Home » Game » Granblue Fantasy » [Granblue Fantasy] Do you feel like you can’t wait for tomorrow morning, no matter what you say, Leader-chan?

[Granblue Fantasy] Do you feel like you can’t wait for tomorrow morning, no matter what you say, Leader-chan?

1: Japan Otaku Reviews

Does it feel like the fixes will be done after the maintenance?

4: Japan Otaku Reviews

>>1

It’s usually like that.

2: Japan Otaku Reviews

Captain-chan, Captain-chan?

3: Japan Otaku ReviewsYeahx18

I’m going to strengthen my 10 main characters! There’s no way anyone wouldn’t be excited about that!

5: Japan Otaku Reviews

It’s fine for the ultimate technique types of the Ten Divine to have no upper limit on ultimate technique damage.

6: Japan Otaku Reviews

Is that tomorrow already?

7: Japan Otaku Reviews

I’ll visit Jouten in the morning and Anseria in the evening.

We are supposed to come together at the end of maintenance, right?

8: Japan Otaku Reviews

I hope the 4th ability gets strengthened, but I wonder if it will…

9: Japan Otaku ReviewsYeahx2

I have no motivation to surpass anything other than Sis, and I find it bothersome and annoying, so I wouldn’t be happy at all even if I were strengthened. Just die…

11: Japan Otaku ReviewsYeahx18

>>9

If you get stronger, then you can do it happily, right?

13: Japan Otaku ReviewsYeahx16

>>9

I’m so happy because I’m transcending everyone!!

10: Japan Otaku Reviews

Everyone has transcended in anticipation.

I don’t have high expectations for the remaining “funfu” by myself, but…

12: Japan Otaku ReviewsYeahx4

I have a desire for Fuhnfu to be usable in full auto, but I absolutely do not want a scenario in the old battlefield that assumes Fuhnfu.

14: Japan Otaku Reviews

150 is for 8 people, but I’m really looking forward to it!

15: Japan Otaku Reviews

I’m missing a piece, and I still can’t surpass two more people.

16: Japan Otaku Reviews

Is it heavy, or is it just my environment?

17: Japan Otaku ReviewsYeahx1

The most annoying thing about transcending is leveling up…

I don’t want to do it anymore because there’s nothing left to do…

19: Japan Otaku Reviews

>>17

Just raise it little by little like a pro!

27: Japan Otaku ReviewsYeahx3

>>17

If you are not in a hurry

I left it unattended in the search for sand.

Mix into the daily routine of skip formation.

It’s stress-free.

20: Japan Otaku ReviewsYeahx1

I want to be motivated to transcend.

The light of water is completely ignored.

23: Japan Otaku ReviewsYeahx1

>>20

So you haven’t transcended the thorn…

21: Japan Otaku Reviews

Since it’s the next Ancient Battlefield, I leveled up Thorn to 150, but I’m not sure if I’ll use her.

22: Japan Otaku ReviewsYeahx6

I was seriously getting angry yesterday because I was ignoring it so much, and if a few people can use it, I’m really going to lose it, you know?

There was a nameless one like that… I can only say I don’t know.

28: Japan Otaku Reviews

>>22

Seriously, it’s only characters like Essel, Funf, and Salassa where you wonder where you’re actually supposed to use them, so I don’t know when I’ll be able to use them.

24: Japan Otaku Reviews

I read the onsen scenario now, and the part about becoming like a cursed child seems usable as a template or something.

25: Japan Otaku Reviews

A sudden power-up is coming.

I thought it would naturally take time and be done individually.

26: Japan Otaku Reviews

The most unknown one is wasabi.

29: Japan Otaku Reviews

“Fuhnfuh has adapted to full auto and has been strengthened to the level where he won’t die as long as this guy is around.”

31: Japan Otaku Reviews

>>29

I have a trauma from being invulnerable and destroying mackerel.

…It’s been almost 10 years, so you should finally let it go.

33: Japan Otaku ReviewsYeahx2

>>29

Depending on whether the multiplayer is created with the assumption of having funfu or if it is made so that you can die even with funfu, either way, it would be hell.

30: Japan Otaku Reviews

It’s already an era where leveling up is quickly coming to an end.

