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Whether it’s a famous original work or an unknown original work, it doesn’t matter.
TV anime adaptation confirmed!
Did you finally realize it?
I wonder when it became difficult to feel joy about the anime adaptations of my favorite works.
Even though it’s called a gacha, it feels like a decent work has a decent production company behind it.
Although it’s called a gacha, if it’s a popular title, they let you spin with an SSR guaranteed, right?
>>4
Well, not really.
I won’t say it because it might get rough if I give specific examples.
The hit rate of the gacha can vary depending on the original work, but it’s common to see things like “Why is this level of work in this situation…” so in the end, it’s all about luck.
Even so… the probability of getting an SSR has significantly increased…
In the early 2000s, not to mention SSR, there was barely a 10% chance for SR…
I don’t think there are many popular adaptations that have flopped since Demon Slayer.
Recently, I have the perception that at least the works I enjoy will generally be watchable, so when I end up with a big miss, it’s tough.
Jump anime used to vary greatly in quality, but I feel that recently it has been consistently high.
>>9
Both Shueisha and Kodansha have come to understand that if an anime is successful, it sells well, so they are putting more effort into it.
I used to like medalists and the original work, but I was surprised that this was a project that received so much effort put into it! I can’t stop this gacha.
The work I love that lost in the gacha has stopped being updated.
Dynamic Code fans think it’s an otter.
It’s true that if Dynamic Code seriously tries to reproduce the original, it would have to include all four heroines, which is definitely a hassle… I think.
I thought it was a good thing that they took a stand by saying it’s a documentary movie.
>>14
Was that the problem?
I’m sorry to the fans at the time, but when I look at it now knowing the reputation, it’s an interesting anime that makes me think, “It wouldn’t have turned out like that.”
The YanJan anime was really terrible back in the day.
I thought I got a good gacha because the early game was good.
I lost a lot of speed…
I’m so happy that my brain is flooding with joy like hitting the jackpot.
You can produce adaptations of “Narou” originals in any way you like.
There seems to be a growing perception like that.
>>19
It’s just your imagination.
Recently, the worst was Sasakoi… It was just too terrible in many ways.
>>20
It’s terrible that I dropped it, but I think I have to cut it because I want to bring it to an exciting scene.
To be specific, I was like, “Is this really ‘Tokyo Revengers,’ such a talked-about work?!”
And to top it off, it’s exclusively streamed on Plus.
>>21
I have the impression that despite a lot of magazine anime being produced, the quality is not given much attention.
It was like that too.
>>21
I understood the elements that make it popular, and it was interesting, but there were several moments where the prolongation was comparable to the old Dragon Ball, and the conflict scenes were clearly lacking in animation quality and were surprisingly terrible.
I thought that the manga is probably interesting.
ufotable is said to be a successful company now.
The OVA of Tales of Symphonia after the Teseala arc is so terrible that I still don’t really like UFO.
I want to see Zekros and such…
>>22
Genshin Impact… When will you be adapted into an anime…?
>>38
In the first place, there are too few production lines there.
>>22
I’ve been thinking that there are some staff members who are fans of Euan since the Silvarant arc…
The portrayal of Kratos is adequate, but the effort put into Yuan’s glasses costume really shows the bad side of UFO.
But the cherry blossom route movie was good.
There are works that are well-regarded elsewhere, but sometimes the director or staff’s style just doesn’t match up.
I only remember the hits like Demon Slayer and Attack on Titan.
There are too many anime series!
I feel like it’s been quite stable recently.
The time of dominance was really terrible.
>>27
What was Hakyuufuu Shinchou Gensou, I wonder…?
It’s not “Soup-chan,” it’s really “Super Shan-chan,” which shows a lack of understanding of the original.
Chainsaw Man…
>>28
I like that as it is…
I was just watching the Oblivion Battery, and I thought the quality was really high.
It said MAPPA, so I understand, but even so, the production company does not equal the quality of the anime in this industry.
>>30
It seems like the main contractor threw it to Tezuka Productions even though they were mad.
On the contrary, it’s a daily anime by GoHands where you don’t really need to move that much.
Right now, it’s good because the people investing are learning that if they carefully create quality popular works, the profits can be huge.
It’s like killing the chicken that lays golden eggs.
There were many nightmares where suitable companies would take it and turn it into a terrible anime, causing the original work to fade away.
Honestly, I don’t think there’s much to be pessimistic about with anime adaptation unless it’s really terrible.
Just moving and speaking is quite satisfying in itself, you know?
A miss, how should I put it, is just that.
It’s not like it’s something like Neuro, right?
I was surprised that Mayochiki and Onii Ai have the same art style but are from different companies.
>>36
It’s because the character design is the same.
>>36
Are you the type to be surprised that SEED and Fafner are not from the same company?
