Home » Hunter x Hunter » [Hunter x Hunter] Isn’t Finks’ departure really subtle?

[Hunter x Hunter] Isn’t Finks’ departure really subtle?

Kaiten!!! The more I move my arms, the more powerful the punches become.

1: Japan Otaku ReviewsYeahx7

It looks stronger than the Jajanken rock.

126: Japan Otaku Reviews

>>1

It’s much more user-friendly than that.

The Jajanken technique has too much risk and too much wasted aura.

2: Japan Otaku ReviewsYeahx14

It’s a simple enhancement type, so it shouldn’t be a bad thing.

3: Japan Otaku Reviews

That’s usually how it is with enhancement types, right?

4: Japan Otaku ReviewsYeahx7

Where did the Egyptian elements go?

5: Japan Otaku ReviewsYeahx8

I feel like it depends on how much the power increases.

6: Japan Otaku ReviewsYeahx7

It’s better than the Jajanken punch.

75: Japan Otaku Reviews

>>6

The risk is just too big…

167: Japan Otaku Reviews

>>6

The risk is just too great…

7: Japan Otaku Reviews

Since the chairman also performs praying actions during battle, incorporating actions unrelated to combat during the fight is…

The enhancement type seems quite standard, doesn’t it?

11: Japan Otaku ReviewsYeahx1

>>7

That’s a manifestation, isn’t it?

168: Japan Otaku Reviews

>>7

That’s manifestation, isn’t it?

30: Japan Otaku ReviewsYeahx2

>>168

What they’re doing is simple, just hitting and kicking, and the movements change their attack patterns based on the form of prayer.

It’s a manual from Netero, after all…

172: Japan Otaku Reviews

>>168

Wasn’t it okay to not even be able to defeat the gorilla in the image and just focus on taking down the stronger ones?

185: Japan Otaku Reviews

>>168

It’s a strengthening type.

8: Japan Otaku ReviewsYeahx3

Isn’t the ability of Jajan-ken to slash from above the guard pretty amazing?

32: Japan Otaku ReviewsYeahx4

>>8

The Jajanken (Rock-Paper-Scissors) has three variations that can be used depending on the situation, so it’s well-balanced, right?

38: Japan Otaku Reviews

>>32

It’s a capability that relies on the support of companions.

40: Japan Otaku Reviews

>>38

Jajanken is suited for one-on-one battles because the strategies of rock-paper-scissors begin once the opponent discovers your abilities.

164: Japan Otaku Reviews

>>38

The Jajanken game starts its psychological battle after the opponent finds out about your abilities, so it’s suited for one-on-one matches.

106: Japan Otaku Reviews

>>32

It’s a capability supported by friends, isn’t it?

125: Japan Otaku Reviews

>>32

It’s the ability that comes with support from friends.

9: Japan Otaku Reviews

Certainly, there is a limit to the power increase, right?

10: Japan Otaku Reviews

It’s convenient because you can hit and run and also apply pressure.

Big impact is more challenging to manage.

13: Japan Otaku ReviewsYeahx4

If I were to team up with Mererun to take down the king, I thought this would be it.

14: Japan Otaku Reviews

It seems practical, but it gives the impression that it was thought of in about 15 seconds.

15: Japan Otaku Reviews

A simple Ubo-Punch. It’s not good that I can’t imagine winning.

16: Japan Otaku Reviews

With about seven spins, I have enough power to defeat a Chimera Ant soldier.

17: Japan Otaku Reviews

I think the enhancement type is generally more advantageous in one-on-one battles.

18: Japan Otaku Reviews

I’m ranked second in arm wrestling within the brigade…

19: Japan Otaku ReviewsYeahx6

The power is definitely strong, but…

It’s silly that they don’t understand how many times they need to turn it to achieve how much power.

20: Japan Otaku ReviewsYeahx5

If you keep some distance and spin it around a bit, the power increases, so isn’t that a pretty low hurdle constraint in relation to the effect?