32: Japan Otaku Reviews

>>30

No… I don’t think transcendence will end…

38: Japan Otaku ReviewsYeahx1

>>32

Even if I say it, it’s not like you need to spend hours every day grinding for experience points to finish it…

34: Japan Otaku Reviews

If we’re doing something in the sandbox, it will end quickly, but during normal times, it doesn’t end so easily.

35: Japan Otaku ReviewsYeahx4

Well, if it’s a high difficulty level, isn’t it fine to assume that you have Funfun…?

42: Japan Otaku ReviewsYeahx1

>>35

I don’t want it to become like that up to the range of the fluoro.

From now on, only crappy bosses will come in the light multi.

44: Japan Otaku ReviewsYeahx9

>>42

What’s different from before?!

45: Japan Otaku ReviewsYeahx8

>>42

Hmm… maybe that’s how it is originally…

43: Japan Otaku Reviews

>>35

The belongings inspection is a source of dissatisfaction on its own…

36: Japan Otaku Reviews

Funfu was active before the modifications in Aga.

Conversely, it means that unless you’re facing a boss that terrible, you won’t shine.

39: Japan Otaku Reviews

If Funfu can be used with Frule, it might surpass everything.

If it doesn’t change, I can recommend Thorn’s transcendence.

40: Japan Otaku ReviewsYeahx5

Considering the hassle of transcendence, it’s good if the increase is large, but I hope they can still be strong even at 80 or 100.

48: Japan Otaku Reviews

>>40

The adjustment the other day was quite

Thorncattle has a performance that is somewhat usable at the final point.

41: Japan Otaku ReviewsYeahx3

In the Reiwa era of Granblue Fantasy, manual play is only used for high difficulty levels, and full auto or semi-full auto is basically the norm…

46: Japan Otaku Reviews

Compared to the sage who has no place to discard weapon character stones, the ten heavens…

53: Japan Otaku Reviews

>>46

Characters like Cattler were strong back in the day, both in terms of abilities and weapons.

Afterwards, the stinky-chan from the neighborhood too.

47: Japan Otaku Reviews

Can Sis make a comeback again?

56: Japan Otaku Reviews

>>47

In other words, it’s already enhanced with battle records.

Avidame upper limit + normal damage × 2 + 1 turn opening follow-up attack

Isn’t it beyond the current short-term character?

49: Japan Otaku ReviewsYeahx4

If it’s really strong manually, I’m happy to use it as is.

50: Japan Otaku Reviews

Isn’t it easy to get 150 if you just drop a lot of them in the radio money?

51: Japan Otaku Reviews

Is it true that I can’t finish this damn event EX until I defeat it 400 times?

You’re completely lacking in sense…

55: Japan Otaku ReviewsYeahx12

>>51

Just don’t do it.

52: Japan Otaku Reviews

To be honest, I probably can’t do it…

54: Japan Otaku Reviews

It’s a damn delicious event, so 400 times will come around quickly.

57: Japan Otaku ReviewsYeahx5

Even now, I’m still using it for a short period, so there’s nothing to come back to.

59: Japan Otaku Reviews

The alchemy is also running in parallel, so it’s even more delicious.

61: Japan Otaku Reviews

The value of the event changes depending on whether or not you select the ring.

Once you understand the meaning of carefully selecting a ring…

63: Japan Otaku Reviews

With alchemy and the double rewards in multiplayer, it feels like if I’m not playing this battle record, then what am I doing?

64: Japan Otaku Reviews

Uno… I got hospitalization insurance.

66: Japan Otaku Reviews

I can’t shake the feeling that the Sis axis, or rather the normal axis, has entered a dead end in evolution.

68: Japan Otaku Reviews

Sis doesn’t really need to make a comeback since she’s already on par with those around her.

It was a mediocre statue back in the 80s…

69: Japan Otaku Reviews

Speaking of which, it seems that the pursuit of the polar star’s Sis is at 60%, but it would have been better if it was one turn instead.

72: Japan Otaku ReviewsYeahx5

>>69

It’s the opposite; it’s a big odds because it’s only once.

73: Japan Otaku ReviewsYeahx1

>>72

Is it not okay to greedily want a 60% pursuit for one turn?!!

