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2nd evolution Luxio evolves into Luxray HP130 National Pokédex No. 0405 the Fang Pokemon Height: 1.4m Weight: 42.0kg Voltage Arrow Discard all Energy from this Pokémon and deal 120 damage to 1 of your opponent’s Pokémon. Illus. Hitoshi Ariga Weakness +20 Retreat In the night, it stands visible, hunting down its prey and also searching for lost children.
It’s fine because Denji is here.
>>1
It’s too reliant on Denji… My hand is causing issues, it’s tough…
It’s like a God Blast that has slightly less power but can be launched anywhere.
It’s tough to trash the extras, just like with the monkeys.
Because I’m lacking in points, I want a hard-to-handle Pokémon, and building the team is difficult.
In the end, I’ll just go with Jibacoil.
Since this is a Pokémon of second evolution, I really don’t know what partner it has.
>>7
I’m putting in Mimikyu and Pachirisu ex, but in the end, it’s about whether this guy can stand up or not.
Because it’s 120, it’s tough to fit into the current environment perfectly…
>>9
Is this the reason for including Mikaruge…?
Jumping over the opponent’s wall to attack feels really great, you know…
Mumumumumu~
>>10
They say that putting on energy trash is something only fools do, meow.
If it’s a full trash 3 energy, then it should be 140, just like Raichu.
I think it had a pretty wide effective range and was strong.
>>11
In-person and online can’t be the same!
>>11
Raichu has nowhere to stand!?
Well, it’s not that much even now…
It’s tough to trash everything when it’s hard to accelerate energy.
I wonder if it’s really worth using in binary evolution.
I’m really troubled by the combinations.
If Denji is there, we can shoot twice, and if those two hits land, most guys will die.
I would be fine with Denji for Trash, but I really want 140.
Mew won’t die at 120, and if it activates with energy other than Electric, it can ignore that opponent and keep bombing the bench, so it’s an easy target…
Well, of course, before that, I’ll probably escape with a score of 0.
I’ve started to think that if I’m going to use Denji, isn’t Mega Electabuzz a good option?
Using Sakaki doesn’t increase the firepower of the bench, and the lack of firepower is still a concern.
It’s just that it’s a binary evolution…
After taking 1-2 cards, the move to finish it off with this seems strong, but what you seek in a second evolution isn’t this kind of finishing capability, right…?
I want to use the evolution to take 1-2 cards.
I feel the potential, but I can’t master it, and I’m scared of how much it depends on the compatibility with the other person.
With one evolution and two energies that can be trashed, there are Pokémon that need a partner to accelerate energy.
>>24
Is this a story about a worthless moth that can only produce 80 after wasting 2 energy?
If it wasn’t a zero in escaping, I could have allocated it to firepower.
It’s true that it all starts with Denji.
If you’re careless, you’ll be killed.
If we take down one with this, I’ll escape with 0 energy and it’s your turn, Electivire! That’s a gift of Denji’s handprint! Is that the intended operation?
If you’re going to use Mikaruge, it seems better to lure it with Akagi and hunt it with a Pokémon that has good firepower.
For now, I made Zebrika my partner.
I’ve lost after getting hit by two consecutive attacks.
I want to try building it myself, but I haven’t drawn two cards yet.
It seems like it would feel good if it goes well, but I guess it doesn’t go well that easily.
Ah, this guy is also a runaway energy of 0, huh?
It’s better than the one with all trash on EX above the 2 evolution.
I’ve been told this many times, but I’m just too concerned about the 120…
I understand that if the power is too high, it’s not good…
>>37
But since it’s all energy trash, I wanted about 50 energy damage.
>>40
Shut up! (Don’t mess with me)
It might be interesting to team up with Marumine, which also has 0 Escape Energy.
Would you like to become a fighting Pokémon too?
If you can easily hit high power on the bench, that would be even more dangerous…
>>41
It’s not easy at all since it’s all in the trash and it’s a second evolution!
It’s… well, that’s true, but my heart feels like it’s split into two.
I am not weak.
It feels like I don’t have it…
I feel like the main issue with the operation is that it’s not just three cards, but all of them, rather than just being a two-stage evolution.
>>43
If it was three cards in the trash, it might have been quite good, actually.
It’s difficult, isn’t it, balance?
Hey, you should think a bit more, Jibako.
>>46
If the super excellent Luxio comes…
There aren’t many cards with unique characteristics, right?
>>51
Currently, the pattern where the second evolution is just a hindrance and the first evolution is merely a burden is quite prevalent.
I want Taneya 1 to be able to do more work through evolution.
Also, well, the not-so-expensive HP seems somewhat tough as well.
I won’t say it’s low, but…
I used Raichu in the early environment, but even back then 140 was barely enough, so now having all traps at 120 in the current environment feels a bit lacking.
It would be interesting if I could make good use of escape.
It seems more of a bottleneck to need 3 energy for the first move from trash.
I want to allocate energy to reduce it before this guy stands up.
120 anywhere is amazing.
However, you can’t defeat an opponent at full health, and it’s excessive against injured or weaker opponents.
I’m trying to adjust things so I can kill with 120 somehow… and when I think about it, using Akagi would be good…
Let’s wipe out Team Galactic after all.
If you’re using support for hits with Mukaruge and squid, wouldn’t it be better to just go with Akagi and Jibako?
Zibakoil itself should be aware.
It’s the desk mat that’s joking around.