43: Japan Otaku Reviews

>>20

The hurdle is low, so the increase might not be significant.

21: Japan Otaku ReviewsYeahx2

When I think of Donkey Kong in Smash Bros, he seems strong.

22: Japan Otaku Reviews

A reinforcement type that can win in output against a higher rank should be strong.

23: Japan Otaku Reviews

The ability name is cool, isn’t it?

24: Japan Otaku Reviews

I’m not well-versed in nen combat, but it worked against sturdy ants. However, if it were a human nen user skilled enough in hardness to require a punch like this, this technique wouldn’t just miss; it would create too many openings for me and be far too dangerous.

25: Japan Otaku Reviews

Since it becomes stronger when you spin it, the opponent will have a hard time stopping it. If the opponent doesn’t have any ranged attacks, they have no choice but to get close, and forcing them to approach a reinforcement-type opponent seems quite strong.

26: Japan Otaku ReviewsYeahx5

It’s not a Ripper Cyclone… that’s what I think every time.

27: Japan Otaku Reviews

I think the aim is to create pressure that increases in intensity the more it’s avoided.

28: Japan Otaku Reviews

Even if I determine that I will be overpowered in a fistfight with my body techniques, I think I will fail my ability unless I secretly have another way to hold my opponent down, because this technique won’t help me break the stalemate.

29: Japan Otaku ReviewsYeahx3

There’s no need to stop and spin it; you can just use it normally.

31: Japan Otaku Reviews

The real crisis begins after getting a frozen shoulder.

33: Japan Otaku ReviewsYeahx3

Netero’s Kannon punches are sent flying in a fixed form with the act of prayer.

The ability itself is simple, and the person has perfected it.

34: Japan Otaku ReviewsYeahx2

If the dodge showdown with Razor had happened, it would have been quite useful.

35: Japan Otaku Reviews

>>87

The Jajanken punch is strong because it overwhelms with simple physicality, sending opponents flying and making them go on the defense. At that moment, you start with a fist and trap them in a terrible choice.

36: Japan Otaku Reviews

>>113

Who in the brigade is going to operate the artillery?

37: Japan Otaku Reviews

To be honest, for enhancement techniques, it seems better to increase leg strength rather than punch power.

39: Japan Otaku Reviews

It’s dangerous to do radio exercises.

41: Japan Otaku Reviews

>>128

Stretching increases leg strength.

42: Japan Otaku Reviews

What about fuel efficiency? Setting that question aside, if the aura increases…

Just like rock-paper-scissors, it itself becomes a huge barrier.

It’s quite user-friendly, don’t you think?

44: Japan Otaku Reviews

If you can’t exceed the total amount of your own aura, does that mean you can’t achieve a giant killing?

49: Japan Otaku Reviews

>>44

You might be able to borrow from your future self, just like Gon.

51: Japan Otaku ReviewsYeahx3

>>44

If you can use everything in one go, isn’t it quite possible?

45: Japan Otaku Reviews

The more you turn it, the more…

The judge becomes stronger.

47: Japan Otaku Reviews

It’s talent, isn’t it?

I thought this would be it if we teamed up with Melioron to take down the king.

48: Japan Otaku Reviews

I was hoping that the leader would use it in the Hisoka battle.

50: Japan Otaku Reviews

It’s not like I have to stop and rotate it anyway, I can just use it normally.

What they are doing is simply hitting and kicking.

52: Japan Otaku Reviews

Did I use it?

60: Japan Otaku Reviews

>>52

I was deflected by a knuckle with one arm.

53: Japan Otaku Reviews

Is it for the sake of the tanp?

54: Japan Otaku Reviews

Emotions and constraints can change quite a bit… I resent the target, and this is the only one I need.

If I can just kill this guy, it seems like my performance would skyrocket to a level where I’d be okay with dying.

