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I wonder how they will organize it.
>>1
Based on the basic full-chin casmako.
Others are delving into things like Raziel and Oribe.
>>2
Who is Kasa?
Full-naked Oribe Makora
If I had to say, I would have preferred if the Edo-style dialect was a bit milder.
Speaking of trash, it’s Chaos Ruler.
Isn’t Kasu Kaoru?
Full-moon idiot
Full naked penis.
Full chingo
Trying to get a laugh…
It’s the level of strength like Harzeheiler.
If anything, it’s more versatile than those two.
I’m proud to know about the greatness of Makora…
Full naked Kaoru smells like full naked Kaoru, so there’s nothing that can be done…
What is “kas”? It’s Seiko-chan, right?
It’s a strange helmet.
I’ve never heard of “kas.”
It’s the image of a strange helmet.
Wasn’t that about six years ago?
>>26
The Chaos Raider isn’t wearing a helmet, right?
He was just saying trash normally.
“Calling someone a fool is such a terrible insult, it was being joked about here and there.”
The strange helmet refers to the Dark Fencer…
I don’t know where it originated, but both strange helmets and Genji pies were used around here.
The trash from when it was implemented was really a trash job…
>>32
Wasn’t Unpredict a lesser version of Mist?
>>39
It was a useless ability that only applied random debuffs because there was no offensive and defensive down aspect.
How is your peer Lobelia?
I understand that Makora is strong at the moment, but everything seems to have a sense of being a downgrade from the existing ones…
If it had guaranteed TA and 3 hits with a lantraget, and follow-up damage comparable to Harze, it would have been at a level to use for several years.
>>36
So if I don’t pull now, it seems like I won’t be able to strengthen my formation for a lifetime.
>>36
Haze usually doesn’t apply debuffs with normal attacks, are you stupid?
The joys and sorrows of the old era were enjoyable, weren’t they?
I miss the light exchanges over the mackerel hedge in the Netherlands.
It was the era when the strange helmet was in active use… I see…
I was thrilled to see all the Spoiler alerts being cleared.
>>41
I used manual potion recovery, but other than that, I was able to solo Spora in full auto, which was amazing.
Performance is trash → Adjusting makes it better → Trash next to Full Chins.
It’s completely unrelated, but using ten colored changes for the ten celestial realms is really annoying, so it’s okay to use a Hi-His for that, right?
>>44
Breaking 10 sticks is generally troublesome in terms of materials, so if you’re not stingy with your precious resources, it can be an option.
>>50
That’s right.
Thank you!
The random garbage from the amplifier is preventing me from doing mist grabivara, and the looter is just crap…
The strange helmet with Slow Mist Gravitation was undeniably stable, so everyone used it.
Speaking of which, I haven’t used the blinds at all lately…
>>48
Sometimes able to enter the old battlefield, sometimes not.
The stability of Mist + Gravi + Bra or Arore 3 was amazing, wasn’t it?
Well, for now, it’s not a problem that there are no high-difficulty players, so the only situations where it becomes important in terms of strength are probably soloing Lucis Zero or easily running through the old battlefield.
Moreover, it seems that if it’s 250 main, there’s no need to deliberately include Makora as a core option, and if you like the appearance, you might as well take it.
I think it’s fine to gather materials for the Ten-Ten events, but I wish they would streamline the process.
The importance of Dakufe was also due to the fact that other characters couldn’t be properly nerfed.
Wasn’t the hula hoop draft something like Gravity for 10 seconds?
>>55
But it seems like it was marketed as an easy-to-enter, powerful one!
But even so, I was looked away as if to say there was no use for it.
Jeanne was a revolution, wasn’t she?
It was a monster that had Rage and Deep.
Regardless of the buffs, debuffs were Grazy’s job for a while.
>>57
I still think that aside from Gladiators, everything else is weak except for cumulative and individual debuffs.
Please give me a clear all!
A strategist who has been active for about 7 years just by having buffs and debuffs.
When the Gao was implemented, I thought Glazzy could reduce offense and defense by 50% all by himself! The strongest in Class 4!
>>62
So it was beautifully staged until I got in trouble when I messed up the debuff while using a fool!
It’s a pity that despite the erotic appearance, the personality and behavior are not erotic at all.
Leveling up the celestial device, crafting it, leveling up the decayed weapon, changing its color, and crafting it… it’s so troublesome!
Gandagoza is disliked because he overwrites the darkness in a short time.
Jobs in the old days had fixed ability configurations…
>>66
The elegance of the Delaimist Gravi of the strange helmet is still beautiful to behold.
If you’re short on Hihi, you should properly change the color and break 10 of them!
