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The pencil will disappear.
We nerfed it for heroine adjustment.
Is Heroine-chan going to get serious soon?
>>2
If I continue the serialization for about two more years.
To avoid establishing something worse than the Pencil Dynasty in Shanfro, bathe it in a powerful light attribute for purification.
Slightly alleviate the components of evil.
A little bit.
Finally, has Noir Lind come…
At first, I was thinking when the dragon arc would happen, it feels so long…
Since the scenario related to Secchan isn’t progressing, I’ll start playing in my own style from here on with my pencil.
>>7
Rather, in order to proceed with the results of the investigation, I skip all the cumbersome procedures and return to playing in my own style as quickly as possible…
That said, both fighting games and Kutanid are full of elements that look great in manga.
I can’t predict at all what kind of progress will be made from now on.
In the end, is Mr. Rei not going to join us?
Kyogoku-chan is getting a bit carried away in a good way.
>>11
She still thinks that people kill other people out of their own will.
Is it time for the true identity of Saiga-0 to be revealed?
Because I can’t even follow the will of heaven and I’m still a young spinach that hasn’t rooted itself in kendo.
I’m looking forward to wilting from here.
The tenchu arc is really just a distraction, but it’s fun.
It seems like the color dragon turn will be quite exciting!
Rather, from the perspective of a bad game hunter,
The enjoyable part is precisely the absurdity of a game like Shanfro going off the rails with its bad game mechanics and the laughable behaviors of its bugs…
I wonder how many years it will take until the end of this chapter… Just the final raid seems like it will take a year or more.
>>18
I don’t feel like the fight with Momo-chan will end this year.
I wonder if Saiga 0 will just smoothly get in like this.
If a specific clan monopolizes the octopus rotation, wouldn’t that lead to war…?
>>21
Because it’s the star of hope for TS, let’s start with a great war.
>>22
It’s nice, isn’t it, that there’s someone getting a TS Holy Grail just to wear Gothic Lolita mourning clothes?
I’m looking forward to a packed schedule of events that I really enjoy, like Tsuchinoko-style Sword Saints, divine punishment, and avenger events.
I had more fun with GHC than with Kuthanid.
I wonder how many years it will take to reach second place in the United States?
That guy is just a gimmick boss.
>>25
Tinky⭐︎
It seems like there is no limit on the number of people, and once you clear it with your clan, there doesn’t seem to be much need to repeat it.
>>26
Well, it’s a place where it’s easier to fight things like two-element whales, giant dragonfish, and reverse harem anglerfish (not saying you’ll win).
>>26
It depends on how many Holy Grails I want…
If you keep thinking negatively afterward, there may be monopolies regardless of success or failure to prevent others from having such advantages.
I can’t wait to see the avenger, RTA-san, TAS-sensei, and Maid Gorilla soon…
The avengers, including NPCs and the loli fans among the mob, all have great characters.
I want to see Saba-san soon…
I thought that both card gamers and lolicons are just cheerful, crazy people who don’t get involved with the main issues.
Becoming a snake is quite surprising and enjoyable.
Just meeting unique characters gives a huge amount of experience points, and if we complete the Holy Grail exclusively by going around, we’ll be in a very advantageous position in the future. Since it mainly involves solving mysteries, if we already know the answers from the beginning, we can do it quickly. There’s definitely a lot of benefit in monopolizing this, Kutanid.
It’s coming out in Noarlind.
I have the impression that interesting side characters other than the main ones started to increase around this chapter.
>>37
The castaways have too strong of personalities.
Both Kutarnid and Siegvrum are large-scale unique characters that have jobs even in non-combat roles, so that’s great, isn’t it?
If I start monopolizing it, I might be called Ashura.
The crazies from the island are too valuable to just let them sleep in the setting, so I would like to touch upon them here and there.
Once Bahamut is summoned, we’ll also see characters like Eta Zero and Exploding Green Peas Sister, so from here on, we’ll have a lineup of intense ones.
After fighting with Momo-chan, I get a wedding dress and become true friends with my siblings, right?
I’m really curious about the game’s world.
I don’t get much screen time, but I’m curious about the design of the strongly individualistic mob characters.
I recalled what kind of boss Nowarin was when he talked.
So it’s a guy who becomes affectionate through conversation, huh?
The reason I found the combat interesting in the original work was from “Hyakusen.”
I’m really looking forward to the extravagance of the hazard trigger and the craziness of the Sunraku from the enemy’s perspective.
The understanding of various settings in the world comes after the release of Bahamut, so it will be a little later.
Why are you so angry, Saiga 100?
>>49
After being burned by the Lycaon brain and doing Shanfuro, we, the top clan, couldn’t defeat it, and now others have defeated it before us, and those guys have now taken down a unique monster, plus one of the members is my little sister.
>>49
As a top strategy clan, we declare the defeat of the seven strongest species, especially the dog.
I’ve been rejecting invitations for special training in my clan and using items from the clan’s assets to participate in random matches against the strongest species, even defeating rival team’s clans.
>>53
So I’m transferring!
The separate game parts are basically fun, but when it comes to kendo and Gallatrash, I really wonder what I’m even looking at.
