the training performance really change quite a bit between Ai-chan and Still-chan?
>>153
It’s a subtle difference.
It’s just that since Aichan specializes in general-purpose mid-range and below with instinct, and has a focus on middle-range specialization, I feel like I can choose fairly well with money.
Only when we have it does the event and wisdom practice go smoothly and we don’t take a break at all.
Did you buy the specified factor path?
>>157
I bought it.
I can’t even imagine a factor loop without this.
Even if you take two performances with a heart connection, charm, and bond +2.
It does not loop.
I heard that Sent Light is a good choice for the “Medeomakase,” but I feel like High Seiko is actually better overall…
>>163
Even if we hope for an upswing, there are thorns that are more than just a thorny path; it’s like sitting on a bed of needles.
At least for the races that require mandatory participation, I want them to boost the stats and skills more.
The more target races there are, the weaker it becomes if they are later in the schedule.
After taking a break at ofwego, I feel like I’ve missed out when a super strong wisdom practice comes.
No, Windy-chan is drawn with a bypass.
I have drawn it, but I have never trained it.
Windy-chan has fewer target races for a dirt course, so her scenario suitability this time is really high, wahaha!
Strength? Ahaha, I see, I see.
>>90
Off we go is strong, and if it comes out, it will take it, but I don’t think it’s necessary to be too particular about it.
If I can draw out the energy or promise first, it feels like that would be good enough.
If a strong alternate costume comes for Windy-chan, she will transform.
However, the possibility of strong costumes other than those specifically tailored for February is extremely low.
>>171
I can only hope for some mysterious modifications that make me feel like I’m being treated as a test subject…
Since there are no individual stories, it’s tough for kids whose goal races are mostly in the senior category.
“Omikase is a Speed Symbol faction.”
AI-kun cannot master the techniques of training or maintaining peak condition with more than three people.
Only those who have the green mindset for training will make the best use of it.
It’s only natural that guidance doesn’t use it skillfully at all.
When I hear “Sue,” I think more of a radio personality.
When I left it to the auto, Bourbon UC2 was created.
I’m better than Windy-chan.
Windi-chan understood the St. Light.
The senior autumn three-race group understood that they would become garbage.
What will you do if you can’t draw Saint Light, Dear Friend, and the Smile of Compassion?
>>178
I will retire.
>>178
You need to give up.
>>181
Hey, after all, this scenario… it’s nothing special.
Windi-chan also wants to try making UB and stuff.
I just saw some ridiculous rating called UB8 and fell off my chair.
In 300 draws, I got 1 Ai-chan and 1 legendary card.
I want one more Ai-chan for free.
>>182
You are humble.
Windi-chan got 2 legendary Ai in 240 pulls, but I want one more of each.
Wahaha… I need to redo it before the Dear Friend Classic camp to get it.
I still don’t fully understand.
The feeling that what lies beyond understanding is an unavoidable game of chance only grows stronger with each passing day.
>>184
Pray to the gods and buddhas to elevate your virtue…
I feel like it’s aluminum foil, but isn’t the rate of sharp thinkers in Auto quite high?
I’ve seen it about three times just today.
The early game suffocation is worse than a field, and it sucks…
I thought it was aptly said that the remake disguised as a remake of Gramass is actually a remake of Grarai.
>>189
Throat!?
>>189
I think it’s better than that, just having room to adjust the deck.
If you take this, the training effect might be slightly stronger if you boost it a bit…
This scenario cannot create individuals that surpass vegetables for short manga…
Is it that kids with target races in the summer and those with packed races in the second half of senior year are struggling more than usual?
It’s tough to train Talmae.
>>193
I feel that the relative differences are more pronounced since there is no period where everyone’s stats increase explosively and equally.
Since there has been no Ura so far and there are no unique goal scenarios, it is difficult to make comparisons.
I’ve been raising it while watching, and I haven’t manually raised it even once, but am I possibly being left behind? Does this scenario require some getting used to?
>>195
At least remember the basics.
What will happen if Ai-chan is implemented and raised in Rujindo about a year later?
Are you going to fight Dark Almond Eye or Black Almond Eye?