55: Japan Otaku Reviews

It’s at the level of being able to use assumptions layered upon assumptions…

57: Japan Otaku Reviews

>>55

If it’s paired with abilities like Meleoron or Goreinu, it can perform combo attacks, making it strong.

116: Japan Otaku Reviews

>>55

That is, you know.

After all, it’s the ability supported by friends, isn’t it?

56: Japan Otaku Reviews

While it’s necessary to increase the overall amount of aura through training, if you can make the opponent think “Oh no, I’m in trouble!” just by showing a single powerful move like Goku’s, then I believe it’s not a bad thing because it allows you to draw them into a strategic battle.

59: Japan Otaku Reviews

The increase in value each week must be different every time…

61: Japan Otaku Reviews

There are certain constraints like needing to be in front of the opponent or having to be a few seconds before the punch, I wonder if that’s the case.

65: Japan Otaku Reviews

>>61

Since I often show my appearance before engaging, I make it a premise to encounter.

63: Japan Otaku Reviews

It didn’t work unless I also passed it to the gorilla in the thread, and I think it’s suitable for defeating stronger opponents, right?

64: Japan Otaku Reviews

>>186

When I think of Donkey Kong in Smash Bros., it’s strong.

67: Japan Otaku Reviews

Honestly, it’s really scary that someone at this level could start spinning around to boost their aura if they get the chance.

68: Japan Otaku Reviews

Do I need to show the other person the spiral?

69: Japan Otaku Reviews

I thought this would be what it would take to team up with Melioron to defeat the king.

It seems to have practicality.

70: Japan Otaku ReviewsYeahx1

It will probably increase in power, but I think it’s not an economical technique since it will use more aura.

71: Japan Otaku Reviews

In the first place, if pure enhancement is a big hit in this world, there’s no way it’s weak because of the power boost.

It is said that the enhancement type is too strong among the normal types.

72: Japan Otaku Reviews

It seems that Uvo’s right straight punch, charged with his aura, looks stronger.

73: Japan Otaku Reviews

If you think about it, Donkey Kong from Smash Bros, who can move normally while charging, is actually quite usable.

Unlike the Jajanken, you can shoot immediately as long as you’ve charged it.

74: Japan Otaku Reviews

You might also be able to do hit and away.

What they are doing is simply hitting and kicking.

77: Japan Otaku Reviews

I think it ultimately depends on the user.

Gon is killing Pitou with his Jajanken.

78: Japan Otaku Reviews

While it’s necessary to increase the overall amount of aura through training, if you can show your opponent that you have it all at once, it can make them think, “Oh no, I might be in trouble!” If that happens, you could draw them into the negotiation arena, so I don’t think it’s a bad thing.

80: Japan Otaku Reviews

>>78

This technique has no meaning if you can’t defeat your opponent when you demonstrate it.

92: Japan Otaku Reviews

>>78

This technique has no meaning if you can’t defeat your opponent by the time you show it.

79: Japan Otaku Reviews

I feel like the strange special moves of the Sentai are influenced by the fact that it originated from a theater troupe.

Isn’t Feitan’s outfit somewhat like that of a hero or something?

83: Japan Otaku Reviews

It might be because the hurdle is low, so the increase isn’t significant.

In the end, if the total amount of my aura cannot be surpassed, then it cannot be achieved with a giant killing.

84: Japan Otaku Reviews

I’m the online manager, the shadow beast.

87: Japan Otaku Reviews

>>84

Netero’s Kannon is definitely launching punches in a fixed style with each prayer action.

The ability itself is simple, but the person has mastered it.

182: Japan Otaku Reviews

>>84

Netero’s Kannon is clearly throwing punches in a predetermined form of prayer.

It’s hard to believe that the ability itself is simple, but the person has mastered it.

187: Japan Otaku Reviews

>>182

With about 7 spins, I have enough power to defeat Chimera Ant’s soldiers.