>>55
That desk mat is really strong…
Akagi is really an impressive man.
But Raichu is a first evolution…
Due to Magneton, it becomes unsatisfying if middle evolutions don’t have special abilities.
The seeds and the mid-game are so weak that it’s almost sad for most of them in the current situation.
Even now when I look at Charmander again, it makes me do a double take.
Give me a Manaphy even in a thunderstorm.
I hope that strong cards in intermediate evolution will continue to increase in the future.
“Electrode-kun is a bit too much.”
Since it’s a binary evolution one-shot, I think it could use a bit more support, but there are many mediocre general binary evolutions, so it’s still in a better position to fight.
Jibacoil itself has low performance with only 110 power despite requiring 2 evolutions and 3 energy, and it also discards 1 card.
The pre-evolution was too broken.
Pochama, Pottai-shi, and Naetoru are all useless.
Only Hikozaru and Moukazaru are being overly favored.
>>66
When it comes to Naetle, the worst one is probably the final evolution, Dodaitos, right!?
>>71
Don’t underestimate the trashiness of Escape 2’s seeds.
>>66
What’s up with you losing to the first shot from Kameil with your attack, Pottai-shi?
I think this guy below Dodrio is terrible.
Dudaitos HP 160 Evolves from Hayashigame National Pokédex NO. 0389 Continental Pokémon Height: 2.2m Weight: 310.0kg Hard Plant 150 This Pokémon cannot use “Hard Plant” during its next turn. Weakness +20 Escape Illus. kawayoo Ancient people imagined that under the earth there were gigantic Dudaitos.
>>67
I at least want some sub-weapon with a trait or around 2 energy.
>>67
This is really terrible…
In other words, if there are jobs for middle evolutions, even a Pokémon with specs like Jibaco will clearly be strong, so there is still quite a bit of room left for card design with 2-evolution Pokémon.
I want to defeat the one at the back, number 140.
When I try to use it with those who poke from behind, I feel like the combination of Akagi and mid-firepower is more convenient.
I should apologize to the latest Rarecoil.
Jibakoil is also a result of the environment slowing down due to the arrival of the broken card called Akagi.
Rare Coil is shining abundantly thanks to the simultaneous implementation of Jibako and Hikari…
Jibako is impressive among the weak electric types with its HP of 140.
I wanted it to at least reach around 160 to differentiate itself from Jibacoil.
Once I actually used Dosaidon, I found that as long as it was complete, the three cards in the trash didn’t bother me that much.
What should we do about Dodaitose?
>>76
For backup use or…
>>79
Isn’t someone who absolutely can’t attack a second time too untrustworthy as a backup?
>>76
If it’s a Leafeon with the same effect, send the fossil to the front as it’s fleeing 1.
I can throw it away and start using skills, but this one is too heavy…
I think Dodai has enough durability to have a chance to be hit twice.
Empoleon and Torterra will get really strong EX cards in the expansion, so it’s okay.
At that time, the seed that looks like garbage and the middle part will also be renewed.
I think it can attack a second time given DODAITOS’s durability.
Erika is also there.
The pressure of Escape 4 is incredible…
I was wondering how to use it ever since I saw the card… but it seems like Dodaitos is just weak after all…
Dodaitose is weak not because it has four fleeing abilities, but because it has four fleeing abilities with Hard Plant.
Electivire has a 1 Evolution 2 Energy 40 and 4 Energy 120, and since its pre-evolution can also accelerate energy and is easy to pair with Jibacoil, I’ve never used Lanturn.
The compatibility between escaping 4 and taking a break once is just too bad.
If I get dragged out by Akagi or Natsume before it’s complete, I can only despair.
Is grass energy heavy?
Let’s put in Jellicent!
>>91
Huh!? 2 Evolution 2 as a root!?
I guess I’ll have Caterpie and Miltank do a thorough search for me…
>>95
I added Pokémon communication… and added Erika from Grass… the deck is complete!
>>91
The 2 Evolution 2 Line is not sane…
>>91
Give me the stone tablet of grass!
I make fun of Rhyperior, but once it’s completed, it’s just a matter of hitting, so I don’t really worry about the remaining cards in the deck…
>>92
It’s surprisingly grateful that I can battle at the time of the new Rhydon.
Compared to that, the old Sidon is trash.
Can we do it with Nashed Daitos?
It feels like it’s just that Nassy is strong, doesn’t it?
>>93
If it takes 4 energy to evolve twice and finally deals 75 per turn, then Celebi is good.
>>93
If you’re going to do that, wait until the Dodai Ex arrives…
Can I do it with a regular Nassy…?
The grass might be adjusted with the assumption of Jelteon.
>>94
In other words, run away with essentially 2 energy.
If a reanimation-type card comes out for Dosaidon, it will simply become an advantage.
If you can get a fully charged, energy 4 Doshidon, you can push through normally, so it’s quite the upper tier among the minors.
The old Sidon really has nothing to say.
There is absolutely no way to follow up.
Perhaps in the future, there will be cards that activate their effects when trashed, and then Dusknoir will shine.
The old Sidos’s 4 Energy 100 is… surprisingly the same as Dialga ex!
Even if you can shoot from the bench, it’s tough because you can’t just hoard all the trash.
The system that non-ex can’t receive two moves is bad!
It’s just that the hard plant can’t be used after all.
If it gets a technical machine, Dodaitose will transform.