Home » Manga » Saki » [Saki] The taco won the tenpai twice and is in last place; the final round’s leading table is too much of a magical realm.

[Saki] The taco won the tenpai twice and is in last place; the final round’s leading table is too much of a magical realm.

Tsumo! 16,100 all!! Tenpai!! Start, second round…!!

1: Japan Otaku ReviewsYeahx3

The strongest is placed in the vanguard.

Everyone knows, right!

3: Japan Otaku ReviewsYeahx16

It’s out, isn’t it?

4: Japan Otaku Reviews

I have been adjusting randomness to produce a lot of them.

It’s a joint-type capability with the actual manager.

5: Japan Otaku ReviewsYeahx4

It’s not a pom-pom.

It is the result of repeated adjustments.

6: Japan Otaku Reviews

Well, it’s not a “pon,” but…

7: Japan Otaku Reviews

>>2

Originally, the manager adjusted the unusually strong luck of the tacos in the Eastern field to reach its peak timing for the finals.

8: Japan Otaku ReviewsYeahx1

The principles of Nen abilities are relatively applicable because it’s a work.

I think it could work if the constraints and joints are tightened up firmly.

9: Japan Otaku Reviews

Talking about the weather brings a lucky draw.

10: Japan Otaku Reviews

It might be a bad bet to think it will go that smoothly… In other words…

23: Japan Otaku Reviews

>>10

You’re using a logic like a cowardly bully…

11: Japan Otaku Reviews

Can luck be adjusted…?

12: Japan Otaku Reviews

Besides pure luck, there are only a few like Takami and Kunihiro-kun who can achieve Tenhou.

13: Japan Otaku Reviews

By the way, a reference for the rate of occurrence in reality.

By the way, a reference for the rate of occurrence in reality.

“`
Role Name Times Role Name Times
Reach (Riichi) 1,722,761 Double Reach (Double Riichi) 10,237
Menzen Tsumo (Menzen Clear Tsumo) 893,805 Haitei Raoyue (Haitei Raoyue) 8,931
Pinfu (Pinfu) 536,828 Chankan (Chankan) 7,687
Tanyao (Tanyao) 406,344 Honroto (Honroto) 6,179
Iipeikou (Iipeikou) 373,846 Honitsu (Honitsu) 6,168
Yaku Hai (Yaku Hai: White) 300,843 Sanshankou (San Ankou) 4,622
Yaku Hai (Yaku Hai: Red Dragon) 165,186 Ryanpeikou (Ryan Peikou) 3,772
Yaku Hai (Yaku Hai: Green Dragon) 128,653 Shousangen (Shou Sangen) 3,170
Yaku Hai (Yaku Hai: Own Wind) 107,514 Chiitoitsu (Seven Pairs) 2,196
Yaku Hai (Yaku Hai: Round Wind) 88,279 Sanshoku Doukou (Three Colors Same Kind) 1,888
Sanshoku (Three Colors Same Sequence) 42,359 Toitoi (Toitoi) 1,663
Toitoi (Toitoi) 2,196 Sankan (Three Kan) 870
Ikki Tsuukan (One Sequence) 27,797 Chanta (All Mixed) 676
Chiitoitsu (Seven Pairs) 26,157 Sanshoku (Three Colors Same Sequence) 654
Suuankou (Four Ankok) 2,196 Honitsu (Honitsu) 194
Ryanpeikou (Ryan Peikou) 10,237 Suushan (Suushan) 161
Sankan (Three Kan) 9,863 Tsuuisou (Character One Color) 110
Jannansha (Nanchan ) 8,932 Tupeikou (Four Codes) 77
Nansha (Nanchan!) 32,197 Shousai (Small Completion) 46
Rinsyankaihou (Rinsyankaihou) 112 Suuronposei (Clearly sequel) 8
Yuuchuuka (Flowing Quality Tea) 9 A 7
Shouryuuha (Shoubayabang) 6 Suwenzhikan (The Need for Thought) 1
Shousaizujun (Shou Yang Wind Number) 5 Suurolun (Must Gain/Linfan) 1
A 4 A 1
©Konami Amusement
“`

26: Japan Otaku Reviews

>>13

Aren’t you doing one more than the honor tile?

31: Japan Otaku Reviews

>>26

Since it’s divided, this is not enough.

45: Japan Otaku Reviews

>>13

Four of a kind, that’s low!

53: Japan Otaku ReviewsYeahx1

>>45

I usually get excited before that anyway…

14: Japan Otaku Reviews

It seems like it has that level of compulsion, since it’s been taking a few months to charge.

15: Japan Otaku ReviewsYeahx1

Still, you won, didn’t you?

That’s really amazing!