192: Japan Otaku Reviews

>>187

The enhancement of the enhancement-type punch is straightforward but too powerful under certain conditions, making it hard to say much about it.

85: Japan Otaku Reviews

What happens if you do a spinning punch?

86: Japan Otaku Reviews

I thought this would be it if I teamed up with Melioron to defeat the king.

88: Japan Otaku Reviews

It’s scary to be hated by a psychic user… they might unleash a targeted attack based on their resentment…

89: Japan Otaku Reviews

It seems like it would be tough if you get stiff shoulders.

91: Japan Otaku Reviews

>>89

Rather, it seems less likely to get stiff shoulders because I do it regularly.

120: Japan Otaku Reviews

>>89

Rather, it seems less likely to get shoulder stiffness because I do it regularly.

90: Japan Otaku Reviews

To be honest, it seems better to improve leg strength than to enhance punching power in the strengthening system.

94: Japan Otaku Reviews

If you have abilities like Meloetta or Goleinu set up, you can use a combo move, making you strong.

The increase in value every week must be different each time…

96: Japan Otaku Reviews

Strengthening punch-type abilities conditionally is simplistic, but it’s honestly too powerful, so there’s really not much to say about it.

99: Japan Otaku Reviews

That’s talent, isn’t it?

I thought this would be it if I were teaming up with Meleoron to take down the king.

100: Japan Otaku Reviews

They might be connected to the mafia…

Isn’t there an order to not touch that?

103: Japan Otaku Reviews

It seems there was a rumor that I would be killed by Hisoka after being unable to move my arm because of gum.

104: Japan Otaku Reviews

>>113

Who in the brigade is going to man the artillery?

109: Japan Otaku Reviews

>>104

Is it for storing sperm?

105: Japan Otaku Reviews

I wonder if there’s any time to be twisting my arms when fighting someone who’s stronger.

107: Japan Otaku Reviews

I still have abilities that I’m hiding, so until then, I’m invincible.

108: Japan Otaku Reviews

The increase in power will probably happen, but since Aura will be used accordingly, I don’t think it will be fuel-efficient.

Like meleoron and gone.

110: Japan Otaku Reviews

Still saying I don’t know how to gauge things.

I wonder if the increase per rotation is random.

123: Japan Otaku Reviews

>>110

Isn’t it because the opponent was much harder than a human?

130: Japan Otaku Reviews

>>123

The possibility of hitting with a punch was shown to us by Gon-san…

117: Japan Otaku Reviews

>>130

I’m the second in arm wrestling within the group…

150: Japan Otaku Reviews

>>123

Because I’m saying “as usual,” I think people might assume that every time it’s like, “Huh? That was surprisingly strong?” or “Huh? That was surprisingly weak?”

111: Japan Otaku Reviews

>>128

Stretching improves leg strength.

112: Japan Otaku Reviews

The possibility of hitting with a fist was shown to us by Gon.

113: Japan Otaku Reviews

If the dodgeball match with Razor had taken place, it would have been quite useful.

136: Japan Otaku Reviews

>>113

No way any of the brigade members would be the artillery role.

151: Japan Otaku Reviews

>>113

Who in the party is going to serve as the artillery?

183: Japan Otaku Reviews

>>113

Who in the party is going to be the cannonade role?

114: Japan Otaku Reviews

Since the hurdle is low, the increase may not be significant.

After all, if I can’t exceed my own aura’s total amount, then I can’t do giant killing either.

115: Japan Otaku Reviews

Isn’t it fine to face the strong ones even if it didn’t work on the gorilla in the thread?

118: Japan Otaku Reviews

>>159

I thought that if we’re teaming up with Meruoron to defeat the king, this would be it.

119: Japan Otaku Reviews

Turning it makes it stronger.

I think the aim is to apply pressure that increases the more you try to avoid it.

121: Japan Otaku Reviews

>>186

When I think of Donkey Kong in Smash Bros, he feels strong.

