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– Personal data 1/3 Strength 27 Movement 8 Skill 25 Build 10 Speed 23 Weapon 15 Luck 13 Accompanying — Defense 19 Attribute Thunder Magic Defense 12 Status — Heath Dragon Master LV20E — HP 55/55
Above all, the saddest man is the one who is inevitably drawn into the theme of that commercial.
Shot in the head by a long arch near Rebecca.
I’m glad I could fight with you all…
One who does it
Seal → One of the victims of the pendulum adjustment in Fire.
That said, it’s not that it’s useless for practical purposes.
If you know the previous work, DraNight, it inevitably feels like the unit is just mediocre… it doesn’t go beyond that.
It’s interesting to see similar types of characters join on the same map.
To be honest, it’s not that I’m weak, but I’m just slow to arrive.
Unlike the previous work, the Pegasus group being normally strong is also a headwind.
It should be strong, but I often end up using the P Knight sisters.
Using Afua along with Farina having the same defensive growth rate is the worst.
Soft Dragon Knight
The seal was not so much because Milady was strong, but rather because Pegasus was too weak.
>>9
Well, if that guy wasn’t strong, the only strong units would be those with holy war relics.
Ah…
Goodbye…
No, Milady is also normally strong, you know!?
Sealing is relatively easier to avoid for archers.
Excluding some maps, but by that time there will already be Delphie.
I can’t help but wonder about losing in physique to Vaida.
The speed limit is 23, but it’s relatively good because of the tall physique.
The three sisters are too small in stature.
It should have strength comparable to Zeiss.
No matter how you think about it, Pegasus is too strong.
I think it’s my younger brother who is really swallowing his tears because Milady is too strong.
>>15
It’s the one you use alongside Milady.
In hard mode, it’s extremely strong, but its weakness is that it’s weak in the Saka chapter.
Milady is obviously incredibly strong, but she has weaknesses in magic defense and luck.
Why is there no farinaceous hole?
The acquisition of Aiote has become dramatically faster compared to part 1 of the emblem.
Even if I get part of the emblem now… it’s given at a timing like this.
There’s no way the guy I paid a lot of money for is weak!
Farina has too limited a range of practical applications.
The fact that Florina can dope in the Lin route is in reality the greatest injustice.
The timing of joining is important.
The reason Tsah is strong when raised is not because of Miledy, but because of the late joining and poor level.
The sealed Pegasus is really weak, you know…
I use it because it’s flying, but to be honest, I don’t really need half of it.
>>25
I think the Pegasus Knight bears the negative aspects of the physique system in the seal.
Even the strongest Tito has a Killing Edge after class change.
When Farina uses holy water with the hand spear on the joining map, she suddenly grows well.
Since the only one who can form proper support with Milady is Zeiss, if you want to bring out Milady’s true value, they should be used together.
Well, I’m strong even by myself.
Hardtito is normally strong.
I don’t know what happened, but I suddenly got the vocal cords of Tomokazu Seki in FEH.
If it were a lower-class Dragena, I would have wanted the defense growth rate to be at least 10% higher.
There are too few ways to improve physique.
As a whole, the game’s mechanics allow most characters to compensate for their size with speed growth due to the enemies being slow, but for the Pegasus, which has a spear as its main weapon and has a small build, even a slight increase in speed doesn’t make much of a difference.
The spear is too heavy.
It’s been that way since ancient times.
The growth rate is good, but the initial value is considerably worse than Zeiss.
I understand.
I add half of the strength to the physique.
It turned into a power game.
>>36
It’s a straightforward statement that those with strong arm strength can wield large weapons and are powerful, but it is a convincing premise.
For some reason, Dolcus became a meme character over there due to being poisoned in a North American commercial.
It will catch you off guard if you try to use it with the same feel as the previous work, which had a more versatile, flying-around armor.
It’s kind of frustrating that the defense isn’t very high for a Dragoon.
The thread image is also technically a power play that reaches the max level quickly, but there is quite a difference from Mirei’s numbers, even though it’s expected to reach exactly level 20.
