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There are also free 120 consecutive draws, so I hope to manage with just two ceilings.
Wahaha
90,000 stones + 150 development tickets + 30 support tickets + 2 crystals.
Even so, the thought of not having both Amo Ai and Legends makes my stomach hurt…
I can’t wait for tomorrow.
No, to be precise, I really want to do gacha; I’m experiencing withdrawal symptoms.
The effort of holding back the rainbow crystals for about a year has paid off.
I will pull the nine crowns and legendary girl for free, and reach the ceiling for Orpheus.
I also want to pull.
It’s about 14,500 stones.
Despite the completely spent New Year’s, quite a bit gathered.
Depending on Orpheus, it can become completely empty.
I have 100 character tickets, so if luck permits, I would be grateful if Orphe could visit our training center academy.
I tell myself that the 12 days are a warm-up period.
For now, it’s a total of 2 ceilings and 3 rainbows, including the free ones.
I just want to fully max out Ai-chan.
I am prioritizing Orphe.
I’m scared that from now on, Donna will become standard equipment for singularity…
I only buy stones and don’t pull back.
I’m telling myself that it’s not bad considering I did 100 pulls during the New Year’s event with my friend.
For now, let’s keep drawing until I get a rare one tomorrow.
I will think about the support card after the free period ends.
I didn’t think both would come as essential, let alone just one SSR. Wahaha.
>>18
Isn’t it true that support characters who come with friends are usually not very strong?
Aiko is the one who makes all the Spisapo a thing of the past?
>>20
Since it was Speedball 1 with Hint 4, my conscience remained.
Others can’t hold back at all, wahaha!
As expected, aiming for Falco with the current PU is too risky, isn’t it?
>>21
Choosing to use Falco may not be a bad option since it’s a solid choice like a speed disk, but I think Ai-chan is more often used.
The problem is how to step up.
I currently don’t need even 10 support cards.
Aichan is bad at horse girls.
Orpheus was drawn with a ticket.
It’s okay to plan to draw 4 cards for the support card up to the ceiling.
Do you think automated training is useful?
>>26
I think it would be nice to have a system where you can aim for specific support hints until you draw a certain skill.
I think it’s impossible to win a dirt G1 race just barely without considering the stats and skills.
>>28
Because it will become possible to fix the factors.
I feel that characters that can raise from turf dirt A mile to long distance A will make factor farming more comfortable.
>>40
The demand for Oguri’s ancestors is quite increasing.
I think it’s quite difficult to just make it a bluff in operations or something.
>>26
At the very least, if they could at least achieve a designated G I victory and complete their training, it would fulfill the circle quota and daily 50 stones when I’m not feeling motivated, which would make me personally happy.
>>26
I don’t understand anything, but at least I can definitely use it for daily tasks.
Because there is an automatic termination under certain conditions, it will be much easier than before even in semi-automatic mode.
>>26
I feel that factor cycles are impossible.
I think it’s something that literally allows you to leave it to others to relieve stress.
Orpheus has one Support Card and two Stones.
I want to pull Tsuyoshi with the leftover ones, but I’ll hold on to them just in case.
The advance support is becoming more substantial.
I wonder if some nice horses will gather with Orphe’s sneaking by.
Step up is only about rolling for characters.
The final rapid acceleration of Orpheus is a lavish display with no questions asked.
>>36
It seems that adding something to Orfevre Donna at mid-distance would be a good idea.
I was torn between using the selection ticket and step-up for either Spibrian or Kaichou, but I decided on Kaichou.
Supi seems unlikely to keep up with the upcoming battles except for Still…
(With this, I no longer have to fear being expelled for not meeting my monthly quota.)
Spinraza seems to be reaching the end of its role.
In the future, will it be cheaper to gather supports other than Spi?
Is it essential to fully max out 3 legends?
>>44
As usual, this slot should be sufficient with about 2 dupe copies.
>>44
The three goddesses, Tsuru-ki, and the chairman have all managed to get through with 1 to 3 points of damage, so it should probably be okay.
For now, I have three rainbow crystals, so there’s no need to rush.
A total of 70 gacha tickets with 114,000 koku and 3 crystals.
As long as there isn’t something like a complete failure for Orphe or the support, it should be enough…
I have 120,000 free stones and 4 rainbow crystals, so whether it’s arrows or guns, they will come at me.
People who are leaving rainbow crystals behind are at a time to use them.
For now, let’s aim for one day and then take it easy.