77: Japan Otaku ReviewsYeahx3

>>73

Let’s be more greedy.

80: Japan Otaku ReviewsYeahx1

>>69

Think in reverse.

It was raised to 60% because it’s only once.

71: Japan Otaku Reviews

I suddenly started playing Super Mario in the mini-game, and it made me laugh.

Is this safe?

74: Japan Otaku ReviewsYeahx5

Essel may not be in combat, but she is the character that is with everyone the most.

75: Japan Otaku Reviews

>>70

It’s fine to say that the old formation we used is no longer in use.

The six dragons are unnecessary even before Baramokora arrives.

76: Japan Otaku Reviews

There are those who support a 30% pursuit and those who support a 60% pursuit, but which one is it?

78: Japan Otaku Reviews

Was Essel a bride?

79: Japan Otaku Reviews

It’s been 5 years since they implemented a character that can chase down 80% of the other characters, so that’s fine!

84: Japan Otaku Reviews

>>79

If it can be activated with 0 clicks, then yes…

81: Japan Otaku Reviews

In the first place, among the Enia, the innkeeper has an unusually low murderous intent.

While ignoring the others, they will wipe us out.

87: Japan Otaku Reviews

>>81

I wonder why it’s not a forced total annihilation move even though it’s a 99-hit premonition.

82: Japan Otaku Reviews

Some unknown golden turtle appeared as an enemy, but is this new from now on?

88: Japan Otaku Reviews

>>82

Raremon starts from this time.

83: Japan Otaku Reviews

Is Par-san going to have his nipples rubbed again?

85: Japan Otaku Reviews

Thorn is not weak, but it’s being left behind in the environment, so I’m looking forward to the enhancements.

105: Japan Otaku Reviews

>>85

Last time, it was shining just before the battlefield adjustments.

86: Japan Otaku Reviews

I would be happy if the balance adjustments for the Ten Heavenly Ones included not only transcendence but also enhancements at the final unlock and joining stages.

89: Japan Otaku Reviews

“I’m totally slacking off.”

I’m seeking adjustments that make you want to do them impulsively.

90: Japan Otaku Reviews

Uno did well enough in Arubah.

91: Japan Otaku ReviewsYeahx3

Noooooo!

I don’t want to spend 400 stones on system enhancement!

92: Japan Otaku Reviews

The turtle isn’t coming out at all…

93: Japan Otaku Reviews

This is the first time we’re doing this event, but is it true that you couldn’t save mini-games last time?

94: Japan Otaku ReviewsYeahx3

Hurry up and make it so that we can use quick mode in regular auto already.

98: Japan Otaku ReviewsYeahx4

>>94

Shut up!

95: Japan Otaku Reviews

This time I can relax a bit since it was an EX one-hit without having to modify anything.

96: Japan Otaku ReviewsYeahx1

This event is the first time, but is it good to just mindlessly keep doing EX routes?

97: Japan Otaku Reviews

If you’re going to use stones anyway, it feels more natural to use them gradually rather than all at once.

99: Japan Otaku Reviews

Oh, that’s true.

The alchemy event overlaps, so farming is really profitable this time.

100: Japan Otaku Reviews

Is it true that a follow-up attack like Sis only applies to the first attack when using something like Electric?

102: Japan Otaku Reviews

>>100

Well, it’s only once.

101: Japan Otaku Reviews

That’s one time, after all.

103: Japan Otaku Reviews

This event really has rings dropping everywhere.

106: Japan Otaku ReviewsYeahx1

It’s nice and easy with Eresh…

107: Japan Otaku ReviewsYeahx4

The old battlefield preliminary round is a training event that continues throughout the event period.

113: Japan Otaku ReviewsYeahx1

>>107

I think it’s an event that tests one’s suitability for Granblue Fantasy, for better or worse.

130: Japan Otaku Reviews

>>113

It’s not like the ranking rewards are super great like a battlefield, so isn’t the idea that people who want rewards will endlessly farm events essentially the same…?

141: Japan Otaku Reviews

>>130

For those in the layer where it’s common to rank around 90,000, the difference made by carefully selecting the rings and earrings here is so significant that it can be more important than the actual battle in the ancient battlefield.

