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In progress…
The factor cycle combined with fixed red factors is really amazing…
I see, we should dig a hot spring!!!
>>1
🤖 Yay, are you watching, nameless?
>>1
Don’t fall behind!!!!
I don’t really get it at all, but setting goals does seem convenient.
As a result of trying various things, URA reached an all B rating with Speed 2, Intelligence 2, and Stamina.
Well, is it okay to take out the guts and go for ST2? Let’s try it next time.
Uma Musume Details 16,306 Nickname [Realize Rue] Sweep Tōshō Golden Boots Speed Stamina Power Grit Wisdom UG 1276 B 671 A 869 B+ 700 C+ 548 Track Suitability Turf A Dirt G Distance Suitability Short Distance E Mile A Middle Distance D Long Distance G Running Style Suitability Escape G Early G Chance A Late A Skill Inheritance Training Information Support Card Inherited Uma Musume 1st 2nd Normal Results 22 races 19 wins Close
>>7
Ramon won’t activate his unique ability in full auto, but are you using his skills in between? I’m farming with a direct aim, but the damage is clearly weak.
>>11
I didn’t really care about it, but when you mention it, that’s true…
>>7
I think it’s easier to grow by consolidating rather than spreading out since Auto compares when stepping on friendship with its rising power.
It seems like I could easily obtain the title of a short-distance specialist Uma Musume if it’s automatic.
The Trepas is already over.
Auto is suitable for tasks you don’t want to do anymore.
Sometimes it’s better to move things yourself when you pack in factors.
I thought that when there was nothing, the affection level was 17 after one training session, so I was able to earn 102.
Give me more.
You’re shining with intelligence, and even when you should just push through, you seem smarter than me except when it comes to taking a break.
When my stamina is low, I prioritize friendship practice that can increase my wisdom.
I want it.
>>16
I’ve seen a few times where the friendship wisdom increases without fail when your stamina is below 50, so I think if it shines, I would go for it.
If there’s even a 1% failure rate or if it’s not shining in the first place, then I would just say “goodnight.”
I want to automatically change the running style or acquire skills.
I sometimes see people getting stuck on miles or chrysanthemum leaves.
I’m curious whether you plan to make it smarter and smarter, or if there is a limit to how much it will become smarter.
>>22
It seems that settings prioritizing stamina, which are effective for things like bamboo needle and additional training, will be added.
>>23
There are quite a few support cards that are discontinued just for stamina recovery, you know…
It seems that building here will require some thought in terms of the method of specification.
Factor cycling is progressing very well.
Thanks to being able to specify one factor
The mileage flower receipt factors keep coming out one after another.
Filling in the settings for auto-training surprisingly allows for a lot of thought, and it’s becoming fun in its own right as it adds a level of gameplay.
>>1
Karen-chan might not have wanted to go to the hot spring with her trainer.
I was relieved that this month’s quota for the circle was easily met.
I came back because Ol arrived, but I don’t understand the current training theory, so auto mode is just so helpful.
Since I don’t have a full set of support cards, I’m even providing a rental deck, so it’s all taken care of.
>>29
I think this is a really good system for returning players and beginners.
I want a function that temporarily stops before the final battle.
>>30
It seems that by causing the event to stop, where you receive skills from link characters, you can protect the clock, even though it’s a bit far away.
>>32
Since it’s an event in early October and there are only 5 turns left, it’s definitely better than causing a major accident.
>>30
Right now, the standard setting for a stop is for “my” race.
I seriously played the new scenario and only made it to UE, so I’m going back to auto.
Does auto mean it automatically acquires skills for you?
>>34
Not do.
>>37
I see, thanks. I guess I’ll have to stop for now.
I think it’s okay to have a pause at some point in the month.
I want to acquire skills in April and October, and before the training camp, I want to prioritize recovery.
It seems that when I leave it up to chance, the lottery results are really good. Are the Three Goddesses doing something?
I want to customize the AI even more.
If you want something like that or want it done this way, let’s send a message from here.
When you actually say you want it, it gets improved, and it’s a good thing.