The expected value at level max doesn’t really mean much.
The expected value of Advanced Class Level 1 is closer to the actual experience.
Milady was stiff and didn’t stretch very well…
There are plenty of jobs that involve flying and being tough, but…
Even with a defense rating of 19, it is still at a high level.
>>43
The defensive growth rate is higher than that of Tsaimire.
The difference between the initial value and the CC bonus is drastic, leading to a significant gap in resilience during growth.
I haven’t had many opportunities to use it in the context of the fiery deployment.
Milady is in just the right position to be a strong character who joins the party in the mid-game.
Milady and Shin are an ideal unit that is strong even when used casually without much strategy.
The reverse pattern is Gonzalez.
The upper limit is so low, DramaS.
The expected speed of the newly advanced Baatel and Dolkas is almost identical!
You can catch a glimpse of the severity of the CC bonus in that situation.
>>49
The initial value of Bartle and the growth rate of Dolkas are too terrible!
>>55
In other words, Battler with speed 3 really causes trouble because if his speed doesn’t increase at the start, it’s better to go with Dorkas.
If it goes up, I’ll use it properly, but otherwise, it just feels like a Kaara exchange ticket for early CC.
Gii and Rutger have similar status when you just look at the numbers, so a simple numerical comparison doesn’t really mean much.
>>50
Well, the main reason Gi isn’t used is because it overlaps with Rin…
>>58
Well, the unit’s performance has remained the same, but the weapon accuracy has been increased and the rock-paper-scissors mechanic has become more powerful, which has made it impossible to rely on evasion. Additionally, the reduction in special attack performance has resulted in a game that is generally tough on swordsmen.
If you calculate it assuming the use of iron lances or hand lances, the Pegasus sisters don’t have a speed advantage over me.
Because we haven’t won.
I believe that for works with rescue or re-action elements, the strength of the flight units alone should set the standard for combat power, which should inherently be around the strength of the image in the thread.
It’s only 1 different from Farina’s defensive expectation… that’s just you.
I feel that the upper limit was relatively low for Reika, not just in Dramatic S. after being affected by the seal’s provocation.
Bartre has growth rates that can be described as a degraded Eliwood.
Only for the fierce fire.
Even though the opponent’s stats are low, both Sodomas and Rin-chan have a spec that makes it difficult to dodge expertly.
However, Gii’s ability to stack firepower and specials reliably with wind support is a strength that Raven doesn’t have.
The initial value of Dorcus is high.
Why is the growth rate so bad?
>>62
In short, it is a reinforcement word, so its role is rather normal as a GBA warrior.
The weaklings of the blazing fire don’t have such high stats to begin with, so they can be managed relatively easily.
Having support from Ozein personally scores high for me.
Rin-chan is supposed to have a high power growth rate, but for some reason, she seems really weak.
>>64
40 is not low, but it’s not particularly high either…
40% is basically an unreliable line.
The speed of the bat and Rin-chan’s strength are right around here.
Gii felt like he took the Marnicati away from Rin and instead took the bow.
40 is a reliable number for characters with high initial values.
Well then, Heath’s defense is only at 30%…
>>70
You’re cute!
Doping follows the theory that it’s stronger when concentrated in one area.
The strongest in fierce fire is Florina.
>>72
Considering the high performance of the land, the usable period as a combat force, and the ability to use it regardless of route branching, it can be said that it is undoubtedly one of the best units.
Defense is often intentionally suppressed.
“30% for Deke feels low, but it’s actually quite high compared to the average.”
The 30% difference is only 5% compared to Dorkas’s rate of growth.
It’s terrible that there are no Energy Rings in the Hector’s chapter, so only the characters from the Lyn’s chapter can strengthen their abilities.
First of all, it’s not Rutger, it’s Phil.
The Rutgar distribution is Raven, after all.
Defensive magic resistance is generally around 30 to 20, so 30 is not high, but it’s not low either—it’s a mediocre line.