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[Game] Games with a succession element are like, you know~~~

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  • February 26, 2025
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Japan Otaku ReviewsYeahx7

Even though I diligently gathered strong equipment, useful items, and prepared thoroughly for the second playthrough.

Is it true that there are many players who don’t actually do the second round, Anonymous Charaty?

You will never understand my heart forever! Jijijijiji!

1: Japan Otaku ReviewsYeahx48

Everyone says, “I think I’ll do it after taking a little break!”

2: Japan Otaku ReviewsYeahx58

I’m so jealous… You seem to have a lot of time on your hands.

59: Japan Otaku Reviews

>>2

3: Japan Otaku ReviewsYeahx6

Isn’t the second round almost the same content?

4: Japan Otaku ReviewsYeahx26

Doing the same thing twice is pointless.

I don’t like it because it’s pointless.

5: Japan Otaku Reviews

The enemies are strengthened accordingly, so it’s a hassle.

6: Japan Otaku ReviewsYeahx3

I wonder if there’s anything to do in the second round even if I become too strong…

From the second round, high difficulty is added! But if you get stronger through the carryover, doesn’t that make the high difficulty not really high difficulty?

On the contrary, I wonder if there are any absurdly high-difficulty works that are structured with the assumption of passing elements.

7: Japan Otaku ReviewsYeahx1

I’m well prepared and just about to challenge the final boss, but I often get bored.

8: Japan Otaku Reviews

Preparing for the second round is like preparing for a trip, it’s fun.

Going to the same place twice is not fun.

9: Japan Otaku Reviews

I wish there were branching elements like in Chrono Trigger…

10: Japan Otaku ReviewsYeahx8

I probably won’t play the second round unless the game has multiple routes.

11: Japan Otaku ReviewsYeahx3

If there’s a true ending that requires raising the difficulty and completing all time-limited events, then well…

But it’s tough to go through that in a game like an Atlus game that takes several dozen hours to complete in one playthrough.

12: Japan Otaku Reviews

It’s better when the strongest equipment can only be obtained after clearing the game.

During the mid-game, if I can obtain the strongest equipment while freely exploring, I end up starting the collection tasks without paying any attention to the story.

13: Japan Otaku Reviews

The fun of being able to blow things away with infinite rocket launchers and infinite machine guns in the second and third rounds of Bio is impressive.

14: Japan Otaku ReviewsYeahx1

The second time takes a while, but it feels like it progresses surprisingly smoothly, almost to the point of being lonely.

15: Japan Otaku ReviewsYeahx4

From games usually have multiple routes, and the enemies are just strong, so it’s tedious to start a new game.

19: Japan Otaku Reviews

>>15

However… after being trained by Lord Isshin, there is also the enjoyment of being able to unilaterally slaughter Geng-chan in the mid-game, so I can feel very powerful!

85: Japan Otaku Reviews

>>15

Rather, since you enter the second round with your level and equipment all set, aren’t the early bosses almost like targets for a practice run?

94: Japan Otaku Reviews

>>15

Let me deny this.

If it’s around the second week and your equipment is ready and levels have increased, it’s almost like playing a strong New Game.

16: Japan Otaku Reviews

Even if I start the second round, it’s rare to actually finish it.

Is it just me, or is the early phase of this isekai reincarnation SS the most enjoyable period?

17: Japan Otaku Reviews

I don’t have the stamina or time to do two laps, oh no.

20: Japan Otaku Reviews

If it’s something like White Steel X2 or COGEN, that’s still fine.

Things like persona and metaphor are not interesting at all.

What is the point of the so-called second-round exclusive bosses that are only exclusive to the second round and serve no purpose at all?

30: Japan Otaku Reviews

>>20

It would be better if there were at least as many branching paths as in Megaten, but both Persona and Metaphor are basically linear.

It’s too long to try again.

21: Japan Otaku Reviews

I want a game where I can become the strongest in one playthrough and see all the routes.

22: Japan Otaku ReviewsYeahx3

I will do it if the story changes in the second round.

27: Japan Otaku Reviews

>>22

Only an unknown boss that suddenly appears comes out.

23: Japan Otaku Reviews

Avatar Tuner is right on the edge of safe.

24: Japan Otaku Reviews

Manufacturers seem to be making it so that you can see all the elements in one round lately.

26: Japan Otaku Reviews

>>24

Modern people are too busy…

25: Japan Otaku Reviews

Sometimes there are games where being on the second round has some significance.

33: Japan Otaku ReviewsYeahx2

>>25

It’s nice that there are more options available.

