Home » Manga » Comic BonBon » [Comic BonBon] I think it had more potential than Medabot.

[Comic BonBon] I think it had more potential than Medabot.

GAME BOY COLOR Game Boy & Color Common Cartridge SUN VERSION *This game is GBKiss compatible GAME BOY Common Generation RPG Robot Ponkotsu Robot Ponkotsu HUDSON ®

1: Japan Otaku ReviewsYeahx5

The time synchronization and remote control shower were challenging too.

2: Japan Otaku ReviewsYeahx4

The design was just too much like a potato.

3: Japan Otaku ReviewsYeahx16

When I look at the list of game version designs, I go “hmm…”

4: Japan Otaku Reviews

I think the elements that tried to showcase individuality were all at a subtle level.

5: Japan Otaku Reviews

Was it really okay to change the design so much in the manga version…?

6: Japan Otaku Reviews

Well, I wonder how it compares to the heroic Medalbot… The direction is different after all.

7: Japan Otaku Reviews

I like Pegasions?

I haven’t used it yet, but Hao as well.

8: Japan Otaku ReviewsYeahx7

If they had let a bizarrely endowed manga artist do the mecha design from the start, it might have been somewhat better.

9: Japan Otaku Reviews

The bulletin board is the world’s number one Frank fan site.

10: Japan Otaku Reviews

What about the anime adaptation? Were there plenty of plastic models and figures that children could play with?

11: Japan Otaku ReviewsYeahx14

The mecha arrangement of the bizarre breast manga artist is genuinely cool…

12: Japan Otaku Reviews

>>11

By the way, I will also turn the female-type robot into a big-breasted one.

13: Japan Otaku Reviews

I think 2 was really good.

14: Japan Otaku Reviews

Well, actually, the design from the manga version has been adopted from 2 onwards.

17: Japan Otaku Reviews

>>14

I love the 4v4 system, balance, and reel system in battles!

I like the system where stepping on grass and flowers lowers your luck, but it would have been even better if there was a way to recover from it.

15: Japan Otaku ReviewsYeahx1

What do you mean by fishing with sukiyaki…?

16: Japan Otaku Reviews

I was quite shocked when I looked up the developer, Red Company, and saw their background…

18: Japan Otaku ReviewsYeahx7

The character design in the manga is too creepy.

32: Japan Otaku ReviewsYeahx2

>>18

Tamori thought that those who didn’t understand the charm of Taru’s female character were just kids.

It’s overwhelmingly childish to read comics and say silly words like “poop” and “penis.”

19: Japan Otaku Reviews

Sawamurā (Hitmonlee) and Ebiwalar (Hitmonchan) from Pokémon.

Sawamura in Medabot

The final boss is the butcher in the thread image.

Kids don’t understand back then!!

20: Japan Otaku Reviews

I thought it was just nonsensical talk.

21: Japan Otaku ReviewsYeahx2

I like platinum.

23: Japan Otaku ReviewsYeahx1

>>21

I don’t dislike the plane tree, but the design of platinum is just too good.

Also, the manga version is way too cute.

22: Japan Otaku ReviewsYeahx3

There are too many suggestive themes and inappropriate humor in the motifs and designs of Robopon.

24: Japan Otaku ReviewsYeahx2

I was still able to enjoy 1 though.

2 had too strong of a scenario quirk…

It might depend on the age when I played it.

36: Japan Otaku Reviews

>>24

Looking at the big picture, number 1 makes it easy to understand that in order to become the greatest, you have to defeat the lower-level greatests one by one!

We need to think deeply about the events to fight each Greatest.

25: Japan Otaku Reviews

It had the clear advantage of being much faster in movement speed compared to Pokémon and Medabots.

26: Japan Otaku Reviews

Beetles and stag beetles!

Do you think “AA batteries and Robocon!” is catchier?

27: Japan Otaku Reviews

I have a memory of getting lost and not knowing where to go halfway through.

28: Japan Otaku Reviews

When I was little, I played without knowing what a lantern was.

I also bought the bonbon version.

29: Japan Otaku Reviews

Wasn’t the thread image using some Pokémon map chips as they are…?