Even if you draw a hit in the production gacha, you still have to draw hits in the director gacha and composition gacha afterwards.
The planet’s rainy season…
>>40
I thought that was a grand annoyance directed at the author.
Karakuri Circus…
First, let’s learn about animation producers!
It’s better to judge based on that rather than the production company.
Just because it’s a popular work or a major series doesn’t mean it’s guaranteed to be good, and suddenly there are some that seem to be putting in a lot of effort! What’s going on!?
For now, I can tell those who feel the love from the staff are fortunate.
>>46
I want to become a shadow powerhouse!
It felt like that… somehow it was really well done.
>>46
The scorching table tennis girl is wonderful.
I’m currently working on the sequel, so please take care of that too.
Ufo will probably just return to being dedicated to Type-Moon once Demon Slayer is over.
I like the design of the options in my mind, but the character designer hasn’t worked on anything else, so it’s one of a kind…
For now, the artwork is everything.
An anime that has a collapse in animation quality is overall bad, even if other elements are good.
I think there’s a trend like that, but what do you think?
I sometimes struggle with animation and direction, but I really like the Ace Attorney anime.
>>51
It’s a really fast-paced game, but the supplementary content is great…
>>51
Isn’t it a story from the time when there were a lot of idiots who brought in middle frames from 00s captures and caused animation breakdowns, lol?
>>51
There are many works that are interesting to watch even if the animation is poor, thanks to direction and other elements.
But I think it would be ruined if it goes all the way to collapse.
In anime, the producer and director have a significant influence, yet for some reason, the responsibility tends to focus on the scriptwriter.
If this person is in charge of the series composition, you can roughly guess that it’s a project with this kind of budget scale.
Last year, the losing team was overlooked, but they were amazing…
JC… is it JC…
>>57
I think JC, the one that made Utena, isn’t bad, but is it really that terrible now?
>>66
There are many parallel lines, so it feels like there’s a strong variation in quality depending on the work.
>>66
There are too many cases, resulting in a wide range of quality.
The pin is really well-made, so it’s a problem.
Stable video studio!
It seems like I hit the period when things were the most unstable.
>>60
It feels like the recent video studio has a low batting average, and I think that was the forerunner.
>>75
It seems that the person working as a producer in Bozaro just left during the production process, but now it gives the impression that things are stable.
>>92
It seems like you know a lot about Umehara, but it completely sounds like you’re just being delusional.
The time I went to A1 is different because it was in 2017, you know?!
>>148
I found out it was true.
I apologize for speaking based only on impressions…
Although the original fans have a bad reputation for it, I liked GONZO for adapting everything into a gag style.
Well, the drama adaptation is decided! That’s better than many things.
>>64
Wasn’t there a Wingman in the previous term?
Isn’t the animation quality of works from AlphaPolis, other than GATE, a bit questionable?
GONZO can turn anything into GONZO.
>>55
What kind of image from years ago is that! At this rate, we can hardly produce even one TV anime a year anymore!
It was a hot topic in the second season of Bozaro, but Cloverworks has taken on too many projects, making it difficult to say they are doing well.
The quality is high once it comes out, but it takes time to get there.
>>70
I mean, there are probably teams and members within the studio as well.
The current receptionist thing I’m doing isn’t particularly high quality.
I understand the decision, but when are we actually doing it… it’s really increased a lot.
>>71
It seems like there are more places I want to keep the original work.
Although Azur Lane’s anime was treated as a bad production, both the first and second seasons of 100 Kano are well-made, and while the staff is good, it might also be due to the high difficulty of adapting the source material into an anime.
Especially the anime adaptations of mobile games are a tough challenge.
>>73
It was originally difficult, right?
Many of them focus on characters and seem to lack an overarching story.
If you try to liven things up with a dark story, it will backfire.
>>73
That was originally because the director didn’t have any motivation for Azur Lane.
Also, the president was meddling in the story.
I think it’s a good trend that we’ve come to live in a world where it’s okay to do things in installments!
There’s no need to force it into a two-cour format or to continue it year-round.
>>74
I was shocked to hear that the new Symphogear series will be a full four seasons.
>>78
This is definitely going to leave me out of breath.
>>93
Does that mean Senki Zesshou Symphogear is by Satellite?
>>78
Huh? Is there still a new Symphogear being made?
>>105
I think it’s about the Princess Session Orchestra.
It’s not so much the artistry as it is the coolness of the visuals that matters.
I think the term “art collapse” tends to be chosen amidst discussions about being uncool.
But now that it’s gained popularity when trying to leave it to good staff, it’s not easy to do a second season right away…
>>81
The backlog of anime adaptations is really something.
Shirrin has still not forgiven Brave Witches for being at the worst timing in terms of the system.