28: Japan Otaku Reviews

However, there are moments when you feel disappointed if a game that you are truly hooked on has no replayability elements.

Recently, there is Unicorn Overload.

29: Japan Otaku ReviewsYeahx6

If you’re going to include a repeatable element, I want the tutorial to be completely cut out.

31: Japan Otaku Reviews

I think back to how often we would do things like unmasking in the third round back then.

32: Japan Otaku Reviews

I would do it if there was a different route.

If it’s just a strong new game, then my motivation…

34: Japan Otaku Reviews

Both Origins and Odyssey had NG+, so why doesn’t Valhalla have it?

35: Japan Otaku ReviewsYeahx3

I thought that AC6’s missions are structured and that the missions themselves don’t involve exploration (at least the log collection aside), and that the loops aren’t too long, so I decided to play through it again after a long time.

Occasionally, new missions would pop up.

39: Japan Otaku ReviewsYeahx6

>>35

It’s exciting to occasionally feel like, “Huh? This is different from before!”

36: Japan Otaku Reviews

There were “two types” of endings!

37: Japan Otaku Reviews

It’s a different topic than looping, but there are a lot of games that are stuck right before the ending branching.

38: Japan Otaku Reviews

I don’t really do actions that take around 10 hours for a full round.

40: Japan Otaku Reviews

Even though Mega Man doesn’t have any carry-over elements, I still end up playing through it multiple times.

41: Japan Otaku Reviews

I thought I could play a new game plus because I was strong, but it seems the enemies are getting stronger too with each playthrough.

42: Japan Otaku Reviews

Once upon a time, there was a game called Dragon Knight 4…

43: Japan Otaku ReviewsYeahx1

It’s actually more fun to start from scratch without carrying over in Romancing SaGa 2.

44: Japan Otaku Reviews

There used to be a style where you would have to replay to clear missed elements or where additional features would only be available after a second playthrough, but recently it feels like there are generally no missed elements, or while you can replay, additional features are available as soon as you clear the game.

45: Japan Otaku Reviews

The Silent Hill 2 remake took about 18 hours on my first run…

Moreover, there are eight different endings.

46: Japan Otaku Reviews

If there are multiple endings and some of them are unlocked through playthroughs, then…

If the enemies are just getting stronger in the same story, then the first playthrough is the peak of the gaming experience, and I’ll move on to another game.

47: Japan Otaku Reviews

Gamers are getting older, so we need to take the increasing uncle demographic into consideration too.

48: Japan Otaku Reviews

I hate the type of people who force limits on the first playthrough of character stories and then fully unlock them from the second playthrough onwards.

49: Japan Otaku ReviewsYeahx4

Why is it that the games I want to play multiple times lack continuity features or have insufficient ones, damn it!

Don’t underestimate me! Damn it! Damn it!

50: Japan Otaku Reviews

I started my second playthrough of Black Myth: Wukong without realizing that I could see both endings in just one playthrough, and it turned into quite a hassle.

51: Japan Otaku Reviews

Sagaeme was quite good.

52: Japan Otaku Reviews

Recently, I only play games that I really like, even if there’s a NG+.

Persona is too long and impossible.

53: Japan Otaku Reviews

I’ve played Breath of the Wild a few times, but please let me skip the shrines on the plateaus.

54: Japan Otaku Reviews

In my personal opinion, I got hooked on Romancing SaGa 2 to the point that even after playing through it three times, it still has its charm.

55: Japan Otaku Reviews

I collect everything with full force in the first round, so even if there’s a second round, I can’t really do it…

I wonder if there is a demand for people who progress quickly and smoothly.

57: Japan Otaku Reviews

>>55

I am the type who progresses quickly, finishes in a snap, thinks “Ah, that was fun,” and then moves on to the next game, but I wonder how that is.

56: Japan Otaku Reviews

I felt that there are fewer people than I expected who would engage with hidden elements in the free games I create.

58: Japan Otaku Reviews

>>56

How are you collecting and aggregating data? Is there a survey or something?

63: Japan Otaku ReviewsYeahx1

>>58

I just felt it by looking at the reviews of people who cleared it through ego-searching and comments.

There were a few mentions of “the foreshadowing hasn’t been resolved in the review, what’s going on? (It’s being resolved through hidden elements).”

60: Japan Otaku Reviews

I know AC6 is interesting, but I got stuck at the beginning of the second playthrough.

I feel like I won’t be able to finish even if I restart now that I have no last resort, the loophole shotgun.