30: Japan Otaku Reviews

2 gives me a headache with scenarios that seem to go diagonally downwards rather than being straightforward.

31: Japan Otaku ReviewsYeahx1

Overall, the quality of the BGM is high.

34: Japan Otaku Reviews

Namie Amuro appears.

35: Japan Otaku ReviewsYeahx1

The manga version has a pretty intense story, which is nice.

37: Japan Otaku Reviews

Is Taru okay after the stroke or whatever happened?

132: Japan Otaku Reviews

>>37

Memories of working on SD Gundam.

38: Japan Otaku ReviewsYeahx1

Thanks to manga, there’s a game that is barely talked about…

39: Japan Otaku Reviews

Akira and Yoshinobu Hachina!

40: Japan Otaku ReviewsYeahx1

>>39

The bad is better!

41: Japan Otaku Reviews

It’s convenient and nice to be able to use a Pokémon box-like feature anywhere.

42: Japan Otaku Reviews

I was waiting for the Star version.

43: Japan Otaku Reviews

Couldn’t someone stop the scenario writer’s wild ideas in 2…?

44: Japan Otaku ReviewsYeahx1

What I’m saying in this thread is that I’ve been waiting for a collaboration in Medarot S for a long time.

66: Japan Otaku Reviews

>>44

By the way, is it alright with Konami’s copyright now?

45: Japan Otaku Reviews

It’s surprising that Quintet made 2.

46: Japan Otaku Reviews

The systems of Robomaru are too different between the manga version and the game version.

It is not an exaggeration to say that it is essentially Pikachu.

54: Japan Otaku Reviews

>>46

When doing a comic adaptation, the original is too much like Robocon, so I have to break away from that! That’s why it has become Robo Maru in the manga version…

47: Japan Otaku ReviewsYeahx3

The content that made me crazy about big breasts.

48: Japan Otaku Reviews

I was doing it in the Star version, so what’s Robo-Maru? What is that?

49: Japan Otaku Reviews

Cyborg Kuro-chan also makes an appearance.

50: Japan Otaku Reviews

If I’m not mistaken, there was also something like a character design version by Tamori, right?

52: Japan Otaku Reviews

>>50

It’s the bonbon version.

Was the early Robopon Kojiro?

53: Japan Otaku Reviews

>>50

The bonbon version was great, wasn’t it?

51: Japan Otaku Reviews

I remember when I opened the treasure chest and a guy who looked like an angel came out.

It has a sort of silly game vibe, doesn’t it?

55: Japan Otaku Reviews

There was a village or dungeon that only appears during certain time periods, right?

56: Japan Otaku Reviews

When I was a child, I didn’t understand the strength of anyone other than the Arm tribe, but I wonder how it really was.

57: Japan Otaku ReviewsYeahx5

When comparing the list of mechas from the first Medarot and the list of mechas from the first Robopon, you can definitely sense the difference in their level of completion.

I understand that RoboPon is more pop-oriented and on a different route.

59: Japan Otaku ReviewsYeahx1

Boot types are boring because they lack customization options and their strength ceiling is just not that impressive…

67: Japan Otaku Reviews

>>59

Well, the Draco you get at the beginning of the monthly version is strong.

60: Japan Otaku Reviews

Energy Ball

61: Japan Otaku Reviews

The tragedy of the evolving boot type.

62: Japan Otaku Reviews

Is the main character the company president?

63: Japan Otaku Reviews

The alarm in the software is loud.

68: Japan Otaku ReviewsYeahx3

>>63

First, the software is large.

Isn’t it the biggest among all GB games?

73: Japan Otaku Reviews

>>68

When you plug it into the GBA, it sticks out a lot!

64: Japan Otaku Reviews

Those that evolve from ARM to boot are impressive.

65: Japan Otaku Reviews

As expected, the battle screens change too much between 1 and 2.

69: Japan Otaku Reviews

I think the most moving thing in the game was when you would be called out for rummaging through someone else’s dresser.

70: Japan Otaku ReviewsYeahx1

I can never go to Maboroshi Village again…

71: Japan Otaku Reviews

Before gold and silver, there are clock functions.

There are things like diving too.

72: Japan Otaku Reviews

I seem to remember that the lightning attribute had excellent resistance.