145: Japan Otaku ReviewsYeahx1

>>141

That’s an exaggeration.

147: Japan Otaku ReviewsYeahx2

>>141

I can get around 90,000th place without even trying though…

157: Japan Otaku Reviews

>>141

If it’s around 90,000th place, there’s no need for any special selection.

116: Japan Otaku Reviews

>>107

Unlike the old battlefields, the fact that the feed is rings and earrings really feels like it requires careful selection.

108: Japan Otaku Reviews

What “significant” means according to the management.

114: Japan Otaku Reviews

>>108

To be honest, the previous Catlesorn was already quite significantly enhanced, so I wonder why they added this one on purpose.

Even if we put strength aside, I wonder if they will enhance the entire abilities to such a wide range.

109: Japan Otaku ReviewsYeahx2

Isn’t this boss kind of heavy…?

My PC is lagging.

110: Japan Otaku ReviewsYeahx3

I’m used to it, but it’s really a bad habit that this game tends to make it seem normal to include missions like defeating EX 100 times. I wonder if there’s any way to change that.

111: Japan Otaku Reviews

I have to do my best to complete 5 laps.

112: Japan Otaku ReviewsYeahx4

Eresh may be regarded with less seriousness due to the increase in short-term methods, but it’s still incredibly convenient.

119: Japan Otaku ReviewsYeahx1

>>112

I think I could have said that without hesitation if it weren’t being held at the same time as the fire event.

115: Japan Otaku ReviewsYeahx2

I opened all the Sith’s poles, praise me.

117: Japan Otaku Reviews

I remember the mini-game being pretty awful last time, how is it this time?

122: Japan Otaku ReviewsYeahx1

>>117

It got more messed up.

If the mouse cursor deviates from the jump, you can’t jump and will die.

118: Japan Otaku Reviews

I thought fire purple would be good, but this guy takes advantageous damage from fire, yet doesn’t get increased damage from the sunstone.

121: Japan Otaku Reviews

>>118

Even considering that, fire is fine.

Originally, the fire is so powerful that it can easily reach 90 just with purple.

123: Japan Otaku Reviews

>>118

Isn’t that going up normally?

143: Japan Otaku Reviews

>>123

I tried pulling it in and out, but I don’t think it has changed.

120: Japan Otaku ReviewsYeahx2

You did a great job.

I have been watching your efforts all along.

You did a great job. I have been watching your efforts all along.

124: Japan Otaku Reviews

As for the problem with the Ten Demons, overall, the foundation of the abilities is outdated, so since it’s a great opportunity, I want them to change it significantly.

125: Japan Otaku Reviews

It’s amazing that with 35 million, you can reach it with just a one-sided Kaguya without needing to ride on the Sun.

126: Japan Otaku ReviewsYeahx1

It’s a hassle to form a team, so I’ll go with Ereshkigal!

127: Japan Otaku Reviews

I’m worried about the stiffness even in Eresh.

140: Japan Otaku ReviewsYeahx2

>>127

Rather, the appearance effect with a “whoosh” is making Purple’s advantages disappear.

128: Japan Otaku Reviews

Tap the AUTO button twice!

Alright!!!

129: Japan Otaku Reviews

Kuriwa is really strong, after all.

131: Japan Otaku ReviewsYeahx2

Can you dig for “hihi” with 150?

132: Japan Otaku ReviewsYeahx2

I want something to be done about the teams where the 4th ability is almost dead.

133: Japan Otaku Reviews

I have to see this OP again…

135: Japan Otaku ReviewsYeahx1

>>133

The members are a bit different.

138: Japan Otaku Reviews

>>133

The Ten Heavenly Spirits that appear have been replaced with the ones in charge at that time, so compared to something like a complete reuse, it’s more elaborately done.

134: Japan Otaku ReviewsYeahx1

Everyone has already surpassed 150, so I’m excited!

136: Japan Otaku ReviewsYeahx3

I knew it, we don’t need mini-games for this…

137: Japan Otaku Reviews

I want a feature that allows me to set auto as the default without having to tap during screen transitions.