66: Japan Otaku ReviewsYeahx4

>>60

No, it’s still a game where you can generally win by just randomly pressing a shotgun.

61: Japan Otaku Reviews

I wonder if really skilled people like Mega Man can clear it in about an hour.

62: Japan Otaku Reviews

Even in systems with branching, there are only a few people who do a second playthrough.

Other than the type that repeats branches to aim for the true ending.

64: Japan Otaku Reviews

In a free scenario like Saga, you can enjoy it even after two or three playthroughs, but in a linear game, playing through a second time just feels like repeating the same thing.

65: Japan Otaku ReviewsYeahx1

I thought Emesaga was groundbreaking.

A system based on loops.

97: Japan Otaku Reviews

>>65

Every time I played, the results changed, and it was some incredible game…

67: Japan Otaku Reviews

I got all the trophies in my first playthrough of Tsushima, and I finished the multiplayer too, but I didn’t feel like doing a second playthrough.

68: Japan Otaku ReviewsYeahx5

The hidden elements in Frige depend on how much they are concealed, so they can’t be trusted.

74: Japan Otaku Reviews

>>68

It’s common for people not to notice the existence of hidden elements due to a lack of guidance or strict conditions.

69: Japan Otaku Reviews

Games where enemies get stronger on the second round assuming no carry-over typically have branching elements based on choices.

70: Japan Otaku Reviews

In Megaten, I used to check all the branches from the save data every time.

VV is based on the premise of repeating, so I guess it’s fine now…

71: Japan Otaku Reviews

I stopped playing FF7R after clearing up to Chapter 10 on hard mode.

72: Japan Otaku Reviews

I don’t need hidden elements to resolve foreshadowing…! I just want everything to be resolved clearly while playing normally.

73: Japan Otaku Reviews

Is there a pattern where those without a handover are doing the second week?

80: Japan Otaku ReviewsYeahx1

>>73

If you want to play while maintaining the awe of the first experience, it’s a good idea.

83: Japan Otaku Reviews

>>73

It seems that while I tried “if” and “Engage” for several weeks, I was satisfied with just one route in “Fūka”…

75: Japan Otaku Reviews

I wish terrible enemies that were bad in the first round wouldn’t be bad in the second round as well.

76: Japan Otaku ReviewsYeahx11

Well… I want to ask for reference.

It’s just a little bit of personal curiosity.

What will you do if you don’t find any new elements in the second round?

There may not be any route branches…

Well… more than that, even if I find it…

If I missed the flag and ended up on the same route as the first round.

What do you think makes you carry such burdens?

77: Japan Otaku Reviews

It’s a bit fun at first when you’re dominating after taking over, but I quickly get bored with it.

78: Japan Otaku Reviews

In SRW W, I was playing on autopilot and suddenly the story took a turn into something I didn’t know, and it genuinely scared me.

79: Japan Otaku Reviews

After defeating the final boss, my motivation suddenly drops.

81: Japan Otaku Reviews

I bought the DLC, but I still haven’t played through Elden Ring a second time…

84: Japan Otaku Reviews

>>81

It’s simply too voluminous.

93: Japan Otaku Reviews

>>84

I have the desire to do it.

But for some reason, I end up doing other things and not doing it.

While you’re doing that, a new work has been announced.

82: Japan Otaku Reviews

It’s tough to play through Tales twice with that volume…

92: Japan Otaku Reviews

>>82

I understand that there are quite a few people who find combat enjoyable and can play it endlessly.

On a separate note, I’m surprised at how hard people worked to go around multiple times just to break Judas’s mask.

86: Japan Otaku Reviews

I will only play games that finish quickly for the second week…

Games like Dark Souls and Elden Ring are too heavy, so I didn’t feel like doing a second playthrough.

95: Japan Otaku Reviews

>>86

I completed my first playthrough of Elden in 130 hours, so I got my fill there.

87: Japan Otaku Reviews

If the elements increase in the DLC, it becomes troublesome, so I won’t do it.

88: Japan Otaku Reviews

The sentiment of not wanting to end this world keeps me away from the game.

89: Japan Otaku Reviews

Somehow or another, starting over from the first round and enjoying the process of growing stronger from a weak state is fun.

Since I have knowledge from my first experience, it’s even more enjoyable when I can use shortcuts.

90: Japan Otaku Reviews

If only the horses in Elden were faster…

91: Japan Otaku ReviewsYeahx2

Make sure to get the trophy on the first playthrough.