I can tolerate most things because I’ve experienced Arc the Lad…
Sunrise, or rather Bandai Namco Pictures, has been notorious for its low pay and exploitation of dedication for a long time.
In today’s world, it’s only natural that people keep leaving.
>>84
I didn’t expect such a disorganized system on Mercury.
Is that really considered a low salary?
>>126
It’s complicated to think that Okino Ura’s animation was broadcast on terrestrial TV twice because it was dragging on…
>>126
Even someone at the level of Nobuji Takamatsu has said that they have never received a performance bonus during their time there.
There are really some who don’t get any money coming down to the field.
>>84
In that sense, the color production GQuuuuuuX is quite innovative.
I’m looking forward to watching the remake of Rurouni Kenshin that I love.
>>86
It’s pretty well put together, isn’t it?
>>106
Basically a solid adaptation, but it also includes good enhancements.
Recently, I feel like the original (works) is in a winter season.
>>88
The original often has a good start, but too many times it turns into “What is this?” afterward.
>>88
Well, isn’t it still likely that the project will get approved?
There was a time when a director would do strange things while pulling from a suitable original work.
>>88
Even though popular works are congested, it’s not the time to use excellent staff on something uncertain like OriAni…
>>88
It’s difficult enough to hope that even works with original fans will get viewed, but trying to grab attention from zero fans is an almost impossible task.
>>88
Negaposi Angler was good!
Sometimes it seems like the company was created just for that, to end with only one work even though it turned out well.
Isn’t there a strong image that JC overdoes the original developments from the past?
Well, it feels like I can’t expect something like getting 120 points out of 100, for better or for worse!
I thought Production IG was stable, but when I was told by an anonymous person that IG is terrible, I was like, why…?
Isn’t it just that Azur Lane only had erotic content and wasn’t suited for general anime?
Entrusting our flagship work that we cultivated to another company.
The Sunrise producing works for other companies is quite something.
Original girl bands have been really strong in recent years, haven’t they?
>>103
Basically, most of them are based on original works, and the only original one that really succeeded is probably Galco-chan…?
JC can vary widely.
Works with high comprehension tend to turn out quite well.
The original has a rich harvest of movies.
The animation wasn’t great, but the fans were very satisfied, just like with Getter Arc.
I feel that the director’s enthusiasm is the most important.
I was happy because both the animation and direction were good.
As the episodes progress, the summaries become longer and they tend to repeat flashbacks from earlier episodes, which can disrupt the pacing and gradually lower the excitement.
I can no longer let my guard down after just the first few episodes.
But you know, the original really has a unique flavor that you want to experience because it’s different.
In light novels, the Dengeki series including Shin-bungei generally gives the impression of costing a lot of money.
Although it’s great that there’s something like Ishura and it’s very appreciated, I wonder where such a budget comes from…
>>112
Recently, it’s possible to monetize overseas as well and recover costs through distribution, so maybe it’s something like that…
Speaking of which, I don’t really hear much about it.
I feel like there are quite a few animators without names.
Well, it’s not something you just chatter about, so it might feel like they’re not there.
>>113
A follower of my private account said they did the artwork for Yuru Camp, and I was like, “Are you serious?!”
It seems that I was also credited.
I wanted the sequel to the New Legend of the Galactic Heroes to be released soon…
>>114
IG also has a lot of major projects on their hands.
UFO is, for better or worse, a picture of a UFO.
I think All Japan is interesting, but it got overshadowed by its rival Kinnikuman.
>>116
Isn’t the audience for Kinnikuman originally different?
Bulu-aca was adapted into an anime like the original, and as for mobile games… it just makes you feel that way.
In the game, nobody said anything, but as soon as it became an anime, the commander-type protagonist is being criticized for acting tough behind a girl!
Recently, I no longer care about the degree to which my favorite works are adapted into anime.
If the original creator’s motivation increases and they can gain a presence by continuing the serialization in the magazine, then that’s good enough.
I won’t complain too much or ask for anything luxurious.
I want the anime adaptation to be on the level of Dr. Stone.
That’s what it is, that’s what it is.
>>124
The standard of the original work is something that can be expected to be around the level of Dr. Stone.
The good original refers to works that have sold well.
It’s not a work that was interesting.
>>129
That’s true, but…
There aren’t many works that have increased sales despite being boring.
If the staff has a high level of enthusiasm from the original work’s fans, it generally seems to turn out well, but it’s much more about luck than whether it becomes a good production company.
While watching the staff roll of Gekko, I saw a lot of familiar names.
Movies are amazing!
I guess I was really lucky with Garucura.
With an original x 3D kind of thing
It’s unavoidable, but when I see recent comments focusing too much on the animation quality, I sometimes think people have become overly critical.
>>134
No, rather I don’t care about the animation at all anymore.