For some reason, the dirt group’s auto ends up finishing early.
>>45
“Like pausing during 〇〇 or turning off unread skip.”
>>48
No, it’s not that the auto mode is interrupted; it’s that something went wrong with the training and it’s ending.
>>51
It seems they can’t participate in the target race due to insufficient fans.
It might be turned off if there aren’t enough participants for the race.
>>52
Ah, that might be it. I’ll take a closer look at the settings.
>>53
Just turning that on will also make it pop out even below G2, so I think it’s better to set up rotations and fix the races you participate in.
There aren’t many good races on dirt, but…
>>57
It seems good to change the dirt rotation to my rotation depending on whether to participate in the race or not.
“I like when the stop calls out.”
Wasn’t there a bug happening?
When I called out, I wanted to have a resume option under the [Leave it to us] button.
For characters with fan count requirements, you need to either check the option to participate when you have insufficient fans or properly reserve races in the rotation, otherwise, you’ll encounter problems.
Choosing the top one with a needle, you know.
>>55
Set it up for corner recovery or straight recovery with skills.
>>58
The probability is low, but if both are level 5, choose the top one.
>>60
I guess at that point, we can only think of the situation as a traffic accident… it’s just what auto-play does…
The last thing I developed was agriculture, but when I tried the new scenario on auto, I easily surpassed my manual high score…
I want you to choose the very bottom option regarding the bamboo needle.
Is it okay not to enter G1? Understood! G3!
>>62
I laughed when I saw it open.
Is there really an auto mode now…?
>>65
It’s one of the highlights of the 4th anniversary! There are also rental decks.
>>65
The event farming system has become considerably easier.
There are still many additional setting options I would like to be increased, such as the tolerance for failure rates and policy options.
Let’s send a letter.
Even now, there are still a lot of amazing settings.
The disparity in the presence or absence of an environment where one can develop in the background is too huge…
>>70
If you have a high-end model, you can leave the pop-up on for 20 minutes while looking at the bulletin board on your smartphone, and the legend scenario will be finished! Buy now!
I want to prioritize health recovery in event selections.
I no longer ignore my daily routine.
Both Granblue Fantasy and Princess Connect have undergone multiple revisions for their auto systems, so it’s unlikely that Cygames will only do this once and be done with it.
That aside, let’s send a letter with our request.
If you send me a letter, it will become easier to play… and my Kiriumi Kazuma will become smarter too.
>>74
What did you say?
I was feeling down because my account disappeared, but I think I’ll try restarting with Orfevre after a long time.
>>75
V! Now is seriously the best time to start!
Create a child stronger than my manual work, Auto-kun.
It’s nice to have a casual trust in any child, allowing for a sense of carefree delegation.
I want to develop a team arena automatically, but what kind of setup is good?
What would cause it to disappear?
Kiryu made a typo, didn’t he?
With the new scenario auto, I’m manually doing UD9 on UD7, so I probably won’t be needed anymore.
>>85
The AI settings can only be done by you!
I’m raising a chimpanzee named Pankun, but what should I do if he gets skin irritation from racing?
>>86
Well, if it’s factor farming, I guess I can just stack Vibros.
I feel like it would be better to lower the race entry for other autos.
With the priority for the race set to the lowest, there’s no choice but to arrange the races in a rotation.
>>88
I would also like a setting where it doesn’t enter races other than the specified ones, since it still occasionally participates in nonsensical major races and OPs.
Don’t race during the training camp.
I will be able to see relaxed new development.
Which of the three goddesses should I choose for auto training?
>>91
If it’s arranged, I hear that Mr. Tark’s is better.
But it’s better to do it myself.
You can also organize the skills based on the priorities of which skills to take from the support cards you’re using.
>>91
I feel that Yellow-san would progress steadily, except for the factor round.
Blue and red don’t automatically pick up skills even if prioritized, so there’s not much benefit.
Isn’t it really based on the purpose?
It’s nice to be influenced by someone I like… I can just brush off their silly behavior because it’s them.