96: Japan Otaku Reviews

The second playthrough of Abyss was fun, but during my student days when I had plenty of time, I wouldn’t be motivated if I didn’t like the scenario of Abyss.

And the difficulty adjustment for Unknown is stupid.

98: Japan Otaku Reviews

The conditions for cutting off the past of PS2 Judas still seem kind of fake even now.

100: Japan Otaku Reviews

A game where you can obtain the strongest equipment in the final stages, but there is no second playthrough.

102: Japan Otaku Reviews

If there are no other games to play, I would do a second playthrough.

It’s bad that there are so many games I want to play.

103: Japan Otaku Reviews

This Jotaro Kujo is labeled as a so-called delinquent…

I think games that don’t match the price should be refunded within an hour and never played again.

If the only difference at the end is a slight change, I often just watch it on video sites.

106: Japan Otaku ReviewsYeahx7

>>103

This is an ordinary gamer.

104: Japan Otaku Reviews

ICO has subtitles, so I’ve watched it twice.

But now I guess it would just be settled on YouTube…

105: Japan Otaku Reviews

When I looked for impressions of Builders 2, everyone was talking about their second playthroughs, so I thought there might be some carry-over elements, but when I realized there were absolutely no carry-over elements, I was a little scared.

108: Japan Otaku Reviews

It’s only fun to be awesome for the first time, isn’t it?

109: Japan Otaku Reviews

If it’s a game that can be completed in about 30 hours per playthrough, then I might consider replaying it.

110: Japan Otaku Reviews

I don’t really feel like doing multiple playthroughs of command RPGs.

111: Japan Otaku Reviews

If the story doesn’t change in an RPG, then there’s no point in playing it.

The conversation changes when it comes to SLG.

116: Japan Otaku Reviews

>>111

It doesn’t seem to have any particular meaning, but I feel like I want to immerse myself in that atmosphere again when some time has passed, so there’s still one more round.

112: Japan Otaku Reviews

Even if they say the ending changes, it’s disappointing if it’s just a slight change in the text.

113: Japan Otaku Reviews

It’s a different issue, but when I actually play a game that I’ve only seen on a stream, I feel a loneliness from the lack of commentary and comments…

114: Japan Otaku Reviews

Recently, just the fact that it has multiple endings makes me go “ugh, no.”

117: Japan Otaku ReviewsYeahx3

I get bored when I’m dominating in the early stages with the equipment I inherited.

118: Japan Otaku Reviews

I was thinking about what games I’ve recently completed, and it turned out to be AC6 and Samurai Remnant.

I think what’s important to me is whether the heroine appears or not.

119: Japan Otaku Reviews

Since I didn’t have any siblings, I would savor the games I bought with my small allowance until they lost their flavor.

If it loses its flavor, I wait for a while and then suck on it again; that’s just the habit I’ve developed.

I borrowed and lent, but it was tough that I had few rounds to lend out…

120: Japan Otaku Reviews

Those who try to show off their composure usually just look foolish bragging during the first round.

So, you defeated Canstrelana on your first try, huh?

121: Japan Otaku Reviews

Recently, I’ve been grinding through Romancing SaGa 2 a lot.

130: Japan Otaku Reviews

>>121

That was impressive how they reset the brilliance during the lap.

If there hadn’t been any flashes of inspiration, it would have just been a meaningless task without any stimulation.

122: Japan Otaku Reviews

In the second half, if there’s a boss that you like, it can motivate you to go through the game just to battle that boss.

123: Japan Otaku Reviews

Bio will become a null game, so I won’t carry it over.

124: Japan Otaku Reviews

In the second playthrough of a From game, while the equipment matters, the player’s experience also unintentionally increases, so unless you impose some strict restrictions, it won’t be a fair match.

125: Japan Otaku Reviews

If there are elements like changing the story in a loop, then I will play it.

I might not play a strong and new game that doesn’t allow for build reconfiguration if nothing changes.

126: Japan Otaku Reviews

I’m dominating my second playthrough of Xenoblade 2!!

I tried to do it, but everything was just too weak and it wasn’t fun at all…

134: Japan Otaku Reviews

>>126

I should have just adjusted the HP to double from the options…

127: Japan Otaku Reviews

I like it when the title screen changes as a surprise after clearing the second round.

128: Japan Otaku Reviews

I wish Super Robot Wars would carry everything over to the second playthrough without being stingy like the early handheld series.

129: Japan Otaku Reviews

I guess I’ll use the characters I didn’t use… something like that.