16: Japan Otaku Reviews

In this manga, there probably won’t be a better opportunity to use the Tenhou power than this.

17: Japan Otaku ReviewsYeahx1

The finals are finally over!?

18: Japan Otaku Reviews

It was bad because the other three were monsters, monsters that surpassed other monsters, and the strongest humans.

19: Japan Otaku ReviewsYeahx1

It’s not over yet!?

20: Japan Otaku Reviews

You converted firepower into speed, didn’t you?

21: Japan Otaku Reviews

As long as it comes to the point where Nanba is doing her best, that’s part of her overall ability too…

22: Japan Otaku ReviewsYeahx1

I like tacos too, but personally, I’m happier that Teru has always been the strongest.

25: Japan Otaku Reviews

>>22

Well, Awa is stronger, though.

24: Japan Otaku Reviews

Perhaps if it’s the east wind freestyle in Rio de Janeiro, I could become a living legend.

27: Japan Otaku Reviews

It was revealed in this match that Ichi-chan can use the true fully automatic tenhou.

28: Japan Otaku ReviewsYeahx2

I don’t want to deal with Kurochaar more than tacos, Tak.

29: Japan Otaku Reviews

This manga’s preliminary match is the most interesting.

32: Japan Otaku Reviews

>>29

Sakura’s match is the most interesting, normally.

38: Japan Otaku Reviews

>>29

The strong ones earn steadily, so there’s also a sense of stability.

30: Japan Otaku Reviews

Aside from the two Tenhou, there wasn’t really any good part in the final Tacos.

33: Japan Otaku ReviewsYeahx3

The character’s outrageous firepower and clumsy technique make for a perfect portrayal of their wild behavior and movement.

34: Japan Otaku ReviewsYeahx3

I thought this balance was just right, considering that if it were the usual rules, everyone would have already been eliminated by the tacos.

36: Japan Otaku ReviewsYeahx1

>>34

It was possible because I adjusted everything using the national tournament, and under normal rules, this can’t be done.

35: Japan Otaku Reviews

Even if I achieve two Ten-wins, I feel like I would still be at the bottom and be criticized harshly on the internet in the world of the story.

37: Japan Otaku Reviews

The delivery of Kuro-chan’s Dola is truly the worst as an opponent to fight against.

If both the Dora and the reach are destroyed, normally you can’t fight properly.

58: Japan Otaku Reviews

>>37

I really think it’s terrible that you can send it at any time.

You looked like you were saying goodbye sadly, but it’s the finals anyway.

39: Japan Otaku Reviews

I quite like the vice-general battles, which tend to get a bit chaotic.

41: Japan Otaku Reviews

>>39

It tends to have a fairly quiet development.

40: Japan Otaku Reviews

Saki-san versus Awa Awa is the funniest.

It’s truly a battle for the summit.

42: Japan Otaku Reviews

I like how the vice captain ends up feeling like it doesn’t really change after the chaos of battle.

43: Japan Otaku Reviews

The vice captain has a strong impression of the Mazo Rezu from Kyushu…

44: Japan Otaku Reviews

The vice captain position seems to have a tendency for skills to align more easily, doesn’t it?

As for the female pig, that’s another matter.

46: Japan Otaku Reviews

That masochistic pig is definitely the optimal choice for the vice commander, no matter how you think about it…

47: Japan Otaku Reviews

Isn’t there basically no timing when you think, “Let’s try to go for a four-card hand from here…!”?

48: Japan Otaku Reviews

I didn’t know that even gatherings of nameless people who only play canasta meet only once or twice every ten years.

49: Japan Otaku Reviews

The masochistic pig is too cheatingly strong, even just considering its raw abilities, at the level of a department head.

50: Japan Otaku Reviews

The number of instances of terminal tiles is nicely almost equal, which shows the power of the sample size.

51: Japan Otaku Reviews

Make sure to say the name of the lesbian properly.

54: Japan Otaku Reviews

>>51

I forgot the name, what a hassle.

52: Japan Otaku Reviews

I used to like the soft and chewy texture of tacos.

55: Japan Otaku Reviews

If a masochistic pig appears around the next turn and reserves, I wonder if they won’t be able to carry the key through to the captain.

59: Japan Otaku Reviews

>>55

If you go that far, it seems like you could overwrite things after the vanguard comes out with internal battles, and that could be tough, right?

56: Japan Otaku Reviews

Even the tacos, as expected, can’t be laughed off now that the tournament is reaching its climax.

57: Japan Otaku Reviews

After confirming three sets of three, I want to eliminate the others as well, so I can forcibly declare a pon and end the game.

It’s easy to do because it has become what is called a “toitsu” place.

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