124: Japan Otaku Reviews

Even if I judge that I will be overwhelmed like this, I think this technique won’t allow for a breakthrough, so I’ll need to secretly have another way to immobilize the opponent; otherwise, it will turn into a failed ability.

128: Japan Otaku Reviews

To be honest, it seems like it’s better to increase leg power rather than punch power for enhancement-type abilities.

Can be used normally while charging.

129: Japan Otaku Reviews

It’s not that I’m moving the offensive and defensive power, but it’s an ability that adds AOP, which is common in enhancement types, so naturally, the power will be high.

131: Japan Otaku ReviewsYeahx3

At least this crazy person is interested in hunters.

I’ll remember it.

132: Japan Otaku Reviews

It’s seriously manual.

133: Japan Otaku Reviews

When I think of Donkey Kong from Smash Bros, it feels strong.

A power-up type that can win against higher ranks should be strong.

135: Japan Otaku Reviews

There is a limit to the power that can rise to the surface, isn’t there?

I may be inexperienced in mental combat, but since I’m up against a physically tough ant, it was effective. However, if I were facing a human psychic who was adept at hardening like this, not only would such a technique not land, but I would also create too many openings and put myself in great danger.

137: Japan Otaku Reviews

>>186

When I think of Donkey Kong in Smash Bros, he feels strong.

138: Japan Otaku Reviews

If you have abilities like Melioron or the Greeinu, you can use combination techniques, making you strong.

The increase in value every week must be different each time…

139: Japan Otaku Reviews

Doesn’t that mean you don’t use your own aura because the aura increases as a result of the rotation?

Otherwise, the maximum power limit would be one shot that ends with the total amount of your aura.

143: Japan Otaku Reviews

>>139

Spinning Makes You Stronger

The more you try to avoid it, the more powerful the pressure becomes; I think that’s the intention behind it.

140: Japan Otaku Reviews

>>166

I’m not well-versed in nen combat, but it worked against a sturdy ant. However, if it were a human nen user who was so skilled that they needed a punch like this, this move wouldn’t just miss; it would create too many openings for me and be extremely dangerous.

146: Japan Otaku ReviewsYeahx1

It seems like it’s manual, and it probably means it’s getting all rough and aggressive about something.

147: Japan Otaku Reviews

Forcing someone to get close to a reinforcement-type opponent seems quite powerful.

Rather, it seems less likely to get stiff shoulders because I do it regularly.

148: Japan Otaku Reviews

Hisoka is sticking on textures, right?

A clown covered in defects…

149: Japan Otaku Reviews

The Jajanken technique is a simple ability to see Gon, and the person has mastered it, but…

If a laser dodge match had been realized, it would have been quite useful.

153: Japan Otaku Reviews

Just because you’re mocked for your Nen ability, you go and spoil things like an idiot.

158: Japan Otaku Reviews

>>153

Do you really have time to spin your arms when fighting someone superior?

154: Japan Otaku Reviews

Can be used normally while charging.

Unlike Jajanken, you can shoot immediately as long as you’ve charged it.

155: Japan Otaku Reviews

What about fuel efficiency? Let’s set aside the questions, if the aura is increasing.

Just like rock-paper-scissors, it can become a huge barrier itself.

Isn’t it quite user-friendly?

157: Japan Otaku Reviews

>>166

I’m not very familiar with nen combat, but since it’s against a sturdy ant, it was effective. However, if it were a human nen user who was adept enough to require a punch like this, not only would such a technique not land, but it would also create too many openings and be far too dangerous.

161: Japan Otaku Reviews

Judgment becomes stronger.

The more you try to avoid it, the stronger the pressure becomes, I think that is the intention.

162: Japan Otaku Reviews

It’s not impressive, but they’re much stronger than the ordinary nen users, so this is more than enough.

166: Japan Otaku Reviews

>>186

When I think of Donkey Kong in Smash Bros, he feels strong.