74: Japan Otaku ReviewsYeahx2

The fact that without manga it would just be a cross hunter reflects the evaluation.

76: Japan Otaku ReviewsYeahx4

>>74

Cross Hunter is music garbage and simply boring.

84: Japan Otaku Reviews

>>76

Since the thread image is the same…

93: Japan Otaku ReviewsYeahx3

>>84

Is it someone who has never even seen the title screen…?

101: Japan Otaku ReviewsYeahx5

>>84

Both games are too airheaded…

78: Japan Otaku ReviewsYeahx9

>>74

You’re overestimating Cross Hunter too much.

79: Japan Otaku Reviews

>>74

As expected?

87: Japan Otaku ReviewsYeahx4

>>74

Someone who wants to say that the RoboPon that came out was a terrible game.

Return to your own time and space.

102: Japan Otaku ReviewsYeahx1

>>87

Since both the time and space aspects were terrible, it’s probably treated as a work whose only value lies in its manga.

111: Japan Otaku ReviewsYeahx5

>>102

Could you refrain from extending your personal perception to the whole?

If you want to treat it as a crappy game, that’s fine, but…

123: Japan Otaku Reviews

>>111

On the contrary, I don’t know of a world where it isn’t considered a terrible game…

In the first place, there’s no way anyone picked this up with such a terrible design, even without the manga bias.

127: Japan Otaku ReviewsYeahx2

>>123

Were you a resident of another world…?

Hurry up and go home.

122: Japan Otaku ReviewsYeahx5

>>102

Your way of thinking is different from the people here, so for now, don’t join the conversation here.

75: Japan Otaku Reviews

Because I had already set the clock in Tengai Makyou ZERO.

77: Japan Otaku Reviews

It’s tough that the skills don’t change much.

I wonder if it has been improved in the sequel.

80: Japan Otaku Reviews

Crosshunter is trash.

81: Japan Otaku Reviews

It’s incredible in a way that everyone involved, except for Mr. Taru, is useless.

The achievement of Mr. Taro, who turned such a thing into a masterpiece manga, is outrageous.

82: Japan Otaku Reviews

The smallness of the first breasts.

The smallness of the first breasts.

Yusuke! From today, you are the president of Spolobotech!!! Huh!? …Alright! I’ve decided! I’ll leave the presidency to my grandson Yusuke and return as a mere engineer! It was unreasonable to try to do both the president’s job and the engineer’s job anyway… But Grandpa, even if you say president, Yusuke is only fourteen. Yusuke? You know what they say, right? “You are the driver, and I am the conductor.” Para! Para! Hey! Mama, hey! Mama, hey! Mama, hey! Mama, hey! Mama, it doesn’t seem like something to do in front of your parents… Hehe… You’re saying something good, Grandpa… Are you crying!!?

91: Japan Otaku ReviewsYeahx1

>>82

No, it’s plenty big…

92: Japan Otaku Reviews

>>82

It’s super amazing how it looks small even though it’s really big!

83: Japan Otaku ReviewsYeahx2

Medabots 1 has a lot of differences from the illustrations! While there were many that were really cool, Robot Pons often had a lot of things that make you wonder who would even use them, even from a kid’s perspective.

I quite like the stupidity of the story, though.

The combat system is difficult to understand, but even though it’s not like Pokémon where you can learn new moves by training, it’s also understated.

88: Japan Otaku ReviewsYeahx3

>>83

Robopon’s design alone is enough to pay for itself.

Medabots always give you change.

85: Japan Otaku Reviews

Rather, I feel that Cross Hunter became what it is because there was a manga version.

86: Japan Otaku ReviewsYeahx1

There was a robot with a penis and poop, right?

105: Japan Otaku Reviews

>>86

Frank and Zerikson

89: Japan Otaku ReviewsYeahx1

The female character’s eyes are incredibly unique.

95: Japan Otaku Reviews

>>89

I think it’s more about the outline than the eyes…

90: Japan Otaku Reviews

It’s undeniable that their skills were finished when they didn’t fire the incompetent designer for both characters and robots in 2 and decided to do everything in Tard design.