>>50
Kendo is quite short.
The Galatra was also fun with new friends.
President…
>>54
The president was kind of fun…
Is TS Sanraku really Maaya Uchida?
I wonder if the depiction of the special abilities in the manga could be more intense…
The story related to the original weapon isn’t progressing at all.
>>58
It seems like the hero’s weapon won’t progress until Imlon resolves the acquisition of the golden magma… But I think it would be faster for Pencilgon to borrow a bucket from Sanrak since he realized it would be used for the sacred armor materials.
I wonder how President Rice-chan’s illustrations will turn out.
The late Edo period is so enjoyable that I want it to be made a separate spin-off.
It’s really unacceptable to just charge into a clan’s assets in a public match in an online game…
The developers were really shocked that someone cleared Kutanid on their first attempt.
Could it be that this game is one you learn by dying?
>>62
MMOs are generally like that!
>>62
The big boss is being cleared by a small party on their first attempt, and there’s someone whose name shows up both times.
From a development perspective, this is way too much.
Level of suspicion regarding an information leak from within the family.
Being confined for a week and then having a deathmatch game is tough…
I don’t want to memorize the strategy to defeat a boss in an event that takes 7 days to complete…
>>66
God is saying to just break through that in one go.
If you can’t keep up with the speed even after learning about death, thinking that dying is what Wizemon does makes Kutanid quite easy.
I have a feeling that because Mr. Kutanid is kind to humanity, if we challenge him with exactly the same members as last time, he might let us restart with a state where we’ve progressed somewhat up to where we left off last time, like reversing a new game and loading it.
In the first place, Kutarnid is a gimmick boss, and it provides plenty of hints for the gimmick, making it relatively easy to clear on the first try.
It’s thoroughly TRPG-style, or rather…
Sanraku also learns properly by dying a lot, but against key strong enemies, he hardly dies.
>>72
That’s just the convenience of manga.
Having to retry the boss battle multiple times is quite tedious.
>>76
It really sucks, doesn’t it, orchestra?
>>72
Wezaemon definitely dies a lot…
From there on, you can’t die because you’re with Emuru and NPCs, so there aren’t many careless actions, and it’s often about surviving with the help of other allies.
>>72
Since Sanraku is a tension fighter, if he knows in advance that he’ll be fighting a strong opponent, he’ll prepare properly… He messes up sometimes, like with Sally.
First, I want to challenge an octopus and see it die.
Wezemon is also limited to once a month…
What happens if the time limit for the Qutarnid conquest runs out? Do you get thrown out from Luleias?
Octopus ❤️
Sanraku is the type whose concentration fluctuates with tension, so they don’t die in crucial moments.
The orchestra was going all out.
It’s a crappy game! It’s a crappy game!!!
The orchestra had become completely furious, hadn’t it?
Sanraku is incredible with his skills, but what stands out the most is his analytical ability.
From a developer’s perspective, it’s hard to understand why everything you think turns out to be right.
Well, the orchestra has too many hints and on top of that, the specifications are terrible…
>>86
Well, considering the prerequisites for the orchestra, I think it’s essential to deepen our understanding of the conqueror dolls and the ancient civilization, right?
Well, even if you clear the prerequisites, you’re still going to be matched against higher-ranked characters with a bias guard, so you’ll be at a similar rank.
God does not love individuals.
Despite making it difficult for first-timers, there’s almost always an NPC accompanying you on your first run, which is a trap.
When is the real bullet for Saiga-0?
There are times when I think I should have done it that way… and I end up paying the price for my laziness and arrogance.
Since I can proceed fairly smoothly, Mr. Sanraku.
As for that damn Snake Gol-chan, I feel like my anger is more directed at myself.
PK doesn’t really care much.
Mom loves me…
The classics don’t even joke around with AI… it’s absolute crap with no room for defense.
Brothers during the time of the red locusts have strong luck too.
Well, it’s all about making the most of it…
Until we defeat the red one on the left, Tsuchinoko has the weakness of being weak against opponents that fly.
If there’s no PK damage, then neither the Bakumatsu nor the Round Table can happen.
>>96
I won’t go searching with bloodshot eyes, but if I happen to see it, I’ll at least smile.
Wait, is there a staff member from a crappy game among the development staff of this game? Was it around the time of Orkesutura?
I understand that it’s the same type as Kutanid.
Still, I’ll kill you… which is why I’m the angriest.
You have way too much gaming experience for your age.
How many more years of serialization will it take until the manga is completed…?
>>100
The main part tends to stop, but the stock is enormous…
It’s terrible that even if you struggle to defeat the orchestra, you can’t clear it unless you meet the conditions.
And it won’t tell me unless it’s clear.
>>103
Well, if it’s a fake scripture, it’s just about defeating the boss and that’s it…
>>103
It’s a trap that you have to wait for the encore quietly.
PK has the worst timing, and even if I decide to express my gratitude someday, I still think things like that happen, right?
Regarding Sammy-chan, it’s quite a bit of my own fault, so my anger is half directed at myself and half at Boss Duni.
The two rabbits that happened to follow along aside, it seems like if they were to do it normally, the mortality rate for Stuart and Alaba would be really high.