Since it’s impossible to fully complete both in one day, it shouldn’t be a waste.
I will go with the mindset of giving up on gathering support.
If you have Orpheus, it’s fine to chase from the middle distance or further back, and since you have escape support, take Gorilla and Power Down.
I’m looking forward to seeing how the factor rotation and the fixed factor gacha (paid) will turn out.
Anyway, I just feel like spinning the gacha relentlessly.
Since I have half a day’s worth of stones and 4 rainbows, I should be able to fully max out both supports unless I get really unlucky.
>>55
It seems difficult to see if we can manage Orpheus.
Unlike friends, group support can train friendship, so training efficiency is important, meaning it becomes stronger when fully enhanced.
>>56
That’s true, but things like receiving skill hints or drastically increasing proficiency rates.
That’s why the importance of maxing out is not as high compared to others.
The best thing is a fully upgraded version, obviously.
By the way, aren’t you going to do the Masu Challenge anymore?
I want to do it again because they give me a lot of stones.
>>58
I think I will do it again after some time since the new training implementation.
Which is stronger at 2400, Clebe or Orphe?
I am troubled by Celeste’s pride.
For now, Cat Maya is confirmed.
Are all the characters ignoring it?
I’ve been pulling a little bit, so I only have two copies. If I hit the ceiling with Orfe, I plan to only pull one copy on the support gacha and then back out.
>>62
I’ve been refraining for a while after hitting the ceiling with Clear Yabe Cat Maya.
It seems like Orpheus would be in trouble if I don’t do it, so I have no choice but to proceed.
>>62
Unless there are plenty of stones left over, I will pass.
From experience, as long as you don’t aim to win a lot in room matches, you can handle it however you want.
Update Information! SSR [Guiding Light] Legend’s Embodiment Unique Bonus Guiding Light When the bond gauge is 100 or more, all parameters and skill Pt bonus Level 30 Skills None Growth Event Midway Expert Slightly increases speed in the middle of the race Skill Pt 160 Straight Expert Slightly increases speed on the straight Skill Pt 170 Rising Heat Slightly increases speed when approaching the uphill in the final stage of the race <Middle Distance> / Mountaineer Skill Pt 180 Horse Lover Slightly increases speed when there are many horse girls nearby Skill Pt 160 Downhill Rise Slightly increases speed on downhill and slightly increases acceleration at the start Skill Pt 100 W Dress Skill Pt 100 Rider Activation Rate Slipstream When staying behind for a while in a corner, it prepares mentally Skill Pt 160 Straight Acceleration Slightly increases acceleration on the straight Skill Pt 160 Skill Corner Expert ◯ Becoming slightly better at corners and slightly increasing speed Skill Pt 180 Skill Pt 20 Skill Pt 160 GAMES Support Effect Affection Bonus 30% Increases effect amount due to friendship training Training Effect Increase 10% Increase in effect when training together Initial Bond Gauge Up 25 Initial bond gauge of support cards increases Race Bonus 10% Increases the status boost gained when participating in a race Growth Event Count Skipping instructions to the lower daughter Friendship Gauge Bonus Increases amount from growth events Event Count Formation Friendship Gauge 25% Achievable by certain cards during growth events Usable with Stamina E or higher Cards Skill Friendship Training Activation Skill Points 20% Skill Pt 20% Training Required Skill Level Increase Acquiring Growth Event Count Skill Pt 20% Skill Point Bonus Skill Points 40 Friendship Training Activation Amount Up Effect increase when training together Event Bonus 20% Special skills that can be obtained by certain cards Growth Event amount increase Friendship Gauge Bonus Skill Pt 40 Effects obtained from growth events Skill Gauge Bonus Skill Pt 10% Skill Pt 40 Friendship Training Increase Amount Skill Friendship Gauge Skill Pt Bonus due to Friendship Training Activation Friendship Gauge Bonus Support Points Friendship Training Friendship Training Effect Amount Skill EN S. MAX Growth Event Count Friendship Gauge Bonus Some cards can yield these Support Skills Training Friendship Gauge Bonus Friendship Training Activation Growth Event Count Friendship Gauge Support Cards *This is the support effect when raised to Level 50. *Contents may change without notice. ©Cygames, Inc.
I think the initial SP changes because of this table.
It’s problematic because I can’t get by with R in a group.
The guts Zephyr is surprisingly generous with point exchanges.
Wahaha
I don’t want to use crystals for scenario boosts.
Only characters can be “seen” during activities like Aniva and Haniva.