99: Japan Otaku Reviews

>>90

Well, doing character design while serializing is a bit too much of a burden for Mr. Taru…

112: Japan Otaku Reviews

>>99

However, because it wasn’t done, Robopon died.

120: Japan Otaku Reviews

>>99

Isn’t Horumarine-sensei something else…?

94: Japan Otaku Reviews

I love the BGM of Tsukigaoka.

96: Japan Otaku Reviews

It was too difficult, so I gave up midway.

98: Japan Otaku ReviewsYeahx7

It’s someone who seriously hates the game version!

109: Japan Otaku Reviews

>>98

The game version is not interesting enough to be hated.

When you open the lid, it’s just stuffed with crude jokes and nonsense.

124: Japan Otaku Reviews

>>98

100: Japan Otaku Reviews

The face looks like a more extreme version of the 90s style, so not that much.

103: Japan Otaku ReviewsYeahx1

Medarot is so different that it’s a mystery how it gets categorized as Pokémon-like.

117: Japan Otaku ReviewsYeahx1

>>103

Pokémon-like refers to the Pokédex elements and the two-pattern sales strategy that was popular at the time.

There feels like a different aspect from the similarity in game mechanics.

128: Japan Otaku ReviewsYeahx1

>>117

No one is looking at the encyclopedia elements either.

Many people just lump together games that are called Pokémon-like without looking at the content.

For children, the content of the game doesn’t really matter; what matters is the Pokémon merchandising and the gameplay that makes it impossible to complete without friends, so it all looks the same.

104: Japan Otaku Reviews

There were several games released simultaneously in two versions, just for the bonbons.

106: Japan Otaku Reviews

>>104

I think Devi-Chan is overrated.

107: Japan Otaku ReviewsYeahx2

I couldn’t make Marshall for 2…

108: Japan Otaku Reviews

Telefang is great, isn’t it?

110: Japan Otaku ReviewsYeahx1

Devil Chaser is part of the Shin Megami Tensei series, right?

113: Japan Otaku Reviews

Sanrio Time Network is great, isn’t it?

114: Japan Otaku ReviewsYeahx9

There were some people who hated Robopon, and that was no good.

115: Japan Otaku Reviews

It was tough to find out which combinations added which moves because the software was too overwhelming…

136: Japan Otaku ReviewsYeahx1

>>115

There were many little tidbits, so it felt like it would have been better if the internet had been more widespread for this game.

116: Japan Otaku Reviews

I liked Metal Walker.

Aren’t there two versions? Yeah.

118: Japan Otaku ReviewsYeahx1

Honestly, I think the majority of it was either uncool, creepy, or inappropriate, which is what made it bad.

I was basically getting laid off at 2.

148: Japan Otaku Reviews

>>118

The original designer was too incompetent.

It was probably a hiring through some kind of connection.

119: Japan Otaku Reviews

The game of King Thief JING is surprisingly well-made.

121: Japan Otaku Reviews

The system was unique and the character designs were cute and cool, making it diverse, yet Bistro Recipe didn’t sell well… Please, just release a sequel…

125: Japan Otaku Reviews

They distributed hidden characters at the game event, but I wonder if the nameless one who was seeking them was able to get them.

129: Japan Otaku Reviews

>>125

I wonder how many people are currently able to maintain the Platinum entry in the ROM properly using the correct procedures…

126: Japan Otaku ReviewsYeahx7

For some reason, there are always people here who lift up the bonbon version and criticize the game version, so it’s fine to ignore them.

134: Japan Otaku Reviews

>>126

It’s not like I’m trying to flatter him or anything.

I just keep repeating, like a fool, that there is only value in manga.

143: Japan Otaku Reviews

>>126

Wait a minute! Isn’t that normal!?

130: Japan Otaku Reviews

Is there really anyone who seriously hates the Robopon game…?

140: Japan Otaku ReviewsYeahx2

>>130

It seems there are people who hate those who have done character design for games.

147: Japan Otaku ReviewsYeahx1

>>140

It may be unavoidable to be hated for that.

155: Japan Otaku Reviews

>>147

I wonder why they were using something like that instead of Teacher Taru, seriously.

