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Tsumo! 16,100 all!! Tenpai!! Start, second round…!!
The strongest is placed in the vanguard.
Everyone knows, right!
It’s out, isn’t it?
I have been adjusting randomness to produce a lot of them.
It’s a joint-type capability with the actual manager.
It’s not a pom-pom.
It is the result of repeated adjustments.
Well, it’s not a “pon,” but…
>>2
Originally, the manager adjusted the unusually strong luck of the tacos in the Eastern field to reach its peak timing for the finals.
The principles of Nen abilities are relatively applicable because it’s a work.
I think it could work if the constraints and joints are tightened up firmly.
Talking about the weather brings a lucky draw.
It might be a bad bet to think it will go that smoothly… In other words…
>>10
You’re using a logic like a cowardly bully…
Can luck be adjusted…?
Besides pure luck, there are only a few like Takami and Kunihiro-kun who can achieve Tenhou.
By the way, a reference for the rate of occurrence in reality.
“`
Role Name Times Role Name Times
Reach (Riichi) 1,722,761 Double Reach (Double Riichi) 10,237
Menzen Tsumo (Menzen Clear Tsumo) 893,805 Haitei Raoyue (Haitei Raoyue) 8,931
Pinfu (Pinfu) 536,828 Chankan (Chankan) 7,687
Tanyao (Tanyao) 406,344 Honroto (Honroto) 6,179
Iipeikou (Iipeikou) 373,846 Honitsu (Honitsu) 6,168
Yaku Hai (Yaku Hai: White) 300,843 Sanshankou (San Ankou) 4,622
Yaku Hai (Yaku Hai: Red Dragon) 165,186 Ryanpeikou (Ryan Peikou) 3,772
Yaku Hai (Yaku Hai: Green Dragon) 128,653 Shousangen (Shou Sangen) 3,170
Yaku Hai (Yaku Hai: Own Wind) 107,514 Chiitoitsu (Seven Pairs) 2,196
Yaku Hai (Yaku Hai: Round Wind) 88,279 Sanshoku Doukou (Three Colors Same Kind) 1,888
Sanshoku (Three Colors Same Sequence) 42,359 Toitoi (Toitoi) 1,663
Toitoi (Toitoi) 2,196 Sankan (Three Kan) 870
Ikki Tsuukan (One Sequence) 27,797 Chanta (All Mixed) 676
Chiitoitsu (Seven Pairs) 26,157 Sanshoku (Three Colors Same Sequence) 654
Suuankou (Four Ankok) 2,196 Honitsu (Honitsu) 194
Ryanpeikou (Ryan Peikou) 10,237 Suushan (Suushan) 161
Sankan (Three Kan) 9,863 Tsuuisou (Character One Color) 110
Jannansha (Nanchan ) 8,932 Tupeikou (Four Codes) 77
Nansha (Nanchan!) 32,197 Shousai (Small Completion) 46
Rinsyankaihou (Rinsyankaihou) 112 Suuronposei (Clearly sequel) 8
Yuuchuuka (Flowing Quality Tea) 9 A 7
Shouryuuha (Shoubayabang) 6 Suwenzhikan (The Need for Thought) 1
Shousaizujun (Shou Yang Wind Number) 5 Suurolun (Must Gain/Linfan) 1
A 4 A 1
©Konami Amusement
“`
>>13
Aren’t you doing one more than the honor tile?
>>26
Since it’s divided, this is not enough.
>>13
Four of a kind, that’s low!
>>45
I usually get excited before that anyway…
It seems like it has that level of compulsion, since it’s been taking a few months to charge.
Still, you won, didn’t you?
That’s really amazing!
In this manga, there probably won’t be a better opportunity to use the Tenhou power than this.
The finals are finally over!?
It was bad because the other three were monsters, monsters that surpassed other monsters, and the strongest humans.
It’s not over yet!?
You converted firepower into speed, didn’t you?
As long as it comes to the point where Nanba is doing her best, that’s part of her overall ability too…
I like tacos too, but personally, I’m happier that Teru has always been the strongest.
>>22
Well, Awa is stronger, though.
Perhaps if it’s the east wind freestyle in Rio de Janeiro, I could become a living legend.
It was revealed in this match that Ichi-chan can use the true fully automatic tenhou.
I don’t want to deal with Kurochaar more than tacos, Tak.
This manga’s preliminary match is the most interesting.
>>29
Sakura’s match is the most interesting, normally.
>>29
The strong ones earn steadily, so there’s also a sense of stability.
Aside from the two Tenhou, there wasn’t really any good part in the final Tacos.
The character’s outrageous firepower and clumsy technique make for a perfect portrayal of their wild behavior and movement.
I thought this balance was just right, considering that if it were the usual rules, everyone would have already been eliminated by the tacos.
>>34
It was possible because I adjusted everything using the national tournament, and under normal rules, this can’t be done.
Even if I achieve two Ten-wins, I feel like I would still be at the bottom and be criticized harshly on the internet in the world of the story.
The delivery of Kuro-chan’s Dola is truly the worst as an opponent to fight against.
If both the Dora and the reach are destroyed, normally you can’t fight properly.
>>37
I really think it’s terrible that you can send it at any time.
You looked like you were saying goodbye sadly, but it’s the finals anyway.
I quite like the vice-general battles, which tend to get a bit chaotic.
>>39
It tends to have a fairly quiet development.
Saki-san versus Awa Awa is the funniest.
It’s truly a battle for the summit.
I like how the vice captain ends up feeling like it doesn’t really change after the chaos of battle.
The vice captain has a strong impression of the Mazo Rezu from Kyushu…
The vice captain position seems to have a tendency for skills to align more easily, doesn’t it?
As for the female pig, that’s another matter.
That masochistic pig is definitely the optimal choice for the vice commander, no matter how you think about it…
Isn’t there basically no timing when you think, “Let’s try to go for a four-card hand from here…!”?
I didn’t know that even gatherings of nameless people who only play canasta meet only once or twice every ten years.
The masochistic pig is too cheatingly strong, even just considering its raw abilities, at the level of a department head.
The number of instances of terminal tiles is nicely almost equal, which shows the power of the sample size.
Make sure to say the name of the lesbian properly.
>>51
I forgot the name, what a hassle.
I used to like the soft and chewy texture of tacos.
If a masochistic pig appears around the next turn and reserves, I wonder if they won’t be able to carry the key through to the captain.
>>55
If you go that far, it seems like you could overwrite things after the vanguard comes out with internal battles, and that could be tough, right?
Even the tacos, as expected, can’t be laughed off now that the tournament is reaching its climax.
After confirming three sets of three, I want to eliminate the others as well, so I can forcibly declare a pon and end the game.
It’s easy to do because it has become what is called a “toitsu” place.