133: Japan Otaku Reviews

>>129

It becomes dull when it feels like there’s no change from what the previous character was doing…

131: Japan Otaku Reviews

It’s partly because of my inability to skip, but with full voice, I get to enjoy the performances and understand their meaning… but it takes so much time that I end up putting the second playthrough on hold.

132: Japan Otaku Reviews

Super Robot Wars Alpha 2 was enjoyable to replay because it has four protagonists.

I always got my hopes up but ended up feeling down when we reached the common route around episode 20.

135: Japan Otaku Reviews

The games I’ve played for several weeks are mostly those without any continuation elements.

Well, it’s partly because I don’t play JRPGs that much.

136: Japan Otaku Reviews

I played all three routes and the if route in Musou Origin.

137: Japan Otaku Reviews

In the second week, there aren’t any significant changes in the story or direction, but I love games that provide a prequel as DLC, allowing me to have new insights.

138: Japan Otaku Reviews

Even if the storyline is the same, there are times when I discover new items or events in the second playthrough because the exploration is not thorough enough!

That aside, if the development doesn’t change, I’ll get bored halfway through.

139: Japan Otaku Reviews

Having a lot of exploration elements makes me hesitate.

A game where I can enjoy only the interesting battles like in FE Engage makes me want to play through it multiple times.

140: Japan Otaku Reviews

If it weren’t for my free time, I might not have been able to complete all the routes in Fubana Setsu Getsu.

141: Japan Otaku Reviews

The game I’ve played the most… is probably Thracia 776.

142: Japan Otaku Reviews

Bayonetta was so difficult that I cleared it while gasping, so the real game started after my second playthrough.

143: Japan Otaku Reviews

I’m worthless for even giving up halfway through the complete version of Persona 345…

There’s even a new story…

144: Japan Otaku Reviews

What is necessary for a solid experience is, above all, maintaining the player’s motivation, so unless there is a significant change in the story, I think there are many players who feel satisfied after one playthrough or get bored during the second playthrough, Bucciarati.

145: Japan Otaku Reviews

Bayonetta’s score attack is quite interesting; it’s designed in a way that you can play it multiple times.

146: Japan Otaku Reviews

It’s too strong and easy, so sometimes I get a bit bored after playing a little in the second round.

147: Japan Otaku ReviewsYeahx2

It’s more fun to start over from the beginning rather than doing a second playthrough of Dark Souls or Elden Ring, which is a dilemma.

148: Japan Otaku Reviews

If there are significant differences like story branching, endings with different heroines, or skill trees, it can be enjoyable, but if it’s just rushing through almost the same content of the story while using all-out attacks, it feels a bit hollow…

149: Japan Otaku Reviews

Recently, I played a game that had a true ending starting from the second round, and it left me feeling overwhelmed!

150: Japan Otaku Reviews

The goal is to go through the second week, or rather, I like to play after I finish the build, so I’m going to the second week.

Elden is taking too long to complete.

151: Japan Otaku Reviews

Preparing to get stronger is fun, but when it comes to execution, it becomes boring, or something like that.

152: Japan Otaku Reviews

In the second round, I only need a shop with a convenient item assortment that’s already placed from the beginning, along with a story that has some stronger enemies, a bit more added story, and a few more added characters, just to skip through the first part of the story.

153: Japan Otaku Reviews

If there are alternative endings or if the gameplay changes drastically due to the weapons used, then I’ll do it.

If all you do is trample, you’ll get bored quickly.

154: Japan Otaku Reviews

I’m happy to see a side road boss that seems impossible to defeat on the first run.

You can defeat it on the first round if you work hard, or you can enjoy it in the second round.

155: Japan Otaku Reviews

I thought while playing the DS Castlevania series that I wished the mandatory skills wouldn’t remain unearned even if you do a second playthrough.

156: Japan Otaku Reviews

If the true ending is unlocked on the second playthrough with a volume like Persona 5, I would definitely cry.

Speaking of which, now that I’m older, I don’t really need that much volume anymore…

157: Japan Otaku Reviews

The only game I’ve played multiple times to see different endings is SEKIRO.

That was fun to loop through.

158: Japan Otaku Reviews

It’s better to have a large number of options prepared, rather than just one or two things that can be overlooked, like a choice among two or three.

On the contrary, I kind of like feeling like my own unique footprints are there after clearing it.

Having even the slightest element that feels missed makes the aftertaste of looking back unpleasant.

159: Japan Otaku Reviews

I could only think that Dracue was created by someone who doesn’t even remotely consider repeated playthroughs to be painful.

I cleared it without using any dragon power or retries because I was annoyed.

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