170: Japan Otaku Reviews

I was struck by a knuckle with one arm.

Aren’t you in front of your opponent?

174: Japan Otaku Reviews

>>170

It’s weak, but since the person is much stronger than those psychics, this is more than enough.

175: Japan Otaku Reviews

You might be able to borrow from your future self, like Mr. Gon.

The risk is just too big, you know…

178: Japan Otaku Reviews

It’s the ability supported by my friends, isn’t it?

I thought if I were to team up with Melioron to defeat the king, this would be it.

179: Japan Otaku Reviews

I can’t tell whether it’s a cyclone, a cyclotron, or a cyclotron.

181: Japan Otaku Reviews

>>179

It’s not a lip service… it happens every time.

180: Japan Otaku Reviews

Even if I judge that I will be overpowered in the exchange of strikes, I will use this technique to stop the opponent’s feet as there is no other way to break through.

184: Japan Otaku Reviews

Clapika-chan

That’s ability, isn’t it?

186: Japan Otaku Reviews

The increase each week is probably different every time…

188: Japan Otaku Reviews

Ability like Donkey Kong

189: Japan Otaku Reviews

The power will likely increase, but since it will use Aura to that extent, I don’t think it will be fuel-efficient.

Like Melolon and Goreinu.

190: Japan Otaku Reviews

Life was supposed to be a whirlwind punch… has someone already said that?

191: Japan Otaku Reviews

I thought that if we’re going to team up with Mereloron to defeat the king, this would be it.

193: Japan Otaku Reviews

>>191

The power is really strong, but…

It’s kind of stupid that I don’t know how many times I should spin it to achieve how much power.

194: Japan Otaku Reviews

Janken-gu is stronger, but it’s six of one, half a dozen of the other.

It’s barely useful in rare cases like an ant, but the risks are high and the firepower is excessive.

195: Japan Otaku Reviews

It’s not because the opponent was much harder than a human.

Even if I judge that I will be overwhelmed as it is, I can’t find a solution with this technique, so I’ll try to stop the opponent’s movement in another way.

  • Related Posts

    [Case Closed] Is there a theory that tequila is alive?

    The discussion debunks the theory that tequila or various characters are alive, highlighting misconceptions and interpretations.

    Read more

    [Granting Intelligence] I’m rereading it for free, but isn’t it kind of weak?

    The discussion on Japan Otaku Reviews covers battles, character strengths, and the nature of adventurers in a manga context.

    Read more

    Leave a Reply

    Your email address will not be published. Required fields are marked *

    You Missed

    [Uma Musume: Pretty Derby] While I was looking outside from the car window, leaning against it on the seaside road, the trainer in the driver’s seat called my name. Just as I warped from the back seat to the front passenger seat…

    • February 22, 2025
    [Uma Musume: Pretty Derby] While I was looking outside from the car window, leaning against it on the seaside road, the trainer in the driver’s seat called my name. Just as I warped from the back seat to the front passenger seat…

    [Case Closed] Is there a theory that tequila is alive?

    • February 22, 2025
    [Case Closed] Is there a theory that tequila is alive?

    [Garou: Mark of the Wolves] I’ve come to understand the fun!

    • February 22, 2025
    [Garou: Mark of the Wolves] I’ve come to understand the fun!

    [Mobile Suit Gundam SEED] I’ll go in! No, will I go in…?

    • February 22, 2025
    [Mobile Suit Gundam SEED] I’ll go in! No, will I go in…?

    [Granting Intelligence] I’m rereading it for free, but isn’t it kind of weak?

    • February 22, 2025
    [Granting Intelligence] I’m rereading it for free, but isn’t it kind of weak?

    [Yakuza] Post a light to encourage the nameless one who has worked hard until Happy Friday.

    • February 22, 2025
    [Yakuza] Post a light to encourage the nameless one who has worked hard until Happy Friday.