139: Japan Otaku ReviewsYeahx1

What’s up with the speed of Eresh’s rapid reload that makes the rigidity so noticeable?

142: Japan Otaku ReviewsYeahx1

I wonder if you will come out in the Golden Land this time…

144: Japan Otaku Reviews

You can hit with Eresh at 35 million and trample HELL with fire.

146: Japan Otaku Reviews

Since I still haven’t obtained the Ouroboros, the extra allure is amazing, so I have to do endless runs…

148: Japan Otaku Reviews

Selected items can be obtained in abundance, making it suitable for addicts.

149: Japan Otaku Reviews

I couldn’t use a single one of the highest quality rings from the last time.

150: Japan Otaku ReviewsYeahx9

Isn’t it a bit surprising that it’s a modest chocolate event target?

155: Japan Otaku Reviews

>>150

The consumption of half soup has decreased, which is a relief.

151: Japan Otaku Reviews

It depends on the equipment, but the TA stagger is quite significant, so this level of effect might get caught up.

152: Japan Otaku ReviewsYeahx1

It’s impressive that you’re thinking about being selective at around 90,000 rank.

161: Japan Otaku Reviews

>>152

It’s like, I feel that the capacity is bad or that it’s just really clumsy.

153: Japan Otaku Reviews

The Arcana Stones are effective against enemies of the × element with characters of the ◯ element.

It shouldn’t be checking whether it’s an advantageous attribute or not.

154: Japan Otaku Reviews

The mini-game was relatively easy, which was a relief…

156: Japan Otaku Reviews

Receiving chocolate is pretty big.

I think I’ll try my best to aim for Kuon.

158: Japan Otaku Reviews

If it feels quite rare compared to the Golden Tyrant, it’s the golden turtle…

159: Japan Otaku Reviews

Even after defeating the rare monster, it only gives 50 points?

Don’t be stingy, give me about 500 points.

160: Japan Otaku Reviews

Last time I procrastinated a lot and even though I got the ring and earrings without using them, I still easily got around 90,000 points.

162: Japan Otaku Reviews

The ring is going to become something incredible, it’s definitely at least in the three-digit range of a hero, don’t you think?

163: Japan Otaku Reviews

When using two windows for the fastest reload with Gyueen, it should just barely hit the cooldown of 3 minutes for TA.

Almost none.

164: Japan Otaku ReviewsYeahx1

The darkness is easy without any pressure, which is a relief…

165: Japan Otaku Reviews

It’s simply a matter of how many rings and earrings you’d like to have!

166: Japan Otaku ReviewsYeahx3

The people who are seriously grinding were playing this event until they were completely drained last time.

167: Japan Otaku ReviewsYeahx6

In reality, regardless of ranking, a carefully selected TA is often required, so having more rings is definitely better.

168: Japan Otaku Reviews

The next carefully selected one is going to sprout soon.

169: Japan Otaku ReviewsYeahx1

I think it’s nice that darkness only needs electric attacks.

170: Japan Otaku Reviews

Wow, the revival event ends so quickly! I lost 100 stones!

173: Japan Otaku ReviewsYeahx2

>>170

Just by throwing a Bab, it ends, so get in the habit of doing it 5 times right when you wake up, Fenny.

171: Japan Otaku Reviews

There are quite a few people who take what the delusional say seriously and unnecessarily raise the bar.

176: Japan Otaku Reviews

>>171

Even a wreck wouldn’t say something like this, so it’s an exaggeration by the anonymous.

181: Japan Otaku Reviews

>>176

In other words, are you just talking nonsense?

172: Japan Otaku ReviewsYeahx1

I feel that ring selection is more important at the highest difficulty than at the ancient battlefield.

Especially light

174: Japan Otaku Reviews

Gabriel’s TA Abida damage refinement was a tough opponent.

175: Japan Otaku ReviewsYeahx2

Please go to the Nameless Enny thread.

177: Japan Otaku Reviews

I got the hero in the last Chao battlefield, but I hardly did any optimization.

In the end, it’s about how much time you have to use freely.

178: Japan Otaku Reviews

It’s better to collect them, but it’s not a big deal if you don’t; in the range of 90,000 in the old battlefield, it’s more like an insignificant difference.