Actually, the character is a “pull,” but unfortunately, this time the anniversary support card also serves as an “obligatory pull.”
It’s surprising that the legends haven’t inflated as much as the three goddesses.
>>69
I think it’s because if you overdo it, you might end up in the next friend’s slot.
I feel the atmosphere that I need to be properly let go within four months.
It’s frustrating that I’m in a situation where I can definitely max out with the exchange points from the free items, hahaha.
Due to the endless cycles of performances, the circle rank has become strange and has reached its limit, so it seems there might be some fan count restrictions on the auto as well.
>>73
By the way, what is the speed of auto farming like?
Considering the mid-distance, it seems possible that in a long course with insufficient acceleration like in autumn skies, only Orfevre could perform well from the back.
Most scenario boosts could be managed even with just one advancement.
I wonder what it’s like this time.
>>72
Did you just ignore things like water fluctuation?
>>79
I only exchanged the talmae.
I didn’t expect Donna to be that strong in the autumn sky, so I skipped Water Flare because I could exchange it for Talmay.
I only have 20,000.
Throw everything except for one day’s worth of free geta-wearing support at Orphe and pray to the heavens.
Exchange from zero Tsukuki and put all the crystals in.
Chairman, endure with 0 cards.
Shaka 0 copies, fully unlocked.
I want to participate in the next scenario…
>>81
You really didn’t retire, did you…?
>>81
It’s the same as Windy-chan.
Fortunately, it was only three months, so I endured it.
If you’re not going to rotate the characters much, I think it’s fine to go all-in for the limited characters with a guarantee.
The probability of a 3-star is 1.5 times, so we can expect some dodging.
>>82
I don’t have much interest in Orphe, but I’m spinning it because of this, wahaha.
Since most of the Spisapo has become the past, the candidates for stepping up are not filling up…
The character has been rotating different outfits since Donna.
Just because I pulled a white mare, everything else ended up slipping away.
There were 92,000 stones and 2 rainbow crystals.
It is leisure.
Does the step include everything that has been until now?
>>89
It seems like it will be included until January 31, so it should be ready by Valentine’s Day.
>>98
It’s nice that you can aim for a clear.
But is Orfe still strong after being implemented?
>>105
Both Kribe and Shion will become Orphe’s enhancement parts.
>>105
Personally, I think Orphe is stronger.
I think the first question is whether Ayabe-san is strong not only in Hanshin but also in Fuchu.
>>109
If it’s 2400, isn’t Kuribe’s acceleration stronger?
Then it all comes down to the final finish.
Unlike Hanshin, in Fuchu, the uniqueness of Unipoke comes out best, so I think there are patterns where one cannot monopolize the victories from further behind compared to Hanshin.
As for acceleration, at this point, since Dash can utilize Gear Saelios, it can still fight sufficiently even if it uses an inheritance slot.
>>117
I think this character can definitely aim for a victory if finished better than in face-to-face encounters.
>>98
Yay! Ikuno is going to make a move!
>>122
Ikuno is not a rank 2…?
On the 12th, I have to hold back on gacha, which is a drag.
Let me spin it all at once!
By the way, this year, is the scenario update in four months or six months?
If it’s for four months, I will fully evolve Ai-chan and spend a while in seclusion.
I have 9000 koku, wahaha!
It seems that they realized that making money with Righu wasn’t possible, so they decided to make it two Chanmi and one Righu.
Windy-chan’s motivation has decreased even more.
>>93
Isn’t that an adjustment to make it the championship for the year-end (Arima)?
It’s 71,500 and 60 tickets and 3 rainbow crystals.
I want to somehow escape with a free deal for 2 days…
When I think about it carefully, it seems like there aren’t many cases where you take both Professor and Hayate at the same time, wahaha.
>>95
To be honest, the professor isn’t really on the strong side in terms of skills.
I think there are quite a few cases where the support characters you get are often Kita-chan or Elle.
Hayate is great.
Ai-chan is a degraded still.
It is strong in middle-distance advance, but hint 3 is too weak.
>>96
To call that degradation, one must be a strong-minded Windy-chan…
>>102
In other words, Still is just too strong.
It seems that Still will become stronger with the enhancement of the motivation effect.
>>114
I’m not saying I’ll die, but there’s no reason to choose anyone other than Ai-chan with just one SR card…
Tomorrow I will do 270 pulls, po wa wa.
The mid-range attackers are being steadily strengthened, and Donna has become rock-solid.