133: Japan Otaku ReviewsYeahx9

Whenever I open a thread, there’s always someone who says the same thing every time.

135: Japan Otaku ReviewsYeahx2

Among the many Pokémon followers, I think Terawon and Medalot, as well as Monster Star Race, showed a lot of personality.

The last one is dead, though.

151: Japan Otaku Reviews

>>135

The monster race was interesting, wasn’t it?

I saw something similar on the DS, but I didn’t buy it.

168: Japan Otaku Reviews

>>151

Since the old Mon is coming out, should I buy it…? It was nice to do that, but I was sad about the removal of evolution.

Both Shadow and Topcha are just the way they are.

180: Japan Otaku Reviews

>>168

I thought it might be a spiritual sequel just because I saw an advertisement somewhere, but it turns out it was connected more deeply than that.

137: Japan Otaku ReviewsYeahx4

It was an era where one-hit wonder Pokémon-like ideas appeared and disappeared like bamboo shoots, so it can be said that RoboPon struggled simply by being developed as a series.

138: Japan Otaku Reviews

There was a rival to Robo Zero, right?

I have a faint memory of battling on a game screen in a magazine project.

139: Japan Otaku Reviews

Is it true that Kuro-chan needs a specific remote control?

I miss it so much that I can hardly remember it anymore.

165: Japan Otaku Reviews

>>139

I feel like I could find it just by searching around the house for the remote controls.

I wonder if the current remote controls emit infrared light.

141: Japan Otaku Reviews

I understand that the disparity between manga and games is severe.

I definitely remember it being serious in part 2.

It’s garbage that you can’t complete it if you only have one side.

144: Japan Otaku ReviewsYeahx4

I’ve never seen anyone use a response cheat in Robopon before…

145: Japan Otaku Reviews

I read the manga version without doing 2, but I didn’t really understand it.

149: Japan Otaku Reviews

Looking at it now, it’s so deformed, but back then I liked this character so much more than Horu Marin, and I don’t know why.

For some reason, I remember Rintaro more.

157: Japan Otaku ReviewsYeahx1

>>149

I have been completely destroyed by my fetishes by Taru and Fujioka Kenki.

184: Japan Otaku Reviews

>>149

In terms of the scenario, I remember the Horumarine version of Medarot being more child-oriented and having a somewhat ambitious story that left an impression on me.

I think that in terms of character design and the coolness of the machines, Medarotter Rintarou was way cooler.

By the time it became Medarot R, it seems like the manga got simplified quite a bit, possibly due to fatigue or getting used to it…

I thought that, but Medarot Navi was released in September 2001.

Medarot R was serialized until the July 2000 issue.

I wonder if during that time, Fujisaka Kenki-sensei was writing manga while doing various things related to games…

150: Japan Otaku Reviews

If it were a bad game, it wouldn’t sell 500,000 copies.

159: Japan Otaku ReviewsYeahx1

>>150

The comic effect was really amazing, seriously.

Then everyone gets disappointed with the game.

153: Japan Otaku Reviews

I heard that you can get a Level 1 software for Omega or Alpha, but I’ve never been able to get it.

156: Japan Otaku Reviews

>>154

Even in the Reiwa era, the Robot Ponkotsu stickiness…

158: Japan Otaku Reviews

At the time, I think it was a well-made game based on a manga, RoboPon…

But it seems like it was a collaboration project between the manga and the game…

160: Japan Otaku Reviews

It was good to be able to use Cyborg Kuro-chan.

There were two types: normal form and inner form.

162: Japan Otaku Reviews

Since you weren’t playing back then, don’t worry about it.

I’m not playing in real time either, but…

163: Japan Otaku Reviews

I wanted to use the guys in the back.

Game Boy Gikaku Robopon! ROBOT PONTUNE

I wanted to use the guys in the back.

166: Japan Otaku ReviewsYeahx4

What kind of life have you been living to still be stuck on RoboPon in the Reiwa era?

167: Japan Otaku Reviews

It’s like something out of Kaima Koto.

174: Japan Otaku ReviewsYeahx1

>>167

Did you switch to adult manga after Cross Hunter?

169: Japan Otaku ReviewsYeahx2

It’s quite something to direct hatred towards old games.