It’s not about this kind of thing; it’s all about fundamental weapons and characters.

184: Japan Otaku ReviewsYeahx2

>>178

As a free-to-play or light spender player, it’s better to focus on completing the event boxes and participating in daily co-op rather than anything else from here.

179: Japan Otaku ReviewsYeahx6

The fact that the timing for events ends at 9 PM or 5 PM is always unsettling.

189: Japan Otaku Reviews

>>179

The revival event and the four symbols end early at 5 PM.

Regular events and collaboration events are long, lasting until 9 PM.

180: Japan Otaku Reviews

Sometimes, even in old battlefields, you may need to aim for refinement with 0 clicks.

The most troublesome thing is when the difficulty level is high and the types of rings cannot be changed… that’s when it happens.

182: Japan Otaku ReviewsYeahx1

Seeing the results of sticking with Ruoh until blood came out (crying)

Seeing the results of sticking with Ruoh until blood came out (crying)

183: Japan Otaku ReviewsYeahx2

Rings and earrings tend to go missing as soon as you start seriously aiming for them.

185: Japan Otaku Reviews

I’ve gotten all the Ten Ten members to join.

186: Japan Otaku ReviewsYeahx1

It’s not just a hobby for rings; it’s a good idea to have a lot saved up for when a character with drastically different utility, like Gab, comes along.

187: Japan Otaku Reviews

Is it okay if I don’t have to carry Kaguya?

191: Japan Otaku ReviewsYeahx1

>>187

The 35 million drop itself isn’t really worth it, so I don’t need it.

188: Japan Otaku ReviewsYeahx1

Wasn’t this EX enemy here earlier?

194: Japan Otaku Reviews

>>188

I don’t like him because his entry animation is long, like a boss in the old battlefield.

190: Japan Otaku Reviews

Aren’t you going to swing once against the OD attack?

197: Japan Otaku Reviews

>>190

Was there an OD in Luzzero?

198: Japan Otaku Reviews

>>190

Since it’s for the far and the top, I’ll swing it when OD is needed.

192: Japan Otaku Reviews

In my environment, even Ereshkigal doesn’t seem stiff…

I wonder if it’s better to have a double-sided Kaguya for the darkness side.

193: Japan Otaku Reviews

This is my first challenge, but what on earth is this mini-game thinking…?

202: Japan Otaku Reviews

>>193

I felt that the previous one was much more difficult.

207: Japan Otaku Reviews

>>202

The mini-game that was like the previous Kirby was really difficult.

195: Japan Otaku ReviewsYeahx3

The scroll that drops light is surprisingly appreciated…

I don’t think there was one last time, but maybe it’s because it’s a light boss.

196: Japan Otaku Reviews

I’ll do it loosely once a day.

200: Japan Otaku ReviewsYeahx2

>>196

(You’re really going for it…)

199: Japan Otaku Reviews

I thought so, but in a fire formation, Stone-san is not on this.

201: Japan Otaku Reviews

I don’t really care, but Terachan, haven’t you crushed the afterlife? Are you okay?

204: Japan Otaku ReviewsYeahx4

>>201

Is there a problem?

209: Japan Otaku Reviews

>>204

Is this the theory of the strong?

203: Japan Otaku Reviews

Without a mode gauge, it’s meaningless, but it’s quite effective against OD, isn’t it?

205: Japan Otaku Reviews

Isn’t it the same specification as some random guy you don’t know?

It seems that he could only improve one of his A-ranks.

206: Japan Otaku Reviews

As an apology for not riding the Sun Stone, I will request action points and adamantite.

208: Japan Otaku Reviews

It was a hassle that Katoru required a keyboard.

210: Japan Otaku Reviews

You are a man.

I compromised…

You are a man. I compromised...

“`plaintext BONUS Horace Required LB for next ability enhancement 19 EX Limit Bonus Attack power +3000 HP +1500 Ultimate damage limit +10% Triple attack probability +8% Aetherial Plus Triple attack probability +10% Use items “`

211: Japan Otaku Reviews

The previous one definitely had a relaxation in the middle, right?

212: Japan Otaku Reviews

Rather, the Kirby one was easier…

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