If you have enough materials for daily Pro Bahar and Al Bahar HL raids, then there’s nothing you can do…
The thread about the latest Valentine characters has somehow turned into a senior citizen gathering.
In the past, it was mostly those who took the MVP by hitting Christ.
I’m having fun playing with Sara and Mako in Radiant.
I wish they would do something about the garbage EX abilities already…
I don’t even know what to do with shining, fire, and ice, so it’s fine to hide them already.
>>73
It’s interesting that Fire and Ice had their turn.
>>79
Has it ever been used to remove the omen of Agah?
>>85
I used it for a while!
If you strengthen EX, there’s a possibility that all jobs will be ruined, so you probably don’t want to do it.
It’s my long-time partner move, Distrium!
I feel like it’s stronger to remove the Galley staff for mid-game.
To strengthen Makora, putting in one Wa-en and two Medo swords makes the slot too tight…
>>76
Isn’t the current mainstream already shifting in that direction?
>>76
In the short term, it’s stronger to turn all the wands into Zeke’s daggers.
I feel that during the mid-term, it would be good to focus on strong defense, especially when taking damage.
“Wand 3 is definitely a setup aimed at high difficulty, wanting defense and also having AW.”
>>87
If anything, it’s just a nuisance, so I’m leaving even in high difficulty…
>>98
As for guardians, defense isn’t really necessary if you include Kaim…
>>104
If you have the Kamui weapon now, a Medusa sword would be fine too.
First of all, with a big-breasted vertical sweater, it’s already certain to have a front view.
You can understand that the excess load extended symmetrically in multiple generic parts makes it strong.
About 80% of a full chin can generate firepower and also apply debuffs, so it feels pretty good.
It doesn’t have to be an ultimate technique axis; the fact that it can function without anyone lowering it is quite different from Haze.
The attributes are different above all.
I use it in Makorasara Sindingara.
Did Fire and Ice manage to deal damage that penetrated the initial Aga’s 500,000 reduction?
Is the image in the thread going to be a part of the radio cannon?
>>90
It seems that it won’t work.
There was a video showing that other characters deal more damage.
>>103
I see… it’s not all-powerful, is it?
I’ve been thinking about cutting the Shechike for a long time… only four more days to go.
It’s funny how adding Makora even in a short-term Darn’t entry leads to better growth.
>>92
Well, it’s definitely stronger to have effectively 4 QA damage hits than to not have any pursuit…
Mako’s calm older sister tone when wearing that outfit was unbeatable.
I’m weak for people who usually dress provocatively but dress modestly.
I want an easy way to obtain seasonal items.
>>95
[PR]
In reality, Lynx isn’t a bad choice for those playing Granblue, but the connection is a problem…
When watching videos of Luci Zero, I occasionally see teams that don’t use the On Wand, and I’m thinking, no way…
The staff feels like a selection between boost and War Aen formation, but the latter is more common right now.
I finally gathered enough to get the Waren, but then…
It’s difficult because there is a possibility that two could fit in.
>>106
I can compromise, but if I can prepare two, it’s definitely better to have them.
>>106
Just keep a second one even if it’s unmaxed.
>>115
I knew it.
It depends on the anniversary, but I’ll probably use one for the Dama.
Until the thread image arrives, Sarasa that I was using has returned, and the shoulder space for Oribe, who needs upgrades, is narrow.
>>110
Isn’t it fine since it can mostly be covered by the second ability?
>>113
Even if it’s mostly sufficient, it doesn’t matter if it’s not enough, and it’s not sufficient.
Well, even just spreading Abyss damage in the twilight and on the backside has its role.
>>110
A line that was unbelievable a week ago.
Lobelia’s favorability increased during the Valentine’s event.
I got it, but since I only pulled Robelia while aiming for Makora, I feel like I’ll be kind of disappointed, so I’ve decided to get Makora with the link ticket.
The adjusted Saraasa has also started to produce some incomprehensible normal damage, and the recent earth content has been enjoyable.
>>112
It’s amazing how Sarasa is dealing more damage than both Fullchin and Makora, even against Rin-chan.
I didn’t have the luxury to prioritize Octo over surpassing Sarasa, but I wonder if I should try harder.
>>116
That said, I don’t think there will be any problems with Oribe Makora, so I believe the priority will still be on Okto.
It seems that because of the boost breaking through, there are more characters that feel strong with normal attacks.
Isn’t it only meat that Saraasa is prioritized over?
The new characters in the recent soil-themed content are erotic and strong, which is troubling.
>>120
Isn’t it nice, Rakkan and Meleagans?
I’m glad to know that breaking through is strong only with soil.
>>121
The wind is bad for Luminous’s weapon type~~
I wanted about 33,333 barrier, Sarasa.