It’s not something an old man should be doing.

171: Japan Otaku Reviews

Designs like Denchan and Doramudon are charming and nice, aren’t they?

172: Japan Otaku Reviews

Robot Punchoon?

178: Japan Otaku Reviews

In the first place, was there any game with more potential than Medabots other than Pokémon?

181: Japan Otaku Reviews

Do it in the bonbon version, old man.

185: Japan Otaku ReviewsYeahx1

The story is good, but the fun of collecting and the development is too rough.

The compatibility is not actually functioning.

186: Japan Otaku Reviews

I liked names like Goldon and Silbadon because I was an elementary school student.

189: Japan Otaku ReviewsYeahx5

There are people who can’t seem to progress in time and end up going a bit crazy…

190: Japan Otaku ReviewsYeahx1

The yellow robot is too strong.

191: Japan Otaku ReviewsYeahx1

At the time, I played it normally, but looking back now, the design of the characters and robotpons, the background music, and the battle balance all seem a bit off…

It was fun to grow the company and play mini-games.

197: Japan Otaku Reviews

>>191

I’m not just being treated as a cross hunter because the manga is well-made.

192: Japan Otaku Reviews

Did the Custom Robo have any potential at all?

The rest is Monster Farm.

But I feel like the only game that was released at the time and has outlived Medarot and succeeded is genuinely Pokémon.

Poyon’s Dungeon Master is dead, so is DQM still continuing for now?

193: Japan Otaku Reviews

It was fun to look for combinations of software.

I remember it was rust imparted with water and thunder or something like that.

194: Japan Otaku ReviewsYeahx5

>>188

You’re the only one talking about the game in delusion.

195: Japan Otaku ReviewsYeahx3

I remember that a few years ago, an anonymous user often started threads about new ideas, but I don’t think I saw any persistent trolls at that time.

It is incredibly shocking that a sticky substance is appearing in Robopon now that we are in the Reiwa era…

196: Japan Otaku Reviews

It’s quite questionable whether it’s a follower along with Medarot, but Dragon Quest Monsters has also had a long life.

198: Japan Otaku Reviews

RoboPon has released two titles, so it seems to be relatively successful, right?

At least there shouldn’t be anyone who read Bom Bom at that time and has forgotten this.

204: Japan Otaku ReviewsYeahx1

>>198

No one can deny that the fact that it was able to achieve that is entirely due to the power of manga.

199: Japan Otaku Reviews

The 64 version was fun, but because it was built around the Game Boy, I couldn’t enjoy it to the fullest.

Don’t imitate Pokémon to that extent.

200: Japan Otaku Reviews

I didn’t really understand the options and time relations, even as a child.

I was wandering for almost a year without realizing that I was talking to the principal of the first school and trying to conquer the underground.

It had grown to about 50, like a tanichi?

201: Japan Otaku Reviews

I really liked the techniques of the four sacred beasts that didn’t have a software name.

209: Japan Otaku Reviews

>>201

There was.

I remember using Suzaku, but I’ve forgotten the combination.

202: Japan Otaku ReviewsYeahx3

I always think, it’s good to give examples of Cross Hunter, but have you ever played it?

203: Japan Otaku ReviewsYeahx4

It might be a bit questionable that they only talk about Cross Hunter, suggesting they might be from a specific generation.

It seems like you are talking based on knowledge you picked up from somewhere like YouTube.

205: Japan Otaku ReviewsYeahx1

It was interesting how the skills changed depending on the combination of equipped software.

206: Japan Otaku ReviewsYeahx3

Before 2, 64 has already come out, you know.

207: Japan Otaku ReviewsYeahx4

It seems like you really know nothing about Robopon since the only conversation topics you have are “Amazing manga,” “The game is trash,” and “Cross Hunter.”

208: Japan Otaku Reviews

The BGM of Zero Castle is cool.

210: Japan Otaku ReviewsYeahx1

Manga features prominent breasts, but I think the most distinctive aspect is the way the eyes are drawn, which would surprise even Saber Marionette.

211: Japan Otaku Reviews

I think the pixel art of Cross Hunter is terrible, but when I wrote that, I was told the graphics are actually good, and I can’t accept that…

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