I’m regretting what I let slip through, so I’m curious whether I can get it from the step-up gacha…
It’s too early to sour the grapes.
>>106
That’s right.
Since Windy-chan and the others are going to be fully enhanced anyway, it’s better for them to be stronger.
Windy-chan gets irritated and ends up spinning more when she slips through for free.
By the way, it will also make it easier to create Shion factors.
Donna was extremely satisfied with her high performance in the special feature at Chanmi.
Monthly Twinkle Special Edition Show Your True Potential Even Strong on the Big Stage! Gentildonna In the Champions Meeting Round 2, witnessed by a large crowd, the winner is Gentildonna! ___ She brilliantly did it as the top horse. Will she rise to the next level? We can’t take our eyes off her. Winner’s Interview UC5 RANK The Stalwart Lady Gentildonna!? It’s already a breath of ___ ____. To ‘diminish’ me is quite a challenge. Close.
What concerns me a bit is that there is a significant improvement system for motivation effects on the scenario side, yet they haven’t added motivation effects.
Sometimes, let’s make it the December Chanmi Tokyo Daishoten.
Although Akaiichi is essentially at trail level 6, it seems likely that it won’t benefit from the enthusiasm effect of the super principal since it didn’t ride the spin-mab.
I think there are clear gaps, even though each number is large because I lack motivation.
But I think the seriously crazy part about Amoai is that it has Lesbo 15 and Fanbo 30.
The professor can activate twice, and when it comes to long distances, there’s a chance it’s extremely powerful.
The others are just… I guess they could be fine to have.
I have a feeling that Almond Eye will stick to the speed limit for a year or two unless there is a significant inflation incident.
The motivation effect is absent, but having a training effect of 20 with a friendship boost of 35 purely results in large numbers.
By the way, when does the next scenario period end?
Has the four-month system already ended?
I thought a support 🦍 would come to weaken the 🦍, but instead, a reinforcement part arrived.
No one can stop that guy.
>>127
To stop Orphe, we need to strengthen Donna.
Does the motivation effect become a training effect when you divide it by 1/6?
It’s ambiguous around here.
The following scenario is that even with Shaka, I cannot obtain the professor, and I can only get a glimpse of a good view with all my heart and soul.
The more general-purpose speed there is, the better it is.
It seems like the unique ones are doing the same thing as El.
Mid-distance leading is too strong because of the enhancements received by the gorilla, so I’m going to compete with a different running style.
I don’t have any stone savings, but I can manage around 200,000 in cash.
Wahaha
>>134
Slave…
>>142
Games are created because there are people who spend money on them.
>>134
When converted to cash, it feels like “Wow!”, but when converted to paid stones, it doesn’t feel that way… that’s how it is.
It’s strange… Maybe gacha is a bad civilization…
I feel like it’s really Donna’s enhancement parts, Ai-chan.
I can’t even begin to imagine what would happen if a gorilla reached singularity…
It’s disappointing that the race system didn’t receive any upgrades.
I think a super strong Ruby support card will come to stop the blue Ruby, but it hasn’t appeared yet.
>>139
Compared to last year, blue rubies have received a power boost and there is a release of instinct, so they are enhanced.
>>155
Thanks to the descent, the acceleration has also been enhanced.
It’s okay to push forward aggressively together with the uniqueness.
I don’t want to spend money, so I want it to come out at 1500 for a complete limit break.
>>140
In theory, the probability of fully completing both in 10 pulls is not zero!
The problem is that all the other supports of the Amoai type come out and turn everything upside down.
Unlike the basic two cards, it’s a complete replacement.
A gorilla undergoing singularity is truly a wise being of the forest.
I drew Marusen and Karenchaso, so I only have 9,000 stones, wahaha.
The ever-increasing gorilla enhancements…
I understand that it will be full of Ols and gorillas.
>>148
Ol has no enhancement parts at the moment.
If you have a gorilla with Ardan and Amoai, something amazing will happen.
Even with 200,000, it won’t reach 4 ceilings…
There might be a pattern where Fanbo can choose not to participate in a race when they don’t want to, and depending on the character, that could be appreciated, but I don’t know.
I think that Resbofanbo originally had an increase from 10, and it’s just gradually inflating a bit.
180,000 for 3 ceilings is crazy when converted to cash…
It’s true that motivation may not be effective, but there are actually a lot of principles within the teachings of Sent Light that significantly boost motivation.