>>134
I wonder what level of remembering animator names is considered paying attention to the artwork… It’s become easier to connect with people compared to the past, though.
>>134
Sakamoto endlessly complaining about that performance is quite exhausting.
To go as far as saying “don’t watch anime” and make anime fans lose the desire to read the original work is way too much of a misstep.
>>181
The original work is being criticized for having a subtle story and only the animation being a selling point, so isn’t that a sign of being an anti-fan?
There are creators everywhere, not just in anime, it’s just that they’re not widely recognized.
>>135
Someone who has no basic compliance awareness and spills work-related information like this can’t stay in the industry, right?
Like a galaxy next door.
There are also works where the direction is good and it’s pleasant to watch…
I admire your spirit of wanting to compete with an original PA.
I like the original of BONDS.
Recently, I’ve been becoming a literary master and a My Hero Academia shop owner.
>>138
Metallic Rouge is…
>>162
Only throw stones at things you think are interesting.
>>167
Are you going to throw stones?
Social game anime can be a bit more difficult because even if they are properly defined, they may still not meet the actual demand.
In other words, turning games into anime, not just mobile games, is inherently a tricky area.
>>139
Now that you mention it, that’s true…
>>139
They used to be popular, you know, like Kirby, F-Zero, and Sonic.
>>170
Kirby is too much of a bizarre creation… Mr. Sakurai supervises every episode, though.
I bought the BD-BOX.
Galclub is a huge hit, and there are other decent hits too, right? Original.
Social game users basically stick together in their own circles.
They absolutely ignore the flaws of the original but won’t spend any money.
It’s troublesome that they’ve been blaming everything on the anime staff.
I wonder how the Witch Watch anime will turn out…
>>143
I think Director Ikebata will polish it up perfectly.
The original is likely to cost a lot in advertising expenses…
We need to let you know above all.
Color makes Gundam and Sunrise makes Macross.
In other words, will Satellite create Eva or the Hero series?
It seems that the production side is honestly the most surprised by Garukura’s big hit.
>>151
I feel like we’ve successfully captured the audience that we missed from BanG Dream!
The beginning of gacha games that people say are interesting usually isn’t that interesting.
If that gets animated, then of course that will happen.
>>152
Well then, shall we just adapt the second part, chapter four, which is rumored to be interesting, into an anime?
>>152
I feel like it’s similar to the anime adaptations of erotic games that were popular for a while…
It feels like the current series of Kinnikuman is only exciting among original fans in a closed circle.
The Gundam brand is ridiculously huge, so is it good to outsource by putting up a sign?
>>155
I think it’s good; I feel like we’re quite stuck and need to explore new opportunities.
>>155
Isn’t the Zeke Axes a color product?
It’s different from outsourcing, but…
>>155
The Gundam series experienced a risk of survival in the 1990s.
Anyway, I feel like I have to do various things, or it will be bad! That awareness has always been on the creator’s side.
If it’s common or uncommon, I can honestly be disappointed, but when it comes to something of R quality, I feel a bit conflicted…
Since SHIROBAKO, it seems that things have improved somewhat, perhaps because the inner workings have become widely known… but there are still instances of typical animation degradation.
Even with such a low success rate up to this point, the fact that everyone is animating it must mean that just getting it animated is quite a promotion for mobile game anime.
The popularity of Zeke Axus, but…
When I saw it, I thought, “Is Sunrise out of their mind?!”
If it’s limited to original anime from last year’s broadcast, then…
Since there were things like Bravern, Galkura, and End of the World Train, my personal batting average was quite high.
If you want to create an anime that fully demonstrates the original work’s greatness.
It would be good to have the original creator make the anime.
I really didn’t expect that it would be adapted into an anime with 100%, or even 120%, of what I envisioned.
I didn’t expect that, Nazumaru…
There are many cases where visual novels that focus on story, like eroge and galge, don’t quite translate the same way when turned into anime…
I think the unique structure, which assumes that players will continue to play once they buy the game by using the early stages as a buildup, is a drawback.
>>178
I think it’s a miracle that Steins;Gate was able to be reasonably successful even as an anime.
Considering the popularity of the original work, I thought the anime would definitely fail in many ways.
I wonder what was the reason for the extraordinary effort put into the BLEACH Thousand-Year Blood War arc.
>>179
Isn’t it because they are trying to do various media mixes?
It’s something like an animator or something in the planning field.
Don’t keep saying things like “another Lycoris Recoil” all the time.
I love Cygames anime; they’re generally crazy and I like that.
When I saw my favorite veteran animator X, it was filled with politics and conspiracy theories, so I quickly blocked them.
However, even if it lacks excitement, skipping over the developments in the early stages is not an option…
Ah, the art is not the early potato-like style, but the current polished and eye-catching one!