It has improved from a level of fear caused by full-frontal slip damage.
If I could receive the attack blade, I would have preferred that.
>>126
In the short term, there isn’t much difference between Shoubane and Kyosa, so the advantage of Shoubane is that you can increase the number of hits in high difficulty where Kyosa can’t be used.
Since soil isn’t struggling with hit count, simply increasing firepower with Breakthrough isn’t a bad option.
I’m starting to be able to think like that.
The Medo Sword wasn’t very well-received, but since there have been more strong hitters, it’s starting to feel pretty good.
>>127
Instead, the difficulty of using Medoko herself stands out.
>>133
I can’t take it anymore, that guy needs to relieve the star beast numbers…
Weapon compositions can change trends without me realizing it, so I often become uncertain about modern compositions…
Salarasa usually deals damage evenly with her special skill, but since her special damage is outstanding and has a cap against Spora, it makes her difficult to use in Spora raids…
If it’s the spontaneous special move of Spora, then Octo is fine.
>>130
Actually, it has become easier to use since you can now apply debuffs with regular attacks, right?
Full-Chin Kaoru Macorasa Laasa is ready for all premonitions.
What is a non-Gare staff 3 composition like?
>>131
After that, I’ll put in the template parts for Medo 2 and Waren 2.
Either way, it’s a luxury lineup.
>>135
I had no luck with the Galley staff, but I have two 4-duplication War En and Coral.
I’ll try changing the formation over here.
>>131
It’s not something like Med2 Ware En2 Uri Ken2, right?
It’s not that different from others.
Salarasa’s second ability now has Assassin, which makes it look like Tsubaki’s damage output is lower.
The character has completely become one that allows no competition.
Saarasa can deal a lot of damage, but she is still a water-down character, so it remains to be seen whether she can break out of her role as a weak-target specialist.
As long as you can perform well in Class V Multi, that’s all that matters.
>>139
In an environment where the Saraasa with a damage limit of 3333, 3 times immortality, and constant debuff immunity can’t survive, other earth characters won’t survive either, so it’s okay.
>>151
The ordinary way they kill you is what’s bothersome.
I forgot about the instant death when I did a test run after such a long time.
Waaen Waaen
Medo Knife Medo Knife
Watermelon Fist Watermelon Fist
Is the thread image that strong?
Just like with Halloween Mugen, if only it wasn’t Makora… that’s why I let it pass.
>>142
Are you the type of person who would choose someone like that, Makora!?
>>146
Your parents must have been killed by someone with brown skin and silver hair in a high-leg outfit.
Salarsa is only about firepower, you know.
I feel that if Sarasa is not in a multi-part scenario, having a fixed 3333 HP when near death, absorb from the first skill, counter from the second skill, a 15000 barrier from the third skill, and being immortal three times is not a problem.
It’s true that when you dye star fur it becomes strong, but if you don’t dye it, it ends up being mediocre, which is really not good.
If you’re going to adopt a style that sends off Halomugen, it’s completely meaningless.
Salarasa’s voice is…
>>148
It’s cute, isn’t it…?
It’s fine as long as there’s no problem with the current situation even without Makora.
It’s a parts-level for people who are strong but like the soil.
>>152
Most people’s soil is dominated by constancy, which gives this a relatively significant meaning.
I think the Edo dialect can be quite selective about who it fits.
I stop 15,000 barriers with 3,333, so unless I’m hit really hard, I won’t be penetrated…
>>154
If you put in a solid defense, it will drop below 3333.
During the time of the Human-shaped Ancient Battlefield, everyone was using Sarasa, but even then it was quite a luck-based game without the support of Satyu, so it wasn’t really an unsinkable ship.
I understand that a brown-skinned Edo-style bunny is difficult in terms of compatibility.
I understand why the only one among the Twelve Divine Generals who can’t be excited is the Edo child…
>>158
You should implement a skin with a sweater on top and a leotard on the bottom right now.
>>162
Habit!
Although there are differences in the extent of enhancement, I’m really glad that the Super Enhancements of the Ten Celestial Warriors were truly super enhancements.
I thought it would just end with a little tinkering, right?
She gives off a really nice vibe like a young lady with a standing portrait.
Thanks to this guy coming, the barrier for challenging Luci Zero was lowered significantly, and I was able to clear it successfully.
It’s amazing because you think less.
Makira, shikoreru! Harvin, shikoreru!
>>169
I haven’t seen you in a while, Nameless.
I thought my mother would show me the fate of that blood through the elements of promiscuity, but she really seems to dislike it.
Ah, even in the Kasusure graphics, it looks like Sarasara can now apply 11 debuffs.
Since I couldn’t make it to 150 anyway, it didn’t matter… what a regret.