And the motivation effect does not simply become stronger with addition, unlike the training effect calculation, so the numerical values of the motivation effects in support cards will probably not be featured in the future.
Even the early Triple Crown winners should receive this level of preferential treatment.
Although Windy-chan cannot imitate it, her attitude of fighting with cash is commendable.
For now, it was good that the era continued where it was unnecessary to incorporate preference for horses into the factors.
I wonder if the farmers are strong in the Haruten due to the original story.
>>160
In spring, first of all, Cat Maya and Laurel have unique recovery abilities, so depending on the situation, I think there might be patterns where Orpheus needs to stack recovery.
>>167
Read evolution skills.
I am recovering.
>>172
If it’s sufficient, I think it’s about whether I can win against a cat that hits 1.8 seconds of gold acceleration in first place or a 1.5 seconds acceleration in a sprint.
I think it’s strong if it can achieve a straight acceleration at 0.9 seconds with the reigning status.
>>167
Isn’t it just about choosing Orphé’s evolution with recovery? Windy-chan was doubtful.
>>160
If you’re not going to run away, I feel like Orfe is strong enough.
>>160
I’m looking forward to the possibility of someone recreating it in the championship match.
In reality, there are patterns where being all-in surprisingly doesn’t work, resulting in losses as well as wins.
It’s not an amount of money you would spend on a game, like tens of thousands of yen.
You can buy consumer games for under 10,000 yen.
>>161
I’m going to buy both the 3,000 yen one and the 10,000 yen one for the support card.
I’ll buy the 3,000 yen character first, and if I have extra money, I’ll buy the 10,000 yen one just before the deadline…
>>161
These days, it’s common to exceed that.
In the first half of 2024, the guaranteed 3-star gacha has only the Ao Ruby that I already have, but is it really better to roll this?
I want a pocket.
>>163
I think the step gacha is good.
Think calmly.
With 200,000 yen, you can buy a gaming PC.
Bean-chan will come before spring anyway.
Bring the support card for the dash down quickly!
How strong is Almond Eye this time?
>>169
If you don’t have it as a support card, then it’s at the level where you might as well retire from Uma Musume, wahaha.
I’m currently doing a single loop for the 50 stones.
The face of Windy-chan popping in Febuste is funny.
I’m a free-to-play player, so I’m doing it casually.
It’s a lie, it’s not easy, I don’t want to die an explosive death…
To be honest, if I’m putting in 200,000, Windy-chan will become a casual player until the next scenario.
It’s a trial exam for the familiarization period, but due to the remaining free gacha and the level of support cards, it’s more of a light jogging kind of warm-up.
By the way, can you buy the special stones at the Saige Store?
>>177
The 7500 stone can be purchased at the Cygames store, and you will receive an additional 10% free stones, allowing you to buy it up to 4 times instead of 3.
If you buy it four times, it’s more cost-effective to buy paid stones than to put in the points rebate from DMM and other services.
I don’t know what kind of effect it will have for now, but having Ramone in Link increases the options to include Wise Ramone.
>>179
It seems that Ramone’s link effect might get weaker.
>>183
I think there might be something that throws it perfectly all around.
At 3200m, the remaining 1000m will be just past the final stretch, so it becomes something like acceleration assistance.
By the way, isn’t it amazing what’s happening with Owner Fujita?
Isn’t it possible to animate Uma Musume with Forever Young?
It depends on how much you want the pocket.
Currently, there are few means to obtain limited characters.
In Celeste, perhaps? Pockets are not included.
The Cygames Store has exclusive products, so it’s worth checking out.
If you’re going to spend 200,000 yen, please buy your child a toy.
Since I will now offer 60,000 koku, I would like you to start with about three sheets at a time.
Even if an extremely strong Ruby support card comes out, it seems like the fact that Mile sprinters other than Ruby are not thriving will not change, so it’s meaningless, wahaha.
I understand that Orphe is strong in middle distance, but how is he in long distance?
Is it better than Criblite?
In the end, it seems like I have to include the factor of excitement, which is tiring.
If it were Arima, that would be one thing, but in a 3000m long-distance race, the unique advantage of being able to use it to improve positions in the middle of the race doesn’t seem to apply, so the advantage of not having the shadow’s ranking conditions may not manifest.
If it’s going to be an escaping environment, then it’s fine to have 2 escape and 1 Orfe.
You don’t need to feed the opponent’s escape because you’re strong enough without having to pull.
Is it that they were intentionally created not to rise at all in spring?