>>171
I’m at 110, but the support ability for attack and defense down is already attached.
>>179
From a supportive perspective, it can be done, but ensuring a time attack with equipment is also important.
It’s tough to go for a time attack against Spora without fixed damage received.
In the past, that may have been the case, but now there are many places where it’s better to use an HH than to break ten swords.
Decay-related weapons in particular
Kuvira! Onahole! Onahole!
The soil is still ovulating.
Decayed weapons can easily be used to strike weak points, so that might be an easier aspect, right?
I think the true transformation of the reincarnation device is more troublesome.
I wanted the rabbit to be a Harvin.
I want you to understand that I already dislike the task of strengthening each decayed weapon one by one and changing their colors.
Let me level up and change colors all at once with organization.
There has been a significant enhancement to the ten celestial beings, and ten celestial-related content has been added to the special training as well.
I was hoping that with this opportunity, there would be adjustments to reduce the effort required to enhance celestial devices and the use of gacha stones, but that did not happen.
>>180
I recently broke about four again, but this work is really tedious.
It’s already much easier than this, but…
I see there are things like diaspora full or solo now…
I’m still doing manual 100-chain skills, so I envy those who feel the strength of Octo’s enhancements.
Isn’t it okay to treat decayed weapons as items in the first place?
>>182
It might be quite troublesome to turn weapons into items.
I hate that Choyaku 110 can’t be played easily regardless of the relationships involved…
TenTen, putting aside the hassle, using stones is really…
I know the returns are significant, but is this consumption really for ten people!?
>>185
It’s not something you can do all at once…
>>185
If we include the transcendence, is it around 20,000 koku?
That’s pretty bad.
>>185
I’m not saying you have to return everything you used, but I would like you to return a certain amount and, in return, I hope you won’t consume any stones moving forward.
For example, adding stones for the enrollment and final release titles.
I’m starting to feel like it’s okay to just break down the legendary weapon materials since I’m lacking in the other materials.
I feel that the part about eating stones really should be dealt with, but I guess there’s nothing that can be done about it.
>>192
I wonder if they will give back what we used after saying they would stop during the anniversary broadcast!!
>>192
The final release will have different stone consumption depending on whether you take the route with 1 or 2 Hihiiro.
If you took that into consideration and returned what each user used, it would never end.
Even considering that, I would like the consumption of stones to be eliminated from now on.
>>200
Since I’m recording everything like a fool, isn’t it possible to return it normally?
Well, just getting back a portion of either route from your decisive choice would make me happy.
The enhancement of the celestial device was an element created in the early stages, so if you handle it carelessly, it seems like you might not know what could happen.
>>194
So instead of messing with it, it’s enough to just add elements that make it really comfortable like an organizing function.
>>198
Adding features is almost the same as messing around.
If I can pull the swimwear Raziel, I should be able to create a full-auto team for Diaspora.
Far away…
>>196
Isn’t the anniversary surprise coming soon?
I’m not a Tsuchiman, so I gave up on Makora, but I want it…
I think I was saying that managing flags related to the Ten Sky is extremely complicated and difficult to handle…
Ten Ten Shuu membership: 2100 koku * 9 people (1 person can be obtained from Kokuushinshin)
Tenth Heaven Final: 1000 koku * 10 people
Ten Great Stars Transcend: 1000 stones * 10 people
Ten Heaven Group War Record: 400 koku * 10 people
That’s quite a considerable expense, isn’t it?
>>203
Even though it’s an expense necessary to receive Quartz in the old battlefield…
Everyone joining makes 60 or more consecutive pulls with stones is crazy.
>>206
Well, there are probably benefits beyond that.
It’s what’s called necessary investment.
>>203
The weekly 100 stones were made for this, right?
I also use it for the polar star device…
>>205
Well, seeing this flow, it seems like we’re going to be required to break silver fragments for a long time, huh…
>>215
Well, you can normally get silver pieces from multi.
The problem is N star.
The practical aspects of the wash basin and the rotten weapon are similar to changing the Omega color; they probably won’t touch on the technical side.
The part about using stones is probably intentional considering the polar instruments and fields, so it will never improve.
I hate being sucked dry by a weapon that’s already outdated.
In the past, the Four Sky Blades were made in advance for all attribute types as main weapons…
Creating a new system will require a lot of effort, won’t it?
If you can get powerful characters without spinning the gacha, then using a bit of stone in the process is a mere rounding error, right?
I can only nod while showing a troubled expression.
If the soil has become this strong, it seems that Limisikunman would bring something like constant reactivation with TA3 hits.
If the amount of stones distributed is determined annually, including apologies, then it’s not something that can be easily adjusted.
Let’s stop using stones for the Ten Divine Generals…